diff --git a/backends/vulkan/vulkan_preprocess.py b/backends/vulkan/vulkan_preprocess.py index e9d5613668a..4823f22e10e 100644 --- a/backends/vulkan/vulkan_preprocess.py +++ b/backends/vulkan/vulkan_preprocess.py @@ -133,7 +133,7 @@ def preprocess( # noqa: C901 default_texture_limits = copy.deepcopy(utils.DEFAULT_TEXTURE_LIMITS) # 2048 is the typical limit value for 3D textures, but mobile GPUs often support # 16384. Since the Vulkan delegate primarily targets mobile GPUs at the moment, - # 16394 is the default texture limit used. This option is provided as a + # 16384 is the default texture limit used. This option is provided as a # convenient way to switch to using a limit of 2048 for image textures which # will be compatible with most GPUs. if compile_options.get("small_texture_limits", False):