From the Box2D Tutorials:
A shape can be made into a 'sensor' by setting the isSensor property of the shape definition to true when you create it, or by calling b2Shape_SetSensor() on the shape after it has been created if you need to change it during the simulation.
But there is no function called b2Shape_SetSensor anywhere in the lib. Was it meant to be added at some point but left out? If it was, do you still intend to add it? (Would likely be of great help to folks migrating from matter or planck, both of which have an equivalent feature.)
From the Box2D Tutorials:
But there is no function called
b2Shape_SetSensoranywhere in the lib. Was it meant to be added at some point but left out? If it was, do you still intend to add it? (Would likely be of great help to folks migrating from matter or planck, both of which have an equivalent feature.)