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109 changes: 19 additions & 90 deletions src/core/p5.Renderer2D.js
Original file line number Diff line number Diff line change
Expand Up @@ -287,10 +287,10 @@ class Renderer2D extends Renderer {
this.clipPath.closePath();
} else {
if (this.states.fillColor) {
this.drawingContext.fill(visitor.path);
this.drawingContext.fill(visitor.fillPath || visitor.path);
}
if (this.states.strokeColor) {
this.drawingContext.stroke(visitor.path);
this.drawingContext.stroke(visitor.strokePath || visitor.path);
}
}
}
Expand Down Expand Up @@ -672,106 +672,35 @@ class Renderer2D extends Renderer {
* start <= stop < start + TWO_PI
*/
arc(x, y, w, h, start, stop, mode) {
const ctx = this.drawingContext;
const rx = w / 2.0;
const ry = h / 2.0;
const epsilon = 0.00001; // Smallest visible angle on displays up to 4K.
let arcToDraw = 0;
const curves = [];

const centerX = x + w / 2,
centerY = y + h / 2,
radiusX = w / 2,
radiusY = h / 2;
if (this._clipping) {
const tempPath = new Path2D();
tempPath.ellipse(centerX, centerY, radiusX, radiusY, 0, start, stop);
const currentTransform = this.drawingContext.getTransform();
const clipBaseTransform = this._clipBaseTransform.inverse();
const relativeTransform = clipBaseTransform.multiply(currentTransform);
this.clipPath.addPath(tempPath, relativeTransform);
return this;
}
// Determines whether to add a line to the center, which should be done
// when the mode is PIE or default; as well as when the start and end
// angles do not form a full circle.
const createPieSlice = ! (
mode === constants.CHORD ||
mode === constants.OPEN ||
(stop - start) % constants.TWO_PI === 0
const shape = new p5.Shape({ position: new p5.Vector(0, 0) });
shape.beginShape();
shape.arcPrimitive(
x,
y,
w,
h,
start,
stop,
mode
);

// Fill curves
if (this.states.fillColor) {
ctx.beginPath();
ctx.ellipse(centerX, centerY, radiusX, radiusY, 0, start, stop);
if (createPieSlice) ctx.lineTo(centerX, centerY);
ctx.closePath();
ctx.fill();
}

// Stroke curves
if (this.states.strokeColor) {
ctx.beginPath();
ctx.ellipse(centerX, centerY, radiusX, radiusY, 0, start, stop);

if (mode === constants.PIE && createPieSlice) {
// In PIE mode, stroke is added to the center and back to path,
// unless the pie forms a complete ellipse (see: createPieSlice)
ctx.lineTo(centerX, centerY);
}

if (mode === constants.PIE || mode === constants.CHORD) {
// Stroke connects back to path begin for both PIE and CHORD
ctx.closePath();
}
ctx.stroke();
}
shape.endShape();
this.drawShape(shape);

return this;

}

ellipse(args) {
const ctx = this.drawingContext;
const doFill = !!this.states.fillColor,
doStroke = this.states.strokeColor;
const x = parseFloat(args[0]),
y = parseFloat(args[1]),
w = parseFloat(args[2]),
h = parseFloat(args[3]);
if (doFill && !doStroke) {
if (this._getFill() === styleEmpty) {
return this;
}
} else if (!doFill && doStroke) {
if (this._getStroke() === styleEmpty) {
return this;
}
}
const centerX = x + w / 2,
centerY = y + h / 2,
radiusX = w / 2,
radiusY = h / 2;
if (this._clipping) {
const tempPath = new Path2D();
tempPath.ellipse(centerX, centerY, radiusX, radiusY, 0, 0, 2 * Math.PI);
const currentTransform = this.drawingContext.getTransform();
const clipBaseTransform = this._clipBaseTransform.inverse();
const relativeTransform = clipBaseTransform.multiply(currentTransform);
this.clipPath.addPath(tempPath, relativeTransform);
return this;
}
ctx.beginPath();
ctx.ellipse(centerX, centerY, radiusX, radiusY, 0, 0, 2 * Math.PI);
ctx.closePath();
if (doFill) {
ctx.fill();
}
if (doStroke) {
ctx.stroke();
}

const shape = new p5.Shape({ position: new p5.Vector(0, 0) });
shape.beginShape();
shape.ellipsePrimitive(x,y,w,h);
shape.endShape();
this.drawShape(shape);
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It looks like drawShape already handles clipping so we can remove the clipping code above:

drawShape(shape) {
const visitor = new PrimitiveToPath2DConverter({
strokeWeight: this.states.strokeWeight
});
shape.accept(visitor);
if (this._clipping) {
const currentTransform = this.drawingContext.getTransform();
const clipBaseTransform = this._clipBaseTransform.inverse();
const relativeTransform = clipBaseTransform.multiply(currentTransform);
this.clipPath.addPath(visitor.path, relativeTransform);
this.clipPath.closePath();

return this;
}

Expand Down
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