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README.md

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# Tips
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- You can use shift-R to die on command and respawn at the entrance to your current area or in front of your greenhouse, depending on your current location. In addition to being a time-saver, this may be necessary to prevent a soft-lock in certain situations. For instance, collecting the check from the mural cave does not currently unlock the door behind you, so the only escape is death.
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- The client works best if you connect to the server after you start or continue a game, rather than on the main menu. Also, if your items have gotten out of sync, try quitting and restarting the game, selecting Continue, and then reconnecting.
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- If your items have gotten out of sync, try quitting and restarting the game, selecting Continue from the main menu, and then reconnecting.
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## Installation
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- Must be using a PC version of Turnip Boy Commits Tax Evasion
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`C:\Program Files\Epic Games\TurnipBoyCommitsTaxEvad` or `C:\SteamLibrary\steamapps\common\Turnip Boy Commits Tax Evasion`
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- Windows likes to place an intermediary folder when extracting zip files. Make sure that the `BepInEx` folder, `doorstop_config.ini`, and `winhttp.dll` are all located directly in the game's install folder.
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- Launch the game and close it. This will finalize the installation for BepInEx.
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- Launch the game again and you should see a new bit of UI in the top-left of the screen showing `Archipelago v0.5.0 Status: Not Connected`, as well as text fields to enter connection info.
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- To uninstall the mod, either remove/delete the `TBCTEArchipelagoPlugin` folder from the `plugins` folder, or rename the winhttp.dll file in the game's root directory (this will disable all mods from running)
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- Launch the game again and you should see a new bit of UI in the top-left of the screen showing `Archipelago v0.5.0 Status: Not Connected`. After starting or continuing a game, you will also see text fields to enter connection info.
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- To uninstall the mod, either remove/delete the `TBCTEArchipelagoPlugin` folder from the `plugins` folder, or rename the winhttp.dll file in the game's root directory (this will disable all mods from running).
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## Generating a Multiworld
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- In order to setup a multiworld you must first install the latest version of [Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases/latest)
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- A .zip file will be created in the `output` folder containing information for your multiworld. In order to host your game, go to [https://archipelago.gg/uploads](https://archipelago.gg/uploads) and upload the .zip file, then click `Create New Room`.
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## Connecting to a Room
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Once you start the game with the client mod, you'll see connection info in the top left. Enter the link to your room, the room's password, and your player name. Then click Connect.
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Once you start or continue a game from the main menu with the client mod installed, you'll see connection info in the top left. Enter the link to your room, your player name, and the room's password. Then click Connect.

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