From b294c0b565442c29651c99dd7f8cc871760faf8d Mon Sep 17 00:00:00 2001 From: Windows10User2 <57052438+Windows10User2@users.noreply.github.com> Date: Sat, 1 Nov 2025 01:10:05 +0000 Subject: [PATCH 1/6] Update README.md --- README.md | 42 +++++++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/README.md b/README.md index 9a819e789..a13c175c5 100644 --- a/README.md +++ b/README.md @@ -22,17 +22,17 @@ It supports five categories of devices: 2. MX4SIO (SD card connected to memory card port via adapter); 3. iLink (SBP2 compliant storage devices via IEE1394); 4. SMBv1 shares; -5. ATA/IDE HDDs. +5. ATA/IDE or SATA internal HDDs/SSDs/SSHDs. All of the devices mentioned above support multiple file formats, including: - ISO; -- ZSO (Compressed ISO); +- ZSO (compressed ISO); - USB Extreme (ul); -- Homebrews (Apps) in ELF format; -- HDDs support the HDLoader format. +- Homebrew (Apps) in ELF format; +- HDDs/SSDs/SSHDs support the HDLoader format. -It's now the most compatible homebrew loader. +It's now the most compatible homebrew loader along with Neutrino. >[!NOTE] OPL is developed continuously - anyone can contribute improvements to the project due to its open-source nature. @@ -58,7 +58,7 @@ types come with more or fewer features included. | `Release` | Regular OPL release with GSM, IGS, PADEMU, VMC, PS2RD Cheat Engine & Parental Controls. | | `DTL_T10000` | OPL for TOOLs (DevKit PS2) | | `IGS` | OPL with InGame Screenshot feature. | -| `PADEMU` | OPL with Pad Emulation for DS3 & DS4. | +| `PADEMU` | OPL with Pad Emulation for DualShock 3 & DualShock4. | | `RTL` | OPL with the right to left language support. |

@@ -68,13 +68,13 @@ types come with more or fewer features included. How to use

-OPL uses the following directory tree structure across HDD, SMB, and +OPL uses the following directory tree structure across HDD/SSD/SSHD, SMB, and USB modes: | Folder | Description | Modes | | ------ | ---------------------------------------------------- | ----------- | | `CD` | for games on CD media - i.e. blue-bottom discs | USB and SMB | -| `DVD` | for DVD5 and DVD9 images (if filesystem supports +4gb files) | USB and SMB | +| `DVD` | for DVD5 and DVD9 images (if filesystem supports +4GB files) | USB and SMB | | `VMC` | for Virtual Memory Card images - from 8MB up to 64MB | all | | `CFG` | for saving per-game configuration files | all | | `ART` | for game art images | all | @@ -85,11 +85,11 @@ USB modes: OPL will automatically create the above directory structure the first time you launch it and enable your favorite device. -For HDDs formatted with the APA partition scheme, OPL will read `hdd0:__common/OPL/conf_hdd.cfg` for the config entry `hdd_partition` to use as your OPL partition. +For HDDs/SSDs/SSHDs formatted with the APA partition scheme, OPL will read `hdd0:__common/OPL/conf_hdd.cfg` for the config entry `hdd_partition` to use as your OPL partition. If not found a config file, a 128Mb `+OPL` partition will be created. You can edit the config if you wish to use/create a different partition. -All partitions created by OPL will be 128Mb (it is not recommended to enlarge partitions as it will break LBAs, instead remove and recreate manually with uLaunchELF at a larger size if needed). +All partitions created by OPL will be 128Mb (it is not recommended to enlarge partitions as it will break LBAs, instead remove and recreate manually with uLaunchELF/wLaunchELF at a larger size if needed). -HDDs are also able to be formatted as exFAT to avoid the 2TB limitation. Please see below in the `HDD` section for more details on this configuration. +HDDs/SSDs/SSHDs are also able to be formatted as exFAT to avoid the 2TB limitation. Please see below in the `HDD` section for more details on this configuration.

