NOTE: This file is GENERATED. Do not edit manually.
Generator: python scripts/constitution_ids.py generate --write
This index is link-only. All substance lives in the canonical Constitution documents.
- INV-0001 — Deterministic Simulation
- INV-0002 — Fixed Timestep
- INV-0003 — Authoritative Simulation
- INV-0004 — Simulation Core Isolation
- INV-0005 — Tick-Indexed I/O Contract
- INV-0006 — Replay Verifiability
- INV-0007 — Deterministic Ordering & Canonicalization
- DM-0001 — Tick
- DM-0002 — World
- DM-0003 — Character
- DM-0004 — LocomotionMode
- DM-0005 — Entity
- DM-0006 — InputCmd
- DM-0007 — Snapshot
- DM-0008 — Session
- DM-0009 — Channel
- DM-0010 — Match
- DM-0011 — Server Edge
- DM-0012 — Matchmaker
- DM-0013 — Game Server Instance
- DM-0014 — Simulation Core
- DM-0015 — Game Client
- DM-0016 — Baseline
- DM-0017 — ReplayArtifact
- DM-0018 — StateDigest
- DM-0019 — PlayerId
- DM-0020 — EntityId
- DM-0021 — MatchId
- DM-0022 — InputTickWindow
- DM-0023 — LastKnownIntent (LKI)
- DM-0024 — AppliedInput
- DM-0025 — TargetTickFloor
- DM-0026 — InputSeq
- DM-0027 — StepInput
- AC-0001 — v0 Two-Client Multiplayer Slice
- ADR-0000 — ADR XXXX: <Title>
- ADR-0001 — ADR 0001: Authoritative Multiplayer Architecture
- ADR-0002 — ADR 0002: Deterministic Simulation
- ADR-0003 — ADR 0003: Fixed Timestep Simulation Model (Tick-Driven)
- ADR-0004 — ADR 0004: Server-Authoritative Architecture
- ADR-0005 — ADR 0005: v0 Networking Architecture
- ADR-0006 — ADR 0006: Input Tick Targeting & Server Tick Guidance
- ADR-0007 — ADR 0007: StateDigest Algorithm (v0)