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Copy pathIRSimulationDataGenerator.cpp
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158 lines (129 loc) · 3.78 KB
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#include "IRSimulationDataGenerator.h"
#include "IRAnalyzerSettings.h"
#include <AnalyzerHelpers.h>
#include <iostream>
IRSimulationDataGenerator::IRSimulationDataGenerator()
: mIRText( "My first analyzer, woo hoo!" ),
mStringIndex( 0 )
{
}
IRSimulationDataGenerator::~IRSimulationDataGenerator()
{
}
void IRSimulationDataGenerator::Initialize( U32 simulation_sample_rate, IRAnalyzerSettings* settings )
{
mSimulationSampleRateHz = simulation_sample_rate;
mSettings = settings;
mIRSimulationData.SetChannel(settings->mInputChannel);
mIRSimulationData.SetSampleRate( simulation_sample_rate );
mIRSimulationData.SetInitialBitState( BIT_HIGH );
mValue = 0;
}
U32 IRSimulationDataGenerator::GenerateSimulationData( U64 largest_sample_requested, U32 sample_rate, SimulationChannelDescriptor** simulation_channel )
{
U64 adjusted_largest_sample_requested = AnalyzerHelpers::AdjustSimulationTargetSample( largest_sample_requested, sample_rate, mSimulationSampleRateHz );
while( mIRSimulationData.GetCurrentSampleNumber() < adjusted_largest_sample_requested )
{
CreateIRSignal();
}
*simulation_channel = &mIRSimulationData;
return 1;
}
/*
void IRSimulationDataGenerator::CreateSerialByte()
{
U32 samples_per_bit = mSimulationSampleRateHz / mSettings->mFrequency;
U8 byte = mIRText[ mStringIndex ];
mStringIndex++;
if( mStringIndex == mIRText.size() )
mStringIndex = 0;
//we're currenty high
//let's move forward a little
mIRSimulationData.Advance( samples_per_bit * 10 );
mIRSimulationData.Transition(); //low-going edge for start bit
mIRSimulationData.Advance( samples_per_bit ); //add start bit time
U8 mask = 0x1 << 7;
for( U32 i=0; i<8; i++ )
{
if( ( byte & mask ) != 0 )
mIRSimulationData.TransitionIfNeeded( BIT_HIGH );
else
mIRSimulationData.TransitionIfNeeded( BIT_LOW );
mIRSimulationData.Advance( samples_per_bit );
mask = mask >> 1;
}
mIRSimulationData.TransitionIfNeeded( BIT_HIGH ); //we need to end high
//lets pad the end a bit for the stop bit:
mIRSimulationData.Advance( samples_per_bit );
}
*/
void IRSimulationDataGenerator::SendOne() {
U32 samples_per_bit = mSimulationSampleRateHz / mSettings->mFrequency;
mIRSimulationData.Advance( samples_per_bit * 1);
mIRSimulationData.Transition();
mIRSimulationData.Advance( samples_per_bit * 2);
mIRSimulationData.Transition();
}
void IRSimulationDataGenerator::SendZero() {
U32 samples_per_bit = mSimulationSampleRateHz / mSettings->mFrequency;
mIRSimulationData.Advance( samples_per_bit * 1);
mIRSimulationData.Transition();
mIRSimulationData.Advance( samples_per_bit * 1);
mIRSimulationData.Transition();
}
void IRSimulationDataGenerator::CreateIRSignal()
{
U32 samples_per_bit = mSimulationSampleRateHz / mSettings->mFrequency;
mIRSimulationData.Advance( samples_per_bit * 10 );
mIRSimulationData.Transition();
mIRSimulationData.Advance( samples_per_bit * 16);
mIRSimulationData.Transition();
mIRSimulationData.Advance( samples_per_bit * 8);
mIRSimulationData.Transition();
// 0000
SendZero();
SendZero();
SendZero();
SendZero();
// 0000
SendZero();
SendZero();
SendZero();
SendZero();
// 1111
SendOne();
SendOne();
SendOne();
SendOne();
// 0111
SendZero();
SendOne();
SendOne();
SendOne();
// 0100
SendZero();
SendOne();
SendZero();
SendZero();
// 0000
SendZero();
SendZero();
SendZero();
SendZero();
// 1011
SendOne();
SendZero();
SendOne();
SendOne();
// 1111
SendOne();
SendOne();
SendOne();
SendOne();
// Finalize
mIRSimulationData.Advance( samples_per_bit * 1);
mIRSimulationData.Transition();
mIRSimulationData.Advance( samples_per_bit * 100);
mIRSimulationData.Transition();
mIRSimulationData.Transition();
}