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v2: Runtime dispatch for ChainViewer CollisionData offset
Chain::CollisionData is at 0x58 (TDB < 71) vs 0x60 (TDB >= 71). ChainViewer was hardcoded to re2_tdb70 layout (0x58), reading wrong offset on MHRise/SF6/DD2/RE4 and all TDB71+ games. Added get_chain_collision_data() dispatcher. All chain->CollisionData accesses now go through it.
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