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diff --git a/af-ZA/meta.yml b/af-ZA/meta.yml
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index 000000000..a5d57b6c2
--- /dev/null
+++ b/af-ZA/meta.yml
@@ -0,0 +1,40 @@
+---
+title: Space talk
+hero_image: images/banner.png
+description: Use Scratch to give sprites an 'emote' so that they communicate when clicked
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
+listed: true
+copyedit: false
+last_tested: "2021-02-09"
+steps:
+ -
+ title: What you will make
+ -
+ title: Create your scene
+ -
+ title: Pico says hello
+ completion:
+ - engaged
+ -
+ title: Pico plays a sound
+ -
+ title: Nano switches costumes
+ -
+ title: Nano signs "Thanks!"
+ -
+ title: Giga changes colour
+ completion:
+ - internal
+ -
+ title: Quick quiz
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/af-ZA/quiz1/question_1.md b/af-ZA/quiz1/question_1.md
new file mode 100644
index 000000000..e26e99a87
--- /dev/null
+++ b/af-ZA/quiz1/question_1.md
@@ -0,0 +1,56 @@
+## Vinnige vasvra
+
+Beantwoord die drie vrae om jou Space talk-kenteken te kry. Daar is wenke om jou na die korrekte antwoord te lei.
+
+Wanneer jy elke vraag beantwoord het, klik op **Gaan my antwoord na**.
+
+Geniet dit!
+
+--- question ---
+---
+legend: Question 1 of 3
+---
+
+In jou projek, het jy 'n paar sprite-karakters bygevoeg.
+
+Waarheen gaan jy om **'n sprite by te voeg** in jou projek?
+
+
+
+--- choices ---
+
+- ( ) 1: Die **Kostuums** oortjie
+
+ --- feedback ---
+
+Jy het na die **Kostuums**-oortjie gegaan om 'n kostuum vir jou sprite te wysig.
+
+ --- /feedback ---
+
+- ( ) 2: Die **Geluide** oortjie
+
+ --- feedback ---
+
+Jy het na die **Kostuums**-oortjie gegaan om 'n kostuum vir jou sprite te wysig.
+
+ --- /feedback ---
+
+- (x) 3: Die Sprite-lys
+
+ --- feedback ---
+
+Ja. Dit is die area waar jy al die sprites in die projek kan sien, sprites kan byvoeg en uitvee, en op sprites kan klik om hulle te kies.
+
+ --- /feedback ---
+
+- ( ) 4: Die verhoogpaneel
+
+ --- feedback ---
+
+Jy het na die verhoogpaneel gegaan om 'n agtergrond te kies.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/af-ZA/quiz1/question_2.md b/af-ZA/quiz1/question_2.md
new file mode 100644
index 000000000..95042edbe
--- /dev/null
+++ b/af-ZA/quiz1/question_2.md
@@ -0,0 +1,51 @@
+
+--- question ---
+---
+legend: Question 2 of 3
+---
+
+You made Pico `say`{:class="block3looks"} "Hello!" in a speech bubble.
+
+```blocks3
+say [Hello!] for [2] seconds
+```
+
+Where would you go to find this block?
+
+--- choices ---
+
+- (x) `Looks`{:class="block3looks"}
+
+ --- feedback ---
+
+Yes. The `say`{:class="block3looks"} block is in the `Looks`{:class="block3looks"} blocks menu, which is the same colour as the block.
+
+ --- /feedback ---
+
+- ( ) `Sound`{:class="block3sound"}
+
+ --- feedback ---
+
+The blocks in the `Sound`{:class="block3sound"} blocks menu are used to make sprites play sounds.
+
+ --- /feedback ---
+
+- ( ) `Motion`{:class="block3motion"}
+
+ --- feedback ---
+
+The blocks in the `Motion`{:class="block3motion"} blocks menu are used to make sprites move.
+
+ --- /feedback ---
+
+- ( ) `Events`{:class="block3events"}
+
+ --- feedback ---
+
+The blocks in the `Events`{:class="block3events"} blocks menu are used to make things happen.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/af-ZA/quiz1/question_3.md b/af-ZA/quiz1/question_3.md
new file mode 100644
index 000000000..a368cdf58
--- /dev/null
+++ b/af-ZA/quiz1/question_3.md
@@ -0,0 +1,68 @@
+
+--- question ---
+---
+legend: Question 3 of 3
+---
+
+In your project, you made Nano sign "thank you". Which code did you use to get Nano to move a hand to their mouth?
+
+--- choices ---
+
+- ( )
+```blocks3
+when this sprite clicked
+start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds
+```
+
+ --- feedback ---
+
+This code plays a sound and shows a speech bubble.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+think [Hmm...] for [2] seconds
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and shows a thought bubble.
+
+ --- /feedback ---
+
+- (x)
+```blocks3
+when this sprite clicked
+switch costume to [nano-b v]
+wait (0.5) seconds
+switch costume to [nano-a v]
+```
+
+ --- feedback ---
+
+Yes. The `switch costume to`{:class="block3looks"} blocks change the sprite's costume so that the arm moves.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+start sound [Alien Creak1 v]
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and plays a sound.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/af-ZA/resources/test.txt b/af-ZA/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/af-ZA/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/af-ZA/scratch-translatable.txt b/af-ZA/scratch-translatable.txt
new file mode 100644
index 000000000..25bc3f7da
--- /dev/null
+++ b/af-ZA/scratch-translatable.txt
@@ -0,0 +1,29 @@
+Hello!
+
+hide speech after 2 seconds
+
+when Nano is clicked
+
+Nano talking
+
+try 0.25 instead of 0.5
+
+Hm...
+
+0 is the starting colour
+
+back to the starting colour
+
+hide speech bubble
+
+number up to 200
+
+0.5 is half a second
+
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/af-ZA/solutions/Space talk - complete.sb3 b/af-ZA/solutions/Space talk - complete.sb3
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diff --git a/af-ZA/step_1.md b/af-ZA/step_1.md
new file mode 100644
index 000000000..5fd298b61
--- /dev/null
+++ b/af-ZA/step_1.md
@@ -0,0 +1,33 @@
+## What you will make
+
+Create a space scene with characters 👾 that 'emote' to share their thoughts or feelings.
+
+In Scratch, characters and objects are called **sprites**, and they appear on the **Stage**.
+
+You will:
++ Add sprites and a **backdrop** to set up your project
++ Click on sprites to make them communicate using `Looks`{:class="block3looks"} and `Sound`{:class="block3sound"} code blocks
++ Use the **Paint editor** to change a **costume**
+
+--- no-print --- --- task ---
+### Play ▶️
+
+
+Click on each sprite to see what they do.
+
+What happens if you click on one sprite and then quickly click on another sprite?
+
+
+
+
+
+--- /task --- --- /no-print ---
+
+--- print-only ---
+
+
+
+--- /print-only ---
+
+
+
diff --git a/af-ZA/step_10.md b/af-ZA/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/af-ZA/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/af-ZA/step_2.md b/af-ZA/step_2.md
new file mode 100644
index 000000000..bb33f53af
--- /dev/null
+++ b/af-ZA/step_2.md
@@ -0,0 +1,117 @@
+## Create your scene
+
+
+
+Set up your project with a space backdrop and the first sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+### Open the starter project
+
+--- task ---
+
+Open the [Space talk starter project](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch will open in another browser tab.
+
+[[[working-offline]]]
+
+--- /task ---
+
+### The Scratch editor
+
+
+
+### Add a backdrop
+
+The **Stage** is where your project runs. A **backdrop** changes the way that the Stage looks.
+
+--- task ---
+
+Click (or on a tablet, tap) on **Choose a Backdrop** in the Stage pane:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **Space** category or type `space` in the search box:
+
+
+
+--- /task ---
+
+In our example, we have chosen the **Space** backdrop, but choose the backdrop that you like the most.
+
+--- task ---
+
+Click on your chosen backdrop to add it to your project. The Stage should show the backdrop that you chose:
+
+
+
+--- /task ---
+
+### Add a Sprite
+
+Can you see the sprite that is already included in your project? That is the Scratch Cat.
+
+--- task ---
+
+Delete the **Sprite1** (Scratch Cat) sprite: select the **Sprite1** sprite in the Sprite list below the Stage and click on the **Delete** icon.
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on **Choose a Sprite** in the Sprite list:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the **Fantasy** category. Click on the **Pico** sprite to add them to your project.
+
+
+
+--- /task ---
+
+--- task ---
+
+Drag the **Pico** sprite to position them on the left-hand side of the Stage. Your Stage should look something like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+**Save**: If you are signed in to your Scratch account, click on the green Remix button. This will save a copy of the project to your Scratch account.
+
+
+
+Type the name of your project in the project name box at the top of the screen.
+
+
+
+**Tip:** Give your projects helpful names so that you can easily find them when you have lots of projects.
+
+Next, click on **File**, and then on **Save now** to save your project.
+
+
+
+If you are not online or you do not have a Scratch account, you can click on **Save to your computer** to save a copy of your project.
+
+--- /task ---
+
diff --git a/af-ZA/step_3.md b/af-ZA/step_3.md
new file mode 100644
index 000000000..6dbec0c0a
--- /dev/null
+++ b/af-ZA/step_3.md
@@ -0,0 +1,94 @@
+## Pico says hello
+
+
+
+A sprite can have code, costumes, and sounds to change the way that it looks and what it does.
+
+Add code blocks to make Pico emote with words and sound when the sprite is clicked.
+
+
+
+{:width="300px"}
+
+
+
+
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
+
+--- task ---
+
+Open the `Looks`{:class="block3looks"} blocks menu.
+
+Click on a `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block.
+
+
+
+The **Pico** sprite will show a speech bubble for two seconds.
+
+
+
+**Tip:** Code blocks in Scratch glow with a yellow outline when they are running.
+
+--- /task ---
+
+--- task ---
+
+Drag the `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block to the Code area. Click on it again.
+
+
+
+
+
+--- /task ---
+
+### Make Pico talk when clicked (or tapped)
+
+--- task ---
+
+Drag a `when this sprite clicked`{:class="block3events"} block from the `Events`{:class="block3events"} blocks menu and connect it to the top of your `say`{:class="block3looks"} block in the Code area. The blocks will snap together.
+
+
+
+
+
+```blocks3
++when this sprite clicked
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Code comments
+
+--- task ---
+
+```blocks3
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+You will see comments in code examples. You don't need to add the comments when you add code to your project.
+
+If you have time when you have finished your project, it is a good idea to add comments to your code so that it is easier to understand later. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
+
+
+
+--- /task ---
+
+### Test
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
+
+--- /task ---
+
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/af-ZA/step_4.md b/af-ZA/step_4.md
new file mode 100644
index 000000000..1c2311a39
--- /dev/null
+++ b/af-ZA/step_4.md
@@ -0,0 +1,83 @@
+## Pico plays a sound
+
+
+
+Another way to communicate is to use sound.
+
+
+
+{:width="300px"}
+
+
+
+
+### Add a sound to the Pico Sprite
+
+--- task ---
+
+Click on the **Sounds** tab for the **Pico** sprite and you will find a **pop** sound. Click on the **Play** icon to hear the **pop** sound.
+
+
+
+**Debug**: If you cannot hear a sound then check that sound is working on your computer or tablet.
+
+--- /task ---
+
+--- task ---
+
+To choose a new sound, click on the **Choose a Sound** icon and select the **Space** category or type `space` in the search box.
+
+
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.
+
+
+
+--- /task ---
+
+### Make the sound play when clicked (or tapped)
+
+--- task ---
+
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
+
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.
+
+
+
+Your code should look like this:
+
+
+
+```blocks3
+when this sprite clicked
++start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Test your code
+
+--- task ---
+
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.
+
+
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
+
+--- /task ---
+
diff --git a/af-ZA/step_5.md b/af-ZA/step_5.md
new file mode 100644
index 000000000..72bf711ae
--- /dev/null
+++ b/af-ZA/step_5.md
@@ -0,0 +1,50 @@
+## Nano switches costume
+
+
+
+
+Get Nano to emote by switching **costumes**.
+
+Sprites have **costumes** to change the way that they look. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
+
+
+
+
+{:width="300px"}
+
+
+
+
+--- task ---
+
+Add the **Nano** sprite to your project from the **Fantasy** category.
+
+
+
+--- /task ---
+
+--- task ---
+
+Make sure that the **Nano** sprite is selected in the Sprite list below the Stage.
+
+
+
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:
+
+
+
+```blocks3
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
+```
+--- /task ---
+
+**Tip:** All the blocks are colour-coded, so you will find the `switch costume to`{:class="block3looks"} block in the `Looks`{:class="block3looks"} blocks menu and the `wait`{:class="block3control"} block in the `Control`{:class="block3control"} blocks menu.
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes.
+
+--- /task ---
diff --git a/af-ZA/step_6.md b/af-ZA/step_6.md
new file mode 100644
index 000000000..acbfa7a7c
--- /dev/null
+++ b/af-ZA/step_6.md
@@ -0,0 +1,82 @@
+## Nano signs "Thanks!"
+
+
+
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
+
+
+
+{:width="300px"}
+
+
+
+
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the 'Front' tool to make the arm the front layer.
+
+
+
+--- /task ---
+
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
+
+--- /task ---
+
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/af-ZA/step_7.md b/af-ZA/step_7.md
new file mode 100644
index 000000000..e5fc70def
--- /dev/null
+++ b/af-ZA/step_7.md
@@ -0,0 +1,58 @@
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/af-ZA/step_8.md b/af-ZA/step_8.md
new file mode 100644
index 000000000..bf0a2ed79
--- /dev/null
+++ b/af-ZA/step_8.md
@@ -0,0 +1 @@
+## Quick quiz
diff --git a/af-ZA/step_9.md b/af-ZA/step_9.md
new file mode 100644
index 000000000..cd0f1c1a3
--- /dev/null
+++ b/af-ZA/step_9.md
@@ -0,0 +1,59 @@
+## Upgrade your project
+
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+You could also use the Text to Speech extension to make **Tera** speak out loud:
+
+[[[scratch3-text-to-speech]]]
+
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
+
+--- /collapse ---
+
+--- save ---
diff --git a/ar-SA/images/nano-arm-front.png b/ar-SA/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/ar-SA/images/nano-arm-front.png differ
diff --git a/ar-SA/images/nano-arm-rotated.png b/ar-SA/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/ar-SA/images/nano-arm-rotated.png differ
diff --git a/ar-SA/images/nano-b-demo.png b/ar-SA/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/ar-SA/images/nano-b-demo.png differ
diff --git a/ar-SA/images/nano-left-arm-selected.png b/ar-SA/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/ar-SA/images/nano-left-arm-selected.png differ
diff --git a/ar-SA/images/nano-rotate-resize-lrg.gif b/ar-SA/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/ar-SA/images/nano-rotate-resize-lrg.gif differ
diff --git a/ar-SA/images/rotate-demo.png b/ar-SA/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/ar-SA/images/rotate-demo.png differ
diff --git a/ar-SA/images/rotate-tool.png b/ar-SA/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/ar-SA/images/rotate-tool.png differ
diff --git a/ar-SA/images/showcase_static.png b/ar-SA/images/showcase_static.png
index 1835a1003..aa3360882 100644
Binary files a/ar-SA/images/showcase_static.png and b/ar-SA/images/showcase_static.png differ
diff --git a/ar-SA/meta.yml b/ar-SA/meta.yml
index 734f48f2a..edcc9c155 100644
--- a/ar-SA/meta.yml
+++ b/ar-SA/meta.yml
@@ -2,27 +2,39 @@
title: حديث الفضاء
hero_image: images/banner.png
description: استخدم Scratch لإعطاء الكائنات "تعبيرًا" بحيث يتواصلون عند النقر عليهم
-version: 4
+meta_title: مشاريع الترميز Scratch للأطفال والمراهقين | مقدمة إلى سكراتش
+meta_description: تعلم البرمجة في سكراتش باستخدام مشاريع الترميز الخاصة بمؤسسة Raspberry Pi Foundation للأطفال والمراهقين. أنشئ رسومًا متحركة وألعابًا وتطبيقات من سكراتش والمزيد.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
-last_tested: '2021-02-09'
+last_tested: "2021-02-09"
steps:
-- title: المقدمة
-- title: اصنع مشهدك
-- title: Pico يقول مرحبًا
- completion:
- - engaged
-- title: Pico يشغل صوت
-- title: Nano يبدل المظاهر
-- title: Giga يغير اللون
- completion:
- - internal
-- title: تفكير
- knowledge_quiz:
- path: quiz1
- version: 1
- questions: 3
- passing_score: 3
- completion:
- - external
-- title: قم بترقية مشروعك
\ No newline at end of file
+ -
+ title: What you will make
+ -
+ title: اصنع مشهدك
+ -
+ title: Pico يقول مرحبًا
+ completion:
+ - engaged
+ -
+ title: Pico يشغل صوت
+ -
+ title: Nano يبدل المظاهر
+ -
+ title: Giga يغير اللون
+ -
+ title: تفكير
+ completion:
+ - external
+ -
+ title: قم بترقية مشروعك
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/ar-SA/quiz1/question_1.md b/ar-SA/quiz1/question_1.md
index 8ff6d9fd9..4e718338a 100644
--- a/ar-SA/quiz1/question_1.md
+++ b/ar-SA/quiz1/question_1.md
@@ -1,21 +1,19 @@
-## تفكير
+## اختبار سريع
-أحسنت ، لقد تعلمت الكثير! الآن ، حان وقت التفكير - التفكير جزء مهم من التعلم ، لأنه يساعد في إنشاء روابط جديدة في عقلك.
+أجب عن الأسئلة الثلاثة لتحصل على شارة نقاش (حديث) الفضاء الخاصة بك. هناك تلميحات لإرشادك إلى الإجابة الصحيحة.
-أجب عن الأسئلة الثلاثة أدناه لتفكر فيما تعلمته.
-
-عندما تجيب على كل سؤال ، انقر فوق **إرسال**. سيتم توجيهك نحو الإجابة الصحيحة. يمكنك القيام بهذا النشاط عدة مرات كما تريد.
+عندما تجيب على كل سؤال ، انقر فوق **تحقق من إجابتي**.
إستمتع!
--- question ---
---
-legend: السؤال ١ الى ٣
+legend: Question 1 of 3
---
-لقد أضفت في مشروعك خلفية وبعض الكائنات.
+في مشروعك ، قمت بإضافة بعض الكائنات.
-إلى أين تذهب لإضافة كائن إلى مشروعك؟
+من أين تذهب لــ **إضافة كائن** إلى مشروعك؟

diff --git a/ar-SA/quiz1/question_2.md b/ar-SA/quiz1/question_2.md
index 88845d0ea..ce501d434 100644
--- a/ar-SA/quiz1/question_2.md
+++ b/ar-SA/quiz1/question_2.md
@@ -1,10 +1,10 @@
--- question ---
---
-legend: سؤال ٢ من ٣
+legend: Question 2 of 3
---
-لقد جعلت بيكو يقول "مرحبًا!" في فقاعة كلام.
+لقد جعلت بيكو `يقول`{: class = "block3looks"} "مرحبًا!" في فقاعة كلام.
```blocks3
say [Hello!] for [2] seconds
diff --git a/ar-SA/quiz1/question_3.md b/ar-SA/quiz1/question_3.md
index e889084d6..7be94beca 100644
--- a/ar-SA/quiz1/question_3.md
+++ b/ar-SA/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: سؤال ٣ من ٣
+legend: Question 3 of 3
---
في مشروعك ، قمت بجعل Nano يعطي علامة "شكرًا لك". ما الكتل البرمجية التي استخدمتها لجعل Nano يحرك يده إلى فمه؟
@@ -12,7 +12,7 @@ legend: سؤال ٣ من ٣
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [مرحباً!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -25,7 +25,7 @@ say [مرحباً!] for [2] seconds
```blocks3
when this sprite clicked
set [color v] effect to [50]
-think [همم...] for [2] seconds
+think [Hmm...] for [2] seconds
clear graphic effects
```
@@ -39,7 +39,7 @@ clear graphic effects
```blocks3
when this sprite clicked
switch costume to [nano-b v]
-say [شكرا!] for [2] seconds
+wait (0.5) seconds
switch costume to [nano-a v]
```
diff --git a/ar-SA/resources/test.txt b/ar-SA/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/ar-SA/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/ar-SA/scratch-translatable.txt b/ar-SA/scratch-translatable.txt
index dd880e0ba..ee84eabc2 100644
--- a/ar-SA/scratch-translatable.txt
+++ b/ar-SA/scratch-translatable.txt
@@ -1,23 +1,29 @@
مرحباً!
-إخفاء الكلام بعد ثانيتين
+hide speech after 2 seconds
-شكرا!
+when Nano is clicked
-عندما يتم النقر فوق Nano
+Nano talking
-Nano يتحدث
+try 0.25 instead of 0.5
-جرب 1 بدلاً من 2
+Hm...
-Nano يبتسم
+0 is the starting colour
-همم...
+back to the starting colour
-الصفر هو لون البداية
+hide speech bubble
-العودة إلى لون البداية
+number up to 200
-إخفاء فقاعة الكلام
+0.5 is half a second
-عدد يصل إلى 200
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/ar-SA/step_1.md b/ar-SA/step_1.md
index 3676452ea..f4d7bb71b 100644
--- a/ar-SA/step_1.md
+++ b/ar-SA/step_1.md
@@ -1,20 +1,17 @@
-## المقدمة
+## What you will make
-في هذا المشروع ، ستنشئ مشهدًا فضائيًا بشخصيات "معبرة" لمشاركة أفكارهم أو مشاعرهم.
-
-
-**التعابير** هي طريقة لإظهار شخصية الشخصية في اللعبة. يمكنهم استخدام الكلام، الأصوات، الحركة والمؤثرات الرسومية ، تمامًا كما هو الحال في Scratch. هل تلعب أي ألعاب تستخدم التعابير؟
-
+اصنع مشهدًا فضائيًا مع شخصيات 👾 "معبرة" لمشاركة أفكارهم أو مشاعرهم.
في Scratch ، تسمى الشخصيات والكائنات **بالكائنات**، وتظهر في **المنصة**.
سوف تقوم بمايلي:
+ اضافة كائنات و**خلفية** لإعداد مشروعك
-+ النقر على الكائنات لجعلها تتواصل باستخدام الكتل البرمجية `الهيئة`{:class="block3looks"} و `الصوت`{:class="block3sound"}
++ النقر على الكائنات لجعلها تتواصل باستخدام الكتل البرمجية `الهيئة`
+{class="block3looks":} و `الصوت`{class="block3sound":}
+ استخدم **محرر الرسام** لتغيير **مظهر**
--- no-print --- --- task ---
-### جربها
+### تشغيل ▶️
انقر فوق كل كائن لمعرفة ما يفعلونه.
@@ -22,7 +19,7 @@
ماذا يحدث إذا نقرت على أحد الكائنات ثم نقرت بسرعة على كائن آخر؟
-
+
--- /task --- --- /no-print ---
@@ -34,3 +31,4 @@
--- /print-only ---

+
diff --git a/ar-SA/step_10.md b/ar-SA/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/ar-SA/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/ar-SA/step_2.md b/ar-SA/step_2.md
index 0347ee86b..af3a1ab53 100644
--- a/ar-SA/step_2.md
+++ b/ar-SA/step_2.md
@@ -2,15 +2,18 @@
-في هذه الخطوة، ستقوم بإعداد مشروعك بخلفية فضائية والكائن الأول.
+قم بإعداد مشروعك بخلفية فضاء و الكائن الأول.
-{:width="300px"}
+الخلفية Space مع الكائن Pico!
+(images/backdrop-step.png){:width="300px"}
+### افتح مشروع البداية
+
--- task ---
أفتح [مشروع البدء حديث الفضاء](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. سيتم فتح Scratch في تبويب أخر للمتصفح.
@@ -19,10 +22,12 @@
--- /task ---
-يظهر محرر Scratch على النحو التالي:
+### محرر Scratch

+### أضف خلفية جديدة
+
**المنصة** هي المكان الذي يعمل فيه مشروعك. **الخلفية** تغير الطريقة التي تظهر بها المنصة.
--- task ---
@@ -37,7 +42,7 @@
--- task ---
-انقر فوق فئة **فضاء** أو اكتب `space` في مربع البحث:
+انقر فوق فئة **space** أو اكتب `space` في مربع البحث:

@@ -53,6 +58,8 @@
--- /task ---
+### إضافة كائن
+
هل يمكنك رؤية الكائن الذي تم تضمينه بالفعل في مشروعك؟ هذا هو Scratch Cat.
--- task ---
diff --git a/ar-SA/step_3.md b/ar-SA/step_3.md
index 3f55e7e95..7d04da5d1 100644
--- a/ar-SA/step_3.md
+++ b/ar-SA/step_3.md
@@ -13,7 +13,11 @@
-لاستخدام الكتل البرمجية، يمكنك النقر عليهم في قائمة الكتل.
+
+**التعابير** هي طريقة لإظهار الصفات الشخصية للشخصية في اللعبة. يمكنهم استخدام الكلام، الأصوات، الحركة والمؤثرات الرسومية ، تمامًا كما هو الحال في Scratch. هل تلعب أي ألعاب تستخدم التعابير؟
+
+
+### استخدم الكتلة قُل
--- task ---
@@ -31,8 +35,6 @@
--- /task ---
-يمكنك سحب الكتل البرمجية إلى منطقة التعليمة البرمجية، ويمكن استخدامهم من هناك.
-
--- task ---
اسحب كتلة `قل`{:class="block3looks"} `السلام عليكم!` `لمدة`{:class="block3looks"} `2` `ثانية`{:class="block3looks"} إلى منطقة التعليمة البرمجية. اضغط عليها مرة أخرى.
@@ -43,7 +45,7 @@
--- /task ---
-يمكن توصيل الكتل معًا في منطقة التعليمات البرمجية لتشغيل أكثر من كتلة في وقت واحد. سيتم تشغيل الكتل المتصلة بالترتيب من أعلى إلى أسفل.
+### أجعل الكائن بيكو يتحدث عند النقر عليه (أو القرع عليه)
--- task ---
@@ -55,26 +57,38 @@
```blocks3
+when this sprite clicked
-say [مرحباً!] for [2] seconds // إخفاء الكلام بعد ثانيتين
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
-التعليق هو شرح لما تفعله التعليمة البرمجية الخاصة بك.
+### تعليقات على التعليمات البرمجية
+
+--- task ---
```blocks3
-say [مرحباً!] for [2] seconds // إخفاء الكلام بعد ثانيتين
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
سترى التعليقات في أمثلة التعليمة البرمجية. لست بحاجة إلى إضافة التعليقات عند إضافة التعليمة البرمجية إلى مشروعك.
-إذا كان لديك وقت عند الانتهاء من مشروعك، فأنها فكرة جيدة لإضافة تعليقات إلى التعليمة البرمجية الخاصة بك حتى يسهل فهمها لاحقًا. لإضافة تعليق ، انقر بزر الماوس الأيمن (أو على الجهاز اللوحي، انقر مع الاستمرار) على كتلة في منطقة التعليمة البرمجية واختر **إضافة تعليق**.
+إذا كان لديك وقت عند الانتهاء من مشروعك، فأنها فكرة جيدة لإضافة تعليقات إلى التعليمة البرمجية الخاصة بك حتى يسهل فهمها لاحقًا. Try adding a comment now. لإضافة تعليق ، انقر بزر الماوس الأيمن (أو على الجهاز اللوحي، انقر مع الاستمرار) على كتلة في منطقة التعليمة البرمجية واختر **إضافة تعليق**.

+--- /task ---
+
+### أختبار
+
--- task ---
**اختبار:** انقر فوق الكائن **Pico** على المنصة وتحقق من ظهور فقاعة الكلام لمدة ثانيتين. من المهم اختبار التعليمة البرمجية الخاص بك للتأكد من أنها تفعل ما تتوقعه.
--- /task ---
---- save ---
+--- task ---
+
+لقد قمت بالفعل بحفظ مشروعك ومنحته اسمًا. سوف Scratch الآن **تلقائيًا** حفظ لك.
+
+لا يزال بإمكانك النقر فوق "حفظ" إذا أردت ، فقط للتأكد.
+
+--- /task ---
diff --git a/ar-SA/step_4.md b/ar-SA/step_4.md
index ea2d35275..ac71fca8c 100644
--- a/ar-SA/step_4.md
+++ b/ar-SA/step_4.md
@@ -11,15 +11,17 @@
+### هناك بعض الأصوات الغريبة الرائعة في Scratch والتي يمكنك إضافتها إلى كائنك.
+
--- task ---
أنقر على تبويب **الأصوات** للكائن Pico وستجد صوت **pop**. أنقر على أيقونة **التشغيل** لسماع صوت **pop**.

---- /task ---
+تحقق أيضًا من أن الصوت يعمل على جهاز الكمبيوتر أو الجهاز اللوحي.
-هناك بعض الأصوات الغريبة الرائعة في Scratch والتي يمكنك إضافتها إلى كائنك.
+--- /task ---
--- task ---
@@ -41,11 +43,13 @@
--- /task ---
+### تشغيل الصوت عند النقر عليه (أو القرع عليه)
+
--- task ---
-انقر على تبويب **المقاطع البرمجية**. في قائمة كتل `الصوت`{:class="block3sound"} جد كتلة `بداية الصوت`{:class="block3sound"}.
+انقر على تبويب **المقاطع البرمجية**. في قائمة كتل `الصوت`{:class="block3sound"} جد كتلة `ابدأ الصوت`{:class="block3sound"}.
-اسحب الكتلة إلى منطقة التعليمة البرمجية، بين كتلة `عند نقر هذا الكائن`{:class="block3events"} وكتلة `قل`{:class="block3looks"}. ستفتح فجوة وستثبت الكتلة في مكانها.
+اسحب الكتلة إلى منطقة التعليمة البرمجية، بين كتلة `عند نقر هذا الكائن`{: class = "block3events"} وكتلة `قل`{: class = "block3looks"}. ستفتح فجوة وستثبت الكتلة في مكانها.

@@ -56,11 +60,13 @@
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [مرحباً!] for [2] seconds // إخفاء الكلام بعد ثانيتين
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
+### افحص تعليماتك البرمجية
+
--- task ---
تحقق من أن كتلة `ابدأ الصوت`{:class="block3sound"} تحتوي على الصوت الذي اخترته فيها. إذا لم يكن كذلك، فأنت بحاجة إلى النقر فوق الصوت في كتلة`ابدأ الصوت`{:class="block3sound"}، ثم حدد الصوت الذي اخترته في القائمة المنسدلة.
@@ -71,9 +77,7 @@ say [مرحباً!] for [2] seconds // إخفاء الكلام بعد ثانيت
--- task ---
-**اختبار:** انقر فوق الكائن **Pico** وتحقق من ظهور فقاعة الكلام ويمكنك سماع الصوت. إذا كنت لا تسمع الصوت، تأكد من أنك قمت بإضافة كتلة `ابدأ الصوت`{:class="block3sound"} تحت كتلة `عند نقر هذا الكائن`{:class="block3events"}. تحقق أيضًا من أن الصوت يعمل على جهاز الكمبيوتر أو الجهاز اللوحي.
+أنقر على تبويب **الأصوات** للكائن Pico وستجد صوت **pop**. إذا كنت لا تسمع الصوت، تأكد من أنك قمت بإضافة كتلة `ابدأ الصوت`{:class="block3sound"} تحت كتلة `عند نقر هذا الكائن`{:class="block3events"}.
--- /task ---
---- save ---
-
diff --git a/ar-SA/step_5.md b/ar-SA/step_5.md
index 4da1fda00..bb0b678fc 100644
--- a/ar-SA/step_5.md
+++ b/ar-SA/step_5.md
@@ -5,7 +5,7 @@
ستجعل Nano يعبر عن مشاعره عن طريق تبديل مظهره **الهيئة**.
-الكائنات تمتلك **المظاهر** لتغيير الطريقة التي تظهر بها. لتحريك كائن ما، يمكنك تغيير مظهره.
+الكائنات تمتلك **المظاهر** لتغيير الطريقة التي تظهر بها. They are usually slightly different images of the same sprite. لتحريك كائن ما، يمكنك تغيير مظهره.
@@ -15,8 +15,6 @@
-### Nano يقول "شكرًا!"
-
--- task ---
أضف الكائن **Nano** إلى مشروعك من فئة **عالم الخيال**.
@@ -31,8 +29,7 @@

-
-أنقر على تبويب **المقاطع البرمجية** وأضف نص للحصول على الكائن **Nano** `لقول`{:class="block3looks"}`شكراً!`:
+أنقر على تبويب **المقاطع البرمجية** وأضف نص للحصول على الكائن **Nano** `لقول`{:class="block3looks"}`شكراً!`: Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -44,70 +41,10 @@ switch costume to [nano-a v] // Nano يبتسم
```
--- /task ---
-**نصيحة:** جميع الكتل البرمجية مرمزة بالألوان، لذلك ستجد مظهر التبديل الى كتلة برمجية في قائمة الكتل`الهيئة`{:class="block3looks"}.
+**نصيحة:** جميع الكتل البرمجية مميزة بالألوان، لذلك ستجد كتلة`غير المظهر الى `في قائمة الكتل`الهيئة`{:class="block3looks"} وستجد كتلة `انتظر` في قائمة الكتل`التحكم`{:class="block3control"} blocks menu.
--- task ---
-**اختبار:** انقر فوق الكائن **Nano** على المنصة وتحقق من ظهور فقاعة الكلام وتغيير مظهر Nano.
+**اختبار:** انقر فوق **Nano** sprite على المنصة وتأكد من أن مظهر Nano قد تغير.
--- /task ---
-
-### Nano يستخدم لغة الإشارة
-
-يستخدم الملايين من الناس لغة الإشارة للتواصل. من العلامات الشائعة لـ "شكرًا لك" **رفع يدك اليمنى إلى فمك**.
-
-
-سيستخدم Nano لغة الإشارة عن طريق تبديل المظاهر.
-
-يمكنك تعديل المظاهر للكائنات الخاصة بك باستخدام محرر الرسام. ستقوم بتعديل مظهر Nano لجعلهم يلوحون ب "شكرًا لك".
-
---- task ---
-
-انقر فوق تبويب **المظاهر** لرؤية مظاهر الكائن **Nano**:
-
-
-
---- /task ---
-
---- task ---
-
-أنقر على مظهر **nano-b**. أنقر فوق الذراع الموجود على الجانب الأيسر، ثم أنقر فوق **مسح**.
-
-
-
-المظهر يجب أن يبدو كما يلي:
-
-
-
---- /task ---
-
-**نصيحة:** إذا قمت بخطأ ما في محرر الرسام ، يمكنك النقر فوق **تراجع**.
-
-
-
---- task ---
-
-اذهب إلى مظهر **nano-c** وانقر على الذراع التي على الجانب الأيسر، ثم انقر على **نسخ**.
-
-
-
---- /task ---
-
---- task ---
-
-ارجع إلى مظهر **nano-b** وانقر على **لصق**. المظهر يجب أن يبدو كما يلي:
-
-
-
---- /task ---
-
---- task ---
-
-**اختبار:** انقر فوق الكائن **Nano** على المنصة وتحقق من ظهور فقاعة الكلام وتغيير مظهر Nano إلى المظهر الذي قمت بتعديله.
-
---- /task ---
-
-لقد تعلمت كيفية التلويح بـ "شكرًا". في المرة القادمة التي تشكر فيها شخصًا ما، لماذا لا تستخدم مهارتك الجديدة؟
-
-
---- save ---
diff --git a/ar-SA/step_6.md b/ar-SA/step_6.md
index d496ff2a2..bfd3e2bdc 100644
--- a/ar-SA/step_6.md
+++ b/ar-SA/step_6.md
@@ -1,57 +1,82 @@
-## Giga يغير اللون
+## Nano signs "Thanks!"
-يمكن للكائنات أيضًا استخدام فقاعات التفكير وتغيير الألوان لإظهار شخصيتها. سوف تحصل على Giga للقيام بذلك.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
-{:width="300px"}
+{:width="300px"}
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
--- task ---
-أضف الكائن **Giga**.
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
-اسحب الكائن **Giga** إلى الجانب الأيمن من المنصة.
+
--- /task ---
--- task ---
-تأكد من تحديد الكائن **Giga** في قائمة الكائن أسفل المنصة. أضف هذه التعليمة البرمجية لجعل الكائن **Giga** يتواصل عن طريق تغيير اللون:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // الصفر هو لون البداية
-think [همم...] for [2] seconds
-clear graphic effects // العودة إلى لون البداية
-```
+
--- /task ---
-**نصيحة:** انقر فوق الكائن في قائمة الكائن أسفل المنصة قبل إضافة أو تغيير التعليمة البرمجية، المظاهر، أو الصوت. تأكد من قيامك بالنقر فوق الكائن الصحيح.
-
--- task ---
-حاول بأرقام مختلفة من `1` الى `200` في كتلة `أجعل مؤثر اللون مساوياً`{:class="block3looks"} حتى تجد اللون الذي تحبه.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-قم بتغيير الكلمات وعدد الثواني في كتلة `فكر`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
**اختبار:** انقر فوق الكائن**Giga** على المنصة وتحقق من أن الكائن يغير لونه ويظهر فقاعة تفكير.
--- /task ---
---- save ---
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/ar-SA/step_7.md b/ar-SA/step_7.md
index 29b0ebf5a..e5fc70def 100644
--- a/ar-SA/step_7.md
+++ b/ar-SA/step_7.md
@@ -1 +1,58 @@
-## تفكير
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/ar-SA/step_8.md b/ar-SA/step_8.md
index b32ddc6d6..bf0a2ed79 100644
--- a/ar-SA/step_8.md
+++ b/ar-SA/step_8.md
@@ -1,60 +1 @@
-## قم بترقية مشروعك
-
-
-
-أضف الكائن **Tera** واستخدم أيًا من الكتل البرمجية التي تعلمتها لعمل "تعبير" للكائن **Tera**.
-
-
-
-{:width="300px"}
-
-
-
-
-شخصية الكائن **Tera**هي اختيارك ، لذا استمتع باستخدام أفكارك الإبداعية الخاصة.
-
-```blocks3
-when this sprite clicked
-
-say [مرحباً!] for [2] seconds
-
-say [مرحباً!]
-
-say [] // إخفاء فقاعة الكلام
-
-think [همم...] for [2] seconds
-
-switch costume to [tera-d v]
-
-set [color v] effect to [0] // عدد يصل إلى 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-```
-
-يمكنك أيضًا "إعادة عمل" المشروع لإجراء أي تغييرات تريدها. يمكنك تغيير الخلفية، وكيفية تعبير الكائنات، وحتى اختيار كائنات مختلفة ومنحهم المشاعر.
-
-**نصيحة:** انقر فوق الكائن في قائمة الكائن أسفل المنصة لتغيير التعليمة البرمجية، المظاهر، أو الصوت.
-
---- collapse ---
----
-title: شهادة حديث الفضاء
----
-
-أحسنت! لقد أكملت مشروع حديث الفضاء. هنا [شهادة](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"} للاحتفال بمهاراتك الجديدة. قم بتنزيل نسخة ثم افتحها لإضافة اسمك.
-
---- /collapse ---
-
---- collapse ---
----
-title: مشروع مكتمل
----
-
-يمكنك عرض [المشروع المكتمل هنا](https://scratch.mit.edu/projects/599512566/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
+## Quick quiz
diff --git a/ar-SA/step_9.md b/ar-SA/step_9.md
index 7eb34fdf8..cd0f1c1a3 100644
--- a/ar-SA/step_9.md
+++ b/ar-SA/step_9.md
@@ -1,27 +1,59 @@
-## ما التالي؟
+## Upgrade your project
-إذا كنت تتبع مسار [مقدمة إلى Scratch](https://projects.raspberrypi.org/ar-SA/pathways/scratch-intro)، يمكنك الانتقال إلى مشروع [اللحاق بالحافلة](https://projects.raspberrypi.org/ar-SA/projects/catch-the-bus). في هذا المشروع، ستقوم ببرمجة رسم متحرك مع كائنات تحتاج الوصول إلى حافلة قبل مغادرتها.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
---- /no-print ---
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
-إذا كنت ترغب في الحصول على مزيد من المتعة في استكشاف Scratch، فيمكنك تجربة أي من [هذه المشاريع](https://projects.raspberrypi.org/ar-SA/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+--- collapse ---
+---
+title: Completed project
+---
-***
-تمت ترجمة هذا المشروع بواسطة متطوعين:
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
-ميس النداوي
-نادية علي قاسم
+--- /collapse ---
-بفضل المتطوعين ، يمكننا إعطاء الناس في جميع أنحاء العالم فرصة للتعلم بلغتهم الخاصة. يمكنك مساعدتنا في الوصول إلى المزيد من الأشخاص من خلال التطوع للترجمة - مزيد من المعلومات على [rpf.io/translate](https://rpf.io/translate).
+--- save ---
diff --git a/ca-ES/images/nano-arm-front.png b/ca-ES/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/ca-ES/images/nano-arm-front.png differ
diff --git a/ca-ES/images/nano-arm-rotated.png b/ca-ES/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/ca-ES/images/nano-arm-rotated.png differ
diff --git a/ca-ES/images/nano-b-demo.png b/ca-ES/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/ca-ES/images/nano-b-demo.png differ
diff --git a/ca-ES/images/nano-left-arm-selected.png b/ca-ES/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/ca-ES/images/nano-left-arm-selected.png differ
diff --git a/ca-ES/images/nano-rotate-resize-lrg.gif b/ca-ES/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/ca-ES/images/nano-rotate-resize-lrg.gif differ
diff --git a/ca-ES/images/rotate-demo.png b/ca-ES/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/ca-ES/images/rotate-demo.png differ
diff --git a/ca-ES/images/rotate-tool.png b/ca-ES/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/ca-ES/images/rotate-tool.png differ
diff --git a/ca-ES/meta.yml b/ca-ES/meta.yml
index ab7535127..4ed12de69 100644
--- a/ca-ES/meta.yml
+++ b/ca-ES/meta.yml
@@ -4,21 +4,31 @@ hero_image: images/banner.png
description: Utilitzeu Scratch per donar vida als personatges i es comunicaran quan facis clic
meta_title: Projectes de programació Scratch per a nens i adolescents | Introducció a Scratch
meta_description: Apreneu a programar a Scratch amb els projectes de codificació de la Fundació Raspberry Pi per a nens i adolescents. Crea amb Scratch animacions, jocs, aplicacions i molt més.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: Tu faràs
- - title: Crea la teva escena
- - title: El Pico diu hola
+ -
+ title: What you will make
+ -
+ title: Crea la teva escena
+ -
+ title: El Pico diu hola
completion:
- engaged
- - title: El Pico fa un so
- - title: El Nano canvia de vestit
- - title: La Giga canvia de color
+ -
+ title: El Pico fa un so
+ -
+ title: El Nano canvia de vestit
+ -
+ title: La Giga canvia de color
+ -
+ title: Test ràpid
completion:
- - internal
- - title: Test ràpid
+ - external
+ -
+ title: Actualitza el teu projecte
knowledge_quiz:
path: quiz1
version: 1
@@ -26,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: Actualitza el teu projecte
\ No newline at end of file
+ -
+ title: Upgrade your project
diff --git a/ca-ES/quiz1/question_1.md b/ca-ES/quiz1/question_1.md
index fe5cd12b7..d7dfd6b3d 100644
--- a/ca-ES/quiz1/question_1.md
+++ b/ca-ES/quiz1/question_1.md
@@ -8,7 +8,7 @@ Diverteix-te!
--- question ---
---
-legend: Pregunta 1 de 3
+legend: Question 1 of 3
---
Al teu projecte, has afegit alguns personatges.
diff --git a/ca-ES/quiz1/question_2.md b/ca-ES/quiz1/question_2.md
index 664ba4fa9..434f93e7f 100644
--- a/ca-ES/quiz1/question_2.md
+++ b/ca-ES/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Pregunta 2 de 3
+legend: Question 2 of 3
---
Has fet que Pico `digués`{:class="block3looks"} "Hola!" en una bafarada.
```blocks3
-say [Hola!] for [2] seconds
+say [Hello!] for [2] seconds
```
On aniries a trobar aquest bloc?
diff --git a/ca-ES/quiz1/question_3.md b/ca-ES/quiz1/question_3.md
index a81981b1c..996ee5d52 100644
--- a/ca-ES/quiz1/question_3.md
+++ b/ca-ES/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Pregunta 3 de 3
+legend: Question 3 of 3
---
En el teu projecte, has fet que Nano signes "gràcies". Quin codi vas utilitzar per fer que Nano mogui una mà a la boca?
@@ -12,7 +12,7 @@ En el teu projecte, has fet que Nano signes "gràcies". Quin codi vas utilitzar
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Hola!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
diff --git a/ca-ES/resources/test.txt b/ca-ES/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/ca-ES/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/ca-ES/scratch-translatable.txt b/ca-ES/scratch-translatable.txt
index 16fdb45f6..df8ed0fa7 100644
--- a/ca-ES/scratch-translatable.txt
+++ b/ca-ES/scratch-translatable.txt
@@ -1,29 +1,29 @@
Hola!
-para de parlar després de 2 segons
+hide speech after 2 seconds
-quan facis clic a Nano
+when Nano is clicked
-El Nano parlant
+Nano talking
-prova 0,25 en lloc de 0,5
+try 0.25 instead of 0.5
Hm...
-0 és el color inicial
+0 is the starting colour
-tornar al color inicial
+back to the starting colour
-amagar la bafarada
+hide speech bubble
-conta fins a 200
+number up to 200
-0,5 és mig segon
+0.5 is half a second
-fa so, sense esperar
+plays sound, doesn't wait
-mostra la bafarada
+shows speech bubble
-posar la mà a la boca
+put hand to mouth
-somrient
+smiling
diff --git a/ca-ES/step_1.md b/ca-ES/step_1.md
index c6f501679..21029dd6e 100644
--- a/ca-ES/step_1.md
+++ b/ca-ES/step_1.md
@@ -1,4 +1,4 @@
-## Tu faràs
+## What you will make
Crea una escena espacial amb personatges 👾 que cobrin vida i comparteixin els seus pensaments o sentiments.
@@ -9,8 +9,7 @@ Tu faràs:
+ Feu clic als personatges per fer-los comunicar mitjançant blocs de codi `Aspecte`{:class="block3looks"} i `So`{:class="block3sound"}
+ Utilitzeu l' **Editor gràfic** per canviar un **vestit**
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### Reproduir ▶️
@@ -19,11 +18,10 @@ Feu clic a cada personatge per veure què fan.
Què passa si feu clic a un personatge i després feu clic ràpidament a un altre personatge?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/ca-ES/step_10.md b/ca-ES/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/ca-ES/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/ca-ES/step_2.md b/ca-ES/step_2.md
index 813b28ded..d0330b733 100644
--- a/ca-ES/step_2.md
+++ b/ca-ES/step_2.md
@@ -73,7 +73,7 @@ Suprimeix el personatge **Personatge1** (Gat de Scratch): seleccioneu el persona
Feu clic a **Trieu un Personatge** a la llista de Personatges:
-
+

