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Commit 11b32d6
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Gfxbench Manhattan3.0 optimization
Eliminate draw call for Manhattan robot shadow when conditions
apply. Mark the shadow shader. If the draw call uses the shadow
shader and the last operation of its depth texture resource is
clear, the draw call can be skiped.
The performance of Gfxbench 1080pManhattan3.0 offscreen can
be improved 1.5%.
Test Done:
1. Boot up and adb reboot
2. Gfxbench
Tracked-On: OAM-122053
Signed-off-by: Huang Rui <rui1.huang@intel.com>1 parent ccc6905 commit 11b32d6
10 files changed
Lines changed: 38 additions & 1 deletion
File tree
- src
- gallium
- drivers/iris
- include/pipe
- util
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