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| 1 | +using System; |
| 2 | +using System.Collections.Generic; |
| 3 | + |
| 4 | + |
| 5 | +static class Displaying<T> where T : IComparable<T> |
| 6 | + { |
| 7 | + public static void DisplayHeader(List<T> aList, int start, int stop) |
| 8 | + { |
| 9 | + for (int i = start; i < stop; ++i) |
| 10 | + Console.Write("[{0,2}]", i); |
| 11 | + Console.WriteLine(); |
| 12 | + } |
| 13 | + |
| 14 | + public static void Display2(List<T> aList, int start, int stop) |
| 15 | + { |
| 16 | + for (int i = start; i < stop; ++i) |
| 17 | + { |
| 18 | + if (i == start || i == (start - 1 + stop) / 2) |
| 19 | + { |
| 20 | + Console.BackgroundColor = ConsoleColor.Yellow; |
| 21 | + Console.ForegroundColor = ConsoleColor.Black; |
| 22 | + Console.Write("{0,4}", aList[i]); |
| 23 | + Console.ForegroundColor = ConsoleColor.White; |
| 24 | + Console.BackgroundColor = ConsoleColor.Black; |
| 25 | + } |
| 26 | + else if (i == (stop - 1)) |
| 27 | + { |
| 28 | + Console.BackgroundColor = ConsoleColor.Yellow; |
| 29 | + Console.ForegroundColor = ConsoleColor.Black; |
| 30 | + Console.Write("{0,4}<==", aList[i]); |
| 31 | + Console.ForegroundColor = ConsoleColor.White; |
| 32 | + Console.BackgroundColor = ConsoleColor.Black; |
| 33 | + } |
| 34 | + else |
| 35 | + Console.Write("{0,4}", aList[i]); |
| 36 | + } |
| 37 | + |
| 38 | + Console.WriteLine(); |
| 39 | + } |
| 40 | + public static void Display3(List<T> aList, int start, int stop, int pivotPos) |
| 41 | + { |
| 42 | + for (int i = start; i < stop; ++i) |
| 43 | + { |
| 44 | + if (i < pivotPos) |
| 45 | + { |
| 46 | + Console.BackgroundColor = ConsoleColor.Cyan; |
| 47 | + Console.ForegroundColor = ConsoleColor.Black; |
| 48 | + Console.Write("{0,4}", aList[i]); |
| 49 | + Console.ForegroundColor = ConsoleColor.White; |
| 50 | + Console.BackgroundColor = ConsoleColor.Black; |
| 51 | + } |
| 52 | + else if (i == pivotPos) |
| 53 | + { |
| 54 | + Console.BackgroundColor = ConsoleColor.Yellow; |
| 55 | + Console.ForegroundColor = ConsoleColor.Black; |
| 56 | + Console.Write("{0,4}", aList[i]); |
| 57 | + Console.ForegroundColor = ConsoleColor.White; |
| 58 | + Console.BackgroundColor = ConsoleColor.Black; |
| 59 | + } |
| 60 | + else if (i > pivotPos) |
| 61 | + { |
| 62 | + Console.BackgroundColor = ConsoleColor.Green; |
| 63 | + Console.ForegroundColor = ConsoleColor.Black; |
| 64 | + Console.Write("{0,4}", aList[i]); |
| 65 | + Console.ForegroundColor = ConsoleColor.White; |
| 66 | + Console.BackgroundColor = ConsoleColor.Black; |
| 67 | + } |
| 68 | + } |
| 69 | + Console.WriteLine(); |
| 70 | + } |
| 71 | + |
| 72 | + /* |
| 73 | + * Black 0, DarkBlue 1, DarkGreen 2, DarkCyan 3, DarkRed 4, DarkMagenta 5, DarkYellow 6, Gray 7, DarkGray 8, |
| 74 | + * Blue 9, Green 10, Cyan 11, Red 12, Magenta 13, Yellow 14, White 15 |
| 75 | + */ |
| 76 | + public static void DisplayEvery(List<T> aList, int start, int stop, int ith) |
| 77 | + { |
| 78 | + for (int i = start; i < stop; ++i) |
| 79 | + { |
| 80 | + Console.ForegroundColor = ConsoleColor.Black; |
| 81 | + int colorValue = 10 + (i % ith); |
| 82 | + if (colorValue == 9 || colorValue == 4 || colorValue == 5) |
| 83 | + Console.ForegroundColor = ConsoleColor.White; |
| 84 | + |
| 85 | + Console.BackgroundColor = (ConsoleColor)colorValue; |
| 86 | + Console.Write("{0,4}", aList[i]); |
| 87 | + |
| 88 | + Console.ForegroundColor = ConsoleColor.White; |
| 89 | + Console.BackgroundColor = ConsoleColor.Black; |
| 90 | + |
| 91 | + } |
| 92 | + Console.WriteLine(); |
| 93 | + } |
| 94 | + public static void Display(List<T> aList, int start = 0, int end = -1) |
| 95 | + { |
| 96 | + if (end == -1) |
| 97 | + end = aList.Count; |
| 98 | + |
| 99 | + for (int i = start; i < end; i++) |
| 100 | + Console.Write("{0,4}", aList[i]); |
| 101 | + Console.WriteLine(); |
| 102 | + } |
| 103 | + public static void DisplayOne(List<T> aList, int pos, int start = 0, int end = -1) |
| 104 | + { |
| 105 | + if (end == -1) |
| 106 | + end = aList.Count; |
| 107 | + |
| 108 | + for (int i = start; i < end; i++) |
| 109 | + { |
| 110 | + if (pos != i) |
| 111 | + Console.Write("{0,4}", aList[i]); |
| 112 | + else |
| 113 | + { |
| 114 | + Console.BackgroundColor = ConsoleColor.Green; |
| 115 | + Console.ForegroundColor = ConsoleColor.Black; |
| 116 | + Console.Write("{0,4}", aList[i]); |
| 117 | + Console.ForegroundColor = ConsoleColor.White; |
| 118 | + Console.BackgroundColor = ConsoleColor.Black; |
| 119 | + } |
| 120 | + } |
| 121 | + Console.WriteLine(); |
| 122 | + } |
| 123 | + } |
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