diff --git a/ca-ES/step_3.md b/ca-ES/step_3.md
index f9b3ffe84..5924c16fa 100644
--- a/ca-ES/step_3.md
+++ b/ca-ES/step_3.md
@@ -37,7 +37,7 @@ El personatge d'en **Pico** mostrarà una bafarada durant dos segons.
--- task ---
-Arrossegueu el `Dir`{:class="block3looks"} `Hola!` `per a`{:class="block3looks"} `2` `segons`{:class="block3looks"} a l'àrea de codi. Feu-hi clic de nou.
+Arrossegueu el `Dir`{:class="block3looks"} `Hola!` `per a`{:class="block3looks"} `2` `segons`{:class= bloc "block3looks"} a l'àrea de codi. Feu-hi clic de nou.

@@ -57,7 +57,7 @@ Arrossegueu `quan es fasi clic al personatge`{:class="block3events"} des del men
```blocks3
+when this sprite clicked
-say [Hola!] for [2] seconds // para de parlar després de 2 segons
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
@@ -67,7 +67,7 @@ say [Hola!] for [2] seconds // para de parlar després de 2 segons
--- task ---
```blocks3
-say [Hola!] for [2] seconds // para de parlar després de 2 segons
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
Veureu comentaris en exemples de codi. No cal que afegiu els comentaris quan afegiu codi al vostre projecte.
diff --git a/ca-ES/step_4.md b/ca-ES/step_4.md
index 1c02f95df..2872b40db 100644
--- a/ca-ES/step_4.md
+++ b/ca-ES/step_4.md
@@ -49,7 +49,7 @@ Reprodueix uns quants sons diferents amb les icones **Reprodueix** . Un cop hàg
Feu clic a la pestanya **Codi** . Al menú de blocs `So`{:class="block3sound"}, cerqueu el bloc `d'inici`{:class="block3sound"}.
-Arrossegueu el bloc a l'àrea de codi, entre el `quan aquest personatge va fer clic al bloc`{:class="block3events"} i el `dir`{:class="block3looks"} bloc. S'obrirà un buit i el bloc encaixarà al seu lloc.
+Arrossegueu el bloc a l'àrea de codi, entre el `quan aquest personatge va fer clic al bloc`{:class="block3events"} i el `dir`{:class= "block3looks"} bloc. S'obrirà un buit i el bloc encaixarà al seu lloc.

@@ -60,7 +60,7 @@ El teu codi hauria de ser així:
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Hola!] for [2] seconds // para de parlar després de 2 segons
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
diff --git a/ca-ES/step_5.md b/ca-ES/step_5.md
index 3bbc998c9..60c47d4a9 100644
--- a/ca-ES/step_5.md
+++ b/ca-ES/step_5.md
@@ -10,13 +10,11 @@ Els personatges tenen vestits per canviar la seva aparença. Normalment són ima
-{:width="300px"}
+{:width="300px"}
-### Nano signa "Gràcies!"
-
--- task ---
Afegeix el personatge d'en **Nano** al teu projecte des de la categoria **Fantasia**.
@@ -31,7 +29,7 @@ Assegureu-vos que el personatge d'en **Nano** estigui seleccionat a la llista de

-Fes clic a la pestanya de **Codi** i afegeix codi per que el personatge d'en **Nano** signi "Gràcies" fent servir el `Canvi de vestit`{:class="block3looks"} i `espera`{:class="block3control"}. Utilitzeu el menú desplegable per canviar entre `nano-b`{:class="block3looks"} i `nano-a`{:class="block3looks"}:
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Utilitzeu el menú desplegable per canviar entre `nano-b`{:class="block3looks"} i `nano-a`{:class="block3looks" }:

