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import Combine
/// More efficient alternative to @Published that synchronizes via didSet
/// instead of willSet, avoiding unnecessary objectWillChange emissions.
@propertyWrapperstructFastPublished<Value>{privatevarvalue:Valueprivateletsubject=PassthroughSubject<Value,Never>()init(wrappedValue:Value){self.value = wrappedValue
}varwrappedValue:Value{get{ value }set{
value = newValue
subject.send(newValue)}}varprojectedValue:AnyPublisher<Value,Never>{
subject.eraseToAnyPublisher()}}
@DefaultValue — Generic Default Fallback
/// Property wrapper that provides a default value and tracks changes.
@propertyWrapperstructDefaultValue<T:Equatable>{privatevarvalue:T?letdefaultValue:Tinit(wrappedValue:T?=nil, default defaultValue:T){self.value = wrappedValue
self.defaultValue = defaultValue
}varwrappedValue:T{get{ value ?? defaultValue }set{ value = newValue }}
/// Whether the value differs from the default.
varprojectedValue:Bool{guardlet value else{returnfalse}return value != defaultValue
}
/// Reset to default.
mutatingfunc reset(){
value =nil}}
// Conditional conformances
extensionDefaultValue:Codablewhere T:Codable{init(from decoder:Decoder)throws{letcontainer=try decoder.singleValueContainer()self.value =try container.decode(T?.self)self.defaultValue =T.self as?any(Decodable&DefaultInitializable)!=nil?T()as?T?? value!
: value!
}func encode(to encoder:Encoder)throws{varcontainer= encoder.singleValueContainer()try container.encode(value)}}extensionDefaultValue:Sendablewhere T:Sendable{}extensionDefaultValue:Hashablewhere T:Hashable{}
@CodableBox — Custom Encoding Wrapper
/// Wraps types that need custom encoding/decoding (e.g., SIMD types).
protocolCustomCodable{associatedtypeCodableRepresentation:CodablevarcodableRepresentation:CodableRepresentation{get}init(codableRepresentation:CodableRepresentation)}@propertyWrapperstructCodableBox<T:CustomCodable>:Codable{varwrappedValue:Tinit(wrappedValue:T){self.wrappedValue = wrappedValue
}init(from decoder:Decoder)throws{letcontainer=try decoder.singleValueContainer()letrepresentation=try container.decode(T.CodableRepresentation.self)self.wrappedValue =T(codableRepresentation: representation)}func encode(to encoder:Encoder)throws{varcontainer= encoder.singleValueContainer()try container.encode(wrappedValue.codableRepresentation)}}
// Example: Make SIMD3<Float> codable
extensionSIMD3<Float>:CustomCodable{typealiasCodableRepresentation=[Float]varcodableRepresentation:[Float]{[x, y, z]}init(codableRepresentation:[Float]){self.init(codableRepresentation[0],codableRepresentation[1],codableRepresentation[2])}}
@UserDefault — Type-Safe UserDefaults
@propertyWrapperstructUserDefault<Value:Codable>{letkey:StringletdefaultValue:Valueprivateletsubject=PassthroughSubject<Value,Never>()init(_ key:String, default defaultValue:Value){self.key = key
self.defaultValue = defaultValue
}varwrappedValue:Value{get{guardlet data =UserDefaults.standard.data(forKey: key)else{return defaultValue }return(try?JSONDecoder().decode(Value.self, from: data))?? defaultValue
}set{letdata=try?JSONEncoder().encode(newValue)UserDefaults.standard.set(data, forKey: key)
subject.send(newValue)}}
/// Async observation of value changes.
varprojectedValue:AsyncStream<Value>{AsyncStream{ continuation inletcancellable= subject.sink{ value in
continuation.yield(value)}
continuation.onTermination ={ _ in
cancellable.cancel()}}}}
// Usage
structSettings{@UserDefault("showOnboarding", default:true)staticvarshowOnboarding:Bool@UserDefault("preferredTheme", default:"system")staticvarpreferredTheme:String}
Interpolation & Animation
Lerpable Protocol
/// Generic linear interpolation protocol.
