docs(i18n): add localized pages for p5.strands shader translations#1261
Merged
ksen0 merged 2 commits intoprocessing:2.0from Mar 20, 2026
Merged
docs(i18n): add localized pages for p5.strands shader translations#1261ksen0 merged 2 commits intoprocessing:2.0from
ksen0 merged 2 commits intoprocessing:2.0from
Conversation
…anslations - Copy existing localized description text for GLSL shader examples (es/hi/ko/zh-Hans) and update titles to include “(GLSL)” - Add localized description.mdx files for the new p5.strands translations in the same locales and set titles to include “(p5.strands)” Signed-off-by: MissTipo <dorine.a.tipo@gmail.com>
Member
|
(This can be merged after #1238) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
What this PR does
Adds localized
description.mdxfiles for the new p5.strands shader translation examples and reuses existing translated description text where it is identical to the GLSL version.Locales covered
Changes included
Notes
This is intentionally a follow-up PR to keep the main example translation PR focused on code changes.