ie. scores with preserve = 0 set (and meeting various other conditions).
This should probably be implemented as a command which can be cron'd to run on an interval.
It should take into account things like:
- Whether a score is pinned
- Whether a score is part of a multiplayer game which should cause it to remain
- Whether the score is still the most relevant high score (and potentially change the
preserve flag if not).
- Probably more things
### Tasks
- [ ] https://github.com/ppy/osu-queue-score-statistics/pull/144
- [ ] https://github.com/ppy/osu-queue-score-statistics/pull/145
- [ ] https://github.com/ppy/osu-queue-score-statistics/pull/243
- [ ] https://github.com/ppy/osu-queue-score-statistics/pull/244
- [ ] https://github.com/ppy/osu-web/pull/11118
- [ ] https://github.com/ppy/osu-queue-score-statistics/pull/254
- [ ] Add queue to signal that a score may not need to be preserved anymore
ie. scores with
preserve = 0set (and meeting various other conditions).This should probably be implemented as a command which can be cron'd to run on an interval.
It should take into account things like:
preserveflag if not).