protocolLerpable{staticfunc lerp(from:Self, to:Self, blend:Float)->Self}extensionFloat:Lerpable{staticfunc lerp(from:Float, to:Float, blend:Float)->Float{
from +(to - from)* blend
}}extensionDouble:Lerpable{staticfunc lerp(from:Double, to:Double, blend:Float)->Double{
from +(to - from)* Double(blend)}}extensionSIMD2<Float>:Lerpable{staticfunc lerp(from:SIMD2<Float>, to:SIMD2<Float>, blend:Float)->SIMD2<Float>{
from +(to - from)* blend
}}extensionSIMD3<Float>:Lerpable{staticfunc lerp(from:SIMD3<Float>, to:SIMD3<Float>, blend:Float)->SIMD3<Float>{
from +(to - from)* blend
}}extensionSIMD4<Float>:Lerpable{staticfunc lerp(from:SIMD4<Float>, to:SIMD4<Float>, blend:Float)->SIMD4<Float>{
from +(to - from)* blend
}}extensionsimd_quatf:Lerpable{staticfunc lerp(from:simd_quatf, to:simd_quatf, blend:Float)->simd_quatf{simd_slerp(from, to, blend)}}extensionClosedRange:Lerpablewhere Bound:Lerpable{staticfunc lerp(from:ClosedRange<Bound>, to:ClosedRange<Bound>, blend:Float)->ClosedRange<Bound>{Bound.lerp(from: from.lowerBound, to: to.lowerBound, blend: blend)...Bound.lerp(from: from.upperBound, to: to.upperBound, blend: blend)}}
ExponentialDamper
/// Smooth value tracking with exponential decay.
/// Provides natural-feeling transitions without spring oscillation.
structExponentialDamper<T:Lerpable>{vartarget:Tvarcurrent:Tletduration:Floatinit(initial:T, duration:Float=0.2){self.target = initial
self.current = initial
self.duration = duration
}
/// Update current value toward target. Call each frame.
mutatingfunc update(dt:Float){guard duration >0else{
current = target
return}letblend=1.0- exp(-dt / duration)
current =T.lerp(from: current, to: target, blend: blend)}
/// Snap immediately to target.
mutatingfunc snap(){
current = target
}}
// Usage
varpositionDamper=ExponentialDamper<SIMD3<Float>>(initial:.zero, duration:0.15)
positionDamper.target = newPosition
positionDamper.update(dt: deltaTime)
entity.position = positionDamper.current
AsymmetricExponentialDamper
/// Separate durations for growth vs decay — useful for UI that should
/// appear quickly but fade slowly (or vice versa).
structAsymmetricExponentialDamper<T:Lerpable&Comparable>{vartarget:Tvarcurrent:TletgrowthDuration:FloatletdecayDuration:Floatinit(initial:T, growthDuration:Float=0.1, decayDuration:Float=0.3){self.target = initial
self.current = initial
self.growthDuration = growthDuration
self.decayDuration = decayDuration
}mutatingfunc update(dt:Float){letduration= target > current ? growthDuration : decayDuration
guard duration >0else{
current = target
return}letblend=1.0- exp(-dt / duration)
current =T.lerp(from: current, to: target, blend: blend)}}
Interpolator Protocol
/// Protocol-based interpolation with distance tracking and clamping.
protocolInterpolable:Lerpable{staticfunc distance(from:Self, to:Self)->Floatstaticfunc clamp(_ value:Self, min:Self, max:Self)->Self}structInterpolator<T:Interpolable>{varfrom:Tvarto:Tprivate(set)varprogress:Float=0mutatingfunc advance(by amount:Float){
progress =min(1.0, progress + amount)}varcurrent:T{T.lerp(from: from, to: to, blend: progress)}varremainingDistance:Float{T.distance(from: current, to: to)}varisDone:Bool{ progress >=1.0}mutatingfunc reset(from:T, to:T){self.from = from
self.to = to
self.progress =0}}
Animation Runner (Async/Await)
/// Protocol for async animations with per-frame updates.
protocolAnimatable{varisDone:Bool{get}mutatingfunc update(interval:TimeInterval)}
/// Run an animation to completion using async/await.
func runAnimation<A:Animatable>(
_ animation:A,
frameRate:Double=60.0)asyncthrows->A{varanim= animation
letinterval=1.0/ frameRate
while !anim.isDone {tryTask.checkCancellation()tryawaitTask.sleep(for:.milliseconds(Int(interval *1000)))
anim.update(interval: interval)}return anim
}
/// Run animation with completion continuation.
func withAnimation<A:Animatable>(
_ animation:A,
frameRate:Double=60.0)asyncthrows{
_ =tryawaitrunAnimation(animation, frameRate: frameRate)}
Collection Types
NonEmpty — Compile-Time Non-Empty Guarantee
/// A collection wrapper that guarantees at least one element.
