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Copy pathGui.cpp
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219 lines (169 loc) · 4.53 KB
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#include "Gui.hpp"
#include <cstring>
namespace gui
{
// --- Renderer ---
bool Renderer::loadSystemFont()
{
PlFontData sysFont;
Result rc = plInitialize(PlServiceType_User);
if (R_FAILED(rc))
return false;
rc = plGetSharedFontByType(&sysFont, PlSharedFontType_Standard);
if (R_FAILED(rc))
{
plExit();
return false;
}
this->fontDataSize = sysFont.size;
this->fontData = malloc(sysFont.size);
memcpy(this->fontData, sysFont.address, sysFont.size);
plExit();
return true;
}
bool Renderer::init()
{
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
return false;
if (TTF_Init() < 0)
{
SDL_Quit();
return false;
}
window = SDL_CreateWindow("uNSS",
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
1280, 720, SDL_WINDOW_FULLSCREEN);
if (!window)
{
TTF_Quit();
SDL_Quit();
return false;
}
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
if (!renderer)
{
SDL_DestroyWindow(window);
TTF_Quit();
SDL_Quit();
return false;
}
if (!loadSystemFont())
return false;
SDL_RWops* rw = SDL_RWFromMem(fontData, fontDataSize);
fontSmall = TTF_OpenFontRW(rw, 0, 18);
rw = SDL_RWFromMem(fontData, fontDataSize);
fontMedium = TTF_OpenFontRW(rw, 0, 24);
rw = SDL_RWFromMem(fontData, fontDataSize);
fontLarge = TTF_OpenFontRW(rw, 0, 32);
return fontSmall && fontMedium && fontLarge;
}
void Renderer::quit()
{
if (fontSmall) TTF_CloseFont(fontSmall);
if (fontMedium) TTF_CloseFont(fontMedium);
if (fontLarge) TTF_CloseFont(fontLarge);
if (fontData) free(fontData);
if (renderer) SDL_DestroyRenderer(renderer);
if (window) SDL_DestroyWindow(window);
TTF_Quit();
SDL_Quit();
}
TTF_Font* Renderer::getFont(int size)
{
if (size <= 20) return fontSmall;
if (size <= 28) return fontMedium;
return fontLarge;
}
void Renderer::beginFrame()
{
SDL_SetRenderDrawColor(renderer, COLOR_BACKGROUND.r, COLOR_BACKGROUND.g, COLOR_BACKGROUND.b, COLOR_BACKGROUND.a);
SDL_RenderClear(renderer);
}
void Renderer::endFrame()
{
SDL_RenderPresent(renderer);
}
void Renderer::drawText(const std::string& text, int x, int y, int size, Color color)
{
if (text.empty()) return;
TTF_Font* font = getFont(size);
SDL_Color sdlColor = {color.r, color.g, color.b, color.a};
SDL_Surface* surface = TTF_RenderUTF8_Blended(font, text.c_str(), sdlColor);
if (!surface) return;
SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, surface);
if (texture)
{
SDL_Rect dst = {x, y, surface->w, surface->h};
SDL_RenderCopy(renderer, texture, NULL, &dst);
SDL_DestroyTexture(texture);
}
SDL_FreeSurface(surface);
}
void Renderer::drawRect(int x, int y, int w, int h, Color color)
{
SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
SDL_Rect rect = {x, y, w, h};
SDL_RenderFillRect(renderer, &rect);
}
void Renderer::drawRectOutline(int x, int y, int w, int h, Color color)
{
SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
SDL_Rect rect = {x, y, w, h};
SDL_RenderDrawRect(renderer, &rect);
}
int Renderer::getTextWidth(const std::string& text, int size)
{
TTF_Font* font = getFont(size);
int w = 0, h = 0;
TTF_SizeUTF8(font, text.c_str(), &w, &h);
return w;
}
// --- App ---
App& App::instance()
{
static App app;
return app;
}
void App::run(Screen* initialScreen)
{
if (!renderer.init())
return;
screenStack.push_back(initialScreen);
PadState pad;
padConfigureInput(1, HidNpadStyleSet_NpadStandard);
padInitializeDefault(&pad);
while (running && appletMainLoop())
{
padUpdate(&pad);
u64 kDown = padGetButtonsDown(&pad);
if (kDown & HidNpadButton_Plus)
{
running = false;
break;
}
if (!screenStack.empty())
{
screenStack.back()->update(kDown);
renderer.beginFrame();
screenStack.back()->render(renderer);
renderer.endFrame();
}
}
for (auto* s : screenStack)
delete s;
screenStack.clear();
renderer.quit();
}
void App::pushScreen(Screen* screen)
{
screenStack.push_back(screen);
}
void App::popScreen()
{
if (screenStack.size() > 1)
{
delete screenStack.back();
screenStack.pop_back();
}
}
} // namespace gui