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There’s an error with if (originalType === b2BodyType.staticBody), and if I change it to b2BodyType.b2_staticBody I still get issues. It looks like b2Body_SetType is affecting other bodies in the world. I still can’t find a solution.
There’s an error with
if (originalType === b2BodyType.staticBody), and if I change it tob2BodyType.b2_staticBodyI still get issues. It looks likeb2Body_SetTypeis affecting other bodies in the world. I still can’t find a solution.