@@ -2560,7 +2560,7 @@ void ObjectExplorer::handle_address(Address address, int32_t offset, Address par
25602560 context_menu (real_address);
25612561
25622562 if (is_game_object) {
2563- additional_text = utility::re_game_object::get_name ( address.as <REGameObject*>());
2563+ additional_text = address.as <REGameObject*>()-> get_name ( );
25642564 }
25652565 else {
25662566 // Change name based on VMType
@@ -2778,7 +2778,7 @@ void ObjectExplorer::handle_game_object(REGameObject* game_object) {
27782778 m_add_component_name.reserve (256 );
27792779 }
27802780
2781- auto game_object_name = utility::re_game_object:: get_name (game_object );
2781+ auto game_object_name = game_object-> get_name ();
27822782
27832783 ImGui::Text (" Name: %s" , game_object_name.c_str ());
27842784 make_tree_offset (game_object, REGameObject::offset_of_transform (), " Transform" );
@@ -2791,7 +2791,7 @@ void ObjectExplorer::handle_component(REComponent* component) {
27912791 auto display_component_preview = [&](REComponent* comp) {
27922792 if (comp != nullptr && comp->get_game_object () != nullptr ) {
27932793 auto prev_name = comp->get_type_name ();
2794- auto prev_gameobject_name = utility::re_game_object::get_name ( comp->get_game_object ());
2794+ auto prev_gameobject_name = comp->get_game_object ()-> get_name ( );
27952795
27962796 auto tree_hovered = ImGui::IsItemHovered ();
27972797
@@ -4339,7 +4339,7 @@ void ObjectExplorer::context_menu(void* address, std::optional<std::string> name
43394339 }
43404340 else {
43414341 auto owner = obj->get_game_object ();
4342- spdlog::info (" [{:s}] {:s} ({:x})" , utility::re_game_object:: get_name (owner ), t->get_type_name (), (uintptr_t )obj);
4342+ spdlog::info (" [{:s}] {:s} ({:x})" , owner-> get_name (), t->get_type_name (), (uintptr_t )obj);
43434343 }
43444344 }
43454345
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