@@ -50,64 +48,3 @@ switch costume to [nano-a v] // Nano somrient
**Prova:** Feu clic al personatge d'en **Nano** a l'escenari i comproveu que el vestit d'en Nano canvia.
--- /task ---
-
-### En Nano utilitza llenguatge de signes
-
-Milions de persones utilitzen la llengua de signes per comunicar-se. Una manera habitual de signar "Gràcies" és col·locar els dits a la barbeta amb la mà tan plana com sigui possible. A continuació, moveu la mà cap endavant, allunyant-vos de la barbeta i lleugerament cap avall.
-
-
-
-
-Nano utilitzarà el llenguatge de signes canviant de vestit.
-
-Podeu editar vestits per als vostres personatges amb l'editor gràfic. Editaràs un vestit de Nano perquè signin "gràcies".
-
---- task ---
-
-Feu clic a la pestanya **Vestit** per veure els vestits per al personatge d'en **Nano**:
-
-
-
---- /task ---
-
---- task ---
-
-Feu clic al vestit **nano-b** . Feu clic al braç del costat esquerre i, a continuació, feu clic a **Eliminar**.
-
-
-
-El vestit hauria de ser així:
-
-
-
---- /task ---
-
-**Consell:** Si cometeu un error a l'editor gràfic, podeu fer clic a **Desfer**.
-
-
-
---- task ---
-
-Aneu al vestit **nano-c** i feu clic al braç del costat esquerre i, a continuació, feu clic a **Copia**.
-
-
-
---- /task ---
-
---- task ---
-
-Torna al vestit **nano-b** i fes clic a **Enganxa**. El vestit hauria de ser així:
-
-
-
---- /task ---
-
---- task ---
-
-**Prova:** Feu clic al personatge d'en **Nano** a l'escenari i comproveu que el vestit d'en Nano canvia al vestit que heu editat.
-
---- /task ---
-
-Heu après a signar "gràcies". La pròxima vegada que agraeixis a algú, per què no utilitzar la teva nova habilitat?
-
-
diff --git a/ca-ES/step_6.md b/ca-ES/step_6.md
index 398c70b71..cc628918b 100644
--- a/ca-ES/step_6.md
+++ b/ca-ES/step_6.md
@@ -2,7 +2,13 @@
-Els personatges també poden utilitzar bafarades i canviar de color per mostrar la seva personalitat. Fareu que Giga faci això.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -13,46 +19,64 @@ Els personatges també poden utilitzar bafarades i canviar de color per mostrar
### Feu que la Giga canviï de color
---- task ---
+You will edit a costume of Nano to get them to sign "thank you".
Afegeix el personatge de la **Giga**.
-Arrossegueu el personatge de la **Giga** cap a la part dreta de l'escenari.
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
--- /task ---
--- task ---
-Assegureu-vos que teniu seleccionat el personatge de la **Giga** a la llista de personatges que hi ha a sota de l'escenari. Afegiu aquest codi per fer que el personatge de la **Giga** es comuniqui canviant de color:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 és el color inicial
-think [Hmm...] for [2] seconds
-clear graphic effects // tornar al color inicial
-```
+
--- /task ---
-**Consell:** Feu clic al personatge de la llista de personatges a sota de l'escenari abans d'afegir o canviar codi, vestuari o so. Assegureu-vos que heu fet clic al personatge correcte.
-
--- task ---
-Proveu diferents números des del `1` fins al `200` al `per establir l'efecte de color al bloc`{:class="block3looks"} fins que trobeu el color que us agradi.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Canvieu les paraules i el nombre de segons al bloc `pensa`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
-**Prova:** Feu clic al personatge de la **Giga** a l'escenari i comproveu que el personatge canvia de color i mostra una bombolla de pensament.
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
--- /task ---
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/ca-ES/step_7.md b/ca-ES/step_7.md
index 65c7b7952..049e920f1 100644
--- a/ca-ES/step_7.md
+++ b/ca-ES/step_7.md
@@ -1 +1,58 @@
## Test ràpid
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/ca-ES/step_8.md b/ca-ES/step_8.md
index 2d22a8a86..6e7d2b16d 100644
--- a/ca-ES/step_8.md
+++ b/ca-ES/step_8.md
@@ -1,59 +1 @@
## Actualitza el teu projecte
-
-
-
-Afegiu el personatge de la **Tera** i utilitzeu qualsevol dels blocs que hàgiu après per donar vida al personatge de la **Tera**.
-
-
-
-{:width="300px"}
-
-
-
-
-També podeu utilitzar l'extensió Text a veu per fer que la **Tera** parli en veu alta:
-
-[[[scratch3-text-to-speech]]]
-
-La personalitat del personatge de la **Tera** ho pots triar a la teva elecció, així que diverteix-te fent servir les teves pròpies idees creatives.
-
-```blocks3
-when this sprite clicked
-
-say [Hola!] for [2] seconds
-
-say [Hola!]
-
-say [] // amagar la bafarada
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0,5 és mig segon
-
-set [color v] effect to [0] // conta fins a 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [hola]
-```
-
-També podeu "reinventar" el projecte per fer els canvis que vulgueu. Podríeu canviar el fons i com es mouen els personatges, i fins i tot triar diferents personatges i donar-los vida.
-
-**Consell:** Feu clic a un personatge de la llista de personatges a sota de l'escenari per canviar el codi, els vestits i el so d'aquest personatge.
-
---- collapse ---
----
-title: Projecte finalitzat
----
-
-Podeu veure el projecte completat [aquí](https://scratch.mit.edu/projects/1081645263/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
diff --git a/ca-ES/step_9.md b/ca-ES/step_9.md
index 1103a26bd..71af7e4c3 100644
--- a/ca-ES/step_9.md
+++ b/ca-ES/step_9.md
@@ -1,19 +1,59 @@
## Què ve després?
-Si seguiu la ruta [Introducció a Scratch](https://projects.raspberrypi.org/ca-ES/pathways/scratch-intro), podeu passar al projecte [Agafa l'autobús](https://projects.raspberrypi.org/ca-ES/projects/catch-the-bus). En aquest projecte, codificaràs una animació amb personatges que han d'arribar a un autobús abans que surti.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
---- /no-print ---
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
Si voleu divertir-vos més explorant Scratch, podeu provar qualsevol [d'aquests projectes](https://projects.raspberrypi.org/ca-ES/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+
+--- /collapse ---
+
+--- save ---
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diff --git a/cs-CZ/meta.yml b/cs-CZ/meta.yml
new file mode 100644
index 000000000..a5d57b6c2
--- /dev/null
+++ b/cs-CZ/meta.yml
@@ -0,0 +1,40 @@
+---
+title: Space talk
+hero_image: images/banner.png
+description: Use Scratch to give sprites an 'emote' so that they communicate when clicked
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
+listed: true
+copyedit: false
+last_tested: "2021-02-09"
+steps:
+ -
+ title: What you will make
+ -
+ title: Create your scene
+ -
+ title: Pico says hello
+ completion:
+ - engaged
+ -
+ title: Pico plays a sound
+ -
+ title: Nano switches costumes
+ -
+ title: Nano signs "Thanks!"
+ -
+ title: Giga changes colour
+ completion:
+ - internal
+ -
+ title: Quick quiz
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/cs-CZ/quiz1/question_1.md b/cs-CZ/quiz1/question_1.md
new file mode 100644
index 000000000..dc9ea322c
--- /dev/null
+++ b/cs-CZ/quiz1/question_1.md
@@ -0,0 +1,56 @@
+## Rychlý kvíz
+
+Odpověz na tři otázky a získejte svůj odznak Space Talk. Máš tu tipy co tě dovedou ke správné odpovědi.
+
+Po zodpovězení každé otázky klikni na **Zkontrolovat mou odpověď**.
+
+Bav se!
+
+--- question ---
+---
+legend: Question 1 of 3
+---
+
+V projektu sis přidal několik postaviček.
+
+Kde si **přidáš postavičku** do svého projektu?
+
+
+
+--- choices ---
+
+- ( ) 1: Záložka **Kostýmy**
+
+ --- feedback ---
+
+Přepnul ses na záložku **Kostýmy** pro úpravu kostýmu postavičky.
+
+ --- /feedback ---
+
+- ( ) 2: Záložka **Zvuky**
+
+ --- feedback ---
+
+Přepnul ses na záložku **Zvuky** pro volbu zvuků postavičky.
+
+ --- /feedback ---
+
+- (x) 3: Seznam postaviček
+
+ --- feedback ---
+
+Ano. Toto je místo, kde můžeš vidět, přidávat a odstraňovat všechny postavičky z projektu. Výběr provedeš kliknutím na postavu.
+
+ --- /feedback ---
+
+- ( ) 4: Panel Fáze
+
+ --- feedback ---
+
+Pro výběr pozadí si přešel do panelu Fáze.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/cs-CZ/quiz1/question_2.md b/cs-CZ/quiz1/question_2.md
new file mode 100644
index 000000000..95042edbe
--- /dev/null
+++ b/cs-CZ/quiz1/question_2.md
@@ -0,0 +1,51 @@
+
+--- question ---
+---
+legend: Question 2 of 3
+---
+
+You made Pico `say`{:class="block3looks"} "Hello!" in a speech bubble.
+
+```blocks3
+say [Hello!] for [2] seconds
+```
+
+Where would you go to find this block?
+
+--- choices ---
+
+- (x) `Looks`{:class="block3looks"}
+
+ --- feedback ---
+
+Yes. The `say`{:class="block3looks"} block is in the `Looks`{:class="block3looks"} blocks menu, which is the same colour as the block.
+
+ --- /feedback ---
+
+- ( ) `Sound`{:class="block3sound"}
+
+ --- feedback ---
+
+The blocks in the `Sound`{:class="block3sound"} blocks menu are used to make sprites play sounds.
+
+ --- /feedback ---
+
+- ( ) `Motion`{:class="block3motion"}
+
+ --- feedback ---
+
+The blocks in the `Motion`{:class="block3motion"} blocks menu are used to make sprites move.
+
+ --- /feedback ---
+
+- ( ) `Events`{:class="block3events"}
+
+ --- feedback ---
+
+The blocks in the `Events`{:class="block3events"} blocks menu are used to make things happen.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/cs-CZ/quiz1/question_3.md b/cs-CZ/quiz1/question_3.md
new file mode 100644
index 000000000..a368cdf58
--- /dev/null
+++ b/cs-CZ/quiz1/question_3.md
@@ -0,0 +1,68 @@
+
+--- question ---
+---
+legend: Question 3 of 3
+---
+
+In your project, you made Nano sign "thank you". Which code did you use to get Nano to move a hand to their mouth?
+
+--- choices ---
+
+- ( )
+```blocks3
+when this sprite clicked
+start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds
+```
+
+ --- feedback ---
+
+This code plays a sound and shows a speech bubble.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+think [Hmm...] for [2] seconds
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and shows a thought bubble.
+
+ --- /feedback ---
+
+- (x)
+```blocks3
+when this sprite clicked
+switch costume to [nano-b v]
+wait (0.5) seconds
+switch costume to [nano-a v]
+```
+
+ --- feedback ---
+
+Yes. The `switch costume to`{:class="block3looks"} blocks change the sprite's costume so that the arm moves.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+start sound [Alien Creak1 v]
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and plays a sound.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/cs-CZ/resources/test.txt b/cs-CZ/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/cs-CZ/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/cs-CZ/scratch-translatable.txt b/cs-CZ/scratch-translatable.txt
new file mode 100644
index 000000000..1547988fd
--- /dev/null
+++ b/cs-CZ/scratch-translatable.txt
@@ -0,0 +1,29 @@
+Ahoj!
+
+hide speech after 2 seconds
+
+when Nano is clicked
+
+Nano talking
+
+try 0.25 instead of 0.5
+
+Hm...
+
+0 is the starting colour
+
+back to the starting colour
+
+hide speech bubble
+
+number up to 200
+
+0.5 is half a second
+
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/cs-CZ/solutions/Space talk - complete.sb3 b/cs-CZ/solutions/Space talk - complete.sb3
new file mode 100644
index 000000000..0a1a0773c
Binary files /dev/null and b/cs-CZ/solutions/Space talk - complete.sb3 differ
diff --git a/cs-CZ/step_1.md b/cs-CZ/step_1.md
new file mode 100644
index 000000000..96ba6c8ef
--- /dev/null
+++ b/cs-CZ/step_1.md
@@ -0,0 +1,33 @@
+## What you will make
+
+Vytvoř vesmírnou scénu s postavami 👾, které pomocí různých gest a výrazů sdílejí své myšlenky a pocity.
+
+Ve Scratchi se všechny postavičky i objekty nazývají **Postavy** a objevují se na **Scéně**.
+
+V tomto projektu:
++ Přidáš do svého projektu postavy a **pozadí**
++ Naprogramuješ postavy tak, aby komunikovaly po kliknutí na ně pomocí příkazů z kategorie `Vzhled`{:class="block3looks"} a `Zvuk`{:class="block3sound"}
++ Použij **Kreslení** ke změně **kostýmu**
+
+--- no-print --- --- task ---
+### Hraj ▶️
+
+
+Klikni na každou postavu a všimni si, co dělá.
+
+Co se stane, když klikneš na jednu postavu a pak hned rychle na další?
+
+
+
+
+
+--- /task --- --- /no-print ---
+
+--- print-only ---
+
+
+
+--- /print-only ---
+
+
+
diff --git a/cs-CZ/step_10.md b/cs-CZ/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/cs-CZ/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/cs-CZ/step_2.md b/cs-CZ/step_2.md
new file mode 100644
index 000000000..48fde028b
--- /dev/null
+++ b/cs-CZ/step_2.md
@@ -0,0 +1,117 @@
+## Vytvoř si scénu
+
+
+
+Nastav v projektu vesmírné pozadí a první postavu.
+
+
+
+{:width="300px"}
+
+
+
+
+### Otevři úvodní projekt
+
+--- task ---
+
+Otevři [úvodní projekt Vesmírná řeč](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch se otevře v nové záložce prohlížeče.
+
+[[[working-offline]]]
+
+--- /task ---
+
+### Editor Scratch
+
+
+
+### Přidej pozadí
+
+Tvůj projekt se zobrazuje na **Scéně**. Pomocí **Pozadí** můžeš měnit vzhled Scény.
+
+--- task ---
+
+V panelu Scéna klikni (nebo na tabletu tapni) na **Vybrat pozadi**:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Klikni na kategorii **Vesmír** nebo napiš do vyhledávacího políčka `space` (názvy pozadí jsou anglicky):
+
+
+
+--- /task ---
+
+V našem příkladu jsme si vybrali pozadí s názvem **Space**, ale můžeš si vybrat, kterékoli se ti líbí.
+
+--- task ---
+
+Klikni na vybrané pozadí a přidej ho do svého projektu. To by se teď mělo objevit na Scéně:
+
+
+
+--- /task ---
+
+### Přidej Postavu
+
+Vidíš postavu, která už ve tvém projektu je? To je kocour Scratch.
+
+--- task ---
+
+Vymaž Postavu **Postava1** (kocour Scratche): vyber Postavu **Postava1** v seznamu Postav pod Scénou a klikni na ikonu **Vymazat**.
+
+
+
+--- /task ---
+
+--- task ---
+
+Klikni na **Vyber postavu** v seznamu Postav:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Vyber kategorii **Fantazie**. Klikni na postavu **Pico** a přidej ji do svého projektu.
+
+
+
+--- /task ---
+
+--- task ---
+
+Vezmi postavu **Pico** a umísti ji do levé části Scény. Scéna by teď měla vypadat nějak takto:
+
+
+
+--- /task ---
+
+--- task ---
+
+**Uložení**: Pokud jsi přihlášeny/á ke svému účtu ve Scratchi, klikni na zelené tlačítko Vytvoř si kopii. Tím si uložíš kopii tohoto projektu do svého účtu ve Scratchi.
+
+
+
+Svůj projekt si pojmenuj v poli pro název projektu v horní části obrazovky.
+
+
+
+**Tip:** Dávej projektům taková jména, abys poznal/a, o jaký projekt se jedná, až jej budeš někdy v budoucnu hledat.
+
+Poté klikni na **Soubor** a **Uložit aktuální stav**.
+
+
+
+Pokud nejsi online nebo nemáš ve Scratchi účet, můžeš kliknout na **Ulož do svého počítače** a svoji kopii projektu si uložit takto.
+
+--- /task ---
+
diff --git a/cs-CZ/step_3.md b/cs-CZ/step_3.md
new file mode 100644
index 000000000..6dbec0c0a
--- /dev/null
+++ b/cs-CZ/step_3.md
@@ -0,0 +1,94 @@
+## Pico says hello
+
+
+
+A sprite can have code, costumes, and sounds to change the way that it looks and what it does.
+
+Add code blocks to make Pico emote with words and sound when the sprite is clicked.
+
+
+
+{:width="300px"}
+
+
+
+
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
+
+--- task ---
+
+Open the `Looks`{:class="block3looks"} blocks menu.
+
+Click on a `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block.
+
+
+
+The **Pico** sprite will show a speech bubble for two seconds.
+
+
+
+**Tip:** Code blocks in Scratch glow with a yellow outline when they are running.
+
+--- /task ---
+
+--- task ---
+
+Drag the `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block to the Code area. Click on it again.
+
+
+
+
+
+--- /task ---
+
+### Make Pico talk when clicked (or tapped)
+
+--- task ---
+
+Drag a `when this sprite clicked`{:class="block3events"} block from the `Events`{:class="block3events"} blocks menu and connect it to the top of your `say`{:class="block3looks"} block in the Code area. The blocks will snap together.
+
+
+
+
+
+```blocks3
++when this sprite clicked
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Code comments
+
+--- task ---
+
+```blocks3
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+You will see comments in code examples. You don't need to add the comments when you add code to your project.
+
+If you have time when you have finished your project, it is a good idea to add comments to your code so that it is easier to understand later. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
+
+
+
+--- /task ---
+
+### Test
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
+
+--- /task ---
+
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/cs-CZ/step_4.md b/cs-CZ/step_4.md
new file mode 100644
index 000000000..1c2311a39
--- /dev/null
+++ b/cs-CZ/step_4.md
@@ -0,0 +1,83 @@
+## Pico plays a sound
+
+
+
+Another way to communicate is to use sound.
+
+
+
+{:width="300px"}
+
+
+
+
+### Add a sound to the Pico Sprite
+
+--- task ---
+
+Click on the **Sounds** tab for the **Pico** sprite and you will find a **pop** sound. Click on the **Play** icon to hear the **pop** sound.
+
+
+
+**Debug**: If you cannot hear a sound then check that sound is working on your computer or tablet.
+
+--- /task ---
+
+--- task ---
+
+To choose a new sound, click on the **Choose a Sound** icon and select the **Space** category or type `space` in the search box.
+
+
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.
+
+
+
+--- /task ---
+
+### Make the sound play when clicked (or tapped)
+
+--- task ---
+
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
+
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.
+
+
+
+Your code should look like this:
+
+
+
+```blocks3
+when this sprite clicked
++start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Test your code
+
+--- task ---
+
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.
+
+
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
+
+--- /task ---
+
diff --git a/cs-CZ/step_5.md b/cs-CZ/step_5.md
new file mode 100644
index 000000000..72bf711ae
--- /dev/null
+++ b/cs-CZ/step_5.md
@@ -0,0 +1,50 @@
+## Nano switches costume
+
+
+
+
+Get Nano to emote by switching **costumes**.
+
+Sprites have **costumes** to change the way that they look. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
+
+
+
+
+{:width="300px"}
+
+
+
+
+--- task ---
+
+Add the **Nano** sprite to your project from the **Fantasy** category.
+
+
+
+--- /task ---
+
+--- task ---
+
+Make sure that the **Nano** sprite is selected in the Sprite list below the Stage.
+
+
+
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:
+
+
+
+```blocks3
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
+```
+--- /task ---
+
+**Tip:** All the blocks are colour-coded, so you will find the `switch costume to`{:class="block3looks"} block in the `Looks`{:class="block3looks"} blocks menu and the `wait`{:class="block3control"} block in the `Control`{:class="block3control"} blocks menu.
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes.
+
+--- /task ---
diff --git a/cs-CZ/step_6.md b/cs-CZ/step_6.md
new file mode 100644
index 000000000..acbfa7a7c
--- /dev/null
+++ b/cs-CZ/step_6.md
@@ -0,0 +1,82 @@
+## Nano signs "Thanks!"
+
+
+
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
+
+
+
+{:width="300px"}
+
+
+
+
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the 'Front' tool to make the arm the front layer.
+
+
+
+--- /task ---
+
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
+
+--- /task ---
+
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/cs-CZ/step_7.md b/cs-CZ/step_7.md
new file mode 100644
index 000000000..e5fc70def
--- /dev/null
+++ b/cs-CZ/step_7.md
@@ -0,0 +1,58 @@
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/cs-CZ/step_8.md b/cs-CZ/step_8.md
new file mode 100644
index 000000000..bf0a2ed79
--- /dev/null
+++ b/cs-CZ/step_8.md
@@ -0,0 +1 @@
+## Quick quiz
diff --git a/cs-CZ/step_9.md b/cs-CZ/step_9.md
new file mode 100644
index 000000000..cd0f1c1a3
--- /dev/null
+++ b/cs-CZ/step_9.md
@@ -0,0 +1,59 @@
+## Upgrade your project
+
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+You could also use the Text to Speech extension to make **Tera** speak out loud:
+
+[[[scratch3-text-to-speech]]]
+
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
+
+--- /collapse ---
+
+--- save ---
diff --git a/cy-GB/images/nano-arm-front.png b/cy-GB/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/cy-GB/images/nano-arm-front.png differ
diff --git a/cy-GB/images/nano-arm-rotated.png b/cy-GB/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/cy-GB/images/nano-arm-rotated.png differ
diff --git a/cy-GB/images/nano-b-demo.png b/cy-GB/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/cy-GB/images/nano-b-demo.png differ
diff --git a/cy-GB/images/nano-left-arm-selected.png b/cy-GB/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/cy-GB/images/nano-left-arm-selected.png differ
diff --git a/cy-GB/images/nano-rotate-resize-lrg.gif b/cy-GB/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/cy-GB/images/nano-rotate-resize-lrg.gif differ
diff --git a/cy-GB/images/rotate-demo.png b/cy-GB/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/cy-GB/images/rotate-demo.png differ
diff --git a/cy-GB/images/rotate-tool.png b/cy-GB/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/cy-GB/images/rotate-tool.png differ
diff --git a/cy-GB/meta.yml b/cy-GB/meta.yml
index 8f2e88c03..4e2a98e25 100644
--- a/cy-GB/meta.yml
+++ b/cy-GB/meta.yml
@@ -1,29 +1,40 @@
---
title: Sgwrs yn y Sêr
hero_image: images/banner.png
-description: Defnyddio Scratch i roi 'emoshlun' i gymeriadau corlun fel eu bod yn
- cyfathrebu ar ôl eu clicio
-version: 4
+description: Defnyddio Scratch i roi 'emoshlun' i gymeriadau corlun fel eu bod yn cyfathrebu ar ôl eu clicio
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
-last_tested: '2021-02-09'
+last_tested: "2021-02-09"
steps:
-- title: Cyflwyniad
-- title: Creu eich golygfa
-- title: Pico yn dweud helo
- completion:
- - engaged
-- title: Pico yn chwarae sain
-- title: Nano yn newid gwisgoedd
-- title: Giga yn newid lliw
- completion:
- - internal
-- title: Myfyrio
- knowledge_quiz:
- path: quiz1
- version: 1
- questions: 3
- passing_score: 3
- completion:
- - external
-- title: Uwchraddio dy brosiect
\ No newline at end of file
+ -
+ title: What you will make
+ -
+ title: Creu eich golygfa
+ -
+ title: Pico yn dweud helo
+ completion:
+ - engaged
+ -
+ title: Pico yn chwarae sain
+ -
+ title: Nano yn newid gwisgoedd
+ -
+ title: Giga yn newid lliw
+ -
+ title: Myfyrio
+ completion:
+ - internal
+ -
+ title: Uwchraddio dy brosiect
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/cy-GB/quiz1/question_1.md b/cy-GB/quiz1/question_1.md
index 71ecd6322..4ca2b0006 100644
--- a/cy-GB/quiz1/question_1.md
+++ b/cy-GB/quiz1/question_1.md
@@ -1,23 +1,21 @@
## Myfyrio
-Da iawn, rwyt ti wedi dysgu cryn dipyn! Nawr, mae'n bryd myfyrio ar y dysgu - mae hyn yn elfen bwysig o ddysgu, oherwydd mae'n helpu i wneud cysylltiadau newydd yn dy ymennydd.
+Answer the three questions to get your Space talk badge. There are hints to guide you to the correct answer.
Ateba'r tri chwestiwn isod i fyfyrio ar yr hyn rwyt ti wedi'i ddysgu.
Ar ôl ateb pob cwestiwn, clicia ar **Cyflwyno**. Byddi di'n cael dy dywys i'r ateb cywir. Galli di wneud hyn gymaint ag y mynni.
-Mwynha!
-
--- question ---
---
-legend: Cwestiwn 1 o 3
+legend: Question 1 of 3
---
-Yn dy brosiect, fe wnes di ychwanegu cefnlen a rhai cymeriadau corlun.
+In your project, you added some sprite characters.
-Ble i fynd i ychwanegu corlun at dy brosiect?
+Yn dy brosiect, fe wnes di ychwanegu cefnlen a rhai cymeriadau corlun.
-
+
--- choices ---
@@ -25,7 +23,7 @@ Ble i fynd i ychwanegu corlun at dy brosiect?
--- feedback ---
-Rwyt ti wedi mynd i'r tab **Gwisgoedd** i olygu gwisg dy gorlun.
+You went to the **Costumes** tab to edit a costume for your sprite.
--- /feedback ---
@@ -33,7 +31,7 @@ Rwyt ti wedi mynd i'r tab **Gwisgoedd** i olygu gwisg dy gorlun.
--- feedback ---
-Rwyt ti wedi mynd i'r tab **Seiniau** i ddewis sain newydd ar gyfer dy gorlun.
+You went to the **Sounds** tab to choose a new sound for your sprite.
--- /feedback ---
@@ -41,7 +39,7 @@ Rwyt ti wedi mynd i'r tab **Seiniau** i ddewis sain newydd ar gyfer dy gorlun.
--- feedback ---
-Iawn. Dyma lle galli di weld yr holl gorluniau yn y prosiect, ychwanegu a dileu corluniau, a chlicio ar gorluniau i'w dewis.
+Yes. This is the area where you can see all of the sprites in the project, add and delete sprites, and click on sprites to select them.
--- /feedback ---
@@ -49,7 +47,7 @@ Iawn. Dyma lle galli di weld yr holl gorluniau yn y prosiect, ychwanegu a dileu
--- feedback ---
-Rwyt ti wedi mynd i gwarel y Llwyfan i ddewis cefnlen.
+You went to the Stage pane to choose a backdrop.
--- /feedback ---
diff --git a/cy-GB/quiz1/question_2.md b/cy-GB/quiz1/question_2.md
index d9889aa2f..5814e0f37 100644
--- a/cy-GB/quiz1/question_2.md
+++ b/cy-GB/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Cwestiwn 2 o 3
+legend: Question 2 of 3
---
Rwyt ti wedi gwneud i Pico ddweud "Helo!" mewn swigen siarad.
```blocks3
-say [Helo!] for [2] seconds
+say [Hello!] for [2] seconds
```
Ble fydde ti'n mynd i ddod o hyd i'r bloc hwn?
diff --git a/cy-GB/quiz1/question_3.md b/cy-GB/quiz1/question_3.md
index ef68942a1..503f4cde8 100644
--- a/cy-GB/quiz1/question_3.md
+++ b/cy-GB/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Cwestiwn 3 o 3
+legend: Question 3 of 3
---
Yn dy brosiect, roedd nano wedi dweud "diolch" yn iaith arwyddion. Pa god wnes ti ei ddefnyddio i gael Nano i symud ei law i'w geg?
@@ -12,7 +12,7 @@ Yn dy brosiect, roedd nano wedi dweud "diolch" yn iaith arwyddion. Pa god wnes t
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Helo!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -39,7 +39,7 @@ Mae'r cod hwn yn newid lliw y corlun ac yn dangos swigen meddwl.
```blocks3
when this sprite clicked
switch costume to [nano-b v]
-say [Diolch!] for [2] seconds
+wait (0.5) seconds
switch costume to [nano-a v]
```
diff --git a/cy-GB/resources/test.txt b/cy-GB/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/cy-GB/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/cy-GB/scratch-translatable.txt b/cy-GB/scratch-translatable.txt
index 2c73f8332..13388ee36 100644
--- a/cy-GB/scratch-translatable.txt
+++ b/cy-GB/scratch-translatable.txt
@@ -1,35 +1,29 @@
Helo!
-cuddio'r llais ar ôl 2 eiliad
+hide speech after 2 seconds
-Diolch!
+when Nano is clicked
-pan fydd Nano yn cael ei glicio
+Nano talking
-Nano yn siarad
-
-rho gynnig ar 1 yn lle 2
-
-Nano yn gwenu
+try 0.25 instead of 0.5
Hm...
-0 yw'r lliw cychwynnol
-
-mynd yn ôl i'r lliw cychwyn
+0 is the starting colour
-cuddio'r swigen siarad
+back to the starting colour
-rhif hyd at 200
+hide speech bubble
-chwarae sain, ddim yn aros
+number up to 200
-dangos y swigen siarad
+0.5 is half a second
-llaw i'r geg
+plays sound, doesn't wait
-gwenu
+shows speech bubble
-dangos swigen meddwl
+put hand to mouth
-mynd yn ôl i'r lliw arferol
+smiling
diff --git a/cy-GB/step_1.md b/cy-GB/step_1.md
index be69590cf..d7a6086ff 100644
--- a/cy-GB/step_1.md
+++ b/cy-GB/step_1.md
@@ -1,14 +1,10 @@
-## Cyflwyniad
+## What you will make
Yn y prosiect hwn, byddi di'n creu golygfa o’r gofod gyda chymeriadau sy’n defnyddio 'emoshluniau' i rannu eu meddyliau neu eu teimladau.
-
Mae **emoshluniau** yn ffordd o gyfleu personoliaeth cymeriad mewn gêm. Gallant ddefnyddio lleisiau, synau, symudiadau ac effeithiau graffeg, yn union fel yn Scratch. Wyt ti'n chwarae unrhyw gemau sy'n defnyddio emoshluniau?
-
Yn Scratch, gelwir cymeriadau a gwrthrychau yn **gorluniau**, ac maen nhw'n ymddangos ar y **Llwyfan**.
-
-Byddi di'n:
+ Ychwanegu corluniau a **chefnlen** i osod dy brosiect
+ Clicio ar gorluniau i wneud iddyn nhw gyfathrebu gan ddefnyddio blociau cod `Edrychiad`{:class="block3looks"} a `Sain`{:class="block3sound"}
+ Defnyddio'r **Golygydd paent** i newid **gwisg**
@@ -17,19 +13,19 @@ Byddi di'n:
### Rho gynnig arni
-Clicia ar bob corlun i weld beth maen nhw'n ei wneud.
+Click on each sprite to see what they do.
-Beth sy'n digwydd os wyt ti'n clicio ar un corlun ac wedyn yn clicio ar gorlun arall yn syth wedyn?
+What happens if you click on one sprite and then quickly click on another sprite?
-
+
--- /task --- --- /no-print ---
--- print-only ---
-
+
--- /print-only ---
diff --git a/cy-GB/step_10.md b/cy-GB/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/cy-GB/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/cy-GB/step_2.md b/cy-GB/step_2.md
index 5d9d8e39c..7fec9c372 100644
--- a/cy-GB/step_2.md
+++ b/cy-GB/step_2.md
@@ -11,6 +11,8 @@ Yn y cam hwn, byddi di'n gosod dy brosiect gyda chefnlen gofod a'r corlun cyntaf
+### Open the starter project
+
--- task ---
Agora'r [prosiect Sgwrs yn y Sêr](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Bydd Scratch yn agor mewn tab arall ar y porwr.
@@ -19,93 +21,97 @@ Agora'r [prosiect Sgwrs yn y Sêr](https://scratch.mit.edu/projects/582213331/ed
--- /task ---
-Mae golygydd Scratch yn edrych fel hyn:
+### The Scratch editor
+
+
-
+### Add a backdrop
-Mae dy brosiect yn rhedeg ar y **Llwyfan**. Mae **Cefnlen** yn newid y ffordd mae'r Llwyfan yn edrych.
+The **Stage** is where your project runs. A **backdrop** changes the way that the Stage looks.
--- task ---
-Clicia (neu daro ar dabled) **Dewiswch Gefnlen** yn y cwarel Llwyfan:
+Click (or on a tablet, tap) on **Choose a Backdrop** in the Stage pane:
-
+
-
+
--- /task ---
--- task ---
-Clicia ar y categori **Gofod** neu deipio `space` yn y blwch chwilio:
+Click on the **Space** category or type `space` in the search box:
-
+
--- /task ---
-Yn ein henghraifft ni, rydyn ni wedi dewis y gefnlen **Space**, ond dewisa di'r gefnlen sydd orau gen ti.
+In our example, we have chosen the **Space** backdrop, but choose the backdrop that you like the most.
--- task ---
-Clicia ar y gefnlen rwyt ti am ei hychwanegu at dy brosiect. Dylai'r gefnlen y gwnes ti ei dewis ymddangos ar y Llwyfan:
+Click on your chosen backdrop to add it to your project. The Stage should show the backdrop that you chose:
-
+
--- /task ---
-Wyt ti'n gallu gweld y corlun sydd eisoes wedi'i gynnwys yn dy brosiect? Scratch Cat ydy hon.
+### Add a Sprite
+
+Can you see the sprite that is already included in your project? That is the Scratch Cat.
--- task ---
-Dylet ti ddileu'r corlun **Corlun1** (sef Scratch Cat): dewis y corlun **Corlun1** yn y rhestr o gorluniau sydd o dan y Llwyfan a chlicio ar yr eicon **Dileu**.
+Delete the **Sprite1** (Scratch Cat) sprite: select the **Sprite1** sprite in the Sprite list below the Stage and click on the **Delete** icon.
-
+
--- /task ---
--- task ---
-Clicia ar **Dewiswch Gorlun** yn y rhestr Corluniau:
+Click on **Choose a Sprite** in the Sprite list:
-
+
-
+
--- /task ---
--- task ---
-Dewisa'r categori **Ffantasi**. Clicia'r corlun **Pico** i'w ychwanegu at dy brosiect.
+Select the **Fantasy** category. Click on the **Pico** sprite to add them to your project.
-
+
--- /task ---
--- task ---
-Llusga'r corlun **Pico** i'w leoli ar ochr chwith y Llwyfan. Dylai dy Lwyfan edrych yn debyg i hyn:
+Drag the **Pico** sprite to position them on the left-hand side of the Stage. Your Stage should look something like this:
-
+
--- /task ---
--- task ---
-Os wyt ti wedi mewngofnodi i dy gyfrif Scratch, clicia'r botwm Ailgymysgu gwyrdd. Bydd hyn yn cadw copi o'r prosiect i dy gyfrif Scratch.
+**Save**: If you are signed in to your Scratch account, click on the green Remix button. This will save a copy of the project to your Scratch account.
-
+
-Teipia enw dy brosiect yn y blwch enw prosiect ar frig y sgrin.
+Type the name of your project in the project name box at the top of the screen.
-
+
-**Awgrym:** Rho enwau defnyddiol i dy brosiectau fel bod modd dod o hyd iddyn nhw'n hawdd pan fydd gen ti lawer o brosiectau.
+**Tip:** Give your projects helpful names so that you can easily find them when you have lots of projects.
-Nesaf, clicia **Ffeil**, ac wedyn **Cadw nawr** i gadw dy brosiect.
+**Awgrym:** Rho enwau defnyddiol i dy brosiectau fel bod modd dod o hyd iddyn nhw'n hawdd pan fydd gen ti lawer o brosiectau.
-
+
-Os nad wyt ti ar-lein neu os nad oes gen ti gyfrif Scratch, gelli di glicio **Cadw i'ch cyfrifiadur** i gadw copi o dy brosiect.
+If you are not online or you do not have a Scratch account, you can click on **Save to your computer** to save a copy of your project.
--- /task ---
diff --git a/cy-GB/step_3.md b/cy-GB/step_3.md
index 31e3cdbc4..e2a87333f 100644
--- a/cy-GB/step_3.md
+++ b/cy-GB/step_3.md
@@ -4,6 +4,8 @@
Mae modd rhoi cod, gwisgoedd a seiniau i gorlun er mwyn newid y ffordd mae'n edrych a'r hyn mae'n ei wneud.
+Mae modd rhoi cod, gwisgoedd a seiniau i gorlun er mwyn newid y ffordd mae'n edrych a'r hyn mae'n ei wneud.
+
Drwy ychwanegu blociau o god, bydd Pico yn ymateb gyda geiriau a seiniau wrth glicio ar y corlun.
@@ -13,7 +15,11 @@ Drwy ychwanegu blociau o god, bydd Pico yn ymateb gyda geiriau a seiniau wrth gl
-I ddefnyddio blociau, galli di glicio arnyn nhw yn y ddewislen Blociau.
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
--- task ---
@@ -21,7 +27,7 @@ Agora'r ddewislen blociau `Edrychiad`{:class="block3looks"}.
Clicia ar y bloc `dweud`{:class="block3looks"} `Helo!` `am`{:class="block3looks"} `2` `eiliad`{:class="block3looks"}.
-
+
Bydd y corlun **Pico** yn agor swigen siarad am ddwy eiliad.
@@ -31,50 +37,60 @@ Bydd y corlun **Pico** yn agor swigen siarad am ddwy eiliad.
--- /task ---
-Galli di lusgo blociau i Ardal y Cod a'u defnyddio nhw o'r fan honno.
-
--- task ---
-Llusgau'r bloc `dweud`{:class="block3looks"} `Helo!` `am`{:class="block3looks"} `2` `eiliad`{:class="block3looks"} i Ardal y Cod. Clicia arno eto.
+Drag the `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block to the Code area. Click on it again.
-
+
-
+
--- /task ---
-Mae modd cysylltu blociau yn Ardal y Cod i redeg mwy nag un ar y tro. Bydd y blociau cysylltiedig yn rhedeg yn eu trefn o'r brig i'r gwaelod.
+### Make Pico talk when clicked (or tapped)
--- task ---
-Llusga'r bloc `pan gaiff y corlun yma ei glicio`{:class="block3events"} o'r ddewislen blociau `Digwyddiadau`{:class="block3events"} a'i gysylltu i frig dy floc `dweud`{:class="block3looks"} yn Ardal y Cod. Bydd y blociau'n snapio ynghyd.
+Drag a `when this sprite clicked`{:class="block3events"} block from the `Events`{:class="block3events"} blocks menu and connect it to the top of your `say`{:class="block3looks"} block in the Code area. The blocks will snap together.
-
+
-
+
```blocks3
+when this sprite clicked
-say [Helo!] for [2] seconds // cuddio'r llais ar ôl 2 eiliad
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
-Mae Sylw yn esbonio beth mae dy god yn ei wneud.
+### Code comments
+
+--- task ---
```blocks3
-say [Helo!] for [2] seconds // cuddio'r llais ar ôl 2 eiliad
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
-Bydd sylwadau'n ymddangos yn enghreifftiau o'r cod. Does dim rhaid i ti ychwanegu'r sylwadau pan fyddi di'n ychwanegu cod at dy brosiect.
+You will see comments in code examples. You don't need to add the comments when you add code to your project.
+
+If you have time when you have finished your project, it is a good idea to add comments to your code so that it is easier to understand later. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
-Os bydd gen ti rywfaint o amser ar ôl gorffen y prosiect, mae'n syniad da i ychwanegu sylwadau at dy god fel ei fod yn haws i'w ddeall yn nes ymlaen. I ychwanegu sylw, de-glicia (neu daro a dal ar dabled) ar floc yn Ardal y Cod a dewis **Ychwanegu Sylw**.
+
-
+--- /task ---
+
+### Test
--- task ---
-**Prawf:** Clicia ar y corlun **Pico** ar y Llwyfan a gwneud yn siŵr bod y swigen siarad yn ymddangos am ddwy eiliad. Mae'n bwysig profi dy god i wneud yn siŵr ei fod yn gwneud beth ti'n ei ddisgwyl.
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
--- /task ---
---- save ---
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/cy-GB/step_4.md b/cy-GB/step_4.md
index 8dc99b7e4..3d9c3533c 100644
--- a/cy-GB/step_4.md
+++ b/cy-GB/step_4.md
@@ -11,15 +11,17 @@ Ffordd arall o gyfathrebu yw defnyddio sain.
+### Add a sound to the Pico Sprite
+
--- task ---
Clicia'r tab **Seiniau** ar gyfer y corlun **Pico** ac fe weli di sain **pop**. Clicia'r eicon **Chwarae** i glywed y sain **pop**.

---- /task ---
+**Debug**: If you cannot hear a sound then check that sound is working on your computer or tablet.
-Mae yna synau arallfydol gwych yn Scratch y gelli di eu hychwanegu at dy gorlun.
+--- /task ---
--- task ---
@@ -35,17 +37,19 @@ I ddewis sain newydd, clicia'r eicon **Dewis Sain** a dewis y categori **Gofod**
--- task ---
-Chwaraea ychydig o seiniau gwahanol drwy ddefnyddio'r eiconau **Chwarae**. Ar ôl i ti ddod o hyd i'r sain rwyt ti am ei defnyddio, clicia arni i'w hychwanegu at dy brosiect.
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.

--- /task ---
+### Make the sound play when clicked (or tapped)
+
--- task ---
-Clicia'r tab **Cod**. Yn y ddewislen blociau `Sain`{:class="block3sound"}, chwilia am y bloc `cychwyn sain`{:class="block3sound"}.
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
-Llusga'r bloc i Ardal y Cod, rhwng y bloc `pan gaiff y corlun yma ei glicio`{:class="block3events"} a'r bloc `dweud`{:class="block3looks"}. Bydd bwlch yn agor a bydd y bloc yn snapio i'w le.
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.

@@ -56,14 +60,16 @@ Dylai dy god edrych fel hyn:
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Helo!] for [2] seconds // cuddio'r llais ar ôl 2 eiliad
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
+### Test your code
+
--- task ---
-Gwna'n siŵr bod dy floc `cychwyn sain`{:class="block3sound"} yn cynnwys y sain y gwnes di ei dewis. Os nad ydy dy sain yno, mae angen i ti glicio'r sain yn y bloc `cychwyn sain`{:class="block3sound"}, ac wedyn dewis y sain rwyt ti am ei gael o'r gwymplen.
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.

@@ -71,9 +77,7 @@ Gwna'n siŵr bod dy floc `cychwyn sain`{:class="block3sound"} yn cynnwys y sain
--- task ---
-**Prawf:** Clicia'r corlun **Pico** a gwneud yn siŵr bod y swigen siarad yn ymddangos a dy fod yn gallu clywed y sain. Os nad wyt ti'n clywed y sain, gwna'n siŵr dy fod wedi ychwanegu'r bloc `cychwyn sain`{:class="block3sound"} o dan y bloc `pan gaiff y corlun yma ei glicio`{:class="block3events"}. Hefyd, gwiria fod y sain yn gweithio ar dy gyfrifiadur neu dabled.
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
--- /task ---
---- save ---
-
diff --git a/cy-GB/step_5.md b/cy-GB/step_5.md
index e3d854a25..3edfe9d58 100644
--- a/cy-GB/step_5.md
+++ b/cy-GB/step_5.md
@@ -3,9 +3,9 @@
-Bydd di'n gwneud i Nano ddefnyddio emoshlun drwy newid **gwisgoedd**.
+Get Nano to emote by switching **costumes**.
-Mae gan gorluniau **wisgoedd** sy'n newid y ffordd maen nhw'n edrych. I animeiddio corlun, galli di newid ei wisg.
+Mae gan gorluniau **wisgoedd** sy'n newid y ffordd maen nhw'n edrych. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
@@ -15,8 +15,6 @@ Mae gan gorluniau **wisgoedd** sy'n newid y ffordd maen nhw'n edrych. I animeidd
-### Nano'n dweud "Diolch!"
-
--- task ---
Ychwanega gorlun **Nano** at dy brosiect o'r categori **Ffantasi**.
@@ -31,8 +29,7 @@ Gwna'n siŵr dy fod wedi dewis corlun **Nano** yn rhestr y Corluniau o dan y Llw

