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* Added some @details for Shiny click and mouseover events and their corresponding input. #77
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* Use `@inheritParams leaflet::**` for identical function arguments
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features and improvements
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bug fixes
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documentation etc
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miscellaneous
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leafgl dev-version
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- Added some @details for Shiny click and mouseover events and their corresponding input. #77
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- Use @inheritParams leaflet::** for identical function arguments
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- unified / simplified the dependency functions/calls
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miscellaneous
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* update upstream javascript dependency to 3.3.1. #49
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Note: If you previously used the workaround `L.glify.Shapes.instances.splice(0, 1)`, please remove it with this new version.
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* unified / simplified the dependency functions/calls
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- update upstream javascript dependency to 3.3.0. #49
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If you previously used the workaround L.glify.Shapes.instances.splice(0, 1), please remove it with this new version.
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leafgl 0.2.2 (2024-11-13)
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* Switched from `jsonify` and `geojsonsf` to `yyjsonr`
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* New method *clearGlGroup* removes a group from leaflet and the Leaflet.Glify instances.
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* The JavaScript methods of the `removeGl**` functions was rewritten to correctly remove an element identified by `layerId`
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* `clearGlLayers` now correctly removes all Leaflet.Glify instances
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* When showing/hiding Leaflet.Glify layers, they are set to active = TRUE/FALSE to make mouseevents work again. #48 #50
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- Switched from jsonify and geojsonsf to yyjsonr
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- New method clearGlGroup removes a group from leaflet and the Leaflet.Glify instances.
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- The JavaScript methods of the removeGl** functions was rewritten to correctly remove an element identified by layerId
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- clearGlLayers now correctly removes all Leaflet.Glify instances
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- When showing/hiding Leaflet.Glify layers, they are set to active = TRUE/FALSE to make mouseevents work again. #48 #50
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bug fixes
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* Increase precision of points, lines and shapes by translating them closer to the Pixel Origin. Thanks @RayLarone #93
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* src version now works also in shiny. #71
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* added `popupOptions` and `labelOptions`. #83
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* added `stroke` (default=TRUE) in `addGlPolygons` and `addGlPolygonsSrc` for drawing borders. #3 #68
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* Labels work similar to `leaflet`. `leafgl` accepts a single string, a vector of strings or a formula. #78
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* The `...` arguments are now passed to all methods in the underlying library. This allows us to set
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additional arguments like `fragmentShaderSource`, `sensitivity` or `sensitivityHover`. #81
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- Increase precision of points, lines and shapes by translating them closer to the Pixel Origin. Thanks @RayLarone #93
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- src version now works also in shiny. #71
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- added popupOptions and labelOptions. #83
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- added stroke (default=TRUE) in addGlPolygons and addGlPolygonsSrc for drawing borders. #3 #68
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- Labels work similar to leaflet. leafgl accepts a single string, a vector of strings or a formula. #78
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- The ... arguments are now passed to all methods in the underlying library. This allows us to set additional arguments like fragmentShaderSource, sensitivity or sensitivityHover. #81
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documentation etc
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@@ -40,7 +50,7 @@ leafgl 0.2.1
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new features:
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* all methods can now have labels/tooltips. Currently only lines and polygons support passing of a column name, points need a predefined label vector.
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- all methods can now have labels/tooltips. Currently only lines and polygons support passing of a column name, points need a predefined label vector.
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