structNonEmpty<C:Collection>{lethead:C.Elementlettail:Cinit(_ head:C.Element, _ tail:C){self.head = head
self.tail = tail
}
/// Safe access — always succeeds.
varfirst:C.Element{ head }}extensionNonEmptywhere C:RangeReplaceableCollection{init?(_ collection:C){guardlet first = collection.first else{returnnil}varremaining= collection
remaining.removeFirst()self.head = first
self.tail = remaining
}varcount:Int{1+ tail.count }varallElements:[C.Element]{[head]+ Array(tail)}}extensionNonEmptywhere C.Element:Comparable{varmin:C.Element{
tail.min().map{Swift.min(head, $0)}?? head
}varmax:C.Element{
tail.max().map{Swift.max(head, $0)}?? head
}}
// Usage
letitems=NonEmpty([1,2,3])! // Safe: we know it's non-empty
print(items.first) // 1 — no optional
print(items.min) // 1 — no optional
CountedSet — Multiset with Per-Element Counts
/// A set that tracks how many times each element has been inserted.
structCountedSet<Element:Hashable>{privatevarstorage:[Element:Int]=[:]varcount:Int{ storage.values.reduce(0,+)}varuniqueCount:Int{ storage.count }varisEmpty:Bool{ storage.isEmpty }mutatingfunc insert(_ element:Element){storage[element, default:0]+=1}@discardableResultmutatingfunc remove(_ element:Element)->Int{guardlet count =storage[element]else{return0}if count <=1{
storage.removeValue(forKey: element)}else{storage[element]= count -1}return count
}func count(for element:Element)->Int{storage[element]??0}func contains(_ element:Element)->Bool{storage[element]!=nil}varelements:Dictionary<Element,Int>.Keys{ storage.keys }}extensionCountedSet:Sendablewhere Element:Sendable{}
Table — Enum-Keyed Dictionary with Guaranteed Coverage
/// Dictionary keyed by a CaseIterable enum, guaranteeing a value for every case.
structTable<E:CaseIterable&Hashable, V>{privatevarstorage:[E:V]init(_ builder:(E)->V){varstorage=[E: V]()forkeyinE.allCases {storage[key]=builder(key)}self.storage = storage
}
subscript(key:E)->V{get{storage[key]! } // Safe: all cases populated in init
set{storage[key]= newValue }}func map<U>(_ transform:(V)throws->U)rethrows->Table<E,U>{Table<E,U>{ key intrytransform(self[key])}}}extensionTable:Sendablewhere E:Sendable, V:Sendable{}
// Usage
enumPriority:CaseIterable,Hashable{case low, medium, high, critical
}letthresholds=Table<Priority,Int>{ priority inswitch priority {case.low:return100case.medium:return50case.high:return10case.critical:return1}}print(thresholds[.high]) // 10
Combine-to-Async Bridging
Get Single Value from Publisher
import Combine
extensionPublisherwhere Failure:Error{
/// Await a single value from a Publisher, then cancel.
func sinkSingleValue()asyncthrows->Output{tryawaitwithCheckedThrowingContinuation{ continuation invarcancellable:AnyCancellable?
cancellable =self.first().sink(
receiveCompletion:{ completion inswitch completion {case.finished:breakcase.failure(let error):
continuation.resume(throwing: error)}
cancellable?.cancel()},
receiveValue:{ value in
continuation.resume(returning: value)})}}}
// Usage
letuser=tryawait userPublisher.sinkSingleValue()
Await Void Publisher Completion
extensionPublisherwhere Failure:Error{
/// Await completion of a Publisher that doesn't produce meaningful values.
func sink()asyncthrows{tryawaitwithCheckedThrowingContinuation{(continuation:CheckedContinuation<Void,Error>)invarcancellable:AnyCancellable?
cancellable =self.sink(
receiveCompletion:{ completion inswitch completion {case.finished:
continuation.resume()case.failure(let error):
continuation.resume(throwing: error)}
cancellable?.cancel()},
receiveValue:{ _ in})}}}
/// Convert callback-based APIs to async/await.
func loadImage(named name:String)asyncthrows->UIImage{tryawaitwithCheckedThrowingContinuation{ continuation inImageLoader.load(name: name){ result inswitch result {case.success(let image):
continuation.resume(returning: image)case.failure(let error):
continuation.resume(throwing: error)}}}}
/// Non-throwing version for APIs that always succeed.
func currentLocation()async->CLLocation{awaitwithCheckedContinuation{ continuation in
locationManager.requestLocation{ location in
continuation.resume(returning: location)}}}
Advanced AsyncSequence Abstractions
AsyncBroadcastChannel — Multi-Consumer with Back-Pressure
/// Broadcast channel that supports multiple consumers with back-pressure handling.