-
-Clicia'r tab **Cod** ac ychwanegu sgript i wneud i gorlun **Nano** `ddweud`{:class="block3looks"} `Diolch!`:
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -51,63 +48,3 @@ switch costume to [nano-a v] // Nano yn gwenu
**Prawf:** Clicia'r corlun **Nano** ar y Llwyfan a gwneud yn siŵr bod swigen siarad yn ymddangos a bod gwisg Nano yn newid.
--- /task ---
-
-### Nano yn defnyddio iaith arwyddion
-
-Mae miliynau o bobl yn defnyddio iaith arwyddion i gyfathrebu. Arwydd cyffredin ar gyfer 'diolch' yw **codi dy law dde i dy geg**.
-
-
-Bydd Nano yn defnyddio iaith arwyddion drwy newid gwisgoedd.
-
-Galli di olygu gwisgoedd dy gorluniau drwy ddefnyddio'r Golygydd paent. Byddi di'n golygu gwisg Nano er mwyn gwneud iddo arwyddo "diolch".
-
---- task ---
-
-Clicia'r tab **Gwisgoedd** i weld gwisgoedd y corlun **Nano**:
-
-
-
---- /task ---
-
---- task ---
-
-Clicia'r wisg **nano-b**. Clicia'r fraich ar yr ochr chwith, ac wedyn clicio **Dileu**.
-
-
-
-Dylai'r wisg edrych fel hyn:
-
-
-
---- /task ---
-
-**Awgrym:** Os byddi di'n gwneud camgymeriad yn y Golygydd paent, galli di glicio **Dad-wneud**.
-
-
-
---- task ---
-
-Cer i'r wisg **nano-c** a chlicio'r fraich ar yr ochr chwith, ac wedyn clicio **Copïo**.
-
-
-
---- /task ---
-
---- task ---
-
-Dos yn ôl i'r wisg **nano-b** a chlicio **Gludo**. Dylai'r wisg edrych fel hyn:
-
-
-
---- /task ---
-
---- task ---
-
-**Prawf:** Clicia'r corlun **Nano** ar y Llwyfan a gwneud yn siŵr bod swigen siarad yn ymddangos a bod gwisg Nano yn newid i'r wisg rydych chi wedi'i golygu.
-
---- /task ---
-
-Rwyt ti wedi dysgu sut i arwyddo "diolch". Y tro nesaf y byddi di'n diolch i rywun, beth am ddefnyddio dy sgil newydd?
-
-
---- save ---
diff --git a/cy-GB/step_6.md b/cy-GB/step_6.md
index d52fddf2d..a4fb022db 100644
--- a/cy-GB/step_6.md
+++ b/cy-GB/step_6.md
@@ -2,7 +2,13 @@
-Gall corluniau hefyd ddefnyddio swigod meddwl a newid eu lliw i gyfleu eu personoliaeth. Rwyt ti'n mynd i gael Giga i wneud hyn.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -11,47 +17,66 @@ Gall corluniau hefyd ddefnyddio swigod meddwl a newid eu lliw i gyfleu eu person
---- task ---
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
Ychwanega'r corlun **Giga**.
-Llusga'r corlun **Giga** i ochr dde y Llwyfan.
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
--- /task ---
--- task ---
-Gwna'n siŵr dy fod wedi dewis y corlun **Giga** yn y rhestr o Gorluniau o dan y Llwyfan. Ychwanega'r cod yma i wneud i'r corlun **Giga** gyfathrebu drwy newid ei liw:
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-
-
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 yw'r lliw cychwynnol
-think [Hmm...] for [2] seconds
-clear graphic effects // mynd yn ôl i'r lliw cychwyn
-```
+
--- /task ---
-**Awgrym:** Clicia ar y corlun yn y rhestr Corluniau o dan y Llwyfan cyn ychwanegu neu newid cod, gwisgoedd neu sain. Gwna'n siŵr dy fod di wedi clicio'r Corlun cywir.
-
--- task ---
-Rho gynnig ar rifau gwahanol rhwng `1` a `200` yn y bloc `gosod effaith lliw i`{:class="block3looks"} hyd nes i ti weld lliw rwyt ti'n ei hoffi.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Newidia'r geiriau a nifer yr eiliadau yn y bloc `meddwl`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
-**Prawf:** Clicia ar y corlun **Giga** ar y Llwyfan a gwneud yn siŵr bod y corlun yn newid ei liw ac yn dangos swigen meddwl.
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
--- /task ---
---- save ---
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/cy-GB/step_7.md b/cy-GB/step_7.md
index cbce1e7f9..7aee2b8ee 100644
--- a/cy-GB/step_7.md
+++ b/cy-GB/step_7.md
@@ -1 +1,58 @@
## Myfyrio
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/cy-GB/step_8.md b/cy-GB/step_8.md
index 8f1da4b5d..ba46ca015 100644
--- a/cy-GB/step_8.md
+++ b/cy-GB/step_8.md
@@ -1,60 +1 @@
## Uwchraddio dy brosiect
-
-
-
-Ychwanega'r corlun **Tera** a defnyddio unrhyw un o'r blociau rwyt ti wedi dysgu amdanyn nhw i greu 'emoshlun' ar gyfer y corlun **Tera**.
-
-
-
-{:width="300px"}
-
-
-
-
-Dy ddewis di yw personoliaeth y corlun **Tera**, felly beth am gael hwyl wrth ddefnyddio dy syniadau creadigol dy hun.
-
-```blocks3
-when this sprite clicked
-
-say [Helo!] for [2] seconds
-
-say [Helo!]
-
-say [] // cuddio'r swigen siarad
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-set [color v] effect to [0] // rhif hyd at 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-```
-
-Galli di hefyd 'ailgymysgu' y prosiect i wneud unrhyw newidiadau hoffet ti. Gelli di newid y gefnlen, emoshluniau'r corluniau, a hyd yn oed dewis corluniau gwahanol a rhoi emoshluniau iddyn nhw.
-
-**Awgrym:** Clicia gorlun yn rhestr y Corluniau sydd o dan y Llwyfan i newid cod, gwisgoedd a sain y corlun hwnnw.
-
---- collapse ---
----
-title: Tystysgrif Sgwrs yn y Sêr
----
-
-Da iawn! Rwyt ti wedi cwblhau'r prosiect Sgwrs yn y Sêr. Dyma [dystysgrif](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"} i ddathlu dy sgiliau newydd. Llwytha gopi i lawr a'i agor i ychwanegu dy enw.
-
---- /collapse ---
-
---- collapse ---
----
-title: Prosiect gorffenedig
----
-
-Galli di weld y [prosiect wedi'i gwblhau yma](https://scratch.mit.edu/projects/626052624/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
diff --git a/cy-GB/step_9.md b/cy-GB/step_9.md
index 1c6db4f9b..f0648d1a4 100644
--- a/cy-GB/step_9.md
+++ b/cy-GB/step_9.md
@@ -1,19 +1,59 @@
## Beth nesaf?
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
Os wyt ti'n dilyn y llwybr [Cyflwyniad i Scratch](https://projects.raspberrypi.org/cy-GB/pathways/scratch-intro), gallet ti symud ymlaen i'r prosiect [Dal y bws](https://projects.raspberrypi.org/cy-GB/projects/catch-the-bus). Yn y prosiect yma, byddi di'n codio animeiddiad gyda chorluniau sy'n ceisio dal bws cyn iddo adael.
---- print-only ---
+[[[scratch3-text-to-speech]]]
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
---- /print-only ---
+```blocks3
+when this sprite clicked
---- no-print ---
+say [Hello!] for [2] seconds
-
-
-
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
---- /no-print ---
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
Os wyt ti am gael mwy o hwyl wrth ddysgu Scratch, gallet ti roi cynnig ar unrhyw un o'r [prosiectau hyn](https://projects.raspberrypi.org/cy-GB/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+
+--- /collapse ---
+
+--- save ---
diff --git a/de-DE/images/nano-arm-front.png b/de-DE/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/de-DE/images/nano-arm-front.png differ
diff --git a/de-DE/images/nano-arm-rotated.png b/de-DE/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/de-DE/images/nano-arm-rotated.png differ
diff --git a/de-DE/images/nano-b-demo.png b/de-DE/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/de-DE/images/nano-b-demo.png differ
diff --git a/de-DE/images/nano-left-arm-selected.png b/de-DE/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/de-DE/images/nano-left-arm-selected.png differ
diff --git a/de-DE/images/nano-rotate-resize-lrg.gif b/de-DE/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/de-DE/images/nano-rotate-resize-lrg.gif differ
diff --git a/de-DE/images/rotate-demo.png b/de-DE/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/de-DE/images/rotate-demo.png differ
diff --git a/de-DE/images/rotate-tool.png b/de-DE/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/de-DE/images/rotate-tool.png differ
diff --git a/de-DE/meta.yml b/de-DE/meta.yml
index fd4bc9f80..0356f1a9f 100644
--- a/de-DE/meta.yml
+++ b/de-DE/meta.yml
@@ -4,21 +4,31 @@ hero_image: images/banner.png
description: Verwende Scratch, um Figuren ein „Emote“ zu geben, damit sie kommunizieren, wenn sie angeklickt werden
meta_title: Scratch Coding Projekte für Kinder und Jugendliche | Einführung in Scratch
meta_description: Lerne programmieren (coden) in Scratch mit den Coding Projekten der Raspberry Pi Foundation für Kinder und Jugendliche. Erstelle Scratch-Animationen, Spiele, Apps und mehr.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: Was du machen wirst
- - title: Erstelle deine Szene
- - title: Pico sagt "Hallo"
+ -
+ title: What you will make
+ -
+ title: Erstelle deine Szene
+ -
+ title: Pico sagt "Hallo"
completion:
- engaged
- - title: Pico spielt einen Ton ab
- - title: Nano wechselt Kostüme
- - title: Giga ändert die Farbe
+ -
+ title: Pico spielt einen Ton ab
+ -
+ title: Nano wechselt Kostüme
+ -
+ title: Giga ändert die Farbe
+ -
+ title: Kurzes Quiz
completion:
- - internal
- - title: Kurzes Quiz
+ - external
+ -
+ title: Mach dein Projekt noch cooler
knowledge_quiz:
path: quiz1
version: 1
@@ -26,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: Mach dein Projekt noch cooler
\ No newline at end of file
+ -
+ title: Upgrade your project
diff --git a/de-DE/quiz1/question_1.md b/de-DE/quiz1/question_1.md
index 94bb69057..75f79bad2 100644
--- a/de-DE/quiz1/question_1.md
+++ b/de-DE/quiz1/question_1.md
@@ -8,7 +8,7 @@ Viel Spaß!
--- question ---
---
-legend: Frage 1 von 3
+legend: Question 1 of 3
---
Du hast in deinem Projekt Figuren hinzugefügt.
diff --git a/de-DE/quiz1/question_2.md b/de-DE/quiz1/question_2.md
index b0c482c31..c282aaa41 100644
--- a/de-DE/quiz1/question_2.md
+++ b/de-DE/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Frage 2 von 3
+legend: Question 2 of 3
---
Du hast Pico `sage`{:class="block3looks"} "Hallo!" in einer Sprechblase sagen lassen.
```blocks3
-say [Hallo!] for [2] seconds
+say [Hello!] for [2] seconds
```
Wo würdest du diesen Block finden?
diff --git a/de-DE/quiz1/question_3.md b/de-DE/quiz1/question_3.md
index 0ca87ffd5..0ba6ad69c 100644
--- a/de-DE/quiz1/question_3.md
+++ b/de-DE/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Frage 3 von 3
+legend: Question 3 of 3
---
In deinem Projekt hat Nano "Danke" gezeigt. Welchen Code hast du benutzt damit Nano seine Hand zu seinem Mund bewegt?
@@ -12,7 +12,7 @@ In deinem Projekt hat Nano "Danke" gezeigt. Welchen Code hast du benutzt damit N
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Hallo!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -24,7 +24,7 @@ Dieser Code spielt einen Klang und zeigt eine Sprechblase.
- ( )
```blocks3
when this sprite clicked
-set [Farbe v] effect to [50]
+set [color v] effect to [50]
think [Hmm...] for [2] seconds
clear graphic effects
```
@@ -52,7 +52,7 @@ Ja. Der `wechsle zu Kostüm`{:class="block3looks"} Block, ändert das Kostüm de
- ( )
```blocks3
when this sprite clicked
-set [Farbe v] effect to [50]
+set [color v] effect to [50]
start sound [Alien Creak1 v]
clear graphic effects
```
diff --git a/de-DE/resources/test.txt b/de-DE/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/de-DE/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/de-DE/scratch-translatable.txt b/de-DE/scratch-translatable.txt
index b39ad1629..68211685a 100644
--- a/de-DE/scratch-translatable.txt
+++ b/de-DE/scratch-translatable.txt
@@ -1,29 +1,29 @@
Hallo!
-Sprache nach 2 Sekunden ausblenden
+hide speech after 2 seconds
-wenn Nano angeklickt wird
+when Nano is clicked
-Nano redet
+Nano talking
-versuche 0,25 statt 0,5
+try 0.25 instead of 0.5
Hm...
-0 ist die Startfarbe
+0 is the starting colour
-zurück zur Ausgangsfarbe
+back to the starting colour
-Sprechblase ausblenden
+hide speech bubble
-Zahl bis 200
+number up to 200
-0,5 ist eine halbe Sekunde
+0.5 is half a second
-spielt Klang ab, wartet nicht
+plays sound, doesn't wait
-zeigt Sprechblase
+shows speech bubble
-bringt die Hand zum Mund
+put hand to mouth
-lächeln
+smiling
diff --git a/de-DE/step_1.md b/de-DE/step_1.md
index 5f8fbb302..7de9f16a1 100644
--- a/de-DE/step_1.md
+++ b/de-DE/step_1.md
@@ -1,4 +1,4 @@
-## Das wirst Du machen
+## What you will make
Erstelle eine Weltraumszene mit Charakteren 👾, die „Emotionen“ zeigen, um ihre Gedanken oder Gefühle mitzuteilen.
@@ -9,8 +9,7 @@ Du wirst:
+ Figuren anklicken, um sie mithilfe der Codeblöcke `Aussehen`{:class="block3looks"} und `Klang`{:class="block3sound"} kommunizieren zu lassen
+ Den **Mal-Editor** verwenden, um ein **Kostüm** zu ändern
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### Spielen ▶️
@@ -19,11 +18,10 @@ Klicke auf jede Figur, um zu sehen, was sie tut.
Was passiert, wenn Du auf eine Figur klickst und dann schnell auf ein andere Figur klickst?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/de-DE/step_10.md b/de-DE/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/de-DE/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/de-DE/step_3.md b/de-DE/step_3.md
index d7bef9ce8..011b8b399 100644
--- a/de-DE/step_3.md
+++ b/de-DE/step_3.md
@@ -57,7 +57,7 @@ Ziehe einen Block `Wenn diese Figur angeklickt wird`{:class="block3events"} aus
```blocks3
+when this sprite clicked
-say [Hallo!] for [2] seconds // Sprache nach 2 Sekunden ausblenden
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
@@ -67,7 +67,7 @@ say [Hallo!] for [2] seconds // Sprache nach 2 Sekunden ausblenden
--- task ---
```blocks3
-say [Hallo!] for [2] seconds // Sprache nach 2 Sekunden ausblenden
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
Du wirst Kommentare in Codebeispielen sehen. Du musst keine Kommentare hinzufügen, wenn du deinem Projekt Code hinzufügst.
diff --git a/de-DE/step_4.md b/de-DE/step_4.md
index 202490c39..69085abd5 100644
--- a/de-DE/step_4.md
+++ b/de-DE/step_4.md
@@ -60,7 +60,7 @@ Dein Code sollte wie folgt aussehen:
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Hallo!] for [2] seconds // Sprache nach 2 Sekunden ausblenden
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
@@ -69,7 +69,7 @@ say [Hallo!] for [2] seconds // Sprache nach 2 Sekunden ausblenden
--- task ---
-Prüfe ob dein `spiele Klang`{:class="block3sound"}-Block den korrekten Klang ausgewählt hat. Falls nicht, klicke auf den Klang in dem `Spiele Klang`{:class="block3sound"}-Block und wähle deinen gewählten Klang in dem Dropdown-Menü.
+Prüfe ob dein `spiele Klang`{:class="block3sound"} -Block den korrekten Klang ausgewählt hat. Falls nicht, klicke auf den Klang in dem `Spiele Klang`{:class="block3sound"}-Block und wähle deinen gewählten Klang in dem Dropdown-Menü.

diff --git a/de-DE/step_5.md b/de-DE/step_5.md
index 7988f376d..955a4331c 100644
--- a/de-DE/step_5.md
+++ b/de-DE/step_5.md
@@ -10,13 +10,11 @@ Figuren haben **Kostüme** um ihr Aussehen zu ändern. Normalerweise handelt es
-{:width="300px"}
+{:width="300px"}
-### Nano sagt "Danke!"
-
--- task ---
Füge die **Nano**-Figur aus der Kategorie **Fantasie** zu deinem Projekt hinzu.
@@ -50,64 +48,3 @@ switch costume to [nano-a v] // Nano lächelt
**Test:** Klicke auf der Bühne auf die **Nano**-Figur und überprüfe, ob Nanos Kostüm wechselt.
--- /task ---
-
-### Nano verwendet Gebärdensprache
-
-Millionen von Menschen nutzen Gebärdensprache zur Kommunikation. Ein typischer Weg, um 'Danke' zu sagen ist, deine Finger mit möglichst flacher Hand auf dein Kinn zu legen. Dann bewegst du die Hand vorwärts, weg von deinem Kinn und leicht nach unten.
-
-
-
-
-Nano wird Gebärdensprache nutzen, indem er seine Kostüme wechselt.
-
-Du kannst die Kostüme für deine Figuren mit dem Paint-Editor ändern. Du wirst ein Kostüm von Nano ändern um ihn "Danke" zeigen zu lassen.
-
---- task ---
-
-Klicke auf den Reiter **Kostüme** um die Kostüme für die **Nano**-Figur zu sehen:
-
-
-
---- /task ---
-
---- task ---
-
-Klicke auf das **nano-b**-Kostüm. Klicke auf den Arm auf der linken Seite und dann klicke auf **Löschen**.
-
-
-
-Das Kostüm sollte wie folgt aussehen:
-
-
-
---- /task ---
-
-**Tipp:** Sollte dir im Paint-Editor ein Fehler unterlaufen, kannst du auf **Rückgängig**klicken.
-
-
-
---- task ---
-
-Gehe zum **nano-c** -Kostüm und klicke auf den Arm auf der linken Seite. Klicke dann auf **Kopieren**.
-
-
-
---- /task ---
-
---- task ---
-
-Geh zurück zum **nano-b**-Kostüm und klicke auf **Einfügen**. Das Kostüm sollte wie folgt aussehen:
-
-
-
---- /task ---
-
---- task ---
-
-**Test:** Klicke auf der Bühne auf die **Nano**-Figur und prüfe, ob die Sprechblase erscheint und Nanos Kostüm sich in das von dir gewünschte Kostüm ändert.
-
---- /task ---
-
-Du hast gelernt, "danke" in Gebärdensprache zu sagen. Das nächste Mal, wenn du dich bei jemandem bedankst, nutze doch deine neue Fähigkeit.
-
-
diff --git a/de-DE/step_6.md b/de-DE/step_6.md
index a5268a1a3..762323318 100644
--- a/de-DE/step_6.md
+++ b/de-DE/step_6.md
@@ -1,58 +1,82 @@
-## Giga ändert die Farbe
+## Nano signs "Thanks!"
-Figuren können auch Denkblasen verwenden und ihre Farbe ändern, um ihre Persönlichkeit zu zeigen. Du wirst Giga dazu bringen dies zu tun.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
-{:width="300px"}
+{:width="300px"}
-### Giga ändert die Farbe
+### Nano uses sign language
---- task ---
+You will edit a costume of Nano to get them to sign "thank you".
-Füge die **Giga**-Figur hinzu.
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
Ziehe die **Giga**-Figur auf die rechte Seite der Bühne.
+
+
--- /task ---
--- task ---
-Stelle sich, dass du die **Giga**-Figur in der Figurenliste unter der Bühne ausgewählt hast. Füge diesen Code zur **Giga**-Figur hinzu um sie über Farbänderungen kommunizieren zu lassen:
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-
-
-```blocks3
-when this sprite clicked
-set [Farbe v] effect to [0] // 0 ist die Startfarbe
-think [Hmm...] for [2] seconds
-clear graphic effects // zurück zur Ausgangsfarbe
-```
+
--- /task ---
-**Tipp:** Klicke auf die Figur in der Figuren-Liste unter der Bühne, bevor du Code, Kostüme oder Klänge hinzufügst oder änderst. Stelle sicher, dass du auf die richtige Figur geklickt hast.
-
--- task ---
-Probiere verschiedene Zahlen von `1` bis `200` im Block `setze Effekt Farbe auf`{:class="block3looks"} aus, bis du eine Farbe findest, die dir gefällt.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Ändere die Wörter und Anzahl der Sekunden im `denke`{:class="block3looks"}-Block.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+Füge die **Giga**-Figur hinzu.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
**Test:** Klicke auf der Bühne auf die **Giga**-Figur und prüfe, ob die Figur die Farbe ändert und eine Gedankenblase anzeigt.
--- /task ---
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/de-DE/step_7.md b/de-DE/step_7.md
index 8cc02bcf3..e5fc70def 100644
--- a/de-DE/step_7.md
+++ b/de-DE/step_7.md
@@ -1 +1,58 @@
-## Kurzes Quiz
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/de-DE/step_8.md b/de-DE/step_8.md
index ff435f72a..bf0a2ed79 100644
--- a/de-DE/step_8.md
+++ b/de-DE/step_8.md
@@ -1,59 +1 @@
-## Verbessere dein Projekt
-
-
-
-Füge die **Tera**-Figur hinzu und verwende einen der Blöcke, die du kennengelernt hast, um ein 'Emote' für die **Tera**-Figur zu erstellen.
-
-
-
-{:width="300px"}
-
-
-
-
-Du kannst auch die Text-zu-Sprache-Erweiterung verwenden, um **Tera** laut sprechen zu lassen:
-
-[[[scratch3-text-to-speech]]]
-
-Die Persönlichkeit **Tera**-Figur kannst du wählen, also hab Spaß beim Umsetzen deiner eigenen kreativen Ideen.
-
-```blocks3
-when this sprite clicked
-
-say [Hallo!] for [2] seconds
-
-say [Hallo!]
-
-say [] // Sprechblase ausblenden
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0,5 ist eine halbe Sekunde
-
-set [Farbe v] effect to [0] // Zahl bis 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [hallo]
-```
-
-Du kannst das Projekt auch 'remixen', um die gewünschten Änderungen vorzunehmen. Du könntest den Hintergrund und die Art und Weise ändern, wie die Figuren Gefühle zeigen, und den verschiedene Figuren unterschiedliche Gefühle geben.
-
-**Tipp:** Klicke auf eine Figur in der Figuren-Liste unter der Bühne, um den Code, die Kostüme und den Klang für diese Figur zu ändern.
-
---- collapse ---
----
-title: Abgeschlossenes Projekt
----
-
-Du findest das [abgeschlossene Projekt hier](https://scratch.mit.edu/projects/1081644565/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
+## Quick quiz
diff --git a/de-DE/step_9.md b/de-DE/step_9.md
index 26d54d331..cd0f1c1a3 100644
--- a/de-DE/step_9.md
+++ b/de-DE/step_9.md
@@ -1,29 +1,59 @@
-## Wie geht es weiter?
+## Upgrade your project
-Wenn Sie dem Pfad [Einführung in Scratch](https://projects.raspberrypi.org/de-DE/pathways/scratch-intro) folgst, kannst du mit dem Projekt [Erreiche den Bus](https://projects.raspberrypi.org/de-DE/projects/catch-the-bus) fortfahren. In diesem Projekt wirst du eine Animation mit Figuren erstellen, die den Bus erreichen müssen, bevor er abfährt.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
---- /no-print ---
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
-Wenn du mehr Spaß beim Erkunden von Scratch haben willst, dann könntest du einige [dieser Projekte](https://projects.raspberrypi.org/de-DE/projects?software%5B%5D=scratch&curriculum%5B%5D=%201) ausprobieren.
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
-***
+--- collapse ---
+---
+title: Completed project
+---
-Dieses Projekt wurde von freiwilligen Helfern übersetzt:
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
-Nicole Rotarius
-Matthias Weidinger
-Marc Swenningshon
+--- /collapse ---
-Dank freiwilliger Helfer können wir Menschen auf der ganzen Welt die Möglichkeit geben, in ihrer eigenen Sprache zu lernen. Du kannst uns helfen, mehr Menschen zu erreichen, indem Du dich freiwillig zum Übersetzen meldest - weitere Informationen unter [rpf.io/translate](https://rpf.io/translate).
+--- save ---
diff --git a/el-GR/images/nano-arm-front.png b/el-GR/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/el-GR/images/nano-arm-front.png differ
diff --git a/el-GR/images/nano-arm-rotated.png b/el-GR/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/el-GR/images/nano-arm-rotated.png differ
diff --git a/el-GR/images/nano-b-demo.png b/el-GR/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/el-GR/images/nano-b-demo.png differ
diff --git a/el-GR/images/nano-left-arm-selected.png b/el-GR/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/el-GR/images/nano-left-arm-selected.png differ
diff --git a/el-GR/images/nano-rotate-resize-lrg.gif b/el-GR/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/el-GR/images/nano-rotate-resize-lrg.gif differ
diff --git a/el-GR/images/rotate-demo.png b/el-GR/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/el-GR/images/rotate-demo.png differ
diff --git a/el-GR/images/rotate-tool.png b/el-GR/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/el-GR/images/rotate-tool.png differ
diff --git a/el-GR/meta.yml b/el-GR/meta.yml
index 740da80b1..c2b29d1d2 100644
--- a/el-GR/meta.yml
+++ b/el-GR/meta.yml
@@ -4,26 +4,37 @@ hero_image: images/banner.png
description: Χρησιμοποίησε το Scratch για να δώσεις στα αντικείμενα μια 'έκφραση' ώστε να επικοινωνούν όταν γίνεται κλικ πάνω τους
meta_title: Έργα κώδικα σε Scratch για παιδιά και εφήβους | Εισαγωγή στη Scratch
meta_description: Μάθε να προγραμματίζεις στη Scratch με τα έργα κώδικα του Ιδρύματος Raspberry Pi για παιδιά και εφήβους. Δημιούργησε κινούμενα σχέδια, παιχνίδια, εφαρμογές και άλλα.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
-last_tested: '2021-02-09'
+last_tested: "2021-02-09"
steps:
-- title: Τι θα φτιάξεις
-- title: Δημιούργησε την σκηνή σου
-- title: Ο Pico λέει γεια
- completion:
- - engaged
-- title: Ο Pico παίζει έναν ήχο
-- title: Ο Nano αλλάζει ενδυμασίες
-- title: Ο Giga αλλάζει χρώμα
- completion:
- - internal
-- title: Γρήγορο κουίζ
- knowledge_quiz:
- path: quiz1
- version: 1
- questions: 3
- passing_score: 3
- completion:
- - external
-- title: Αναβάθμισε το έργο σου
\ No newline at end of file
+ -
+ title: What you will make
+ -
+ title: Δημιούργησε την σκηνή σου
+ -
+ title: Ο Pico λέει γεια
+ completion:
+ - engaged
+ -
+ title: Ο Pico παίζει έναν ήχο
+ -
+ title: Ο Nano αλλάζει ενδυμασίες
+ -
+ title: Ο Giga αλλάζει χρώμα
+ -
+ title: Γρήγορο κουίζ
+ completion:
+ - external
+ -
+ title: Αναβάθμισε το έργο σου
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/el-GR/quiz1/question_1.md b/el-GR/quiz1/question_1.md
index 2bcb624f9..ebb2c2725 100644
--- a/el-GR/quiz1/question_1.md
+++ b/el-GR/quiz1/question_1.md
@@ -8,7 +8,7 @@
--- question ---
---
-legend: Ερώτηση 1 από 3
+legend: Question 1 of 3
---
Στο έργο σου, πρόσθεσες μερικούς χαρακτήρες αντικειμένων.
diff --git a/el-GR/quiz1/question_2.md b/el-GR/quiz1/question_2.md
index c7f073cd8..2f23365b1 100644
--- a/el-GR/quiz1/question_2.md
+++ b/el-GR/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Ερώτηση 2 από 3
+legend: Question 2 of 3
---
Έκανες τον Pico `να πει`{:class="block3looks"} "Γεια!" σε ένα συννεφάκι ομιλίας.
```blocks3
-say [Γεια σου!] for [2] seconds
+πες [Γεια!] για [2] δευτερόλεπτα
```
Πού θα πήγαινες για να βρεις αυτό το μπλοκ;
diff --git a/el-GR/quiz1/question_3.md b/el-GR/quiz1/question_3.md
index 86a595d5f..0f0d8c0b8 100644
--- a/el-GR/quiz1/question_3.md
+++ b/el-GR/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Ερώτηση 3 από 3
+legend: Question 3 of 3
---
Στο έργο σου έβαλες τον Νάνο να πει «ευχαριστώ». Ποιον κώδικα χρησιμοποίησες για να κάνεις τον Nano να μετακινήσει το χέρι του στο στόμα του;
@@ -12,7 +12,7 @@ legend: Ερώτηση 3 από 3
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Γεια σου!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -25,7 +25,7 @@ say [Γεια σου!] for [2] seconds
```blocks3
when this sprite clicked
set [color v] effect to [50]
-think [Χμ...] for [2] seconds
+think [Hmm...] for [2] seconds
clear graphic effects
```
diff --git a/el-GR/resources/test.txt b/el-GR/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/el-GR/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/el-GR/scratch-translatable.txt b/el-GR/scratch-translatable.txt
index dd2ca3d36..1a2a64a31 100644
--- a/el-GR/scratch-translatable.txt
+++ b/el-GR/scratch-translatable.txt
@@ -1,29 +1,29 @@
Γεια σου!
-απόκρυψη ομιλίας μετά από 2 δευτερόλεπτα
+hide speech after 2 seconds
-όταν κάνεις κλικ στον Nano
+when Nano is clicked
-Ο Νανο μιλάει
+Nano talking
-δοκίμασε 0.25 αντί για 0.5
+try 0.25 instead of 0.5
-Χμ...
+Hm...
-Το 0 είναι το αρχικό χρώμα
+0 is the starting colour
-επιστροφή στο αρχικό χρώμα
+back to the starting colour
-απόκρυψη του σύννεφου ομιλίας
+hide speech bubble
-αριθμός έως 200
+number up to 200
-Το 0.5 είναι μισό δευτερόλεπτο
+0.5 is half a second
-παίζει ήχο, δεν περιμένει
+plays sound, doesn't wait
-εμφάνιση του σύννεφου ομιλίας
+shows speech bubble
-τοποθετεί το χέρι στο στόμα
+put hand to mouth
-χαμογελάει
+smiling
diff --git a/el-GR/step_1.md b/el-GR/step_1.md
index 046fde55a..5d7ba15e1 100644
--- a/el-GR/step_1.md
+++ b/el-GR/step_1.md
@@ -1,4 +1,4 @@
-## Τι θα φτιάξεις
+## What you will make
Σε αυτό το έργο, θα δημιουργήσεις μια διαστημική σκηνή με χαρακτήρες 👾 που «εκφράζουν συναισθήματα» για να μοιραστούν τις σκέψεις ή τα συναισθήματά τους.
@@ -18,7 +18,7 @@
Τι συμβαίνει εάν κάνεις κλικ σε ένα αντικείμενο και μετά κάνεις γρήγορα κλικ σε ένα άλλο αντικείμενο;
-
+
--- /task --- --- /no-print ---
diff --git a/el-GR/step_10.md b/el-GR/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/el-GR/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/el-GR/step_3.md b/el-GR/step_3.md
index 241a179f1..3cc5682e1 100644
--- a/el-GR/step_3.md
+++ b/el-GR/step_3.md
@@ -8,13 +8,13 @@
-{:width="300px"}
+! [Το αντικείμενο Pico λέει, «Γεια!».](images/pico-step2.png){:width="300px"}
-**Εκφράσεις συναισθημάτων** είναι ένας τρόπος εμφάνισης της προσωπικότητας ενός χαρακτήρα σε ένα παιχνίδι. Μπορούν να χρησιμοποιήσουν ομιλία, ήχους, κίνηση και γραφικά εφέ, όπως ακριβώς και στο Scratch. Παίζεις παιχνίδια που χρησιμοποιούν εκφράσεις συναισθημάτων;
+** Εκφράσεις συναισθημάτων** είναι ένας τρόπος εμφάνισης της προσωπικότητας ενός χαρακτήρα σε ένα παιχνίδι. Μπορούν να χρησιμοποιήσουν ομιλία, ήχους, κίνηση και γραφικά εφέ, όπως ακριβώς και στο Scratch. Παίζεις παιχνίδια που χρησιμοποιούν εκφράσεις συναισθημάτων;
### Χρησιμοποίησε το μπλοκ "πες"
@@ -56,8 +56,8 @@

```blocks3
-+when this sprite clicked
-say [Γεια!] for [2] seconds // απόκρυψη της ομιλίας μετά από 2 δευτερόλεπτα
++όταν γίνει κλικ σε αυτό το αντικείμενο
+πες [Γεια!] για [2] δευτερόλεπτα // απόκρυψη της ομιλίας μετά από 2 δευτερόλεπτα
```
--- /task ---
@@ -67,7 +67,7 @@ say [Γεια!] for [2] seconds // απόκρυψη της ομιλίας μετ
--- task ---
```blocks3
-say [Γεια!] for [2] seconds // απόκρυψη της ομιλίας μετά από 2 δευτερόλεπτα
+πες [Γεια!] για [2] δευτερόλεπτα // απόκρυψη ομιλίας μετά από 2 δευτερόλεπτα
```
Θα δεις σχόλια στα παραδείγματα κώδικα. Δεν χρειάζεται να προσθέσεις τα σχόλια όταν προσθέτεις τον κώδικα στο έργο σου.
diff --git a/el-GR/step_4.md b/el-GR/step_4.md
index 0f434c31d..a1c386874 100644
--- a/el-GR/step_4.md
+++ b/el-GR/step_4.md
@@ -6,7 +6,7 @@
-{:width="300px"}
+! [Το αντικείμενο Pico λέει, «Γεια!».](images/pico-step2.png){:width="300px"}
@@ -58,9 +58,9 @@

```blocks3
-when this sprite clicked
-+start sound [Alien Creak1 v]
-say [Γεια σου!] for [2] seconds // απόκρυψη ομιλίας μετά από 2 δευτερόλεπτα
+όταν γίνει κλικ σε αυτό το αντικείμενο
++παίξε τον ήχο [Alien Creak1 v]
+πες [Γεια!] για [2] δευτερόλεπτα // απόκρυψη της ομιλίας μετά από 2 δευτερόλεπτα
```
--- /task ---
diff --git a/el-GR/step_5.md b/el-GR/step_5.md
index ada5e2a1f..5a3461e33 100644
--- a/el-GR/step_5.md
+++ b/el-GR/step_5.md
@@ -15,8 +15,6 @@
-### Ο Nano λέει «Ευχαριστώ!»
-
--- task ---
Πρόσθεσε το αντικείμενο **Nano** στο έργο σου από την κατηγορία **Φαντασία**.
@@ -31,7 +29,7 @@

-Κάνε κλικ στην καρτέλα **Κώδικας** και πρόσθεσε script για να κάνεις το αντικείμενο **Nano** να `πει`{:class="block3looks"} `Ευχαριστώ!`. Χρησιμοποίησε το αναπτυσσόμενο μενού για εναλλαγή μεταξύ του `nano-b`{:class="block3looks"} και του `nano-a`{:class="block3looks"}:
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Χρησιμοποίησε το αναπτυσσόμενο μενού για εναλλαγή μεταξύ του `nano-b`{:class="block3looks"} και του `nano-a`{:class="block3looks"}:

