You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Text is now rendered with ttf files instead of bitmap fonts.
Adds a dependency on `SDL2_ttf`.
Console text is rendered character by character, and will support a limited set of Unicode characters.
UI text is rendered by passing the whole string to `SDL2_ttf` and supports all of Unicode.
Multiple ttf files can be specified for each font, one for each writing script. The writing script to use can be specified with `uifont`.
The `textbright` and `uitextrows` variables, and the `tabify` command have been removed.
the valid range for `conscale` has been restricted to [0.5, 2] and the default value has been changed to 1.
Added configuration variables:
- conshadow(0, 255, 255): controls the intensity of the shadow added to console text to increase visibility
- uifps(0, 60, 1000): controls the maximum rate at which UI text element update their contents; set to zero to disable the limit
0 commit comments