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Add functions to pack types to string without creating a ByteBufferWriter and vice versa. These would probably look like LE::packUnsignedInt(int $value) : string and LE::unpackUnsignedInt(string $bytes) : int
Add an equivalent to BinaryStream->feof() to ByteBufferReader
Add an equivalent to BinaryStream->getRemaining() to ByteBufferReader
Equivalents for Binary::sign*() and Binary::unsign*() (mostly needed for NBT)
Equivalents for Binary::flip*Endianness() (mostly needed for color code weirdness in BedrockProtocol)
ByteBufferWriterand vice versa. These would probably look likeLE::packUnsignedInt(int $value) : stringandLE::unpackUnsignedInt(string $bytes) : intBinaryStream->feof()toByteBufferReaderBinaryStream->getRemaining()toByteBufferReaderBinary::sign*()andBinary::unsign*()(mostly needed for NBT)Binary::flip*Endianness()(mostly needed for color code weirdness in BedrockProtocol)