@@ -50,64 +48,3 @@ switch costume to [nano-a v] // ο Nano χαμογελάει
**Δοκιμή:** Κάνε κλικ στο αντικείμενο **Nano** στην Σκηνή και έλεγξε ότι εμφανίζεται το συννεφάκι ομιλίας και ότι αλλάζει το κοστούμι του Nano.
--- /task ---
-
-### Ο Nano χρησιμοποιεί τη νοηματική γλώσσα
-
-Εκατομμύρια άνθρωποι χρησιμοποιούν τη νοηματική γλώσσα για να επικοινωνήσουν. Ένας συνηθισμένος τρόπος για να πεις «Ευχαριστώ» με νοήματα είναι να τοποθετήσεις τα δάχτυλά σου στο πηγούνι σου με το χέρι σου όσο πιο επίπεδο γίνεται. Στη συνέχεια μετακινείς το χέρι σου προς τα εμπρός, μακριά από το πηγούνι σου και ελαφρώς προς τα κάτω.
-
-
-
-
-Ο Nano θα χρησιμοποιήσει τη νοηματική γλώσσα αλλάζοντας ενδυμασίες.
-
-Μπορείς να επεξεργαστείς ενδυμασίες για τα αντικείμενά σου με το πρόγραμμα επεξεργασίας Ζωγραφική. Θα επεξεργαστείς μια ενδυμασίατου Nano για να τον κάνεις να πει "ευχαριστώ".
-
---- task ---
-
-Κάνε κλικ στην καρτέλα **Ενδυμασίες** για να δεις τις ενδυμασίες για το αντικείμενο **Nano**:
-
-
-
---- /task ---
-
---- task ---
-
-Κάνε κλικ στην ενδυμασία **nano-b**. Κάνε κλικ στο χέρι στην αριστερή πλευρά και, στη συνέχεια, κάνε κλικ στο **Διαγραφή**.
-
-
-
-Η ενδυμασία πρέπει να μοιάζει με αυτό:
-
-
-
---- /task ---
-
-**Συμβουλή:** Εάν κάνεις λάθος στον επεξεργαστή Ζωγραφική, μπορείς να κάνεις κλικ στην επιλογή **Αναίρεση**.
-
-
-
---- task ---
-
-Μετακινήσου στην ενδυμασία **nano-c** και κάνε κλικ στο χέρι στην αριστερή πλευρά και, στη συνέχεια, κάνε κλικ στο **Αντιγραφή**.
-
-
-
---- /task ---
-
---- task ---
-
-Επίστρεψε στην ενδυμασία **nano-b** και κάνε κλικ στο **Επικόλληση**. Η ενδυμασία πρέπει να μοιάζει με αυτό:
-
-
-
---- /task ---
-
---- task ---
-
-**Δοκιμή:** Κάνε κλικ στο αντικείμενο **Nano** στην Σκηνή και έλεγξε ότι εμφανίζεται το συννεφάκι ομιλίας και ότι η ενδυμασία του Nano αλλάζει με την ενδυμασία που έχεις επεξεργαστεί.
-
---- /task ---
-
-Έχεις μάθει πώς να λες «ευχαριστώ». Την επόμενη φορά που θα ευχαριστήσεις κάποιον, γιατί να μην χρησιμοποιήσεις τη νέα σου ικανότητα;
-
-
diff --git a/el-GR/step_6.md b/el-GR/step_6.md
index b302f49f7..7007dde42 100644
--- a/el-GR/step_6.md
+++ b/el-GR/step_6.md
@@ -2,7 +2,13 @@
-Τα αντικείμενα μπορούν επίσης να χρησιμοποιήσουν φυσαλίδες σκέψης και να αλλάξουν χρώματα για να δείξουν την προσωπικότητά τους. Θα βάλεις τον Giga να το κάνει αυτό.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -13,46 +19,64 @@
### Κάνε τον Giga να αλλάξει χρώμα
---- task ---
+You will edit a costume of Nano to get them to sign "thank you".
Πρόσθεσε το αντικείμενο **Giga**.
-Σύρε το αντικείμενο **Giga** για να το τοποθετήσεις στην δεξιά πλευρά της Σκηνής.
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
--- /task ---
--- task ---
-Βεβαιώσου ότι έχεις επιλέξει τον **Giga** στη λίστα Αντικειμένων κάτω από την Σκηνή. Πρόσθεσε αυτόν τον κώδικα για να κάνεις το αντικείμενο **Giga** να επικοινωνεί αλλάζοντας χρώμα:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // Το 0 είναι το αρχικό χρώμα
-think [Χμ...] for [2] seconds
-clear graphic effects // επιστροφή στο αρχικό χρώμα
-```
+
--- /task ---
-**Συμβουλή:** Κάνε κλικ στο αντικείμενο στη λίστα Αντικειμένων κάτω από τη Σκηνή πριν προσθέσεις ή αλλάξεις κώδικα, ενδυμασία ή ήχο. Βεβαιώσου ότι έχεις κάνει κλικ στο σωστό αντικείμενο.
-
--- task ---
-Δοκίμασε διαφορετικούς αριθμούς από `1` έως το `200` στο μπλοκ `όρισε εφέ χρώματος σε`{:class="block3looks"} μέχρι να βρεις ένα χρώμα που σου αρέσει.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Άλλαξε τις λέξεις και τον αριθμό των δευτερολέπτων στο μπλοκ `σκέψου`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
-**Δοκιμή:** Κάνε κλικ στον **Giga** στην Σκηνή και έλεγξε ότι το αντικείμενο αλλάζει χρώμα και εμφανίζει ένα συννεφάκι σκέψης.
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
--- /task ---
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/el-GR/step_7.md b/el-GR/step_7.md
index f47f5c280..a7f93d69e 100644
--- a/el-GR/step_7.md
+++ b/el-GR/step_7.md
@@ -1 +1,58 @@
## Γρήγορο κουίζ
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/el-GR/step_8.md b/el-GR/step_8.md
index bcc042f5a..9eaf30693 100644
--- a/el-GR/step_8.md
+++ b/el-GR/step_8.md
@@ -1,68 +1 @@
## Αναβάθμισε το έργο σου
-
-
-
-Πρόσθεσε το αντικείμενο **Tera** και χρησιμοποίησε οποιοδήποτε από τα μπλοκ που έχεις μάθει για να δημιουργήσεις μια «έκφραση συναισθήματος» για το αντικείμενο **Tera**.
-
-
-
-{:width="300px"}
-
-
-
-
-Θα μπορούσες επίσης να χρησιμοποιήσεις την επέκταση Κείμενο σε Ομιλία για να κάνεις το **Tera** να μιλάει δυνατά:
-
-[[[scratch3-text-to-speech]]]
-
-Η προσωπικότητα του αντικειμένου **Tera** είναι δική σου επιλογή, γι' αυτό διασκέδασε χρησιμοποιώντας τις δικές σου δημιουργικές ιδέες.
-
-```blocks3
-when this sprite clicked
-
-say [Γεια σου!] for [2] seconds
-
-say [Γεια σου!]
-
-say [] // απόκρυψη του σύννεφου ομιλίας
-
-think [Χμ...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // Το 0.5 είναι μισό δευτερόλεπτο
-
-set [color v] effect to [0] // απόκρυψη του σύννεφου ομιλίας
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [Γεια σου]
-```
-
-Μπορείς επίσης να «αναμίξεις» το έργο για να κάνεις όποιες αλλαγές σου αρέσουν. Θα μπορούσες να αλλάξεις το υπόβαθρο και το πώς εκφράζουν συναισθήματα τα αντικείμενα, ακόμη και να επιλέξεις διαφορετικά αντικείμενα και να τους δώσεις εκφράσεις συναισθημάτων.
-
-**Συμβουλή:** Κάνε κλικ σε ένα αντικείμενο στη λίστα των Αντικειμένων κάτω από την Σκηνή για να αλλάξεις τον κώδικα, τις ενδυμασίες και τον ήχο για αυτό το αντικείμενο.
-
---- collapse ---
----
-title: Πιστοποιητικό Ομιλίας στο Διάστημα
----
-
-Μπράβο! Ολοκλήρωσες το έργο Ομιλία στο διάστημα. Εδώ είναι [ένα πιστοποιητικό](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"} για να γιορτάσεις τις νέες σου δεξιότητες. Κατέβασε ένα αντίγραφο και άνοιξέ το για να προσθέσεις το όνομά σου.
-
---- /collapse ---
-
---- collapse ---
----
-title: Ολοκληρωμένο έργο
----
-
-Μπορείς να δεις [ολοκληρωμένο το έργο εδώ](https://scratch.mit.edu/projects/599522701/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
diff --git a/el-GR/step_9.md b/el-GR/step_9.md
index 3abfac2b8..f092b1bac 100644
--- a/el-GR/step_9.md
+++ b/el-GR/step_9.md
@@ -1,28 +1,59 @@
## Τι υπάρχει στη συνέχεια;
-Εάν ακολουθείς την [Εισαγωγή στο Scratch](https://projects.raspberrypi.org/el-GR/pathways/scratch-intro), μπορείς να προχωρήσεις στο έργο [Πρόλαβε το λεωφορείο](https://projects.raspberrypi.org/el-GR/projects/catch-the-bus). Σε αυτό το έργο, θα προγραμματίσεις μια κινούμενη εικόνα με αντικείμενα που πρέπει να προλάβουν ένα λεωφορείο πριν φύγει.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
---- /no-print ---
+```blocks3
+when this sprite clicked
-Αν θέλεις να διασκεδάσεις περισσότερο εξερευνώντας το Scratch, τότε μπορείς να δοκιμάσεις οποιοδήποτε από [αυτά τα έργα](https://projects.raspberrypi.org/el-GR/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
-***
-Το έργο αυτό μεταφράστηκε από τους εθελοντές:
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+Αν θέλεις να διασκεδάσεις περισσότερο εξερευνώντας το Scratch, τότε μπορείς να δοκιμάσεις οποιοδήποτε από [αυτά τα έργα](https://projects.raspberrypi.org/el-GR/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
-Ευστάθιος Ιωσηφίδης
-Σταυρούλα Μισθού
-Μάνος Ζεάκης
+--- /collapse ---
-Χάρη στους εθελοντές, μπορούμε να δώσουμε σε ανθρώπους σε όλο τον κόσμο την ευκαιρία να μάθουν στη γλώσσα τους. Μπορείτε να μας βοηθήσετε να προσεγγίσουμε περισσότερους ανθρώπους μεταφράζοντας εθελοντικά - περισσότερες πληροφορίες στο [rpf.io/translate](https://rpf.io/translate).
+--- save ---
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diff --git a/en-US/meta.yml b/en-US/meta.yml
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--- /dev/null
+++ b/en-US/meta.yml
@@ -0,0 +1,40 @@
+---
+title: Space talk
+hero_image: images/banner.png
+description: Use Scratch to give sprites an 'emote' so that they communicate when clicked
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
+listed: true
+copyedit: false
+last_tested: "2021-02-09"
+steps:
+ -
+ title: What you will make
+ -
+ title: Create your scene
+ -
+ title: Pico says hello
+ completion:
+ - engaged
+ -
+ title: Pico plays a sound
+ -
+ title: Nano switches costumes
+ -
+ title: Nano signs "Thanks!"
+ -
+ title: Giga changes colour
+ completion:
+ - internal
+ -
+ title: Quick quiz
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/en-US/quiz1/question_1.md b/en-US/quiz1/question_1.md
new file mode 100644
index 000000000..4552828a4
--- /dev/null
+++ b/en-US/quiz1/question_1.md
@@ -0,0 +1,56 @@
+## Quick quiz
+
+Answer the three questions to get your Space talk badge. There are hints to guide you to the correct answer.
+
+When you have answered each question, click on **Check my answer**.
+
+Have fun!
+
+--- question ---
+---
+legend: Question 1 of 3
+---
+
+In your project, you added some sprite characters.
+
+Where do you go to **add a sprite** to your project?
+
+
+
+--- choices ---
+
+- ( ) 1: The **Costumes** tab
+
+ --- feedback ---
+
+You went to the **Costumes** tab to edit a costume for your sprite.
+
+ --- /feedback ---
+
+- ( ) 2: The **Sounds** tab
+
+ --- feedback ---
+
+You went to the **Sounds** tab to choose a new sound for your sprite.
+
+ --- /feedback ---
+
+- (x) 3: The Sprite list
+
+ --- feedback ---
+
+Yes. This is the area where you can see all of the sprites in the project, add and delete sprites, and click on sprites to select them.
+
+ --- /feedback ---
+
+- ( ) 4: The Stage pane
+
+ --- feedback ---
+
+You went to the Stage pane to choose a backdrop.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/en-US/quiz1/question_2.md b/en-US/quiz1/question_2.md
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index 000000000..95042edbe
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+++ b/en-US/quiz1/question_2.md
@@ -0,0 +1,51 @@
+
+--- question ---
+---
+legend: Question 2 of 3
+---
+
+You made Pico `say`{:class="block3looks"} "Hello!" in a speech bubble.
+
+```blocks3
+say [Hello!] for [2] seconds
+```
+
+Where would you go to find this block?
+
+--- choices ---
+
+- (x) `Looks`{:class="block3looks"}
+
+ --- feedback ---
+
+Yes. The `say`{:class="block3looks"} block is in the `Looks`{:class="block3looks"} blocks menu, which is the same colour as the block.
+
+ --- /feedback ---
+
+- ( ) `Sound`{:class="block3sound"}
+
+ --- feedback ---
+
+The blocks in the `Sound`{:class="block3sound"} blocks menu are used to make sprites play sounds.
+
+ --- /feedback ---
+
+- ( ) `Motion`{:class="block3motion"}
+
+ --- feedback ---
+
+The blocks in the `Motion`{:class="block3motion"} blocks menu are used to make sprites move.
+
+ --- /feedback ---
+
+- ( ) `Events`{:class="block3events"}
+
+ --- feedback ---
+
+The blocks in the `Events`{:class="block3events"} blocks menu are used to make things happen.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/en-US/quiz1/question_3.md b/en-US/quiz1/question_3.md
new file mode 100644
index 000000000..a368cdf58
--- /dev/null
+++ b/en-US/quiz1/question_3.md
@@ -0,0 +1,68 @@
+
+--- question ---
+---
+legend: Question 3 of 3
+---
+
+In your project, you made Nano sign "thank you". Which code did you use to get Nano to move a hand to their mouth?
+
+--- choices ---
+
+- ( )
+```blocks3
+when this sprite clicked
+start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds
+```
+
+ --- feedback ---
+
+This code plays a sound and shows a speech bubble.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+think [Hmm...] for [2] seconds
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and shows a thought bubble.
+
+ --- /feedback ---
+
+- (x)
+```blocks3
+when this sprite clicked
+switch costume to [nano-b v]
+wait (0.5) seconds
+switch costume to [nano-a v]
+```
+
+ --- feedback ---
+
+Yes. The `switch costume to`{:class="block3looks"} blocks change the sprite's costume so that the arm moves.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+start sound [Alien Creak1 v]
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and plays a sound.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/en-US/resources/test.txt b/en-US/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/en-US/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/en-US/scratch-translatable.txt b/en-US/scratch-translatable.txt
new file mode 100644
index 000000000..25bc3f7da
--- /dev/null
+++ b/en-US/scratch-translatable.txt
@@ -0,0 +1,29 @@
+Hello!
+
+hide speech after 2 seconds
+
+when Nano is clicked
+
+Nano talking
+
+try 0.25 instead of 0.5
+
+Hm...
+
+0 is the starting colour
+
+back to the starting colour
+
+hide speech bubble
+
+number up to 200
+
+0.5 is half a second
+
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/en-US/solutions/Space talk - complete.sb3 b/en-US/solutions/Space talk - complete.sb3
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diff --git a/en-US/step_1.md b/en-US/step_1.md
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+++ b/en-US/step_1.md
@@ -0,0 +1,33 @@
+## What you will make
+
+Create a space scene with characters 👾 that 'emote' to share their thoughts or feelings.
+
+In Scratch, characters and objects are called **sprites**, and they appear on the **Stage**.
+
+You will:
++ Add sprites and a **backdrop** to set up your project
++ Click on sprites to make them communicate using `Looks`{:class="block3looks"} and `Sound`{:class="block3sound"} code blocks
++ Use the **Paint editor** to change a **costume**
+
+--- no-print --- --- task ---
+### Play ▶️
+
+
+Click on each sprite to see what they do.
+
+What happens if you click on one sprite and then quickly click on another sprite?
+
+
+
+
+
+--- /task --- --- /no-print ---
+
+--- print-only ---
+
+
+
+--- /print-only ---
+
+
+
diff --git a/en-US/step_10.md b/en-US/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/en-US/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/en-US/step_2.md b/en-US/step_2.md
new file mode 100644
index 000000000..bb33f53af
--- /dev/null
+++ b/en-US/step_2.md
@@ -0,0 +1,117 @@
+## Create your scene
+
+
+
+Set up your project with a space backdrop and the first sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+### Open the starter project
+
+--- task ---
+
+Open the [Space talk starter project](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch will open in another browser tab.
+
+[[[working-offline]]]
+
+--- /task ---
+
+### The Scratch editor
+
+
+
+### Add a backdrop
+
+The **Stage** is where your project runs. A **backdrop** changes the way that the Stage looks.
+
+--- task ---
+
+Click (or on a tablet, tap) on **Choose a Backdrop** in the Stage pane:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **Space** category or type `space` in the search box:
+
+
+
+--- /task ---
+
+In our example, we have chosen the **Space** backdrop, but choose the backdrop that you like the most.
+
+--- task ---
+
+Click on your chosen backdrop to add it to your project. The Stage should show the backdrop that you chose:
+
+
+
+--- /task ---
+
+### Add a Sprite
+
+Can you see the sprite that is already included in your project? That is the Scratch Cat.
+
+--- task ---
+
+Delete the **Sprite1** (Scratch Cat) sprite: select the **Sprite1** sprite in the Sprite list below the Stage and click on the **Delete** icon.
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on **Choose a Sprite** in the Sprite list:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the **Fantasy** category. Click on the **Pico** sprite to add them to your project.
+
+
+
+--- /task ---
+
+--- task ---
+
+Drag the **Pico** sprite to position them on the left-hand side of the Stage. Your Stage should look something like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+**Save**: If you are signed in to your Scratch account, click on the green Remix button. This will save a copy of the project to your Scratch account.
+
+
+
+Type the name of your project in the project name box at the top of the screen.
+
+
+
+**Tip:** Give your projects helpful names so that you can easily find them when you have lots of projects.
+
+Next, click on **File**, and then on **Save now** to save your project.
+
+
+
+If you are not online or you do not have a Scratch account, you can click on **Save to your computer** to save a copy of your project.
+
+--- /task ---
+
diff --git a/en-US/step_3.md b/en-US/step_3.md
new file mode 100644
index 000000000..6dbec0c0a
--- /dev/null
+++ b/en-US/step_3.md
@@ -0,0 +1,94 @@
+## Pico says hello
+
+
+
+A sprite can have code, costumes, and sounds to change the way that it looks and what it does.
+
+Add code blocks to make Pico emote with words and sound when the sprite is clicked.
+
+
+
+{:width="300px"}
+
+
+
+
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
+
+--- task ---
+
+Open the `Looks`{:class="block3looks"} blocks menu.
+
+Click on a `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block.
+
+
+
+The **Pico** sprite will show a speech bubble for two seconds.
+
+
+
+**Tip:** Code blocks in Scratch glow with a yellow outline when they are running.
+
+--- /task ---
+
+--- task ---
+
+Drag the `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block to the Code area. Click on it again.
+
+
+
+
+
+--- /task ---
+
+### Make Pico talk when clicked (or tapped)
+
+--- task ---
+
+Drag a `when this sprite clicked`{:class="block3events"} block from the `Events`{:class="block3events"} blocks menu and connect it to the top of your `say`{:class="block3looks"} block in the Code area. The blocks will snap together.
+
+
+
+
+
+```blocks3
++when this sprite clicked
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Code comments
+
+--- task ---
+
+```blocks3
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+You will see comments in code examples. You don't need to add the comments when you add code to your project.
+
+If you have time when you have finished your project, it is a good idea to add comments to your code so that it is easier to understand later. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
+
+
+
+--- /task ---
+
+### Test
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
+
+--- /task ---
+
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/en-US/step_4.md b/en-US/step_4.md
new file mode 100644
index 000000000..1c2311a39
--- /dev/null
+++ b/en-US/step_4.md
@@ -0,0 +1,83 @@
+## Pico plays a sound
+
+
+
+Another way to communicate is to use sound.
+
+
+
+{:width="300px"}
+
+
+
+
+### Add a sound to the Pico Sprite
+
+--- task ---
+
+Click on the **Sounds** tab for the **Pico** sprite and you will find a **pop** sound. Click on the **Play** icon to hear the **pop** sound.
+
+
+
+**Debug**: If you cannot hear a sound then check that sound is working on your computer or tablet.
+
+--- /task ---
+
+--- task ---
+
+To choose a new sound, click on the **Choose a Sound** icon and select the **Space** category or type `space` in the search box.
+
+
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.
+
+
+
+--- /task ---
+
+### Make the sound play when clicked (or tapped)
+
+--- task ---
+
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
+
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.
+
+
+
+Your code should look like this:
+
+
+
+```blocks3
+when this sprite clicked
++start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Test your code
+
+--- task ---
+
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.
+
+
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
+
+--- /task ---
+
diff --git a/en-US/step_5.md b/en-US/step_5.md
new file mode 100644
index 000000000..72bf711ae
--- /dev/null
+++ b/en-US/step_5.md
@@ -0,0 +1,50 @@
+## Nano switches costume
+
+
+
+
+Get Nano to emote by switching **costumes**.
+
+Sprites have **costumes** to change the way that they look. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
+
+
+
+
+{:width="300px"}
+
+
+
+
+--- task ---
+
+Add the **Nano** sprite to your project from the **Fantasy** category.
+
+
+
+--- /task ---
+
+--- task ---
+
+Make sure that the **Nano** sprite is selected in the Sprite list below the Stage.
+
+
+
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:
+
+
+
+```blocks3
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
+```
+--- /task ---
+
+**Tip:** All the blocks are colour-coded, so you will find the `switch costume to`{:class="block3looks"} block in the `Looks`{:class="block3looks"} blocks menu and the `wait`{:class="block3control"} block in the `Control`{:class="block3control"} blocks menu.
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes.
+
+--- /task ---
diff --git a/en-US/step_6.md b/en-US/step_6.md
new file mode 100644
index 000000000..acbfa7a7c
--- /dev/null
+++ b/en-US/step_6.md
@@ -0,0 +1,82 @@
+## Nano signs "Thanks!"
+
+
+
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
+
+
+
+{:width="300px"}
+
+
+
+
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the 'Front' tool to make the arm the front layer.
+
+
+
+--- /task ---
+
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
+
+--- /task ---
+
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/en-US/step_7.md b/en-US/step_7.md
new file mode 100644
index 000000000..e5fc70def
--- /dev/null
+++ b/en-US/step_7.md
@@ -0,0 +1,58 @@
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/en-US/step_8.md b/en-US/step_8.md
new file mode 100644
index 000000000..bf0a2ed79
--- /dev/null
+++ b/en-US/step_8.md
@@ -0,0 +1 @@
+## Quick quiz
diff --git a/en-US/step_9.md b/en-US/step_9.md
new file mode 100644
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--- /dev/null
+++ b/en-US/step_9.md
@@ -0,0 +1,59 @@
+## Upgrade your project
+
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+You could also use the Text to Speech extension to make **Tera** speak out loud:
+
+[[[scratch3-text-to-speech]]]
+
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
+
+--- /collapse ---
+
+--- save ---
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diff --git a/es-ES/meta.yml b/es-ES/meta.yml
new file mode 100644
index 000000000..a5d57b6c2
--- /dev/null
+++ b/es-ES/meta.yml
@@ -0,0 +1,40 @@
+---
+title: Space talk
+hero_image: images/banner.png
+description: Use Scratch to give sprites an 'emote' so that they communicate when clicked
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
+listed: true
+copyedit: false
+last_tested: "2021-02-09"
+steps:
+ -
+ title: What you will make
+ -
+ title: Create your scene
+ -
+ title: Pico says hello
+ completion:
+ - engaged
+ -
+ title: Pico plays a sound
+ -
+ title: Nano switches costumes
+ -
+ title: Nano signs "Thanks!"
+ -
+ title: Giga changes colour
+ completion:
+ - internal
+ -
+ title: Quick quiz
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/es-ES/quiz1/question_1.md b/es-ES/quiz1/question_1.md
new file mode 100644
index 000000000..4552828a4
--- /dev/null
+++ b/es-ES/quiz1/question_1.md
@@ -0,0 +1,56 @@
+## Quick quiz
+
+Answer the three questions to get your Space talk badge. There are hints to guide you to the correct answer.
+
+When you have answered each question, click on **Check my answer**.
+
+Have fun!
+
+--- question ---
+---
+legend: Question 1 of 3
+---
+
+In your project, you added some sprite characters.
+
+Where do you go to **add a sprite** to your project?
+
+
+
+--- choices ---
+
+- ( ) 1: The **Costumes** tab
+
+ --- feedback ---
+
+You went to the **Costumes** tab to edit a costume for your sprite.
+
+ --- /feedback ---
+
+- ( ) 2: The **Sounds** tab
+
+ --- feedback ---
+
+You went to the **Sounds** tab to choose a new sound for your sprite.
+
+ --- /feedback ---
+
+- (x) 3: The Sprite list
+
+ --- feedback ---
+
+Yes. This is the area where you can see all of the sprites in the project, add and delete sprites, and click on sprites to select them.
+
+ --- /feedback ---
+
+- ( ) 4: The Stage pane
+
+ --- feedback ---
+
+You went to the Stage pane to choose a backdrop.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/es-ES/quiz1/question_2.md b/es-ES/quiz1/question_2.md
new file mode 100644
index 000000000..95042edbe
--- /dev/null
+++ b/es-ES/quiz1/question_2.md
@@ -0,0 +1,51 @@
+
+--- question ---
+---
+legend: Question 2 of 3
+---
+
+You made Pico `say`{:class="block3looks"} "Hello!" in a speech bubble.
+
+```blocks3
+say [Hello!] for [2] seconds
+```
+
+Where would you go to find this block?
+
+--- choices ---
+
+- (x) `Looks`{:class="block3looks"}
+
+ --- feedback ---
+
+Yes. The `say`{:class="block3looks"} block is in the `Looks`{:class="block3looks"} blocks menu, which is the same colour as the block.
+
+ --- /feedback ---
+
+- ( ) `Sound`{:class="block3sound"}
+
+ --- feedback ---
+
+The blocks in the `Sound`{:class="block3sound"} blocks menu are used to make sprites play sounds.
+
+ --- /feedback ---
+
+- ( ) `Motion`{:class="block3motion"}
+
+ --- feedback ---
+
+The blocks in the `Motion`{:class="block3motion"} blocks menu are used to make sprites move.
+
+ --- /feedback ---
+
+- ( ) `Events`{:class="block3events"}
+
+ --- feedback ---
+
+The blocks in the `Events`{:class="block3events"} blocks menu are used to make things happen.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/es-ES/quiz1/question_3.md b/es-ES/quiz1/question_3.md
new file mode 100644
index 000000000..a368cdf58
--- /dev/null
+++ b/es-ES/quiz1/question_3.md
@@ -0,0 +1,68 @@
+
+--- question ---
+---
+legend: Question 3 of 3
+---
+
+In your project, you made Nano sign "thank you". Which code did you use to get Nano to move a hand to their mouth?
+
+--- choices ---
+
+- ( )
+```blocks3
+when this sprite clicked
+start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds
+```
+
+ --- feedback ---
+
+This code plays a sound and shows a speech bubble.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+think [Hmm...] for [2] seconds
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and shows a thought bubble.
+
+ --- /feedback ---
+
+- (x)
+```blocks3
+when this sprite clicked
+switch costume to [nano-b v]
+wait (0.5) seconds
+switch costume to [nano-a v]
+```
+
+ --- feedback ---
+
+Yes. The `switch costume to`{:class="block3looks"} blocks change the sprite's costume so that the arm moves.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+start sound [Alien Creak1 v]
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and plays a sound.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/es-ES/resources/test.txt b/es-ES/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/es-ES/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/es-ES/scratch-translatable.txt b/es-ES/scratch-translatable.txt
new file mode 100644
index 000000000..25bc3f7da
--- /dev/null
+++ b/es-ES/scratch-translatable.txt
@@ -0,0 +1,29 @@
+Hello!
+
+hide speech after 2 seconds
+
+when Nano is clicked
+
+Nano talking
+
+try 0.25 instead of 0.5
+
+Hm...
+
+0 is the starting colour
+
+back to the starting colour
+
+hide speech bubble
+
+number up to 200
+
+0.5 is half a second
+
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/es-ES/solutions/Space talk - complete.sb3 b/es-ES/solutions/Space talk - complete.sb3
new file mode 100644
index 000000000..09e02cbff
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diff --git a/es-ES/step_1.md b/es-ES/step_1.md
new file mode 100644
index 000000000..5fd298b61
--- /dev/null
+++ b/es-ES/step_1.md
@@ -0,0 +1,33 @@
+## What you will make
+
+Create a space scene with characters 👾 that 'emote' to share their thoughts or feelings.
+
+In Scratch, characters and objects are called **sprites**, and they appear on the **Stage**.
+
+You will:
++ Add sprites and a **backdrop** to set up your project
++ Click on sprites to make them communicate using `Looks`{:class="block3looks"} and `Sound`{:class="block3sound"} code blocks
++ Use the **Paint editor** to change a **costume**
+
+--- no-print --- --- task ---
+### Play ▶️
+
+
+Click on each sprite to see what they do.
+
+What happens if you click on one sprite and then quickly click on another sprite?
+
+
+
+
+
+--- /task --- --- /no-print ---
+
+--- print-only ---
+
+
+
+--- /print-only ---
+
+
+
diff --git a/es-ES/step_10.md b/es-ES/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/es-ES/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/es-ES/step_2.md b/es-ES/step_2.md
new file mode 100644
index 000000000..bb33f53af
--- /dev/null
+++ b/es-ES/step_2.md
@@ -0,0 +1,117 @@
+## Create your scene
+
+
+
+Set up your project with a space backdrop and the first sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+### Open the starter project
+
+--- task ---
+
+Open the [Space talk starter project](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch will open in another browser tab.
+
+[[[working-offline]]]
+
+--- /task ---
+
+### The Scratch editor
+
+
+
+### Add a backdrop
+
+The **Stage** is where your project runs. A **backdrop** changes the way that the Stage looks.
+
+--- task ---
+
+Click (or on a tablet, tap) on **Choose a Backdrop** in the Stage pane:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **Space** category or type `space` in the search box:
+
+
+
+--- /task ---
+
+In our example, we have chosen the **Space** backdrop, but choose the backdrop that you like the most.
+
+--- task ---
+
+Click on your chosen backdrop to add it to your project. The Stage should show the backdrop that you chose:
+
+
+
+--- /task ---
+
+### Add a Sprite
+
+Can you see the sprite that is already included in your project? That is the Scratch Cat.
+
+--- task ---
+
+Delete the **Sprite1** (Scratch Cat) sprite: select the **Sprite1** sprite in the Sprite list below the Stage and click on the **Delete** icon.
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on **Choose a Sprite** in the Sprite list:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the **Fantasy** category. Click on the **Pico** sprite to add them to your project.
+
+
+
+--- /task ---
+
+--- task ---
+
+Drag the **Pico** sprite to position them on the left-hand side of the Stage. Your Stage should look something like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+**Save**: If you are signed in to your Scratch account, click on the green Remix button. This will save a copy of the project to your Scratch account.
+
+
+
+Type the name of your project in the project name box at the top of the screen.
+
+
+
+**Tip:** Give your projects helpful names so that you can easily find them when you have lots of projects.
+
+Next, click on **File**, and then on **Save now** to save your project.
+
+
+
+If you are not online or you do not have a Scratch account, you can click on **Save to your computer** to save a copy of your project.
+
+--- /task ---
+
diff --git a/es-ES/step_3.md b/es-ES/step_3.md
new file mode 100644
index 000000000..6dbec0c0a
--- /dev/null
+++ b/es-ES/step_3.md
@@ -0,0 +1,94 @@
+## Pico says hello
+
+
+
+A sprite can have code, costumes, and sounds to change the way that it looks and what it does.
+
+Add code blocks to make Pico emote with words and sound when the sprite is clicked.
+
+
+
+{:width="300px"}
+
+
+
+
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
+
+--- task ---
+
+Open the `Looks`{:class="block3looks"} blocks menu.
+
+Click on a `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block.
+
+
+
+The **Pico** sprite will show a speech bubble for two seconds.
+
+
+
+**Tip:** Code blocks in Scratch glow with a yellow outline when they are running.
+
+--- /task ---
+
+--- task ---
+
+Drag the `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block to the Code area. Click on it again.
+
+
+
+
+
+--- /task ---
+
+### Make Pico talk when clicked (or tapped)
+
+--- task ---
+
+Drag a `when this sprite clicked`{:class="block3events"} block from the `Events`{:class="block3events"} blocks menu and connect it to the top of your `say`{:class="block3looks"} block in the Code area. The blocks will snap together.
+
+
+
+
+
+```blocks3
++when this sprite clicked
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Code comments
+
+--- task ---
+
+```blocks3
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+You will see comments in code examples. You don't need to add the comments when you add code to your project.
+
+If you have time when you have finished your project, it is a good idea to add comments to your code so that it is easier to understand later. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
+
+
+
+--- /task ---
+
+### Test
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
+
+--- /task ---
+
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/es-ES/step_4.md b/es-ES/step_4.md
new file mode 100644
index 000000000..1c2311a39
--- /dev/null
+++ b/es-ES/step_4.md
@@ -0,0 +1,83 @@
+## Pico plays a sound
+
+
+
+Another way to communicate is to use sound.
+
+
+
+{:width="300px"}
+
+
+
+
+### Add a sound to the Pico Sprite
+
+--- task ---
+
+Click on the **Sounds** tab for the **Pico** sprite and you will find a **pop** sound. Click on the **Play** icon to hear the **pop** sound.
+
+
+
+**Debug**: If you cannot hear a sound then check that sound is working on your computer or tablet.
+
+--- /task ---
+
+--- task ---
+
+To choose a new sound, click on the **Choose a Sound** icon and select the **Space** category or type `space` in the search box.
+
+
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.
+
+
+
+--- /task ---
+
+### Make the sound play when clicked (or tapped)
+
+--- task ---
+
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
+
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.
+
+
+
+Your code should look like this:
+
+
+
+```blocks3
+when this sprite clicked
++start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Test your code
+
+--- task ---
+
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.
+
+
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
+
+--- /task ---
+
diff --git a/es-ES/step_5.md b/es-ES/step_5.md
new file mode 100644
index 000000000..72bf711ae
--- /dev/null
+++ b/es-ES/step_5.md
@@ -0,0 +1,50 @@
+## Nano switches costume
+
+
+
+
+Get Nano to emote by switching **costumes**.
+
+Sprites have **costumes** to change the way that they look. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
+
+
+
+
+{:width="300px"}
+
+
+
+
+--- task ---
+
+Add the **Nano** sprite to your project from the **Fantasy** category.
+
+
+
+--- /task ---
+
+--- task ---
+
+Make sure that the **Nano** sprite is selected in the Sprite list below the Stage.
+
+
+
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:
+
+
+
+```blocks3
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
+```
+--- /task ---
+
+**Tip:** All the blocks are colour-coded, so you will find the `switch costume to`{:class="block3looks"} block in the `Looks`{:class="block3looks"} blocks menu and the `wait`{:class="block3control"} block in the `Control`{:class="block3control"} blocks menu.
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes.
+
+--- /task ---
diff --git a/es-ES/step_6.md b/es-ES/step_6.md
new file mode 100644
index 000000000..acbfa7a7c
--- /dev/null
+++ b/es-ES/step_6.md
@@ -0,0 +1,82 @@
+## Nano signs "Thanks!"
+
+
+
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
+
+
+
+{:width="300px"}
+
+
+
+
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the 'Front' tool to make the arm the front layer.
+
+
+
+--- /task ---
+
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
+
+--- /task ---
+
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/es-ES/step_7.md b/es-ES/step_7.md
new file mode 100644
index 000000000..e5fc70def
--- /dev/null
+++ b/es-ES/step_7.md
@@ -0,0 +1,58 @@
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/es-ES/step_8.md b/es-ES/step_8.md
new file mode 100644
index 000000000..bf0a2ed79
--- /dev/null
+++ b/es-ES/step_8.md
@@ -0,0 +1 @@
+## Quick quiz
diff --git a/es-ES/step_9.md b/es-ES/step_9.md
new file mode 100644
index 000000000..cd0f1c1a3
--- /dev/null
+++ b/es-ES/step_9.md
@@ -0,0 +1,59 @@
+## Upgrade your project
+
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+You could also use the Text to Speech extension to make **Tera** speak out loud:
+
+[[[scratch3-text-to-speech]]]
+
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
+
+--- /collapse ---
+
+--- save ---
diff --git a/es-LA/images/nano-arm-front.png b/es-LA/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/es-LA/images/nano-arm-front.png differ
diff --git a/es-LA/images/nano-arm-rotated.png b/es-LA/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/es-LA/images/nano-arm-rotated.png differ
diff --git a/es-LA/images/nano-b-demo.png b/es-LA/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/es-LA/images/nano-b-demo.png differ
diff --git a/es-LA/images/nano-left-arm-selected.png b/es-LA/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/es-LA/images/nano-left-arm-selected.png differ
diff --git a/es-LA/images/nano-rotate-resize-lrg.gif b/es-LA/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/es-LA/images/nano-rotate-resize-lrg.gif differ
diff --git a/es-LA/images/rotate-demo.png b/es-LA/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/es-LA/images/rotate-demo.png differ
diff --git a/es-LA/images/rotate-tool.png b/es-LA/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/es-LA/images/rotate-tool.png differ
diff --git a/es-LA/meta.yml b/es-LA/meta.yml
index dc12f613f..4de2be45b 100644
--- a/es-LA/meta.yml
+++ b/es-LA/meta.yml
@@ -1,23 +1,34 @@
---
title: Conversación espacial
hero_image: images/banner.png
-description: Usa Scratch para darle un 'emote' a los objetos para que se comuniquen cuando se hace clic en ellos
-version: 4
+description: Usa Scratch para darle una 'emoción' a los objetos para que se comuniquen cuando se hace clic en ellos
+meta_title: Proyectos de codificación de Scratch para niños y adolescentes | Encuentra el insecto
+meta_description: Crea un juego en el que tienes que encontrar un insecto oculto en cada nivel.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: Lo que harás
- - title: Crea tu escena
- - title: Pico dice hola
+ -
+ title: What you will make
+ -
+ title: Crea tu escena
+ -
+ title: Pico dice hola
completion:
- engaged
- - title: Pico reproduce un sonido
- - title: Nano cambia de disfraz
- - title: Giga cambia de color
+ -
+ title: Pico reproduce un sonido
+ -
+ title: Nano cambia de disfraz
+ -
+ title: Giga cambia de color
+ -
+ title: Examen rápido
completion:
- internal
- - title: Examen rápido
+ -
+ title: Mejora tu proyecto
knowledge_quiz:
path: quiz1
version: 1
@@ -25,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: Mejora tu proyecto
\ No newline at end of file
+ -
+ title: Upgrade your project
diff --git a/es-LA/quiz1/question_1.md b/es-LA/quiz1/question_1.md
index 06c82fae5..774e460ed 100644
--- a/es-LA/quiz1/question_1.md
+++ b/es-LA/quiz1/question_1.md
@@ -1,6 +1,6 @@
## Examen rápido
-Responda las tres preguntas para obtener su insignia de Conversación espacial. Hay pistas para guiarte hacia la repuesta correcta.
+Responde las tres preguntas para obtener tu insignia de conversación espacial. Hay pistas para guiarte hacia la respuesta correcta.
Cuando hayas respondido a cada pregunta, haz clic en **Revisar mi respuesta**.
@@ -8,30 +8,30 @@ Cuando hayas respondido a cada pregunta, haz clic en **Revisar mi respuesta**.
--- question ---
---
-legend: Pregunta 1 de 3
+legend: Question 1 of 3
---
En tu proyecto, agregaste algunos personajes.
¿A dónde vas para **agregar un objecto** a tu proyecto?
-
+
--- choices ---
-- () 1: La pestaña **Disfraces**
+- () 1: La pestaña **disfraces**
--- feedback ---
-Fuiste a la pestaña **Disfraces** para editar un disfraz para tu objeto.
+Fuiste a la pestaña **disfraces** para editar un disfraz para tu objeto.
--- /feedback ---
-- () 2: La pestaña **Sonidos**
+- () 2: La pestaña **Sounds**
--- feedback ---
-Fuiste a la pestaña **Sonidos** para elegir un nuevo sonido para tu objeto.
+Fuiste a la pestaña **sonidos** para elegir un nuevo sonido para tu objeto.
--- /feedback ---
@@ -39,7 +39,7 @@ Fuiste a la pestaña **Sonidos** para elegir un nuevo sonido para tu objeto.
--- feedback ---
-Sí. Esta es el área donde puedes ver todos los objetos del proyecto, agregar y eliminar objetos y hacer clic en objetos para seleccionarlos.
+Sí. Esta es el área donde puedes ver todos los objetos del proyecto, agregar y eliminar otros, y hacer clic en ellos para seleccionarlos.
--- /feedback ---
@@ -47,7 +47,7 @@ Sí. Esta es el área donde puedes ver todos los objetos del proyecto, agregar y
--- feedback ---
-Fuiste al panel Escenario para elegir un fondo.
+Fuiste al panel de escenario para elegir un fondo.
--- /feedback ---
diff --git a/es-LA/quiz1/question_2.md b/es-LA/quiz1/question_2.md
index a8ba77374..4beeee5ff 100644
--- a/es-LA/quiz1/question_2.md
+++ b/es-LA/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Pregunta 2 de 3
+legend: Question 2 of 3
---
Hiciste que Pico `diga`{:class="block3looks"} "¡Hola!" en una burbuja de diálogo.
```blocks3
-say [¡Hola!] for [2] seconds
+say [Hello!] for [2] seconds
```
¿A dónde irías para encontrar este bloque?
@@ -18,7 +18,7 @@ say [¡Hola!] for [2] seconds
--- feedback ---
-Sí. El bloque `decir`{:class="block3looks"} está en `Apariencia`{:class="block3looks"} en el menú de bloques, que es del mismo color que el bloque.
+Sí. El bloque `decir`{:class="block3looks"} está en `apariencia`{:class="block3looks"} en el menú de bloques, que es del mismo color que el bloque.
--- /feedback ---
@@ -26,7 +26,7 @@ Sí. El bloque `decir`{:class="block3looks"} está en `Apariencia`{:class="block
--- feedback ---
-Los bloques en el menú `Sonido`{:class="block3sound"} se usan para hacer que los objetos reproduzcan sonidos.
+Los bloques en el menú `Sound`{:class="block3sound"} se usan para hacer que los objetos reproduzcan sonidos.
--- /feedback ---
@@ -34,7 +34,7 @@ Los bloques en el menú `Sonido`{:class="block3sound"} se usan para hacer que lo
--- feedback ---
-Los bloques en el menú `Movimiento`{:class="block3sound"} se usan para hacer que los objetos se muevan.
+Los bloques en el menú `movimiento`{:class="block3sound"} se usan para hacer que los objetos se muevan.
--- /feedback ---
@@ -42,7 +42,7 @@ Los bloques en el menú `Movimiento`{:class="block3sound"} se usan para hacer qu
--- feedback ---
-Los bloques en el menu `Eventos`{:class="block3sound"} se usan para hacer que pasen cosas.
+Los bloques en el menu `eventos`{:class="block3sound"} se usan para hacer que pasen cosas.
--- /feedback ---
diff --git a/es-LA/quiz1/question_3.md b/es-LA/quiz1/question_3.md
index 5eccb82f7..087969a41 100644
--- a/es-LA/quiz1/question_3.md
+++ b/es-LA/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Pregunta 3 de 3
+legend: Question 3 of 3
---
En tu proyecto, hiciste que Nano dijera "gracias". ¿Qué código usaste para que Nano se llevara la mano a la boca?
@@ -12,7 +12,7 @@ En tu proyecto, hiciste que Nano dijera "gracias". ¿Qué código usaste para qu
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [¡Hola!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -25,7 +25,7 @@ Este código reproduce un sonido y muestra una burbuja de diálogo.
```blocks3
when this sprite clicked
set [color v] effect to [50]
-think [Umm...] for [2] seconds
+think [Hmm...] for [2] seconds
clear graphic effects
```
diff --git a/es-LA/resources/test.txt b/es-LA/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/es-LA/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/es-LA/scratch-translatable.txt b/es-LA/scratch-translatable.txt
index 8d03b0926..68eb02fc3 100644
--- a/es-LA/scratch-translatable.txt
+++ b/es-LA/scratch-translatable.txt
@@ -1,29 +1,29 @@
¡Hola!
-esconde lo que dice después de 2 segundos
+hide speech after 2 seconds
-cuando se hace clic en Nano
+when Nano is clicked
-Nano hablando
+Nano talking
-intenta 0.25 en lugar de 0.5
+try 0.25 instead of 0.5
-Umm...
+Hm...
-el color inicial es 0
+0 is the starting colour
-de vuelta al color inicial
+back to the starting colour
-esconde la burbuja de diálogo
+hide speech bubble
-número hasta 200
+number up to 200
-0.5 es medio segundo
+0.5 is half a second
-reproduce sonido, no espera
+plays sound, doesn't wait
-muestra la burbuja de diálogo
+shows speech bubble
-pon la mano en la boca
+put hand to mouth
-Nano sonriendo
+smiling
diff --git a/es-LA/step_1.md b/es-LA/step_1.md
index 936a9ddb3..e1f7b864e 100644
--- a/es-LA/step_1.md
+++ b/es-LA/step_1.md
@@ -1,29 +1,27 @@
-## Harás
+## What you will make
En este proyecto, crearás una escena espacial con personajes 👾 que se 'emocionan' para compartir sus pensamientos o sentimientos.
-En Scratch, los personajes y cosas se llaman **objetos** y aparecen en el **Escenario**.
+En Scratch, los personajes y cosas se llaman **objetos** y aparecen en el **escenario**.
Vas a:
+ Agregar objetos y un **fondo** para configurar tu proyecto
-+ Haz clic en los objetos para que se comuniquen usando `Apariencia`{:class="block3looks"} y `Sonido`{:class="block3sound"}
++ Haz clic en los objetos para que se comuniquen usando `apariencia`{:class="block3looks"} y `sonido`{:class="block3sound"}
+ Usa el **editor de dibujo** para cambiar un **disfraz**
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### Reproducir ▶️
Haz clic en cada objeto para ver qué hacen.
-¿Qué sucede si haces clic en un objeto y luego rápidamente haces clic en otro objeto?
+¿Qué sucede si haces clic en un objeto y luego rápidamente haces clic en otro?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/es-LA/step_10.md b/es-LA/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/es-LA/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/es-LA/step_2.md b/es-LA/step_2.md
index 84b62c638..c462df9cb 100644
--- a/es-LA/step_2.md
+++ b/es-LA/step_2.md
@@ -6,7 +6,7 @@ Configura tu proyecto con un fondo espacial y el primer objeto.
-{:width="300px"}
+![El fondo del espacio con el objeto Pico.] (images/backdrop-step.png) {:width="300px"}
@@ -15,7 +15,7 @@ Configura tu proyecto con un fondo espacial y el primer objeto.
--- task ---
-Abre el [proyecto inicial de Conversación espacial](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch se abrirá en otra pestaña del navegador.
+Abre el [proyecto inicial de conversación espacial](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch se abrirá en otra pestaña del navegador.
[[[working-offline]]]
@@ -23,15 +23,15 @@ Abre el [proyecto inicial de Conversación espacial](https://scratch.mit.edu/pro
### El editor de Scratch
-
+
### Agrega un fondo
-El **Escenario** es donde se ejecuta tu proyecto. Un **fondo** cambia la apariencia del escenario.
+El **escenario** es donde se ejecuta tu proyecto. Un **fondo** cambia la apariencia del escenario.
--- task ---
-Haz clic (o toca, en una tableta) en **Elije un fondo** en el panel del Escenario:
+Haz clic (o toca, en una tableta) en **elige un fondo** en el panel del escenario:

