Commit f4e142b
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Codegen: remove global object counter
The object counter was a relic from earlier versions of the compiler. In the
current implementation (that is, the latest-released version), the counter
is completely unnecessary.
This change makes an object's (or pointer's) address completely determined
by properties of the Object entity, without reference to any mutable state
at the time of code generation (e.g., the number of objects we've already
instantiated, etc)
This, incidentally, is also a bug fix.
- File A instantiates object 1
- File A dynamically includes file B
- File B instantiates object 2
Since file B is dynamically included, the two units are compiled separately.
When File B is compiled, its object counter never goes higher than 1 -- it
only ever instantiates a single object.
When File A is compiled, by the time we reach object 2, our object counter
has already been incremented once by an earlier object instantiation.
Therefore the two counters disagree with each other, and when File A later
references object 2, it guesses the *wrong address*.
Removing any dependency on mutable codegen state for address determination
means that the two units, despite being independently compiled, will always
agree on an object's address.1 parent 4448725 commit f4e142b
11 files changed
Lines changed: 44 additions & 27 deletions
File tree
- src
- bpp_include
- listener/handlers
- test-suite
- tests
- expected
- extra
- sources
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