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/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule TouchableWithoutFeedback
* @flow
*/
'use strict';
const EdgeInsetsPropType = require('EdgeInsetsPropType');
const React = require('React');
const PropTypes = require('prop-types');
/* $FlowFixMe(>=0.54.0 site=react_native_oss) This comment suppresses an error
* found when Flow v0.54 was deployed. To see the error delete this comment and
* run Flow. */
const TimerMixin = require('react-timer-mixin');
const Touchable = require('Touchable');
const createReactClass = require('create-react-class');
const ensurePositiveDelayProps = require('ensurePositiveDelayProps');
/* $FlowFixMe(>=0.54.0 site=react_native_oss) This comment suppresses an error
* found when Flow v0.54 was deployed. To see the error delete this comment and
* run Flow. */
const warning = require('fbjs/lib/warning');
const {
AccessibilityComponentTypes,
AccessibilityTraits,
} = require('ViewAccessibility');
import type {PressEvent} from 'CoreEventTypes';
const PRESS_RETENTION_OFFSET = { top: 20, left: 20, right: 20, bottom: 30 };
/**
* Do not use unless you have a very good reason. All elements that
* respond to press should have a visual feedback when touched.
*
* TouchableWithoutFeedback supports only one child.
* If you wish to have several child components, wrap them in a View.
*/
const TouchableWithoutFeedback = createReactClass({
displayName: 'TouchableWithoutFeedback',
mixins: [TimerMixin, Touchable.Mixin],
propTypes: {
accessible: PropTypes.bool,
accessibilityComponentType: PropTypes.oneOf(AccessibilityComponentTypes),
accessibilityTraits: PropTypes.oneOfType([
PropTypes.oneOf(AccessibilityTraits),
PropTypes.arrayOf(PropTypes.oneOf(AccessibilityTraits)),
]),
/**
* If true, disable all interactions for this component.
*/
disabled: PropTypes.bool,
/**
* Called when the touch is released, but not if cancelled (e.g. by a scroll
* that steals the responder lock).
*/
onPress: PropTypes.func,
/**
* Called as soon as the touchable element is pressed and invoked even before onPress.
* This can be useful when making network requests.
*/
onPressIn: PropTypes.func,
/**
* Called as soon as the touch is released even before onPress.
*/
onPressOut: PropTypes.func,
/**
* Invoked on mount and layout changes with
*
* `{nativeEvent: {layout: {x, y, width, height}}}`
*/
onLayout: PropTypes.func,
onLongPress: PropTypes.func,
/**
* Delay in ms, from the start of the touch, before onPressIn is called.
*/
delayPressIn: PropTypes.number,
/**
* Delay in ms, from the release of the touch, before onPressOut is called.
*/
delayPressOut: PropTypes.number,
/**
* Delay in ms, from onPressIn, before onLongPress is called.
*/
delayLongPress: PropTypes.number,
/**
* When the scroll view is disabled, this defines how far your touch may
* move off of the button, before deactivating the button. Once deactivated,
* try moving it back and you'll see that the button is once again
* reactivated! Move it back and forth several times while the scroll view
* is disabled. Ensure you pass in a constant to reduce memory allocations.
*/
pressRetentionOffset: EdgeInsetsPropType,
/**
* This defines how far your touch can start away from the button. This is
* added to `pressRetentionOffset` when moving off of the button.
* ** NOTE **
* The touch area never extends past the parent view bounds and the Z-index
* of sibling views always takes precedence if a touch hits two overlapping
* views.
*/
hitSlop: EdgeInsetsPropType,
onMouseMove: PropTypes.func,
onMouseOver: PropTypes.func,
onMouseOut: PropTypes.func,
onContextMenu: PropTypes.func,
onContextMenuItemClick: PropTypes.func,
contextMenu: PropTypes.array,
},
getInitialState: function() {
return this.touchableGetInitialState();
},
componentDidMount: function() {
ensurePositiveDelayProps(this.props);
},
componentWillReceiveProps: function(nextProps: Object) {
ensurePositiveDelayProps(nextProps);
},
/**
* `Touchable.Mixin` self callbacks. The mixin will invoke these if they are
* defined on your component.
*/
touchableHandlePress: function(e: PressEvent) {
this.props.onPress && this.props.onPress(e);
},
touchableHandleActivePressIn: function(e: PressEvent) {
this.props.onPressIn && this.props.onPressIn(e);
},
touchableHandleActivePressOut: function(e: PressEvent) {
this.props.onPressOut && this.props.onPressOut(e);
},
touchableHandleLongPress: function(e: PressEvent) {
this.props.onLongPress && this.props.onLongPress(e);
},
touchableGetPressRectOffset: function(): typeof PRESS_RETENTION_OFFSET {
return this.props.pressRetentionOffset || PRESS_RETENTION_OFFSET;
},
touchableGetHitSlop: function(): ?Object {
return this.props.hitSlop;
},
touchableGetHighlightDelayMS: function(): number {
return this.props.delayPressIn || 0;
},
touchableGetLongPressDelayMS: function(): number {
return this.props.delayLongPress === 0
? 0
: this.props.delayLongPress || 500;
},
touchableGetPressOutDelayMS: function(): number {
return this.props.delayPressOut || 0;
},
render: function(): React.Element<any> {
// Note(avik): remove dynamic typecast once Flow has been upgraded
// $FlowFixMe(>=0.41.0)
const child = React.Children.only(this.props.children);
let children = child.props.children;
warning(
!child.type || child.type.displayName !== 'Text',
'TouchableWithoutFeedback does not work well with Text children. Wrap children in a View instead. See ' +
((child._owner && child._owner.getName && child._owner.getName()) ||
'<unknown>')
);
if (
Touchable.TOUCH_TARGET_DEBUG &&
child.type &&
child.type.displayName === 'View'
) {
children = React.Children.toArray(children);
children.push(
Touchable.renderDebugView({ color: 'red', hitSlop: this.props.hitSlop })
);
}
const style = Touchable.TOUCH_TARGET_DEBUG &&
child.type &&
child.type.displayName === 'Text'
? [child.props.style, { color: 'red' }]
: child.props.style;
return (React: any).cloneElement(child, {
accessible: this.props.accessible !== false,
accessibilityLabel: this.props.accessibilityLabel,
accessibilityComponentType: this.props.accessibilityComponentType,
accessibilityTraits: this.props.accessibilityTraits,
nativeID: this.props.nativeID,
testID: this.props.testID,
onLayout: this.props.onLayout,
hitSlop: this.props.hitSlop,
onStartShouldSetResponder: this.touchableHandleStartShouldSetResponder,
onResponderTerminationRequest: this
.touchableHandleResponderTerminationRequest,
onResponderGrant: this.touchableHandleResponderGrant,
onResponderMove: this.touchableHandleResponderMove,
onResponderRelease: this.touchableHandleResponderRelease,
onResponderTerminate: this.touchableHandleResponderTerminate,
onMouseMove: this.props.onMouseMove,
onMouseOver: this.props.onMouseOver,
onMouseOut: this.props.onMouseOut,
onContextMenu: this.props.onContextMenu,
onContextMenuItemClick: this.props.onContextMenuItemClick,
contextMenu: this.props.contextMenu,
style,
children,
});
},
});
module.exports = TouchableWithoutFeedback;