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Add screenshot 1342 #2039
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Add screenshot 1342 #2039
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e2c8b46
fixed the header levels in the sprite doc
rich-saupe c2dcc0f
Revert "fixed the header levels in the sprite doc"
rich-saupe b0d6718
Merge branch 'pythonarcade:development' into development
sabadam32 5377d26
Merge branch 'development' of https://github.com/pythonarcade/arcade …
rich-saupe b8ff2f4
Merge branch 'development' of https://github.com/pythonarcade/arcade …
rich-saupe 6d5b217
Merge branch 'development' of https://github.com/pythonarcade/arcade …
rich-saupe 37a5224
Merge branch 'development' of https://github.com/pythonarcade/arcade …
rich-saupe 7523e89
added screenshot functions
rich-saupe cc598c8
fix tests
rich-saupe 3d47991
fix locations
rich-saupe e061b0c
removed stash file and updated screenshot oath
rich-saupe ce14121
fix tests
rich-saupe 3472eab
Use cleaner pytest screenshot fixtures
pushfoo d38d28e
Try to make Window.save_screenshot friendlier + better documented
pushfoo b104c00
Use shorter intersphinx mapping instead of full URL
pushfoo 931075e
Phrasing tweak for Window.save_screenshot docstring
pushfoo 6811519
Sync implementation + docstring for window_command.save_screenshot
pushfoo b377f88
Use intersphinx link in screenshot kwargs field
pushfoo 0dcdcf1
Add Window.save_timestamped_screenshot method + doc
pushfoo 161566e
Add creenshot / helper doc, helpers, and examples
pushfoo 29ccec7
Revert get_timestamped_screenshot
pushfoo 2b74056
Spacing in Window.__init__
pushfoo f70685a
Revert whitespace noise in application.py
pushfoo 6741ea9
Commit overlooked example py file + screenshot for doc
pushfoo eb900a6
Fix code-block directive spacing
pushfoo b6b5341
Better date and time section tweaks
pushfoo b53b413
Intro block revision
pushfoo c42872a
Second pair of intro tweaks
pushfoo ae00a90
Add module-level spacing above get_timestamp
pushfoo 2dfd5b5
Put format string first in get_timestamp
pushfoo 09a363e
Add tzinfo to get_timestamp
pushfoo 50d38ee
Account for DX + Sabadam32's suggestions
pushfoo e6a708a
Add timezone to format string + clean up tests
pushfoo d7eeecb
Phrasing tweak to intro
pushfoo 8e92ac5
Merge pull request #1 from pushfoo/screenshot_pr_cleaning
sabadam32 f585d83
add in get_image
rich-saupe 37b0962
Merge branch 'development' of https://github.com/pythonarcade/arcade …
rich-saupe caa493e
Merge branch 'development' into add_screenshot_1342
rich-saupe 5aafe39
fix typing errors
rich-saupe 90164e8
fix type error
rich-saupe 58f2d70
removed datetime type
rich-saupe ff1abb1
Merge branch 'development' of https://github.com/pythonarcade/arcade …
rich-saupe a2278d3
Merge branch 'development' of https://github.com/pythonarcade/arcade …
rich-saupe d9c0178
Merge branch 'development' into add_screenshot_1342
rich-saupe 856689a
Merge branch 'development' of https://github.com/pythonarcade/arcade …
rich-saupe 43e6ac5
Merge branch 'development' into add_screenshot_1342
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,65 @@ | ||
| """Take screenshots for debugging. | ||
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| This example shows you how to take debug screenshots by: | ||
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| 1. Setting the window's background to a non-transparent color | ||
| 2. Randomly arranging sprites to display a pattern over it | ||
| 3. Using arcade.save_screenshot | ||
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| After installing arcade version 3.0.0 or higher, this example can be run | ||
| from the command line with: | ||
| python -m arcade.examples.debug_screenshot | ||
| """ | ||
| import random | ||
| import arcade | ||
| from arcade.types import Color | ||
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| SCREENSHOT_FILE_NAME = "debug_screenshot_image.png" | ||
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| # How many sprites to draw and how big they'll be | ||
| NUM_SPRITES = 100 | ||
| MIN_RADIUS_PX = 5 | ||
| MAX_RADIUS_PX = 50 | ||
|
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| # Window size | ||
| WIDTH_PX = 800 | ||
| HEIGHT_PX = 600 | ||
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| class ScreenshotWindow(arcade.Window): | ||
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| def __init__(self): | ||
| super().__init__(WIDTH_PX, HEIGHT_PX, "Press space to save a screenshot") | ||
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| # Important: we have to set a non-transparent background color, | ||
| # or else the screenshot will have a transparent background. | ||
| self.background_color = arcade.color.AMAZON | ||
|
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| # Randomize circle sprite positions, sizes, and colors | ||
| self.sprites = arcade.SpriteList() | ||
| for i in range(NUM_SPRITES): | ||
| sprite = arcade.SpriteCircle( | ||
| random.randint(MIN_RADIUS_PX, MAX_RADIUS_PX), | ||
| Color.random(a=255) | ||
| ) | ||
| sprite.position = ( | ||
| random.uniform(0, self.width), | ||
| random.uniform(0, self.height) | ||
| ) | ||
| self.sprites.append(sprite) | ||
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| def on_draw(self): | ||
| self.clear() | ||
| self.sprites.draw() | ||
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| def on_key_press(self, key, modifiers): | ||
| if key == arcade.key.SPACE: | ||
| arcade.save_screenshot(SCREENSHOT_FILE_NAME) | ||
| # You can also use the format below instead. | ||
| # self.save_screenshot(SCREENSHOT_FILE_NAME) | ||
|
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|
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| if __name__ == "__main__": | ||
| window = ScreenshotWindow() | ||
| arcade.run() |
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HasStrftimenot matchdatetime? Was it only pyright which complained?|syntax is a 3.9+ feature, but we support 3.8+Uh oh!
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No it didn't. pyright complained for sure, but I don't remember if the build failed due to this check
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Are you sure? I see references to line 41 in the GitHub CI builds on the previous commits. That's the other line it seems.