/// Each consumer gets its own buffered stream and can consume at its own pace.
finalclassAsyncBroadcastChannel<Element:Sendable>:Sendable{privatestructConsumerState{varcontinuation:AsyncStream<Element>.Continuationvarid:UUID}privatestructState{varconsumers:[ConsumerState]=[]varisFinished:Bool=false}privateletstate=OSAllocatedUnfairLock(initialState:State())
/// Broadcast an element to all consumers.
func send(_ element:Element){letconsumers= state.withLock{ $0.consumers }forconsumerin consumers {
consumer.continuation.yield(element)}}
/// Signal that no more elements will be sent.
func finish(){letconsumers= state.withLock{ state in
state.isFinished =truereturn state.consumers
}forconsumerin consumers {
consumer.continuation.finish()}}
/// Create a new consumer stream. Each consumer receives all
/// elements broadcast after subscription.
func subscribe()->AsyncStream<Element>{letid=UUID()let(stream, continuation)= AsyncStream<Element>.makeStream(
bufferingPolicy:.bufferingNewest(64))
state.withLock{ state inif state.isFinished {
continuation.finish()}else{
state.consumers.append(ConsumerState(continuation: continuation, id: id))}}
continuation.onTermination ={[weak self] _ inself?.state.withLock{ state in
state.consumers.removeAll{ $0.id == id }}}return stream
}}
// Usage
letchannel=AsyncBroadcastChannel<SensorReading>()
// Consumer 1
Task{forawaitreadingin channel.subscribe(){updateUI(reading)}}
// Consumer 2
Task{forawaitreadingin channel.subscribe(){logToFile(reading)}}
// Producer
channel.send(SensorReading(value:42.0))
Enhanced AsyncNotifier with Back-Pressure
/// Actor-isolated notifier with back-pressure support via discarding task groups.
actorAsyncNotifier<Value:Sendable>{privatevarsubscriptions:[UUID:AsyncStream<Value>.Continuation]=[:]privatevarcurrentValue:Value?varvalue:Value?{ currentValue }
/// Subscribe to value updates.
varsequence:AsyncStream<Value>{letid=UUID()let(stream, continuation)= AsyncStream<Value>.makeStream()subscriptions[id]= continuation
iflet current = currentValue {
continuation.yield(current)}
continuation.onTermination ={[weak self] _ inTask{[weak self]inawaitself?.removeSubscription(id)}}return stream
}privatefunc removeSubscription(_ id:UUID){
subscriptions.removeValue(forKey: id)}
/// Yield a value to all subscribers with back-pressure handling.
func yield(_ value:Value)async{
currentValue = value
awaitwithDiscardingTaskGroup{ group infor(_, continuation)in subscriptions {
group.addTask{
continuation.yield(value)}}}}
/// Synchronous yield for bridging from Combine — use sparingly.
nonisolatedfunc discouragedSyncYield(_ value:Value){Task{awaitself.yield(value)}}}
DynamicJoinedAsyncNotifier
/// Combines multiple async sources dynamically, adding/removing at runtime.
actorDynamicJoinedAsyncNotifier<Value:Sendable>{privatevarsources:[UUID:Task<Void,Never>]=[:]privateletoutput=AsyncBroadcastChannel<Value>()
/// Add a new async source.
func add<S:AsyncSequence>(
_ source:S)->UUIDwhere S.Element ==Value, S:Sendable{letid=UUID()lettask=Task{[weak self]indo{fortryawaitvaluein source {self?.output.send(value)}}catch{
// Source completed or failed
}}sources[id]= task
return id
}
/// Remove a source by its ID.
func remove(_ id:UUID){sources[id]?.cancel()
sources.removeValue(forKey: id)}
/// Subscribe to combined output from all sources.
func subscribe()->AsyncStream<Value>{
output.subscribe()}}
ChunkedSequence — Batching Elements
/// Groups elements from an async sequence into fixed-size chunks.