@@ -41,13 +41,13 @@ Haz clic (o toca, en una tableta) en **Elije un fondo** en el panel del Escenari
--- task ---
-Haz clic en la categoría **Espacio** o escribe `space` en el cuadro de búsqueda:
+Haz clic en la categoría **espacio** o escribe `space` en el cuadro de búsqueda:
-
+
--- /task ---
-En nuestro ejemplo, hemos elegido el fondo **Space**, pero elije el fondo que más te guste.
+En nuestro ejemplo, hemos elegido el fondo **Space**, pero elige el fondo que más te guste.
--- task ---
@@ -63,27 +63,27 @@ Haz clic en el fondo que elegiste para agregarlo a tu proyecto. El escenario deb
--- task ---
-Elimina el **Objeto1** (el gato Scratch): selecciona el objeto **Objeto1** en la lista de objetos debajo del escenario y haz clic en el ícono **Eliminar**.
+Elimina el **Objeto1** (el gato Scratch): selecciona el objeto **Objeto1** en la lista debajo del escenario y haz clic en el ícono **eliminar**.
-
+
--- /task ---
--- task ---
-Haz clic en **Elegir un objeto** en la lista de objetos:
+Haz clic en **elegir un objeto** en la lista de objetos:
-
+
-
+
--- /task ---
--- task ---
-Selecciona la categoría **Fantasía**. Haz clic en el objeto **Pico** para agregarlo a tu proyecto.
+Selecciona la categoría **fantasía**. Haz clic en el objeto **Pico** para agregarlo a tu proyecto.
-
+
--- /task ---
@@ -97,21 +97,21 @@ Arrastra el objeto **Pico** para colocarlo en el lado izquierdo del escenario. T
--- task ---
-**Guardar**: Si has iniciado sesión en tu cuenta de Scratch, haz clic en el botón verde Reinventar. Esto guardará una copia del proyecto en tu cuenta de Scratch.
+**Guardar**: Si has iniciado sesión en tu cuenta de Scratch, haz clic en el botón verde remezclar. Esto guardará una copia del proyecto en tu cuenta de Scratch.
-
+
-Escribe el nombre de tu proyecto en el cuadro del nombre del proyecto en la parte superior de la pantalla.
+Escribe el nombre de tu proyecto en el cuadro del nombre en la parte superior de la pantalla.

**Consejo:** Da a tus proyectos nombres útiles para que puedas encontrarlos fácilmente cuando tengas muchos proyectos.
-Luego, haz clic en **Archivo** y luego en **Guardar ahora** para guardar tu proyecto.
+Luego, haz clic en **archivo** y luego en **guardar ahora** para guardar tu proyecto.
-
+
-Si no estás en línea o no tienes una cuenta Scratch, puedes hacer clic en **Guardar en tu computador** para guardar una copia de tu proyecto.
+Si no estás en línea o no tienes una cuenta Scratch, puedes hacer clic en **guardar en tu computador** para guardar una copia de tu proyecto.
--- /task ---
diff --git a/es-LA/step_3.md b/es-LA/step_3.md
index 253a11fe6..60e047ed5 100644
--- a/es-LA/step_3.md
+++ b/es-LA/step_3.md
@@ -14,18 +14,18 @@ Agrega bloques de código para hacer que Pico reaccione con palabras y sonido cu
-**Emociones** son una forma de mostrar la personalidad de un personaje en un juego. Pueden usar el habla, sonidos, movimiento y los efectos gráficos, como en Scratch. ¿Juegas a algún juego que use 'emociones'?
+**Emociones** son una forma de mostrar la personalidad de un personaje en un juego. Pueden usar el habla, sonidos, movimiento y los efectos gráficos, como en Scratch. ¿Juegas a algún juego que use emociones?
### Usa el bloque de decir
--- task ---
-Abre el menú de bloques `Apariencia`{:class="block3looks"}.
+Abre el menú de bloques `apariencia`{:class="block3looks"}.
Haz clic en el bloque `decir`{:class="block3looks"} `¡Hola!` `durante`{:class="block3looks"} `2` `segundos`{:class="block3looks"}.
-
+
El objeto **Pico** mostrará una burbuja de diálogo durante dos segundos.
@@ -45,7 +45,7 @@ Arrastra el bloque `decir`{:class="block3looks"} `¡Hola!` `durante`{:class="blo
--- /task ---
-### Haz que Pico hable cuando hagas clic en él (o tocar)
+### Haz que Pico hable cuando hagas clic en él (o lo toques)
--- task ---
@@ -57,22 +57,26 @@ Arrastra un bloque `al hacer clic en este objeto`{:class="block3events"} del men
```blocks3
+when this sprite clicked
-say [¡Hola!] for [2] seconds // esconde lo que dice después de 2 segundos
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
### Comentarios de código
+--- task ---
+
```blocks3
-say [¡Hola!] for [2] seconds // esconde lo que dice después de 2 segundos
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
-Verás comentarios en los ejemplos de código. No necesitas agregar los comentarios cuando agregas código a su proyecto.
+Verás los comentarios en los ejemplos de código. No necesitas agregarlos cuando agregas código a tu proyecto.
-Si tienes tiempo cuando hayas terminado tu proyecto, es una buena idea agregar comentarios a tu código para que sea más fácil de entender más adelante. Para agregar un comentario, haz clic con el botón derecho (o en una tableta, mantén presionado) en un bloque en el área de Código y elije **Agregar comentario**.
+Si tienes tiempo cuando hayas terminado tu proyecto, es una buena idea agregar comentarios a tu código para que sea más fácil de entender más adelante. Try adding a comment now. Para agregar un comentario, haz clic con el botón derecho (o en una tableta, mantén presionado) en un bloque en el área de Código y elije **Agregar comentario**.

+--- /task ---
+
### Prueba
--- task ---
@@ -85,6 +89,6 @@ Si tienes tiempo cuando hayas terminado tu proyecto, es una buena idea agregar c
Ya has guardado tu proyecto y le has dado un nombre. Scratch ahora **automáticamente** lo guardará.
-Todavía puedes hacer clic en Guardar si lo deseas, solo para asegurarte.
+Todavía puedes hacer clic en guardar si lo deseas, solo para asegurarte.
--- /task ---
diff --git a/es-LA/step_4.md b/es-LA/step_4.md
index 53eaf21aa..8add27c87 100644
--- a/es-LA/step_4.md
+++ b/es-LA/step_4.md
@@ -15,9 +15,9 @@ Otra forma de comunicarse es utilizar el sonido.
--- task ---
-Haz clic en la pestaña **Sonidos** para el objeto **Pico** y encontrarás el sonido **pop**. Haz clic en el triangulo **Reproducir** para escuchar el sonido **pop**.
+Haz clic en la pestaña **Sounds** para el objeto **Pico** y encontrarás el sonido **pop**. Haz clic en el ícono **Play** para escuchar el sonido **pop**.
-
+
**Debug**: Si no puedes escuchar un sonido, verifica que el sonido funciona en tu computadora o tableta.
@@ -37,7 +37,7 @@ Para elegir un nuevo sonido, haz clic en el ícono **Elige un sonido** y selecci
--- task ---
-Reproduce algunos sonidos diferentes usando los íconos **Reproducir**. Una vez que hayas encontrado el sonido que deseas utilizar, haz clic en él para agregarlo a tu proyecto.
+Reproduce algunos sonidos diferentes usando los íconos **Play**. Una vez que hayas encontrado el sonido que deseas utilizar, haz clic en él para agregarlo a tu proyecto.

@@ -53,14 +53,14 @@ Arrastra el bloque al área de Código, entre el bloque `al hacer clic en este o

-Tu código debe parecerse a esto:
+Tu código debería ver así:

```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [¡Hola!] for [2] seconds // esconde lo que dice después de 2 segundos
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
@@ -69,7 +69,7 @@ say [¡Hola!] for [2] seconds // esconde lo que dice después de 2 segundos
--- task ---
-Comprueba que tu bloque `iniciar sonido`{:class="block3sound"} tiene el sonido que elegiste. Si no es así, debes hacer clic en el sonido en el bloque `iniciar sonido`{:class="block3sound"}, y después selecciona el sonido elegido en el menú desplegable.
+Comprueba que tu bloque `iniciar sonido`{:class="block3sound"} tiene el sonido que elegiste. Si no es así, debes hacer clic en el sonido en el bloque `iniciar sonido`{:class="block3sound"}, y después selecciona lo que elegiste en el menú desplegable.

@@ -77,7 +77,7 @@ Comprueba que tu bloque `iniciar sonido`{:class="block3sound"} tiene el sonido q
--- task ---
-**Prueba:** Haz clic en el objeto **Pico** y verifica que la burbuja de dialogo aparece y que puedes escuchar el sonido. Si no escuchas el sonido, asegúrate de haber agregado el bloque `iniciar sonido`{:class="block3sound"} debajo del bloque `al hacer clic en este objeto`{:class="block3events"}.
+**Prueba:** Haz clic en el objeto **Pico** y verifica que la burbuja de diálogo aparece y que puedes escuchar el sonido. Si no escuchas el sonido, asegúrate de haber agregado el bloque `iniciar sonido`{:class="block3sound"} debajo del bloque `al hacer clic en este objeto`{:class="block3events"}.
--- /task ---
diff --git a/es-LA/step_5.md b/es-LA/step_5.md
index aee076426..b3f72ae8d 100644
--- a/es-LA/step_5.md
+++ b/es-LA/step_5.md
@@ -5,7 +5,7 @@
Haz que Nano se emocione cambiando **disfraces**.
-Los objetos tienen **disfraces** para cambiar su apariencia. Para animar un objeto, puedes cambiar sus disfraces.
+Los objetos tienen **disfraces** para cambiar su apariencia. They are usually slightly different images of the same sprite. Para animar un objeto, puedes cambiar su disfraz.
@@ -15,13 +15,11 @@ Los objetos tienen **disfraces** para cambiar su apariencia. Para animar un obje
-### Nano dice "¡Gracias!"
-
--- task ---
-Agrega el objeto **Nano** a tu proyecto desde la categoría **Fantasía**.
+Agrega el objeto **Nano** a tu proyecto desde la categoría **fantasía**.
-
+
--- /task ---
@@ -29,10 +27,9 @@ Agrega el objeto **Nano** a tu proyecto desde la categoría **Fantasía**.
Asegúrate de que el objeto **Nano** esté seleccionado en la lista de objetos debajo del escenario.
-
-
+
-Haga clic en la pestaña **Código** y agrega el código para hacer que el objeto **Nano** diga 'Gracias' usando `cambiar disfraz`{:class="block3looks"} y `esperar`{:class="block3control"}:
+Haga clic en la pestaña **Código** y agrega el código para hacer que el objeto **Nano** diga 'Gracias' usando `cambiar disfraz`{:class="block3looks"} y `esperar`{:class="block3control"}: Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -44,71 +41,10 @@ switch costume to [nano-a v] // Nano sonriendo
```
--- /task ---
-**Consejo:** Todos los bloques están codificados por colores, así que encontrarás el bloque `cambiar disfraz a`{:class="block3looks"} en el menú de bloques `Apariencia`{:class="block3looks"} y el bloque de `espera`{:class="block3control"} en el menú de bloques `Control`{:class="block3control"}.
-
---- task ---
-
-**Prueba:** Haz clic en el objeto **Nano** en el escenario y verifica que Nano cambie su disfraz.
-
---- /task ---
-
-### Nano usa lenguaje de señas
-
-Millones de personas utilizan el lenguaje de señas para comunicarse. Una forma común de firmar 'Gracias' es colocar los dedos en la barbilla con la mano lo más plana posible. Luego mueve la mano hacia adelante, alejándola de la barbilla y ligeramente hacia abajo.
-
-
-
-
-Nano usará el lenguaje de señas cambiando de disfraz.
-
-Puedes editar los disfraces para tus objetos con el editor de dibujo. Editarás un disfraz de Nano para que diga 'gracias'.
-
---- task ---
-
-Haz clic en la pestaña **Disfraces** para ver los disfraces del objeto **Nano**:
-
-
-
---- /task ---
-
---- task ---
-
-Haz clic en el disfraz **nano-b**. Haz clic en el brazo del lado izquierdo y luego haz clic en **Eliminar**.
-
-
-
-El disfraz debería verse así:
-
-
-
---- /task ---
-
-**Consejo:** Si cometes un error en el editor de dibujos, puedes hacer clic en **Deshacer**.
-
-
+**Consejo:** Todos los bloques están codificados por colores, por lo que encontrarás el `cambiar disfraz a `{:class="block3looks"} en el menú de bloques `apariencia`{:class="block3looks"} y el bloque de `espera`{:class="block3control"} en el menú de bloques `Control`{:class="block3control"}.
--- task ---
-Ve al disfraz **nano-c** y haz clic en el brazo en el lado izquierdo, luego haz clic en **Copiar**.
-
-
+**Prueba:** Haz clic en el objeto **Nano** en el escenario y verifica que cambie su disfraz.
--- /task ---
-
---- task ---
-
-Vuelve al disfraz **nano-b** y haz clic en **Pegar**. El disfraz debería verse así:
-
-
-
---- /task ---
-
---- task ---
-
-**Prueba:** Haz clic en el objeto **Nano** en el Escenario y verifica que aparezca la burbuja de diálogo y que el disfraz de Nano cambie al disfraz que has editado.
-
---- /task ---
-
-Has aprendido a decir "gracias" con signos. La próxima vez que agradezcas a alguien, ¿por qué no utilizas tu nueva habilidad?
-
-
diff --git a/es-LA/step_6.md b/es-LA/step_6.md
index 9c6ff56e4..aa80bf0d9 100644
--- a/es-LA/step_6.md
+++ b/es-LA/step_6.md
@@ -1,58 +1,82 @@
-## Giga cambia de color
+## Nano signs "Thanks!"
-Los objetos también pueden usar burbujas de pensamiento y cambiar sus colores para mostrar su personalidad. Vas a hacer que Giga haga eso.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
-{:width="300px"}
+{:width="300px"}
-### Haz que Giga cambie de color
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
--- task ---
Agrega el objeto **Giga**.
-Arrastra el objeto **Giga** al lado derecho del escenario.
+
--- /task ---
--- task ---
-Asegúrate de tener el objeto **Giga** seleccionado en la lista de objetos debajo del escenario. Agrega este código para que el objeto **Giga** se comunique cambiando de color:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // el color inicial es 0
-think [Umm...] for [2] seconds
-clear graphic effects // de vuelta al color inicial
-```
+
--- /task ---
-**Consejo:** Haz clic en el objeto en la lista de objetos debajo del escenario antes de agregar o cambiar el código, el vestuario o el sonido. Asegúrate de haber hecho clic en el objeto correcto.
-
--- task ---
-Prueba con diferentes números del `1` al `200` en el bloque `fijar efecto color a`{:class="block3looks"} hasta que encuentres un color que te guste.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Cambia las palabras y la cantidad de segundos en el bloque `pensar`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
**Prueba:** Haz clic en el objeto **Giga** en el Escenario y verifica que el objeto cambie de color y que muestre una burbuja de pensamiento.
--- /task ---
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/es-LA/step_7.md b/es-LA/step_7.md
index 13f3a4f43..e5fc70def 100644
--- a/es-LA/step_7.md
+++ b/es-LA/step_7.md
@@ -1 +1,58 @@
-## Test rápido
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/es-LA/step_8.md b/es-LA/step_8.md
index 0bc33ed0b..bf0a2ed79 100644
--- a/es-LA/step_8.md
+++ b/es-LA/step_8.md
@@ -1,68 +1 @@
-## Mejora tu proyecto
-
-
-
-Agrega el objeto **Tera** y usa cualquiera de los bloques que has aprendido para crear un 'emote' para el objeto **Tera**.
-
-
-
-{:width="300px"}
-
-
-
-
-También pueder usar la extensión de "Texto a Hablar" para hacer que **Tera** hable en voz alta:
-
-[[[scratch3-text-to-speech]]]
-
-La personalidad del objeto **Tera** es tu elección, así que diviértete usando tus propias ideas creativas.
-
-```blocks3
-when this sprite clicked
-
-say [¡Hola!] for [2] seconds
-
-say [¡Hola!]
-
-say [] // esconde la burbuja de diálogo
-
-think [Umm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0.5 es medio segundo
-
-set [color v] effect to [0] // número hasta 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [hola]
-```
-
-También puedes 'reinventar' el proyecto para realizar los cambios que desees. Podrías cambiar el fondo y las cosas que hacen los objetos, e incluso elegir diferentes objetos y darles emoticones.
-
-**Consejo:** Haz clic en un objeto en la lista de objetos debajo del escenario para cambiar el código, el disfraz y el sonido de ese objeto.
-
---- collapse ---
----
-title: Certificado de conversación espacial
----
-
-¡Bien hecho! Has terminado el proyecto Conversación espacial. Aquí tienes [un certificado](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"} para celebrar tus nuevas habilidades. Descarga una copia y luego ábrela para agregar tu nombre.
-
---- /collapse ---
-
---- collapse ---
----
-title: Proyecto terminado
----
-
-Puedes ver el [proyecto terminado aquí](https://scratch.mit.edu/projects/599525747/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
+## Quick quiz
diff --git a/es-LA/step_9.md b/es-LA/step_9.md
index 5e3876110..cd0f1c1a3 100644
--- a/es-LA/step_9.md
+++ b/es-LA/step_9.md
@@ -1,30 +1,59 @@
-## ¿Qué sigue?
+## Upgrade your project
-Si estás siguiendo la ruta [Introducción a Scratch](https://projects.raspberrypi.org/es-LA/pathways/scratch-intro), puedes pasar al proyecto [Toma el autobus](https://projects.raspberrypi.org/es-LA/projects/catch-the-bus). En este proyecto, programarás una animación con objetos que deben llegar a un autobús antes de que se vaya.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
---- /no-print ---
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
-Si quieres divertirte más explorando Scratch, puedes probar cualquiera de estos [proyectos](https://projects.raspberrypi.org/es-LA/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+--- collapse ---
+---
+title: Completed project
+---
-***
-Este proyecto fue traducido por voluntarios:
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
-Laura Lurati
-Natalie Gomez Benavides
-Martha Torres Martinez
-Javier Mora Lavin
-Barbara Rolon
+--- /collapse ---
-Gracias a los voluntarios, podemos dar a las personas de todo el mundo la oportunidad de aprender en su propio idioma. Puedes ayudarnos a llegar a más personas ofreciéndote como voluntario para traducir. Más información en [rpf.io/translate](https://rpf.io/translate).
+--- save ---
diff --git a/fr-FR/meta.yml b/fr-FR/meta.yml
index 11b71f769..abae2a9fc 100644
--- a/fr-FR/meta.yml
+++ b/fr-FR/meta.yml
@@ -1,7 +1,7 @@
---
title: Parler de l'espace
hero_image: images/banner.png
-description: Utiliser Scratch pour donner aux sprites une « émotion » afin qu'ils communiquent lorsqu'ils sont cliqués
+description: Utiliser Scratch pour donner aux sprites une « émotion » afin qu'ils communiquent lorsqu'ils sont cliques
meta_title: Projets de codage scratch pour enfants et adolescents | Intro à Scratch
meta_description: Apprends à coder avec Scratch avec les projets de codage de la Raspberry Pi Foundation pour les enfants et les adolescent·e·s. Réalise des animations Scratch, des jeux, des applications, et bien plus encore.
pdf: resources/space-talk.pdf
@@ -9,18 +9,26 @@ listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: Ce que tu vas faire
- - title: Créer ta scène
- - title: Pico dit bonjour
+ -
+ title: Ce que tu vas faire
+ -
+ title: Créer ta scène
+ -
+ title: Pico dit bonjour
completion:
- engaged
- - title: Pico joue un son
- - title: Nano change de costume
- - title: Nano fait signe « Merci ! »
- - title: Giga change de couleur
+ -
+ title: Pico joue un son
+ -
+ title: Nano change de costume
+ -
+ title: Nano fait signe « Merci ! »
+ -
+ title: Giga change de couleur
completion:
- internal
- - title: Questionnaire rapide
+ -
+ title: Questionnaire rapide
knowledge_quiz:
path: quiz1
version: 1
@@ -28,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: Améliorer ton projet
\ No newline at end of file
+ -
+ title: Améliorer ton projet
diff --git a/fr-FR/quiz1/question_1.md b/fr-FR/quiz1/question_1.md
index bcbd3fc7d..e1f7ec027 100644
--- a/fr-FR/quiz1/question_1.md
+++ b/fr-FR/quiz1/question_1.md
@@ -8,7 +8,7 @@ Amuse-toi bien !
--- question ---
---
-legend: Question 1 sur 3
+legend: Question 1 of 3
---
Dans ton projet, tu as ajouté des sprite personnages.
diff --git a/fr-FR/quiz1/question_2.md b/fr-FR/quiz1/question_2.md
index 4e9ffa8ea..353da6e3c 100644
--- a/fr-FR/quiz1/question_2.md
+++ b/fr-FR/quiz1/question_2.md
@@ -1,20 +1,20 @@
--- question ---
---
-legend: Question 2 sur 3
+legend: Question 2 of 3
---
-Tu as fait `dire`{:class="block3looks"} à Pico « Bonjour ! » dans une bulle.
+Tu as fait dire à Pico ``{:class="block3looks"} « Bonjour ! » dans une bulle.
```blocks3
-say [Bonjour !] for [2] seconds
+say [Hello!] for [2] seconds
```
Où irais-tu pour trouver ce bloc ?
--- choices ---
-- (x) `Apparence`{:class="block3looks"}
+- (x) `apparence`{:class="block3looks"}
--- feedback ---
diff --git a/fr-FR/quiz1/question_3.md b/fr-FR/quiz1/question_3.md
index 4c4424f75..b305cfd28 100644
--- a/fr-FR/quiz1/question_3.md
+++ b/fr-FR/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Question 3 sur 3
+legend: Question 3 of 3
---
Dans ton projet, tu as fait faire un signe « merci » à Nano . Quel code as-tu utilisé pour que Nano porte une main à sa bouche ?
@@ -12,7 +12,7 @@ Dans ton projet, tu as fait faire un signe « merci » à Nano . Quel code as-tu
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Bonjour !] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -25,7 +25,7 @@ Ce code émet un son et affiche une bulle de dialogue.
```blocks3
when this sprite clicked
set [color v] effect to [50]
-think [Hum...] for [2] seconds
+think [Hmm...] for [2] seconds
clear graphic effects
```
@@ -35,7 +35,7 @@ Ce code change la couleur du sprite et affiche une bulle de pensée.
--- /feedback ---
-- (x)
+- (X)
```blocks3
when this sprite clicked
switch costume to [nano-b v]
diff --git a/fr-FR/resources/test.txt b/fr-FR/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/fr-FR/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/fr-FR/scratch-translatable.txt b/fr-FR/scratch-translatable.txt
index d858e7562..76c9144e1 100644
--- a/fr-FR/scratch-translatable.txt
+++ b/fr-FR/scratch-translatable.txt
@@ -1,29 +1,29 @@
Bonjour !
-masquer la parole après 2 secondes
+hide speech after 2 seconds
-quand on clique sur Nano
+when Nano is clicked
-Nano parle
+Nano talking
-essayez 0.25 au lieu de 0.5
+try 0.25 instead of 0.5
-Hum...
+Hm...
-0 est la couleur de départ
+0 is the starting colour
-retour à la couleur de départ
+back to the starting colour
-masquer la bulle de dialogue
+hide speech bubble
-nombre jusqu'à 200
+number up to 200
-0,5 correspond à une demi-seconde
+0.5 is half a second
-joue du son, n'attends pas
+plays sound, doesn't wait
-afficher une bulle de dialogue
+shows speech bubble
-mettre la main à la bouche
+put hand to mouth
-souriant
+smiling
diff --git a/fr-FR/step_1.md b/fr-FR/step_1.md
index 0b50c7e25..f94efa922 100644
--- a/fr-FR/step_1.md
+++ b/fr-FR/step_1.md
@@ -1,4 +1,4 @@
-## Ce que tu feras
+## What you will make
Crée une scène spatiale avec des personnages 👾 qui " émettent " pour partager leurs pensées ou leurs sentiments.
@@ -9,8 +9,7 @@ Tu vas devoir :
+ Cliquer sur les sprites pour les faire communiquer en utilisant le blocs code `apparence`{:class="block3looks"} et `son`{:class="block3sound"}
+ Utiliser l'**éditeur peinture** pour changer un **costume**
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### Joue ▶️
@@ -19,11 +18,10 @@ Clique sur chaque sprite pour voir ce qu'ils font.
Que se passe-t-il si tu cliques sur un sprite puis cliques rapidement sur un autre sprite ?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/fr-FR/step_10.md b/fr-FR/step_10.md
index 40d5397a1..5306fc07a 100644
--- a/fr-FR/step_10.md
+++ b/fr-FR/step_10.md
@@ -1,29 +1,19 @@
## Et ensuite ?
-Si tu suis le parcours [Introduction à Scratch](https://projects.raspberrypi.org/fr-FR/pathways/scratch-intro), tu peux passer au projet [Prendre le bus](https://projects.raspberrypi.org/fr-FR/projects/catch-the-bus). Dans ce projet, tu vas coder une animation avec des sprites qui doivent se rendre dans un bus avant qu'il ne parte.
+Si tu suis le parcours [Introduction à Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro), tu peux passer au projet [Prendre le bus](https://projects.raspberrypi.org/fr-FR/projects/catch-the-bus). Dans ce projet, tu vas coder une animation avec des sprites qui doivent se rendre dans un bus avant qu'il ne parte.
---- print-only ---
+\--- print-only ---

---- /print-only ---
+\--- /print-only ---
---- no-print ---
+\--- no-print ---
---- /no-print ---
+\--- /no-print ---
-Si tu souhaites t'amuser davantage en explorant Scratch, tu peux essayer l'un de [ces projets] (https://projects.raspberrypi.org/fr-FR/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
-
-***
-Ce projet a été traduit par des bénévoles:
-
-Sk Abdul Gafur
-Michel Arnols
-Valerie Hayotte
-Walter Keegan
-
-Grâce aux bénévoles, nous pouvons donner aux gens du monde entier la chance d'apprendre dans leur propre langue. Vous pouvez nous aider à atteindre plus de personnes en vous portant volontaire pour la traduction - plus d'informations sur [rpf.io/translate](https://rpf.io/translate).
\ No newline at end of file
+Si tu souhaites t'amuser davantage en explorant Scratch, tu peux essayer l'un de [ces projets] (https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/fr-FR/step_2.md b/fr-FR/step_2.md
index 5a248bda1..abf7439a7 100644
--- a/fr-FR/step_2.md
+++ b/fr-FR/step_2.md
@@ -43,7 +43,7 @@ Clique (ou sur une tablette, appuie) sur **Choisir un arrière-plan** dans le vo
Clique sur **Space** ou tape `space` dans le champ de recherche :
-
+
--- /task ---
diff --git a/fr-FR/step_3.md b/fr-FR/step_3.md
index 44108a549..2772034a8 100644
--- a/fr-FR/step_3.md
+++ b/fr-FR/step_3.md
@@ -49,7 +49,7 @@ Fais glisser le bloc `dire`{:class="block3looks"} `Bonjour !` `pendant`{:class=
--- task ---
-Fais glisser un `quand ce sprite est cliqué` du `bloc d'événements`{:class="block3events"} et connecte-le en haut de ton bloc `dire`{:class="block3looks"} dans la zone de Code. Les blocs vont s'imbriquer.
+Fais glisser un `quand ce sprite est cliqué ` du ` bloc d'événements`{:class="block3events"} et connecte-le en haut de ton bloc `dire`{:class="block3looks" } dans la zone de Code. Les blocs vont s'imbriquer.

@@ -57,7 +57,7 @@ Fais glisser un `quand ce sprite est cliqué` du `bloc d'événements`{:class="b
```blocks3
+when this sprite clicked
-say [Bonjour !] for [2] seconds // masquer la parole après 2 secondes
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
@@ -67,7 +67,7 @@ say [Bonjour !] for [2] seconds // masquer la parole après 2 secondes
--- task ---
```blocks3
-say [Bonjour !] for [2] seconds // masquer la parole après 2 secondes
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
Tu verras des commentaires dans les exemples de code. Tu n'as pas besoin d'ajouter les commentaires lorsque tu ajoutes du code à ton projet.
@@ -87,7 +87,7 @@ Si tu as le temps lorsque tu as terminé ton projet, c'est une bonne idée d'ajo
--- task ---
-Tu as déjà sauvegardé ton projet et tu lui as donné un nom. Scratch va maintenant enregistrer **automatiquement** pour toi.
+Tu as déjà sauvegardé ton projet et tu lui as donné un nom. Scratch va maintenant enregistrer ** automatiquement** pour toi.
Tu peux toujours cliquer sur Enregistrer si tu le souhaites, juste pour t'en assurer.
diff --git a/fr-FR/step_4.md b/fr-FR/step_4.md
index 75bb83b53..3cf1f7da7 100644
--- a/fr-FR/step_4.md
+++ b/fr-FR/step_4.md
@@ -49,7 +49,7 @@ Joue quelques sons différents à l'aide des icônes **Jouer**. Une fois que tu
Clique sur l'onglet **Code**. Dans le menu des blocs `Son`{:class="block3sound"}, recherche le bloc `jouer le son`{:class="block3sound"}.
-Fais glisser le bloc dans la zone de Code, entre le bloc `quand ce sprite est cliqué`{:class="block3events"} et le bloc `dire`{:class="block3looks"}. Un espace s'ouvrira et le bloc se mettra en place.
+Fais glisser le bloc dans la zone de Code, entre le bloc `quand ce sprite est cliqué ` {:class="block3events"} et le bloc `dire`{:class="block3looks"}. Un espace s'ouvrira et le bloc se mettra en place.

@@ -60,7 +60,7 @@ Ton code devrait ressembler à ceci :
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Bonjour !] for [2] seconds // masquer la parole après 2 secondes
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
@@ -77,7 +77,7 @@ Vérifie que ton bloc `jouer le son`{:class="block3sound"} contient le son que t
--- task ---
-**Test :** Clique sur le sprite **Pico** et vérifie que la bulle apparaît et que tu entends le son. Si tu n'entends pas le son, assure-toi d'avoir ajouté le bloc `jouer le son`{:class="block3sound"} sous le bloc `quand ce sprite est cliqué`{:class="block3events"}.
+**Test :** Clique sur le sprite **Pico** et vérifie que la bulle apparaît et que tu entends le son. Si tu n'entends pas le son, assure-toi d'avoir ajouté le bloc `jouer le son`{:class="block3sound"} sous le bloc `quand ce sprite est cliqué `{:class="block3events”} .
--- /task ---
diff --git a/fr-FR/step_5.md b/fr-FR/step_5.md
index a41046e74..1a924e3cd 100644
--- a/fr-FR/step_5.md
+++ b/fr-FR/step_5.md
@@ -34,10 +34,10 @@ Clique sur l'onglet **Code** et ajoute un script pour que le sprite **Nano** cha