@@ -99,15 +99,15 @@ HDDs are also able to be formatted as exFAT to avoid the 2TB limitation. Please

Supported file systems: -EXFAT (since OPL v1.2.0 beta - rev1880) and FAT32, both use the MBR partition table +EXFAT (since OPL 1.2.0 Beta commit 1880) and FAT32. Both use the MBR partition table Game files should be *ideally* defragmented either file by file or by whole drive. -> NOTE: Partial file fragmentation is supported (up to 64 fragments!) since OPL v1.2.0 beta - rev1893 +> NOTE: Partial file fragmentation is supported (up to 64 fragments!) since OPL 1.2.0 Beta commit 1893. -If you choose to use the FAT32 file system, games larger than 4gb must use USBExtreme format (see OPLUtil or USBUtil programs). +If you choose to use the FAT32 file system, games larger than 4GB must use USBExtreme format (see OPLUtil or USBUtil programs). -We do **not** recommend using any defrag programs. The best way for defragmenting - copy all files to pc, format USB, copy all files back. +We do **not** recommend using any defrag programs. The best way for defragmenting - copy all files to pc, format USB and copy all files back. Repeat it once you faced defragmenting problem again.

@@ -126,14 +126,14 @@ are supported using the folder structure above.
- HDD + HDD/SSD/SSHD

-For PS2, 48-bit LBA internal HDDs are supported. The HDD can be formatted as: +For PS2, 28-bit/48-bit LBA internal HDDs/SSDs/SSHDs are supported. The HDD/SSD/SSHD can be formatted as: - APA partitioning with PFS filesystem (up to 2TB) - - OPL will create the `+OPL` partition on the HDD. To avoid this, you can create a text file at the location `hdd0:__common:pfs:OPL/conf_hdd.txt` that contains the preferred partition name (for example `__common`). -- MBR partitioning (up to 2TB) or GPT partitioning (unlimited) with the exFAT filesystem + - OPL will create the `+OPL` partition on the HDD/SSD/SSHD. To avoid this, you can create a text file at the location `hdd0:__common:pfs:OPL/conf_hdd.txt` that contains the preferred partition name (for example `__common`). +- MBR partitioning (up to 2TB) or GPT partitioning (almost unlimited) with the FAT32 or exFAT filesystems (only the latest OPL Beta versions support this) - Files should be added contiguously or synchronously to avoid fragmentation. For example, drag and drop files one at a time, or ensure that files are added sequentially. - When formatting drives for the exFAT filesystem, please make sure the `Allocation unit size` is set to `Default`. @@ -245,7 +245,7 @@ OPL currently only supports exporting (sharing out) the PS2's drive. You can use `hdl-dump`, `pfs-shell`, or even directly edit the disk in a hex editor. -For example, to use `hdl_dump` to install a game to the HDD: +For example, to use `hdl_dump` to install a game to the HDD/SSD/SSHD: * Connect with your choosen client (OS specific) * Run `hdl_dump inject_dvd ps2/nbd "Test Game" ./TEST.ISO` @@ -361,7 +361,7 @@ python ziso.py -c 0 "input.zso" "output.iso" ``` You can copy ZSO files to the same folder as your ISOs and they will be detected by OPL. -To install onto internal HDD, you can use the latest version of HDL-Dump. +To install onto internal HDD/SSD/SSHD, you can use the latest version of HDL-Dump.

From c48064f7ead21127f2f2dbd78187bd336e4cd24c Mon Sep 17 00:00:00 2001 From: Windows10User2 <57052438+Windows10User2@users.noreply.github.com> Date: Sat, 27 Dec 2025 00:51:05 +0000 Subject: [PATCH 2/6] Update README.md Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index a13c175c5..f6cbc91e6 100644 --- a/README.md +++ b/README.md @@ -99,7 +99,7 @@ HDDs/SSDs/SSHDs are also able to be formatted as exFAT to avoid the 2TB limitati

