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3+ ![ USD v26.05] ( https://github.com/pablode/guc/actions/workflows/run-tests-usd2605.yml/badge.svg?branch=main )
34![ USD v26.03] ( https://github.com/pablode/guc/actions/workflows/run-tests-usd2603.yml/badge.svg?branch=main )
4- ![ USD v25.11] ( https://github.com/pablode/guc/actions/workflows/run-tests-usd2511.yml/badge.svg?branch=main )
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66guc is a glTF to [ Universal Scene Description] ( https://github.com/PixarAnimationStudios/USD ) (USD) converter.
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@@ -20,7 +20,7 @@ All glTF features with the exception of animation and skinning are implemented a
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2121### Build
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23- You need USD v24.11+ (e.g. <a href =" https://github.com/PixarAnimationStudios/OpenUSD/releases/tag/v26.03 " >v26.03 </a >) with MaterialX support enabled.
23+ You need USD v24.11+ (e.g. <a href =" https://github.com/PixarAnimationStudios/OpenUSD/releases/tag/v26.05 " >v26.05 </a >) with MaterialX support enabled.
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2525Do a recursive clone of the repository and set up a build folder:
2626```
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