feat: add empty_mps_cache handler for MPS device memory clearing#3765
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feat: add empty_mps_cache handler for MPS device memory clearing#3765Aanushka001 wants to merge 1 commit into
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| def empty_mps_cache(_: Engine) -> None: | ||
| if hasattr(torch, "mps") and hasattr(torch.mps, "empty_cache"): | ||
| torch.mps.empty_cache() | ||
| import gc |
Collaborator
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imports should be on top
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| def empty_mps_cache(_: Engine) -> None: | ||
| if hasattr(torch, "mps") and hasattr(torch.mps, "empty_cache"): |
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either we can check in the function or outside it, currently irt checks in both place which make it kinda redundant.
Collaborator
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Hi, I also think we should add a separate parameter for the mps cache clearing instead of relying on pre_built cuda @vfdev-5 |
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Description
This PR adds MPS (Apple Metal Performance Shaders) cache clearing support, similar to the existing
empty_cuda_cache()for CUDA devices.Changes
empty_mps_cache()function that clears MPS cache viatorch.mps.empty_cache()_setup_common_training_handlers()when running on MPS devicesRelated
Based on original PR #3763