Supported file systems: -EXFAT (since OPL 1.2.0 Beta commit 1880) and FAT32. Both use the MBR partition table +exFAT (since OPL 1.2.0 Beta commit 1880) and FAT32. Both use the MBR partition table Game files should be *ideally* defragmented either file by file or by whole drive. From 3a92c5bed1a9cd5c1c09568b2abdf081c84a9d32 Mon Sep 17 00:00:00 2001 From: Windows10User2 <57052438+Windows10User2@users.noreply.github.com> Date: Sat, 27 Dec 2025 00:51:50 +0000 Subject: [PATCH 3/6] Update README.md Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index f6cbc91e6..34bb5b443 100644 --- a/README.md +++ b/README.md @@ -133,7 +133,7 @@ For PS2, 28-bit/48-bit LBA internal HDDs/SSDs/SSHDs are supported. The HDD/SSD/S - APA partitioning with PFS filesystem (up to 2TB) - OPL will create the `+OPL` partition on the HDD/SSD/SSHD. To avoid this, you can create a text file at the location `hdd0:__common:pfs:OPL/conf_hdd.txt` that contains the preferred partition name (for example `__common`). -- MBR partitioning (up to 2TB) or GPT partitioning (almost unlimited) with the FAT32 or exFAT filesystems (only the latest OPL Beta versions support this) +- MBR partitioning (up to 2TB) or GPT partitioning (up to 9.4 ZB with 512-byte sectors) with the FAT32 or exFAT filesystems (only the latest OPL Beta versions support this) - Files should be added contiguously or synchronously to avoid fragmentation. For example, drag and drop files one at a time, or ensure that files are added sequentially. - When formatting drives for the exFAT filesystem, please make sure the `Allocation unit size` is set to `Default`. From 3ab8d27c497f92cc142db148814072f1cd394a71 Mon Sep 17 00:00:00 2001 From: Windows10User2 <57052438+Windows10User2@users.noreply.github.com> Date: Sat, 27 Dec 2025 00:52:24 +0000 Subject: [PATCH 4/6] Update README.md Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 34bb5b443..d37783bfb 100644 --- a/README.md +++ b/README.md @@ -58,7 +58,7 @@ types come with more or fewer features included. | `Release` | Regular OPL release with GSM, IGS, PADEMU, VMC, PS2RD Cheat Engine & Parental Controls. | | `DTL_T10000` | OPL for TOOLs (DevKit PS2) | | `IGS` | OPL with InGame Screenshot feature. | -| `PADEMU` | OPL with Pad Emulation for DualShock 3 & DualShock4. | +| `PADEMU` | OPL with Pad Emulation for DualShock 3 & DualShock 4. | | `RTL` | OPL with the right to left language support. |

From 0ad8e290e006b875e49ab46395ec4f6efa352e48 Mon Sep 17 00:00:00 2001 From: Windows10User2 <57052438+Windows10User2@users.noreply.github.com> Date: Sat, 27 Dec 2025 00:52:37 +0000 Subject: [PATCH 5/6] Update README.md Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d37783bfb..12cb792c8 100644 --- a/README.md +++ b/README.md @@ -247,7 +247,7 @@ You can use `hdl-dump`, `pfs-shell`, or even directly edit the disk in a hex edi For example, to use `hdl_dump` to install a game to the HDD/SSD/SSHD: - * Connect with your choosen client (OS specific) + * Connect with your chosen client (OS specific) * Run `hdl_dump inject_dvd ps2/nbd "Test Game" ./TEST.ISO` * Disconnect the client. From c782f1cd288f20bae6e4dedb9712116d55b970f5 Mon Sep 17 00:00:00 2001 From: Windows10User2 <57052438+Windows10User2@users.noreply.github.com> Date: Sat, 27 Dec 2025 00:52:47 +0000 Subject: [PATCH 6/6] Update README.md Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 12cb792c8..22b766ab6 100644 --- a/README.md +++ b/README.md @@ -107,7 +107,7 @@ Game files should be *ideally* defragmented either file by file or by whole driv If you choose to use the FAT32 file system, games larger than 4GB must use USBExtreme format (see OPLUtil or USBUtil programs). -We do **not** recommend using any defrag programs. The best way for defragmenting - copy all files to pc, format USB and copy all files back. +We do **not** recommend using any defrag programs. The best way for defragmenting - copy all files to pc, format USB, and copy all files back. Repeat it once you faced defragmenting problem again.