Commit 5a36fca
Fix values for bass/middle/treble/volume params for shaders
Since earlier projectM versions had values in these args which were way higher than they should've been, they were divided by 100. Since the audio processing refactor, this is no longer required, but these divisions were overlooked and thus shaders got only 1% of the actual magnitude expected.
Signed-off-by: Kai Blaschke <kai.blaschke@kb-dev.net>1 parent 0f026e0 commit 5a36fca
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