```blocks3
-when this sprite clicked // quand on clique sur Nano
-switch costume to [nano-b v] // Nano parle
-wait (0.5) seconds // essaie 0.25 au lieu de 0.5
-switch costume to [nano-a v] // Nano souriant
+quand le sprite est cliqué // quand on clique sur Nano
+bascule sur le costume [nano-b v] // Nano parle
+attendre (0.5) seconds // essaie 0.25 au lieu de 0.5
+bascule sur le costume [nano-a v] // Nano souriant
```
--- /task ---
diff --git a/fr-FR/step_7.md b/fr-FR/step_7.md
index 804784dbd..50d11254b 100644
--- a/fr-FR/step_7.md
+++ b/fr-FR/step_7.md
@@ -29,9 +29,9 @@ Assure-toi que tu as sélectionné le sprite **Giga** dans la liste Sprite sous
```blocks3
when this sprite clicked
-set [couleur v] effect to [0] // 0 est la couleur de départ
-think [Hum...] for [2] seconds
-clear graphic effects // retour à la couleur de départ
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
```
--- /task ---
@@ -52,7 +52,7 @@ Modifie les mots et le nombre de secondes dans le bloc `penser`{:class="block3lo
--- task ---
-**Test :** Clique sur le sprite **Giga** sur la Scène et vérifie que le sprite change de couleur et affiche une bulle de pensée.
+**Tester :** Clique sur le sprite **Giga** sur la Scène et vérifie que le sprite change de couleur et affiche une bulle de pensée.
--- /task ---
diff --git a/fr-FR/step_9.md b/fr-FR/step_9.md
index c74f05499..32c8a289f 100644
--- a/fr-FR/step_9.md
+++ b/fr-FR/step_9.md
@@ -20,19 +20,19 @@ La personnalité du sprite **Tera** est ton choix, alors amuse-toi en utilisant
```blocks3
when this sprite clicked
-say [Bonjour !] for [2] seconds
+say [Hello!] for [2] seconds
-say [Bonjour !]
+say [Hello!]
-say [] // masquer la bulle de dialogue
+say [] // hide speech bubble
-think [Hum...] for [2] seconds
+think [Hmm...] for [2] seconds
switch costume to [tera-d v]
-wait (1) seconds // 0,5 correspond à une demi-seconde
+wait (1) seconds // 0.5 is half a second
-set [couleur v] effect to [0] // nombre jusqu'à 200
+set [color v] effect to [0] // number up to 200
clear graphic effects
@@ -40,20 +40,20 @@ play sound [pop v] until done
start sound [pop v]
-speak [bonjour]
+speak [hello]
```
Tu peux également « remixer » le projet pour apporter les modifications que tu souhaites. Tu peux changer l'arrière-plan et la façon dont les sprites s'émeuvent, et même choisir différents sprites et leur donner des émotions.
**Astuce :** Clique sur un sprite dans la liste des Sprite sous la scène pour modifier le code, les costumes et le son de ce sprite.
---- collapse ---
+--- /no-print ---
---
-title: Projet terminé
+title: Completed project
---
-Tu peux voir le [projet terminé ici](https://scratch.mit.edu/projects/595566051/){:target="_blank"}.
+Tu peux voir le [projet terminé ici](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
---- /collapse ---
+--- /print-only ---
--- save ---
diff --git a/he-IL/images/nano-arm-front.png b/he-IL/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/he-IL/images/nano-arm-front.png differ
diff --git a/he-IL/images/nano-arm-rotated.png b/he-IL/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/he-IL/images/nano-arm-rotated.png differ
diff --git a/he-IL/images/nano-b-demo.png b/he-IL/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/he-IL/images/nano-b-demo.png differ
diff --git a/he-IL/images/nano-left-arm-selected.png b/he-IL/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/he-IL/images/nano-left-arm-selected.png differ
diff --git a/he-IL/images/nano-rotate-resize-lrg.gif b/he-IL/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/he-IL/images/nano-rotate-resize-lrg.gif differ
diff --git a/he-IL/images/rotate-demo.png b/he-IL/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/he-IL/images/rotate-demo.png differ
diff --git a/he-IL/images/rotate-tool.png b/he-IL/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/he-IL/images/rotate-tool.png differ
diff --git a/he-IL/meta.yml b/he-IL/meta.yml
index 4efc56707..f3c902423 100644
--- a/he-IL/meta.yml
+++ b/he-IL/meta.yml
@@ -9,17 +9,26 @@ listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: אתה תעשה
- - title: צור את הסצנה שלך
- - title: פיקו אומר שלום
+ -
+ title: What you will make
+ -
+ title: צור את הסצנה שלך
+ -
+ title: פיקו אומר שלום
completion:
- engaged
- - title: פיקו משמיע צליל
- - title: ננו מחליף תחפושות
- - title: גיגה משנה צבע
+ -
+ title: פיקו משמיע צליל
+ -
+ title: ננו מחליף תחפושות
+ -
+ title: גיגה משנה צבע
+ -
+ title: חידון מהיר
completion:
- - internal
- - title: חידון מהיר
+ - external
+ -
+ title: שדרגו את הפרויקט שלכם
knowledge_quiz:
path: quiz1
version: 1
@@ -27,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: שדרגו את הפרויקט שלכם
+ -
+ title: Upgrade your project
diff --git a/he-IL/quiz1/question_1.md b/he-IL/quiz1/question_1.md
index 43b064b70..e22c5a6b7 100644
--- a/he-IL/quiz1/question_1.md
+++ b/he-IL/quiz1/question_1.md
@@ -8,7 +8,7 @@
--- question ---
---
-legend: שאלה 1 מתוך 3
+legend: Question 1 of 3
---
הוספתם כמה דמויות ספרייט לפרויקט שלכם.
diff --git a/he-IL/quiz1/question_2.md b/he-IL/quiz1/question_2.md
index ad7b314ac..edba229bd 100644
--- a/he-IL/quiz1/question_2.md
+++ b/he-IL/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: שאלה 2 מתוך 3
+legend: Question 2 of 3
---
גרמת לפיקו `לומר`{:class="block3looks"} "שלום!" בבועת דיבור.
```blocks3
-say [שלום!] for [2] seconds
+say [Hello!] for [2] seconds
```
לאן היית הולך כדי למצוא את הבלוק הזה?
diff --git a/he-IL/quiz1/question_3.md b/he-IL/quiz1/question_3.md
index 150295896..ff98140cc 100644
--- a/he-IL/quiz1/question_3.md
+++ b/he-IL/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: שאלה 3 מתוך 3
+legend: Question 3 of 3
---
בפרויקט שלך, גרמת לננו לסמן "תודה". באיזה קוד השתמשת כדי לגרום לנאנו להזיז יד לפיו?
@@ -12,7 +12,7 @@ legend: שאלה 3 מתוך 3
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [שלום!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -24,8 +24,8 @@ say [שלום!] for [2] seconds
- ( )
```blocks3
when this sprite clicked
-set [צבע v] effect to [50]
-think [הממ...] for [2] seconds
+set [color v] effect to [50]
+think [Hmm...] for [2] seconds
clear graphic effects
```
@@ -52,7 +52,7 @@ switch costume to [nano-a v]
- ( )
```blocks3
when this sprite clicked
-set [צבע v] effect to [50]
+set [color v] effect to [50]
start sound [Alien Creak1 v]
clear graphic effects
```
diff --git a/he-IL/scratch-translatable.txt b/he-IL/scratch-translatable.txt
index a305ac6da..5b61ed158 100644
--- a/he-IL/scratch-translatable.txt
+++ b/he-IL/scratch-translatable.txt
@@ -1,29 +1,29 @@
שלום!
-הסתר דיבור לאחר 2 שניות
+hide speech after 2 seconds
-כאשר לוחצים על ננו
+when Nano is clicked
-ננו מדבר
+Nano talking
-נסה 0.25 במקום 0.5
+try 0.25 instead of 0.5
-הממ...
+Hm...
-0 הוא צבע ההתחלתי
+0 is the starting colour
-חזרה לצבע ההתחלתי
+back to the starting colour
-הסתר בועת דיבור
+hide speech bubble
-מספר עד 200
+number up to 200
-0.5 זה חצי שנייה
+0.5 is half a second
-מנגן צליל, לא מחכה
+plays sound, doesn't wait
-מציג בועת דיבור
+shows speech bubble
-לקרב יד לפה
+put hand to mouth
-מחייך
+smiling
diff --git a/he-IL/step_1.md b/he-IL/step_1.md
index 854ff9af8..289672795 100644
--- a/he-IL/step_1.md
+++ b/he-IL/step_1.md
@@ -1,4 +1,4 @@
-## אתה תעשה
+## What you will make
צרו סצנת חלל עם דמויות 👾 ש"מביעות רגשות" כדי לשתף את מחשבותיהן או רגשותיהן.
@@ -9,8 +9,7 @@
+ לחצו על ספרייטים כדי לגרום להם לתקשר באמצעות בלוקי קוד `מראה`{:class="block3looks"} ו- `צליל`{:class="block3sound"}
+ השתמש ב **עורך צבע** כדי לשנות את **התחפושת**
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### נגן ▶️
@@ -19,11 +18,10 @@
מה יקרה אם לוחצים על ספרייט אחד ואז לוחצים במהירות על הספרייט האחר?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/he-IL/step_10.md b/he-IL/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/he-IL/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/he-IL/step_3.md b/he-IL/step_3.md
index c5c7fad5a..777a9a3ac 100644
--- a/he-IL/step_3.md
+++ b/he-IL/step_3.md
@@ -57,7 +57,7 @@
```blocks3
+when this sprite clicked
-say [שלום!] for [2] seconds // הסתר דיבור לאחר 2 שניות
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
@@ -67,7 +67,7 @@ say [שלום!] for [2] seconds // הסתר דיבור לאחר 2 שניות
--- task ---
```blocks3
-say [שלום!] for [2] seconds // הסתר דיבור לאחר 2 שניות
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
תראו הערות בדוגמאות הקוד. אינך צריך להוסיף את ההערות כשאתה מוסיף קוד לפרויקט שלך.
@@ -87,7 +87,7 @@ say [שלום!] for [2] seconds // הסתר דיבור לאחר 2 שניות
--- task ---
-כבר שמרת את הפרויקט שלך ונתת לו שם. סקראץ׳ ישמור **אוטומטי** עכשיו.
+כבר שמרת את הפרויקט שלך ונתת לו שם. סקראץ׳ ישמור **אוטומטי<0> עכשיו.
אתה עדיין יכול ללחוץ על שמור אם תרצה, רק כדי להיות בטוח.
diff --git a/he-IL/step_4.md b/he-IL/step_4.md
index c29140609..d20df243e 100644
--- a/he-IL/step_4.md
+++ b/he-IL/step_4.md
@@ -60,7 +60,7 @@
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [שלום!] for [2] seconds // הסתר דיבור לאחר 2 שניות
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
diff --git a/he-IL/step_5.md b/he-IL/step_5.md
index 96a787b99..cc0491a60 100644
--- a/he-IL/step_5.md
+++ b/he-IL/step_5.md
@@ -15,8 +15,6 @@
-### ננו מסמן "תודה!"
-
--- task ---
הוסף את הספרייט **ננו** לפרויקט שלך מהקטגוריה **פנטזיה**.
@@ -31,7 +29,7 @@

-לחצו על הכרטיסייה **קוד** והוסיפו סקריפט כדי לקבל את הספרייט **ננו** לסמן 'תודה' באמצעות `החליפו את התחפושת ל`{:class="block3looks"} ו- `המתינו`{:class="block3control"}. השתמשו בתפריט הנפתח כדי לעבור בין `ננו א׳`{:class="block3looks"} לבין `ננו ב׳`{:class="block3looks"}:
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. השתמשו בתפריט הנפתח כדי לעבור בין `ננו א׳`{:class="block3looks"} לבין `ננו ב׳`{:class="block3looks"}:

@@ -50,64 +48,3 @@ switch costume to [nano-a v] // מחייך
**בדיקה:** לחצו על הספרייט **ננו** שעל הבמה ובדקו שהתלבושת של ננו משתנה.
--- /task ---
-
-### ננו משתמש בשפת הסימנים
-
-מיליוני אנשים משתמשים בשפת הסימנים כדי לתקשר. דרך נפוצה לסמן "תודה" היא להניח את האצבעות על הסנטר כשהיד שטוחה ככל האפשר. לאחר מכן אתה מזיז את ידך קדימה, הרחק מהסנטר שלך וקצת למטה.
-
-
-
-
-ננו ישתמש בשפת הסימנים על ידי החלפת תלבושות.
-
-אתם יכולים לערוך תלבושות עבור הספרייטים שלכם בעזרת עורך הצבע. אתה תערוך תחפושת של ננו כדי לגרום להם לסמן "תודה".
-
---- task ---
-
-לחצו על הכרטיסייה **תלבושות** כדי לראות את התלבושות עבור הספרייט **ננו**:
-
-
-
---- /task ---
-
---- task ---
-
-לחץ על התחפושת **ננו ב׳**. לחץ על הזרוע בצד שמאל, ולאחר מכן לחץ על **מחק**.
-
-
-
-התחפושת צריכה להיראות כך:
-
-
-
---- /task ---
-
-**טיפ:** אם עשיתם טעות בעורך הצבע, תוכלו ללחוץ על **בטל**.
-
-
-
---- task ---
-
-עבור לתחפושת **ננו ג׳** ולחצו על הזרוע בצד שמאל, לאחר מכן לחצו על **העתק**.
-
-
-
---- /task ---
-
---- task ---
-
-חזור לתחפושת **ננו ב׳** ולחץ על **הדבק**. התחפושת צריכה להיראות כך:
-
-
-
---- /task ---
-
---- task ---
-
-**בדיקה:** לחצו על הספרייט **ננו** שעל הבמה ובדקו שהתלבושת של ננו משתנה לתלבושת שערכתם.
-
---- /task ---
-
-למדת איך לסמן "תודה". בפעם הבאה שתגיד תודה למישהו, למה שלא תשתמש במיומנות החדשה שלך?
-
-
diff --git a/he-IL/step_6.md b/he-IL/step_6.md
index 0f51b90f3..abd3c9e14 100644
--- a/he-IL/step_6.md
+++ b/he-IL/step_6.md
@@ -2,7 +2,13 @@
-ספרייטים יכולים גם להשתמש בבועות מחשבה ולשנות צבעים כדי להראות את אישיותם. אתה תגרום לגיגה לעשות את זה.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -13,46 +19,64 @@
### תגרום לגיגה לשנות צבע
---- task ---
+You will edit a costume of Nano to get them to sign "thank you".
הוסף את הספרייט **גיגה**.
-גרור את הספרייט **גיגה** לצד ימין של הבמה.
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
--- /task ---
--- task ---
-ודא שבחרת את הספרייט **גיגה** ברשימת הספרייטים שמתחת לבמה. הוסף את הקוד הזה כדי לגרום לספרייט **גיגה** לתקשר על ידי שינוי צבע:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 הוא צבע ההתחלתי
-think [הממ...] for [2] seconds
-clear graphic effects // חזרה לצבע ההתחלתי
-```
+
--- /task ---
-**טיפ:** לחצו על הספרייט ברשימת הספרייטים שמתחת לבמה לפני שאתם מוסיפים או משנים קוד, תלבושות או צלילים. ודא שלחצת על הספרייט הנכון.
-
--- task ---
-נסה מספרים שונים מ- `1` עד `200` בבלוק `הגדר את אפקט הצבע ל-`{:class="block3looks"} עד שתמצא צבע שאתה אוהב.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-שנה את המילים ומספר השניות בבלוק `חושב`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
-**בדיקה:** לחצו על הספרייט **גיגה** על הבמה ובדקו שהספרייט משנה צבע ומציג בועת מחשבה.
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
--- /task ---
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/he-IL/step_7.md b/he-IL/step_7.md
index 82136c648..b4ea3af05 100644
--- a/he-IL/step_7.md
+++ b/he-IL/step_7.md
@@ -1 +1,58 @@
## חידון מהיר
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/he-IL/step_8.md b/he-IL/step_8.md
index f4e62d720..74fe669ad 100644
--- a/he-IL/step_8.md
+++ b/he-IL/step_8.md
@@ -1,59 +1 @@
## שדרגו את הפרויקט שלכם
-
-
-
-הוסיפו את הספרייט **טרה** והשתמשו בכל אחד מהבלוקים שלמדתם עליהם כדי ליצור 'רגש' עבור הספרייט **טרה**.
-
-
-
-{:width="300px"}
-
-
-
-
-ניתן גם להשתמש בהרחבת טקסט לדיבור כדי לגרום ל- **טרה** לדבר בקול רם:
-
-[[[scratch3-text-to-speech]]]
-
-האישיות של הספרייט **טרה** היא בחירתכם, אז תהנו להשתמש ברעיונות יצירתיים משלכם.
-
-```blocks3
-when this sprite clicked
-
-say [שלום!] for [2] seconds
-
-say [שלום!]
-
-say [] // הסתר בועת דיבור
-
-think [הממ...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0.5 זה חצי שנייה
-
-set [צבע v] effect to [0] // מספר עד 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [hello]
-```
-
-ניתן גם 'לערוך מחדש' את הפרויקט כדי לבצע שינויים שתרצו. אפשר לשנות את הרקע, ואת האופן שבו הספרייטים מרגישים, ואפילו לבחור ספרייטים שונים ולתת להם רגשות.
-
-**טיפ:** לחצו על ספרייט ברשימת הספרייטים שמתחת לבמה כדי לשנות את הקוד, התלבושות והצליל עבור אותו ספרייט.
-
---- collapse ---
----
-title: פרויקט שהושלם
----
-
-ניתן לצפות בפרויקט שהושלם [כאן](https://scratch.mit.edu/projects/1215237582/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
diff --git a/he-IL/step_9.md b/he-IL/step_9.md
index be765f7cf..cf0ca63d6 100644
--- a/he-IL/step_9.md
+++ b/he-IL/step_9.md
@@ -1,25 +1,59 @@
## מה הלאה?
-אם אתם עוקבים אחר המסלול [מבוא לסקראץ׳](https://projects.raspberrypi.org/he-IL/pathways/scratch-intro), אתם יכולים לעבור לפרויקט [תפוס את האוטובוס](https://projects.raspberrypi.org/he-IL/projects/catch-the-bus). בפרויקט זה, תקודדו אנימציה עם ספרייטים שצריכים להגיע לאוטובוס לפני שהוא יוצא לדרך.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
---- /no-print ---
+```blocks3
+when this sprite clicked
-אם אתם רוצים ליהנות יותר מחקירת סקראץ', תוכלו לנסות כל אחד מהפרויקטים [האלה](https://projects.raspberrypi.org/he-IL/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
-***
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+אם אתם רוצים ליהנות יותר מחקירת סקראץ', תוכלו לנסות כל אחד מהפרויקטים [האלה](https://projects.raspberrypi.org/he-IL/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
-פרויקט זה תורגם על ידי מתנדבים
+--- /collapse ---
-בזכות מתנדבים אנו יכולים לתת לאנשים ברחבי העולם את ההזדמנות ללמוד בשפה שלהם. אתם יכולים לעזור לנו להגיע ליותר אנשים על ידי התנדבות לתרגם - מידע נוסף באתר [rpf.io/translate](https://rpf.io/translate).
+--- save ---
diff --git a/hi-IN/images/nano-arm-front.png b/hi-IN/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/hi-IN/images/nano-arm-front.png differ
diff --git a/hi-IN/images/nano-arm-rotated.png b/hi-IN/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/hi-IN/images/nano-arm-rotated.png differ
diff --git a/hi-IN/images/nano-b-demo.png b/hi-IN/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/hi-IN/images/nano-b-demo.png differ
diff --git a/hi-IN/images/nano-left-arm-selected.png b/hi-IN/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/hi-IN/images/nano-left-arm-selected.png differ
diff --git a/hi-IN/images/nano-rotate-resize-lrg.gif b/hi-IN/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/hi-IN/images/nano-rotate-resize-lrg.gif differ
diff --git a/hi-IN/images/rotate-demo.png b/hi-IN/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/hi-IN/images/rotate-demo.png differ
diff --git a/hi-IN/images/rotate-tool.png b/hi-IN/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/hi-IN/images/rotate-tool.png differ
diff --git a/hi-IN/meta.yml b/hi-IN/meta.yml
index ca7323d09..2b6c674b8 100644
--- a/hi-IN/meta.yml
+++ b/hi-IN/meta.yml
@@ -2,23 +2,33 @@
title: अंतरिक्ष वार्ता
hero_image: images/banner.png
description: स्प्राइट्स को 'इमोट' देने के लिए Scratch का उपयोग करें ताकि क्लिक करने पर वे बातें कर सकें
-meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_title: बच्चों और किशोरों के लिए स्क्रैच कोडिंग प्रोजेक्ट | स्क्रैच का परिचय
meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: परिचय
- - title: अपना दृश्य बनाएं
- - title: Pico हेलो (hello) कहता है
+ -
+ title: What you will make
+ -
+ title: अपना दृश्य बनाएं
+ -
+ title: Pico हेलो (hello) कहता है
completion:
- engaged
- - title: Pico ने बजायी एक ध्वनि
- - title: Nano ने कास्ट्यूम (costume) बदल लिया
- - title: Giga ने रंग बदला
+ -
+ title: Pico ने बजायी एक ध्वनि
+ -
+ title: Nano ने कास्ट्यूम (costume) बदल लिया
+ -
+ title: Giga ने रंग बदला
+ -
+ title: सोचिए
completion:
- internal
- - title: सोचिए
+ -
+ title: प्रोजेक्ट को अपग्रेड करें
knowledge_quiz:
path: quiz1
version: 1
@@ -26,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: प्रोजेक्ट को अपग्रेड करें
\ No newline at end of file
+ -
+ title: Upgrade your project
diff --git a/hi-IN/quiz1/question_1.md b/hi-IN/quiz1/question_1.md
index c1e616249..2ae5237e2 100644
--- a/hi-IN/quiz1/question_1.md
+++ b/hi-IN/quiz1/question_1.md
@@ -8,7 +8,7 @@
--- question ---
---
-legend: पहला प्रश्न
+legend: Question 1 of 3
---
अपने प्रोजेक्ट में, आपने कुछ स्प्राइट के चित्र डालें हैं।
diff --git a/hi-IN/quiz1/question_2.md b/hi-IN/quiz1/question_2.md
index 368a4f4cd..cac7c71ee 100644
--- a/hi-IN/quiz1/question_2.md
+++ b/hi-IN/quiz1/question_2.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: दूसरा प्रश्न
+legend: Question 2 of 3
---
एक भाषण बुलबुले मेंआपने पिको को "नमस्ते!" `कहा`{:class="block3looks"}।
diff --git a/hi-IN/quiz1/question_3.md b/hi-IN/quiz1/question_3.md
index 2b45cb63e..889a69e6c 100644
--- a/hi-IN/quiz1/question_3.md
+++ b/hi-IN/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: आखिरी प्रश्न
+legend: Question 3 of 3
---
अपने प्रोजेक्ट में, आपने Nano से "thank you" साइन करवाया। Nano का हाथ उसके मुंह तक ले जाने के लिए आपने किस कोड का इस्तेमाल किया?
diff --git a/hi-IN/resources/test.txt b/hi-IN/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/hi-IN/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/hi-IN/scratch-translatable.txt b/hi-IN/scratch-translatable.txt
index d81b182a3..e958e20d1 100644
--- a/hi-IN/scratch-translatable.txt
+++ b/hi-IN/scratch-translatable.txt
@@ -1,29 +1,29 @@
नमस्कार!
-2 सेकंड के बाद स्पीच छुपा दें
+hide speech after 2 seconds
-जब Nano पर क्लिक किया जाता है
+when Nano is clicked
-Nano बात कर रहा है
+Nano talking
-0.5. के बजाय 0.25 का प्रयास करें
+try 0.25 instead of 0.5
-हम्म...
+Hm...
-0 प्रारंभिक रंग है
+0 is the starting colour
-शुरुआती रंग में वापस
+back to the starting colour
-स्पीच बबल छुपाएं
+hide speech bubble
-200 तक की संख्या
+number up to 200
-0.5 आधा सेकंड है
+0.5 is half a second
-ध्वनि बजाता है, प्रतीक्षा नहीं करता
+plays sound, doesn't wait
-स्पीच बबल दिखाता है
+shows speech bubble
-हाथ मुंह तक ले जाएँ
+put hand to mouth
-मुस्कराते हुए
+smiling
diff --git a/hi-IN/step_1.md b/hi-IN/step_1.md
index 0810da474..597d790ea 100644
--- a/hi-IN/step_1.md
+++ b/hi-IN/step_1.md
@@ -1,4 +1,4 @@
-## परिचय
+## What you will make
इस प्रोजेक्ट में, आप पात्रों के साथ एक अंतरिक्ष दृश्य बनाएंगे जो अपने विचारों या भावनाओं को साझा करने के लिए इमोट (भावना व्यक्त करना) करेंगे।
@@ -9,8 +9,7 @@
+ `Looks`{:class="block3looks"} और `Sound`{:class="block3sound"} कोड ब्लॉक का उपयोग करके स्प्राइट से बातचीत करने के लिए क्लिक करें।
+ **costume** बदलने के लिए **Paint editor** का उपयोग करें
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### इसे आजमाएँ!
@@ -19,11 +18,10 @@
क्या होता है यदि आप एक स्प्राइट पर क्लिक करते हैं और फिर जल्दी से दूसरे स्प्राइट पर क्लिक करते हैं?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/hi-IN/step_10.md b/hi-IN/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/hi-IN/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/hi-IN/step_3.md b/hi-IN/step_3.md
index 20da10708..f60de3b59 100644
--- a/hi-IN/step_3.md
+++ b/hi-IN/step_3.md
@@ -21,7 +21,7 @@
--- task ---
-`Looks`{:class="block3looks"} ब्लॉक मेन्यू खोलें।
+`लुक्स`{:class="block3looks"} ब्लॉक मेन्यू खोलें।
`say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} ब्लॉक पर क्लिक करें।
@@ -57,22 +57,26 @@
```blocks3
+when this sprite clicked
-say [Hello!] for [2] seconds // 2 सेकंड के बाद स्पीच छुपा दें
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
### कोड टिप्पणियाँ
+--- task ---
+
```blocks3
-say [Hello!] for [2] seconds // 2 सेकंड के बाद स्पीच छुपा दें
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
आप कोड उदाहरणों में टिप्पणियाँ देखेंगे। जब आप अपने प्रोजेक्ट में कोड जोड़ते हैं तो आपको टिप्पणियों को जोड़ने की आवश्यकता नहीं होती है।
-यदि आपके पास समय है जब आपने अपना प्रोजेक्ट पूरा कर लिया है, अपने कोड में टिप्पणियां जोड़ना एक अच्छा विचार है ताकि बाद में इसे समझना आसान हो। एक टिप्पणी जोड़ने के लिए, कोड क्षेत्र में एक ब्लॉक पर राइट-क्लिक करें (या टैबलेट पर, टैप और होल्ड करें) और **टिप्पणी जोड़ें**चुनें।
+यदि आपके पास समय है जब आपने अपना प्रोजेक्ट पूरा कर लिया है, अपने कोड में टिप्पणियां जोड़ना एक अच्छा विचार है ताकि बाद में इसे समझना आसान हो। Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.

+--- /task ---
+
### परीक्षण
--- task ---
diff --git a/hi-IN/step_4.md b/hi-IN/step_4.md
index bf86e37b7..d7083ceeb 100644
--- a/hi-IN/step_4.md
+++ b/hi-IN/step_4.md
@@ -60,7 +60,7 @@
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Hello!] for [2] seconds // 2 सेकंड के बाद स्पीच छुपा दें
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
diff --git a/hi-IN/step_5.md b/hi-IN/step_5.md
index ab5f1fceb..534c6b19c 100644
--- a/hi-IN/step_5.md
+++ b/hi-IN/step_5.md
@@ -5,7 +5,7 @@
**वेशभूषा** बदलकर नैनो को भावपूर्ण बनाएं।
-स्प्राइट्स के पास **कॉस्टयूम** होते हैं जो उनके दिखने के तरीके को बदल देते हैं। एक स्प्राइट को चेतन करने के लिए, आप उसकी पोशाक बदल सकते हैं।
+स्प्राइट्स के पास **कॉस्टयूम** होते हैं जो उनके दिखने के तरीके को बदल देते हैं। They are usually slightly different images of the same sprite. एक स्प्राइट को चेतन करने के लिए, आप उसकी पोशाक बदल सकते हैं।
@@ -15,8 +15,6 @@
-### नैनो संकेत "धन्यवाद!"
-
--- task ---
**Fantasy** श्रेणी से अपने प्रोजेक्ट में **Nano** स्प्राइट को डालें।
@@ -31,8 +29,7 @@

-
-**Code** टैब पर क्लिक करें और **नैनो** स्प्राइट से `धन्यवाद!` `Say`{:class="block3looks"} के लिए एक स्क्रिप्ट जोड़ें:
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -51,64 +48,3 @@ switch costume to [nano-a v] // Nano मुस्कुराते हुए
**परीक्षण:** स्टेज पर **नैनो** स्प्राइट पर क्लिक करें और जांचें कि नैनो की पोशाक बदल रही है या नहीं।
--- /task ---
-
-### Nano साइन भाषा (संकेत भाषा) का उपयोग करता है
-
-लाखों लोग बातचीत करने के लिए साइन भाषा का उपयोग करते हैं। 'धन्यवाद' का संकेत करने का एक सामान्य तरीका यह है कि अपनी उंगलियों को अपनी ठुड्डी पर अपने हाथ से जितना संभव हो उतना सपाट रखें। फिर आप अपना हाथ आगे की ओर, अपनी ठुड्डी से दूर और थोड़ा नीचे ले जाएं।
-
-
-
-
-Nano कास्ट्यूम बदलकर साइन भाषा का प्रयोग करेगा।
-
-आप Paint एडिटर के साथ अपने स्प्राइट्स के लिए कोस्टयूम एडिट कर सकते हैं। आप Nano का एक कोस्टयूम एडिट करके उनसे साइन भाषा में "thank you" बुलवाएंगे।
-
---- task ---
-
-**Nano** स्प्राइट के कास्ट्यूम देखने के लिए **Costumes** टैब पर क्लिक करें:
-
-
-
---- /task ---
-
---- task ---
-
-**nano-b** कास्ट्यूम पर क्लिक करें। बाएं हाथ की ओर की बाँह पर क्लिक करें फिर **Delete**पर क्लिक करें।
-
-
-
-आपकी कास्ट्यूम (पोशाक) इस तरह दिखनी चाहिए:
-
-
-
---- /task ---
-
-**सलाह:** यदि आप Paint एडिटर में कोई गलती करते हैं, तो आप **Undo**पर क्लिक कर सकते हैं।
-
-
-
---- task ---
-
-**nano-c** कॉस्ट्यूम पर जाएं और बाएं हाथ की ओर बांह पर क्लिक करें, फिर **Copy**पर क्लिक करें।
-
-
-
---- /task ---
-
---- task ---
-
-**nano-b** कास्ट्यूम पर वापस जाएं और **Paste** पर क्लिक करें। कास्ट्यूम इस तरह दिखना चाहिए:
-
-
-
---- /task ---
-
---- task ---
-
-**Test:** स्टेज पर स्प्राइट में **Nano** पर क्लिक करें और जांचें कि स्पीच बबल दिखाई देता है और Nano का कास्ट्यूम आपके द्वारा एडिट करे गए कास्ट्यूम में बदल जाता है।
-
---- /task ---
-
-आपने "thank you" इशारा करना सीख लिया है। अगली बार जब आप किसी को धन्यवाद दें, तो क्यों न अपने नए कौशल का उपयोग करें?
-
-
diff --git a/hi-IN/step_6.md b/hi-IN/step_6.md
index 12a79c6e6..17615001c 100644
--- a/hi-IN/step_6.md
+++ b/hi-IN/step_6.md
@@ -2,7 +2,13 @@
-स्प्राइट्स अपने व्यक्तित्व को दिखाने के लिए स्पीच बबल का उपयोग कर सकते हैं और रंग बदल सकते हैं। आपको Giga से ऐसा करवाना है।
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -13,46 +19,64 @@
### गीगा का रंग बदलें
---- task ---
+You will edit a costume of Nano to get them to sign "thank you".
**Giga** स्प्राइट जोड़ें।
-**Giga** स्प्राइट को स्टेज के दाहिने ओर खींचे।
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
--- /task ---
--- task ---
-सुनिश्चित करें कि आपके पास Stage के नीचे Sprite लिस्ट में **Giga** चुना हुआ है। रंग बदलकर **Giga** स्प्राइट से बातचीत करवाने के लिए इस कोड को जोड़ें:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 प्रारंभिक रंग है
-think [Hmm...] for [2] seconds
-clear graphic effects // शुरुआती रंग में वापस
-```
+
--- /task ---
-**सलाह:** कोड, कास्ट्यूम या ध्वनि जोड़ने या बदलने से पहले Stage के नीचे Sprite लिस्ट में स्प्राइट पर क्लिक करें। सुनिश्चित करें कि आपने सही स्प्राइट पर क्लिक किया है।
-
--- task ---
-`set color effect to`{:class="block3looks"} ब्लॉक में `1` से `200` तक के अलग-अलग अंक आज़माएं, जब तक कि आपको अपनी पसंद का रंग न मिल जाए।
