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Top-down Game Engine (TypeScript)

A top-down game engine written in TypeScript. The engine will draw on a HTML5 <canvas>-element. Contains a screen state system with custom UI control and keyboard/mouse states.

TODO:

  • Tile engine
  • Entities (Player and AI)
  • Objects and buildings
  • Items (to pick-up)
  • Chat/text dialogs
  • Events (cutscenes, teleports, random sound or music, player/AI does some automated action(s), etc.)
  • Storyline
  • Create the whole freakin' map and all the characters