feat(webgl): add texCoord parameter to getFinalColor hook #8706
Annotations
4 errors and 1 warning
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fail job if tests failed
Process completed with exit code 1.
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Build and test (Ubuntu)
Process completed with exit code 1.
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Build and test (Ubuntu):
src/strands/strands_transpiler.js#L1791
ReferenceError: texCoord is not defined
❯ eval src/strands/strands_transpiler.js:1791:37
❯ hook src/strands/strands_api.js:676:22
❯ eval src/strands/strands_transpiler.js:1791:37
❯ src/strands/strands_transpiler.js:1800:18
❯ p5.Shader.modify src/strands/p5.strands.js:179:11
❯ test/unit/visual/cases/webgl.js:1139:39
❯ test/unit/visual/visualTest.js:432:13
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Build and test (Ubuntu):
src/webgl/p5.Shader.js#L506
Error: Whoops! Something went wrong initializing the shader:
Darn! An error occurred compiling the fragment shader: ERROR: 0:361: 'HOOK_getFinalColor' : no matching overloaded function found
ERROR: 0:361: '=' : dimension mismatch
ERROR: 0:361: 'assign' : cannot convert from 'const mediump float' to 'out highp 4-component vector of float'
❯ Shader.init src/webgl/p5.Shader.js:506:15
❯ Shader.ensureCompiledOnContext src/webgl/p5.Shader.js:745:12
❯ Renderer3D.shader src/webgl/material.js:3782:7
❯ fn.shader src/webgl/material.js:1070:20
❯ p5.shader src/core/friendly_errors/param_validator.js:604:27
❯ test/unit/webgl/p5.Shader.js:326:11
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Complete job
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