structChunkedSequence<Base:AsyncSequence>:AsyncSequence{typealiasElement=[Base.Element]letbase:BaseletchunkSize:IntstructAsyncIterator:AsyncIteratorProtocol{varbaseIterator:Base.AsyncIteratorletchunkSize:Intmutatingfunc next()asyncthrows->[Base.Element]?{varchunk:[Base.Element]=[]
chunk.reserveCapacity(chunkSize)while chunk.count < chunkSize {tryTask.checkCancellation()guardlet element =tryawait baseIterator.next()else{break}
chunk.append(element)}return chunk.isEmpty ?nil: chunk
}}func makeAsyncIterator()->AsyncIterator{AsyncIterator(baseIterator: base.makeAsyncIterator(), chunkSize: chunkSize)}}extensionAsyncSequence{func chunked(into size:Int)->ChunkedSequence<Self>{ChunkedSequence(base:self, chunkSize: size)}}
// Usage
fortryawaitbatchin dataStream.chunked(into:50){tryawaitprocessBatch(batch)}
AsyncJustSequence — Single-Value Async Sequence
/// An async sequence that yields exactly one value.
structAsyncJustSequence<Element>:AsyncSequence{letelement:ElementstructAsyncIterator:AsyncIteratorProtocol{varelement:Element?mutatingfunc next()async->Element?{defer{ element =nil}return element
}}func makeAsyncIterator()->AsyncIterator{AsyncIterator(element: element)}}extensionAsyncSequence{staticfunc just(_ element:Element)->AsyncJustSequence<Element>{AsyncJustSequence(element: element)}}
Parallel Sequence Operations
extensionSequencewhere Element:Sendable{
/// Execute an async operation on each element in parallel.
func asyncForEach(
_ operation:@escaping@Sendable(Element)asyncthrows->Void)asyncthrows{tryawaitwithThrowingTaskGroup(of:Void.self){ group inforelementinself{
group.addTask{tryawaitoperation(element)}}tryawait group.waitForAll()}}
/// Map elements in parallel, preserving order.
func parallelMap<T:Sendable>(
_ transform:@escaping@Sendable(Element)asyncthrows->T)asyncthrows->[T]{tryawaitwithThrowingTaskGroup(of:(Int, T).self){ group infor(index, element)inself.enumerated(){
group.addTask{letresult=tryawaittransform(element)return(index, result)}}varresults=[(Int, T)]()fortryawaitpairin group {
results.append(pair)}return results.sorted{ $0.0< $1.0}.map(\.1)}}}
// Usage
letimages=tryawait urls.parallelMap{ url intryawaitdownloadImage(from: url)}
@dynamicMemberLookup
KeyPath-Based Fluent APIs
/// Accessor that navigates a type hierarchy via key paths.
@dynamicMemberLookupstructInputAccessor<Root, Value>{letkeyPath:KeyPath<Root,Value>
subscript<Next>(dynamicMember next:KeyPath<Value,Next>)->InputAccessor<Root,Next>{InputAccessor<Root,Next>(keyPath: keyPath.appending(path: next))}}@dynamicMemberLookupstructOutputAccessor<Root, Value>{letkeyPath:WritableKeyPath<Root,Value>
subscript<Next>(dynamicMember next:WritableKeyPath<Value,Next>)->OutputAccessor<Root,Next>{OutputAccessor<Root,Next>(keyPath: keyPath.appending(path: next))}}
// Usage: declarative data binding
structNodeGraph{staticvarinput:InputAccessor<NodeGraph,NodeGraph>{InputAccessor(keyPath: \.self)}varposition:SIMD3<Float>=.zero
varrotation:simd_quatf=.init()varscale:Float=1.0}
// Access via fluent path
letpositionPath=NodeGraph.input.position // KeyPath<NodeGraph, SIMD3<Float>>
Operator Overloading for Declarative Connections
/// Dataflow operator: connects an output to an input.
infix operator <<: AssignmentPrecedence
func << <Root, Value>(
lhs:OutputAccessor<Root,Value>,
rhs:InputAccessor<Root,Value>)->Connection<Root,Value>{Connection(from: rhs.keyPath, to: lhs.keyPath)}structConnection<Root, Value>{letfrom:KeyPath<Root,Value>letto:WritableKeyPath<Root,Value>func apply(from source:Root, to target:inoutRoot){target[keyPath: to]=source[keyPath: from]}}
// Usage: declarative data flow
// output.position << input.position