This library would be the endgame for debug rendering if it just had 3d/2d debug text.
It used to be simple with Handles.Label but since switching to I havent found the time to add an easy workaround.
If you could add that or hint towards an easy way to add that it would be amazing.
Thank you.
This library would be the endgame for debug rendering if it just had 3d/2d debug text.
It used to be simple with Handles.Label but since switching to I havent found the time to add an easy workaround.
If you could add that or hint towards an easy way to add that it would be amazing.
Thank you.