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TBCTE_AP.csproj
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54 lines (47 loc) · 2.53 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<AssemblyName>TBCTEArchipelagoPlugin</AssemblyName>
<Description>Turnip Boy Commits Tax Evasion Archipelago Plugin</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>C:\Program Files\Epic Games\TurnipBoyCommitsTaxEvad\BepInEx\plugins\$(AssemblyName)</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\$(TargetFramework)</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<Target Name="ZipMod" AfterTargets="PostBuildEvent" Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<ZipDirectory SourceDirectory="bin\Release\$(TargetFramework)" DestinationFile="bin\Release\$(AssemblyName)-$(Version).zip" Overwrite="true" />
</Target>
<ItemGroup>
<PackageReference Include="Archipelago.MultiClient.Net" Version="6.3.1" />
<PackageReference Include="BepInEx.Analyzers" Version="1.0.8" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.4.21" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.1.0" />
<PackageReference Include="Lib.Harmony" Version="2.3.3" />
<PackageReference Include="UnityEngine.Modules" Version="2019.4.10" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>lib\Assembly-CSharp.dll</HintPath>
</Reference>
</ItemGroup>
</Project>