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Update Vulkan backend docs
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docs/source/backends-overview.md

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@@ -24,7 +24,7 @@ Backends are the bridge between your exported model and the hardware it runs on.
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| [CUDA](backends/cuda/cuda-overview.md) | Linux/Windows | GPU | NVIDIA GPU acceleration |
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| [Core ML](backends/coreml/coreml-overview.md) | iOS, macOS | NPU/GPU/CPU | Apple devices, high performance |
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| [Metal Performance Shaders](backends/mps/mps-overview.md) | iOS, macOS | GPU | Apple GPU acceleration |
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| [Vulkan](backends/vulkan/vulkan-overview.md) | Android | GPU | Android GPU acceleration |
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| [Vulkan](backends/vulkan/vulkan-overview.md) | Android, Linux, Windows | GPU | Android devices (mature); Desktops (experimental) |
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| [Qualcomm](backends-qualcomm) | Android | NPU | Qualcomm SoCs |
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| [MediaTek](backends-mediatek) | Android | NPU | MediaTek SoCs |
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| [Arm Ethos-U](backends/arm-ethos-u/arm-ethos-u-overview.md) | Embedded | NPU | Arm MCUs |

docs/source/backends/vulkan/vulkan-overview.md

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The ExecuTorch Vulkan (ET-VK) backend enables ExecuTorch models to execute on
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GPUs via the cross-platform [Vulkan API](https://www.vulkan.org/). Although the
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Vulkan API support is almost ubiquitous among modern GPUs, the ExecuTorch Vulkan
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backend is currently developed with a specific focus for **Android GPUs**.
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backend is developed with a focus on **Android GPUs**, and support for desktop
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platforms is experimental.
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## Features
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