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-`think`{:class="block3looks"} ब्लॉक में शब्दों और सेकंडों की संख्या बदलें।
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
-**परीक्षण:** Stage पर **Giga** स्प्राइट पर क्लिक करें और जांचें कि स्प्राइट रंग बदलता है की नहीं और एक स्पीच बबल दिखाता है।
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
--- /task ---
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/hi-IN/step_7.md b/hi-IN/step_7.md
index d43fbb1d0..34a2a6e6d 100644
--- a/hi-IN/step_7.md
+++ b/hi-IN/step_7.md
@@ -1 +1,58 @@
## जल्दी सोचिए
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/hi-IN/step_8.md b/hi-IN/step_8.md
index 133576902..34b4b86dc 100644
--- a/hi-IN/step_8.md
+++ b/hi-IN/step_8.md
@@ -1,68 +1 @@
## प्रोजेक्ट को अपग्रेड करें
-
-
-
-**Tera** स्प्राइट जोड़ें और आपके द्वारा सीखे गए किसी भी ब्लॉक का उपयोग **Tera** स्प्राइट के लिए 'इमोट' बनाने के लिए करें।
-
-
-
-{:width="300px"}
-
-
-
-
-आप **तेरा** को ज़ोर से बोलने के लिए टेक्स्ट टू स्पीच एक्सटेंशन का भी उपयोग कर सकते हैं:
-
-[[[scratch3-text-to-speech]]]
-
-**तेरा** स्प्राइट का व्यक्तित्व आपकी पसंद है, इसलिए अपने स्वयं के रचनात्मक विचारों का उपयोग करके मज़े करें।
-
-```blocks3
-when this sprite clicked
-
-say [Hello!] for [2] seconds
-
-say [Hello!]
-
-say [] // स्पीच बबल छुपाएं
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0.5 आधा सेकंड है
-
-set [color v] effect to [0] // 200 तक की संख्या
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [hello]
-```
-
-आप अपनी पसंद का कोई भी बदलाव करने के लिए प्रोजेक्ट को 'रीमिक्स' भी कर सकते हैं। आप पृष्ठभूमि को बदल सकते हैं, और स्प्राइट्स कैसे इमोशन करते हैं, और यहां तक कि अलग-अलग स्प्राइट्स भी चुन सकते हैं और उन्हें इमोशंस दे सकते हैं।
-
-**सलाह:** कोड, कास्ट्यूम या ध्वनि जोड़ने या बदलने से पहले स्टेज के नीचे Spite लिस्ट में स्प्राइट पर क्लिक करें।
-
---- collapse ---
----
-title: स्पेस टॉक सर्टिफिकेट
----
-
-बहुत बढ़िया! आपने स्पेस टॉक प्रोजेक्ट पूरा कर लिया है। आपके नए कौशल का जश्न मनाने के लिए [प्रमाणपत्र](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"} है। एक प्रति डाउनलोड करें फिर अपना नाम जोड़ने के लिए इसे खोलें।
-
---- /collapse ---
-
---- collapse ---
----
-title: पूरा किया हुआ प्रोजेक्ट।
----
-
-आप [पूर्ण की गई परियोजना को यहां](https://scratch.mit.edu/projects/658227120/){:target="_blank"} देख सकते हैं।
-
---- /collapse ---
-
---- save ---
diff --git a/hi-IN/step_9.md b/hi-IN/step_9.md
index fd4583638..483fc83fd 100644
--- a/hi-IN/step_9.md
+++ b/hi-IN/step_9.md
@@ -1,29 +1,59 @@
## आगे क्या?
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
अगर आप [Introduction to Scratch](https://projects.raspberrypi.org/hi-IN/pathways/scratch-intro) पाथवे का अनुसरण कर रहे हैं, तो आप [Catch the bus](https://projects.raspberrypi.org/hi-IN/projects/catch-the-bus) प्रोजेक्ट पर आगे बढ़ सकते हैं। इस प्रोजेक्ट में, आप स्प्राइट्स के साथ एक एनीमेशन को कोड करेंगे, जिन्हे बस के निकालने से पहले उसमे पहुंचना है।
---- print-only ---
+[[[scratch3-text-to-speech]]]
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
---- /print-only ---
+```blocks3
+when this sprite clicked
---- no-print ---
+say [Hello!] for [2] seconds
-
-
-
+say [Hello!]
---- /no-print ---
+say [] // hide speech bubble
-यदि आप Scratch के बारे में और जानने में और अधिक मज़ा लेना चाहते हैं, तो आप [ये प्रोजेक्ट](https://projects.raspberrypi.org/hi-IN/projects?software%5B%5D=scratch&curriculum%5B%5D=%201) को आज़मा सकते हैं।
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
-***
+wait (1) seconds // 0.5 is half a second
-इस परियोजना का अनुवाद स्वयंसेवकों ने किया:
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+यदि आप Scratch के बारे में और जानने में और अधिक मज़ा लेना चाहते हैं, तो आप [ये प्रोजेक्ट](https://projects.raspberrypi.org/hi-IN/projects?software%5B%5D=scratch&curriculum%5B%5D=%201) को आज़मा सकते हैं।
-Simran Gupta
-Aakansha Bhatnagar
-Shu Hayakawa
+--- /collapse ---
-स्वयंसेवकों को धन्यवाद, हम दुनिया भर के लोगों को अपनी भाषा में सीखने का मौका दे सकते हैं। आप स्वेच्छा से अधिक लोगों तक पहुँचने में मदद कर सकते हैं - [rpf.io/translate](https://rpf.io/translate) पर अधिक जानकारी प्राप्त करें।
\ No newline at end of file
+--- save ---
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diff --git a/hr-HR/meta.yml b/hr-HR/meta.yml
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--- /dev/null
+++ b/hr-HR/meta.yml
@@ -0,0 +1,40 @@
+---
+title: Svemirski razgovor
+hero_image: images/banner.png
+description: Upotrijebite Scratch kako bi ste dali likovima "emociju" da komuniciraju kada se kliknu
+meta_title: Projekti scratch programiranja za djecu i tinejdžere | Uvod u Scratch
+meta_description: Naučite programirati u Scratchu uz projekte programiranja Zaklade Raspberry Pi za djecu i tinejdžere. Napravite Scratch animacije, igre, aplikacije i još puno toga.
+pdf: resources/space-talk.pdf
+listed: true
+copyedit: false
+last_tested: "2021-02-09"
+steps:
+ -
+ title: What you will make
+ -
+ title: Kreirajte svoju scenu
+ -
+ title: Pico kaže bok
+ completion:
+ - engaged
+ -
+ title: Pico pušta zvuk
+ -
+ title: Nano mijenja kostime
+ -
+ title: Nano signs "Thanks!"
+ -
+ title: Giga changes colour
+ completion:
+ - internal
+ -
+ title: Quick quiz
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/hr-HR/quiz1/question_1.md b/hr-HR/quiz1/question_1.md
new file mode 100644
index 000000000..be8ed3ddb
--- /dev/null
+++ b/hr-HR/quiz1/question_1.md
@@ -0,0 +1,56 @@
+## Brzi kviz
+
+Odgovori na tri pitanja kako bi dobio svoju značku Svemirskog razgovora. Postoje savjeti koji će te usmjeriti prema točnom odgovoru.
+
+Kada odgovorite na svako pitanje, kliknite na **Provjeri moj odgovor**.
+
+Zabavi se!
+
+--- question ---
+---
+legend: Question 1 of 3
+---
+
+U svom projektu ste dodali nekoliko likova.
+
+Gdje idete da **dodate lika** u svoj projekt?
+
+
+
+--- choices ---
+
+- ( ) 1: Kartica **Kostimi**
+
+ --- feedback ---
+
+Otišli ste na karticu **Kostimi** da biste uredili kostim za svoj lik.
+
+ --- /feedback ---
+
+- ( ) 2: Kartica **Zvukovi**
+
+ --- feedback ---
+
+Otišli ste na karticu **Zvukovi** da biste dodali zvuk za svojeg lika.
+
+ --- /feedback ---
+
+- (x) 3: Lista likova
+
+ --- feedback ---
+
+Da. Ovo je područje gdje možete vidjeti sve likove u projektu, dodavati i brisati likove i kliknuti na likeove da biste ih odabrali.
+
+ --- /feedback ---
+
+- ( ) 4: ploča pozornice
+
+ --- feedback ---
+
+Otišli ste u ploču pozornice kako bi odabrali pozadinu.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/hr-HR/quiz1/question_2.md b/hr-HR/quiz1/question_2.md
new file mode 100644
index 000000000..9d6686060
--- /dev/null
+++ b/hr-HR/quiz1/question_2.md
@@ -0,0 +1,51 @@
+
+--- question ---
+---
+legend: Question 2 of 3
+---
+
+Napravio si da Pico `kaže`{:class="block3looks"} "Zdravo!" u oblačiću govora.
+
+```blocks3
+say [Hello!] for [2] seconds
+```
+
+Gdje biste otišli da pronađete ovaj blok?
+
+--- choices ---
+
+- (x) `Izgled`{:class="block3looks"}
+
+ --- feedback ---
+
+Da. Blok `reci`{:class="block3looks"} nalazi se u izborniku blokova `Izgled`{:class="block3looks"}, što je isto boja kao blok.
+
+ --- /feedback ---
+
+- ( ) `Zvuk`{:class="block3sound"}
+
+ --- feedback ---
+
+Izbornik blokova `Zvuk`{:class="block3sound"} koriste se kako bi likovi reproducirali zvukove.
+
+ --- /feedback ---
+
+- ( ) `Kretanje`{:class="block3motion"}
+
+ --- feedback ---
+
+Izbornik blokova `Kretanje`{:class="block3sound"} koriste se kako bi se likovi kretali.
+
+ --- /feedback ---
+
+- ( ) `Događaji`{:class="block3events"}
+
+ --- feedback ---
+
+Izbornik blokova `Događaji`{:class="block3sound"} koriste se kako bi se stvari dogodile.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/hr-HR/quiz1/question_3.md b/hr-HR/quiz1/question_3.md
new file mode 100644
index 000000000..01363179c
--- /dev/null
+++ b/hr-HR/quiz1/question_3.md
@@ -0,0 +1,68 @@
+
+--- question ---
+---
+legend: Question 3 of 3
+---
+
+U svom projektu, napravili ste da Nano kaže 'hvala'.". Koji ste kod koristili kako bi napravili da Nano pomakne ruku prema ustima?
+
+--- choices ---
+
+- ( )
+```blocks3
+when this sprite clicked
+start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds
+```
+
+ --- feedback ---
+
+Ovaj kod reproducira zvuk i prikazuje govorni oblačić.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+think [Hmm...] for [2] seconds
+clear graphic effects
+```
+
+ --- feedback ---
+
+Ovaj kod mijenja boju lika i prikazuje oblačić misli.
+
+ --- /feedback ---
+
+- (x)
+```blocks3
+when this sprite clicked
+switch costume to [nano-b v]
+wait (0.5) seconds
+switch costume to [nano-a v]
+```
+
+ --- feedback ---
+
+Da. `Mijenja kostim u`{:class="block3looks"} blokovi mijenjaju kostim lika tako da se ruka pomiče.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+start sound [Alien Creak1 v]
+clear graphic effects
+```
+
+ --- feedback ---
+
+Ovaj kod mijenja boju lika i reproducira zvuk.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/hr-HR/resources/test.txt b/hr-HR/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/hr-HR/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/hr-HR/scratch-translatable.txt b/hr-HR/scratch-translatable.txt
new file mode 100644
index 000000000..b207ec55d
--- /dev/null
+++ b/hr-HR/scratch-translatable.txt
@@ -0,0 +1,29 @@
+Pozdrav!
+
+hide speech after 2 seconds
+
+when Nano is clicked
+
+Nano talking
+
+try 0.25 instead of 0.5
+
+Hm...
+
+0 is the starting colour
+
+back to the starting colour
+
+hide speech bubble
+
+number up to 200
+
+0.5 is half a second
+
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/hr-HR/solutions/Space talk - complete.sb3 b/hr-HR/solutions/Space talk - complete.sb3
new file mode 100644
index 000000000..09e02cbff
Binary files /dev/null and b/hr-HR/solutions/Space talk - complete.sb3 differ
diff --git a/hr-HR/step_1.md b/hr-HR/step_1.md
new file mode 100644
index 000000000..f20d35b38
--- /dev/null
+++ b/hr-HR/step_1.md
@@ -0,0 +1,33 @@
+## What you will make
+
+Stvorite svemirsku scenu s likovima 👾 koji 'emotivno' dijele svoje misli ili osjećaje.
+
+U Scratchu se likovi i objekti nazivaju **likovi**, a pojavljuju se na **pozornici**.
+
+Vi ćete:
++ Dodajte likove i **pozadinu** kako bi postavili svoj projekt
++ Kliknite na likove kako biste ih natjerali da komuniciraju koristeći `izgled`{:class="block3looks"} i `zvuk`{:class="block3sound"} blokove koda
++ Koristite **Uređivač kostima** za promjenu **kostima**
+
+--- no-print --- --- task ---
+### Igraj ▶️
+
+
+Kliknite na svaki lik da vidite što rade.
+
+Što se događa ako kliknete na jedan lik, a zatim brzo kliknete na drugi lik?
+
+
+
+
+
+--- /task --- --- /no-print ---
+
+--- print-only ---
+
+
+
+--- /print-only ---
+
+
+
diff --git a/hr-HR/step_10.md b/hr-HR/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/hr-HR/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/hr-HR/step_2.md b/hr-HR/step_2.md
new file mode 100644
index 000000000..9320071c4
--- /dev/null
+++ b/hr-HR/step_2.md
@@ -0,0 +1,117 @@
+## Kreirajte svoju scenu
+
+
+
+Postavite svoj projekt sa svemirskom pozadinom i prvim likom.
+
+
+
+{:width="300px"}
+
+
+
+
+### Otvori početni projekt
+
+--- task ---
+
+Otvorite [početni projekt Razgovor o svemiru](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch će se otvoriti u drugoj kartici preglednika.
+
+[[[working-offline]]]
+
+--- /task ---
+
+### Scratch uređivač
+
+
+
+### Dodavanje pozadine
+
+**Pozornica** je mjesto gdje se vaš projekt izvodi. **Pozadina** mijenja način na koji pozornica izgleda.
+
+--- task ---
+
+Kliknite (ili na tabletu dodirnite) na **Odaberite pozadinu** u ploči Pozornica:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Kliknite na kategoriju **Prostor** ili upišite `prostor` u okvir za pretraživanje:
+
+
+
+--- /task ---
+
+U našem primjeru odabrali smo pozadinu **Svemir**, ali odaberite pozadinu koja vam se najviše sviđa.
+
+--- task ---
+
+Klikni na pozadinu da ju dodaš u svoj projekt. Pozornica bi trebala prikazivati pozadinu koju ste odabrali:
+
+
+
+--- /task ---
+
+### Dodaj lika
+
+Možete li vidjeti lika koji je već uključen u vaš projekt? To je Scratch mačka.
+
+--- task ---
+
+Izbrišite **Lika 1** (Scratch mačka): odaberite **Lik 1** lika na popisu Likova ispod pozornice i kliknite na **Izbriši** ikona.
+
+
+
+--- /task ---
+
+--- task ---
+
+Kliknite na **Odaberite lika** na popisu Likova:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Odaberite kategoriju **Fantazija**. Kliknite na **Pico** lik da biste ih dodali u svoj projekt.
+
+
+
+--- /task ---
+
+--- task ---
+
+Povucite **Pico** lik da biste ih postavili na lijevu stranu pozornice. Vaša bi pozornica trebala izgledati otprilike ovako:
+
+
+
+--- /task ---
+
+--- task ---
+
+**Spremi**: Ako ste prijavljeni na svoj Scratch račun, kliknite na zeleni gumb Obrada. Ovo će spremiti kopiju projekta na vaš Scratch račun.
+
+
+
+Upišite naziv svog projekta u okvir za naziv projekta na vrhu ekrana.
+
+
+
+**Savjet:** Dajte svojim projektima korisna imena tako da ih možete lako pronaći kada imate puno projekata.
+
+Zatim klikni na **Datoteka** pa **Spremi sada** da spremiš svoj projekt.
+
+
+
+Ako niste na mreži ili nemate Scratch račun, možete kliknuti na **Spremi na svoje računalo** da biste spremili kopiju svog projekta.
+
+--- /task ---
+
diff --git a/hr-HR/step_3.md b/hr-HR/step_3.md
new file mode 100644
index 000000000..6f8c237c5
--- /dev/null
+++ b/hr-HR/step_3.md
@@ -0,0 +1,94 @@
+## Pico kaže bok
+
+
+
+Lik može imati kod, kostime i zvukove koji mijenjaju način na koji izgleda i što radi.
+
+Dodajte blokove koda kako bi Pico izrazio emocije riječima i zvukom kada se klikne na lika.
+
+
+
+{:width="300px"}
+
+
+
+
+
+**Emoti** su način prikazivanja osobnosti lika u igri. Mogu koristiti govor, zvukove, pokrete i grafičke efekte, baš kao u Scratchu. Igrate li igrice koje koriste emocije?
+
+
+### Koristite blok govori
+
+--- task ---
+
+Otvorite izbornik blokova `Izgled`{:class="block3looks"}.
+
+Kliknite na `govori`{:class="block3looks"} `Bok!` `za`{:class="block3looks"} `2` `sekundi`{:class= "block3looks"} blok.
+
+
+
+**Pico** lik će prikazati oblačić govora na dvije sekunde.
+
+
+
+**Savjet:** Blokovi koda u Scratchu svijetle žutim obrisom dok se izvode.
+
+--- /task ---
+
+--- task ---
+
+Povucite `govori`{:class="block3looks"} `Bok!` `za`{:class="block3looks"} `2` `sekundi`{:class= "block3looks"} blok do područja koda. Ponovno kliknite na njega.
+
+
+
+
+
+--- /task ---
+
+### Neka Pico govori kada se klikne (ili dodirne)
+
+--- task ---
+
+Povucite `kada je lik kliknt`{:class="block3events"} blok iz `Događaji`{:class="block3events"} izbornika blokova i povežite se na vrh vašeg `govori`{:class="block3looks"} bloka u području koda. Blokovi će se spojiti.
+
+
+
+
+
+```blocks3
++when this sprite clicked
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Komentari koda
+
+--- task ---
+
+```blocks3
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+Vidjet ćete komentare u primjerima koda. Ne morate dodavati komentare kada dodajete kod svom projektu.
+
+Ako imate vremena kada završite svoj projekt, dobra je ideja dodati komentare svom kodu kako biste ga kasnije lakše razumjeli. Pokušajte sada dodati komentar. Desnom tipkom miša kliknite (ili na tabletu dodirnite i držite) na blok u području koda i odaberite **Dodaj komentar**.
+
+
+
+--- /task ---
+
+### Test
+
+--- task ---
+
+**Test:** Kliknite na **Pico** lik na pozornici i provjerite pojavljuje li se oblačić govora na dvije sekunde. Važno je testirati svoj kod kako biste bili sigurni da radi ono što očekujete.
+
+--- /task ---
+
+--- task ---
+
+Već ste spremili svoj projekt i dali mu ime. Scratch će sada **automatski** spremati za vas.
+
+Još uvijek možete kliknuti Spremi ako želite, samo da budete sigurni.
+
+--- /task ---
diff --git a/hr-HR/step_4.md b/hr-HR/step_4.md
new file mode 100644
index 000000000..c5b482204
--- /dev/null
+++ b/hr-HR/step_4.md
@@ -0,0 +1,83 @@
+## Pico pušta zvuk
+
+
+
+Drugi način komunikacije je korištenje zvuka.
+
+
+
+{:width="300px"}
+
+
+
+
+### Dodajte zvuk Pico liku
+
+--- task ---
+
+Kliknite karticu **Zvukovi** za **Pico** lik i pronaći ćete **pop** zvuk. Kliknite na **Reproduciraj** ikonu da čujete **pop** zvuk.
+
+
+
+**Debug**: Ako ne čujete zvuk, provjerite radi li zvuk na vašem računalu ili tabletu.
+
+--- /task ---
+
+--- task ---
+
+Da biste odabrali novi zvuk, kliknite na ikonu **Odaberi zvuk** i odaberite kategoriju **Prostor** ili upišite `space` u okvir za pretraživanje.
+
+
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Reproducirajte nekoliko različitih zvukova koristeći **Reproduciraj** ikone. Nakon što pronađete zvuk koji želite koristiti, kliknite na njega da biste ga dodali u svoj projekt.
+
+
+
+--- /task ---
+
+### Neka se zvuk reproducira kada se klikne (ili dodirne)
+
+--- task ---
+
+Kliknite karticu **Skripte**. U izborniku blokova `Zvuk`{:class="block3sound"} pronađite `sviraj zvuk`{:class="block3sound"} blok.
+
+Povucite blok u područje koda, između bloka `kada je lik kliknut`{:class="block3events"} bloka i `govori`{:class= "block3looks"} bloka. Otvoriće se praznina i blok će se automatski postaviti na mjesto.
+
+
+
+Tvoj kod bi trebao izgledati ovako:
+
+
+
+```blocks3
+when this sprite clicked
++start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Testiraj svoj kod
+
+--- task ---
+
+Provjerite sadrži li vaš `sviraj zvuk`{:class="block3sound"} blok zvuk koji ste odabrali. Ako se ne pojavi, trebate kliknuti na zvuk u bloku `sviraj zvuk`{:class="block3sound"}, zatim odabrati odabrani zvuk u padajućem izborniku.
+
+
+
+--- /task ---
+
+--- task ---
+
+**Test:** Kliknite na **Pico** lik i provjerite pojavljuje li se oblačić s govorom i čujete li zvuk. Ako ne čujete zvuk, provjerite jeste li dodali blok `sviraj zvuk`{='block3sound'} ispod bloka `kad je lik kliknut`{='block3events'}.
+
+--- /task ---
+
diff --git a/hr-HR/step_5.md b/hr-HR/step_5.md
new file mode 100644
index 000000000..72bf711ae
--- /dev/null
+++ b/hr-HR/step_5.md
@@ -0,0 +1,50 @@
+## Nano switches costume
+
+
+
+
+Get Nano to emote by switching **costumes**.
+
+Sprites have **costumes** to change the way that they look. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
+
+
+
+
+{:width="300px"}
+
+
+
+
+--- task ---
+
+Add the **Nano** sprite to your project from the **Fantasy** category.
+
+
+
+--- /task ---
+
+--- task ---
+
+Make sure that the **Nano** sprite is selected in the Sprite list below the Stage.
+
+
+
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:
+
+
+
+```blocks3
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
+```
+--- /task ---
+
+**Tip:** All the blocks are colour-coded, so you will find the `switch costume to`{:class="block3looks"} block in the `Looks`{:class="block3looks"} blocks menu and the `wait`{:class="block3control"} block in the `Control`{:class="block3control"} blocks menu.
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes.
+
+--- /task ---
diff --git a/hr-HR/step_6.md b/hr-HR/step_6.md
new file mode 100644
index 000000000..acbfa7a7c
--- /dev/null
+++ b/hr-HR/step_6.md
@@ -0,0 +1,82 @@
+## Nano signs "Thanks!"
+
+
+
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
+
+
+
+{:width="300px"}
+
+
+
+
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the 'Front' tool to make the arm the front layer.
+
+
+
+--- /task ---
+
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
+
+--- /task ---
+
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/hr-HR/step_7.md b/hr-HR/step_7.md
new file mode 100644
index 000000000..e5fc70def
--- /dev/null
+++ b/hr-HR/step_7.md
@@ -0,0 +1,58 @@
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/hr-HR/step_8.md b/hr-HR/step_8.md
new file mode 100644
index 000000000..bf0a2ed79
--- /dev/null
+++ b/hr-HR/step_8.md
@@ -0,0 +1 @@
+## Quick quiz
diff --git a/hr-HR/step_9.md b/hr-HR/step_9.md
new file mode 100644
index 000000000..cd0f1c1a3
--- /dev/null
+++ b/hr-HR/step_9.md
@@ -0,0 +1,59 @@
+## Upgrade your project
+
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+You could also use the Text to Speech extension to make **Tera** speak out loud:
+
+[[[scratch3-text-to-speech]]]
+
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
+
+--- /collapse ---
+
+--- save ---
diff --git a/it-IT/images/nano-arm-front.png b/it-IT/images/nano-arm-front.png
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index 000000000..f197973ce
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diff --git a/it-IT/images/nano-arm-rotated.png b/it-IT/images/nano-arm-rotated.png
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index 000000000..40b2b4527
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diff --git a/it-IT/images/nano-b-demo.png b/it-IT/images/nano-b-demo.png
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index 000000000..07cccd1a7
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diff --git a/it-IT/images/nano-left-arm-selected.png b/it-IT/images/nano-left-arm-selected.png
new file mode 100644
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diff --git a/it-IT/images/nano-rotate-resize-lrg.gif b/it-IT/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
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diff --git a/it-IT/images/rotate-demo.png b/it-IT/images/rotate-demo.png
new file mode 100644
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diff --git a/it-IT/images/rotate-tool.png b/it-IT/images/rotate-tool.png
new file mode 100644
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diff --git a/it-IT/meta.yml b/it-IT/meta.yml
index 04265a307..0fc5fab95 100644
--- a/it-IT/meta.yml
+++ b/it-IT/meta.yml
@@ -4,21 +4,31 @@ hero_image: images/banner.png
description: Utilizza Scratch per dare un'espressione (emote) agli sprite per farli parlare quando vengono cliccati
meta_title: Progetti di programmazione con Scratch per bambini e ragazzi | Introduzione a Scratch
meta_description: Impara a programmare usando Scratch con i progetti di programmazione per bambini e ragazzi offerti dalla Raspberry Pi Foundation. Fai animazioni con Scratch, giochi, app e altro ancora.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: Quello che farai
- - title: Crea la tua scena
- - title: Pico dice Ciao
+ -
+ title: What you will make
+ -
+ title: Crea la tua scena
+ -
+ title: Pico dice Ciao
completion:
- engaged
- - title: Pico riproduce un suono
- - title: Nano cambia il costume
- - title: Giga cambia il colore
+ -
+ title: Pico riproduce un suono
+ -
+ title: Nano cambia il costume
+ -
+ title: Giga cambia il colore
+ -
+ title: Quiz veloce
completion:
- - internal
- - title: Quiz veloce
+ - external
+ -
+ title: Migliora il tuo progetto
knowledge_quiz:
path: quiz1
version: 1
@@ -26,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: Migliora il tuo progetto
\ No newline at end of file
+ -
+ title: Upgrade your project
diff --git a/it-IT/quiz1/question_1.md b/it-IT/quiz1/question_1.md
index 96471d1a6..34b52cb84 100644
--- a/it-IT/quiz1/question_1.md
+++ b/it-IT/quiz1/question_1.md
@@ -8,7 +8,7 @@ Divertiti!
--- question ---
---
-legend: Domanda 1 di 3
+legend: Question 1 of 3
---
Nel tuo progetto hai aggiunto alcuni sprite a forma di personaggi.
diff --git a/it-IT/quiz1/question_2.md b/it-IT/quiz1/question_2.md
index 4b7404a45..49072de98 100644
--- a/it-IT/quiz1/question_2.md
+++ b/it-IT/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Domanda 2 di 3
+legend: Question 2 of 3
---
-Hai fatto `dire`{:class="block3looks"} a Pico "Ciao!" in un fumetto.
+Hai fatto `dire` a Pico {:class="block3looks"} "Ciao!" in un fumetto.
```blocks3
-say [Ciao!] for [2] seconds
+say [Hello!] for [2] seconds
```
Dove andresti per trovare questo blocco?
@@ -26,7 +26,7 @@ Sì. Il blocco `dire`{:class="block3looks"} si trova nel menù dei blocchi `Aspe
--- feedback ---
-I blocchi nel menu dei blocchi `Suono`{:class="block3sound"} sono utilizzati per far riprodurre dei suoni agli sprite.
+I blocchi nel menu dei blocchi`Suono`{:class="block3sound"} sono utilizzati per far riprodurre dei suoni agli sprite.
--- /feedback ---
diff --git a/it-IT/quiz1/question_3.md b/it-IT/quiz1/question_3.md
index bb9cd8a14..8e1074a63 100644
--- a/it-IT/quiz1/question_3.md
+++ b/it-IT/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Domanda 3 di 3
+legend: Question 3 of 3
---
Nel tuo progetto, hai fatto dire a Nano "Grazie". Quale codice hai usato per portare la mano di Nano alla sua bocca?
@@ -12,7 +12,7 @@ Nel tuo progetto, hai fatto dire a Nano "Grazie". Quale codice hai usato per por
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Ciao!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
diff --git a/it-IT/resources/test.txt b/it-IT/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/it-IT/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/it-IT/scratch-translatable.txt b/it-IT/scratch-translatable.txt
index 7abe5cdc2..083f2cc38 100644
--- a/it-IT/scratch-translatable.txt
+++ b/it-IT/scratch-translatable.txt
@@ -1,29 +1,29 @@
Ciao!
-nascondi il fumetto dopo 2 secondi
+hide speech after 2 seconds
-quando si clicca su Nano
+when Nano is clicked
-Nano sta parlando
+Nano talking
-prova 0.25 invece di 0.5
+try 0.25 instead of 0.5
-Hmm...
+Hm...
-0 è il colore iniziale
+0 is the starting colour
-ritorna al colore iniziale
+back to the starting colour
-nascondi il fumetto
+hide speech bubble
-un numero fino a 200
+number up to 200
-0,5 è mezzo secondo
+0.5 is half a second
-riproduce il suono, non aspetta
+plays sound, doesn't wait
-mostra il fumetto
+shows speech bubble
-mette la mano alla bocca
+put hand to mouth
-sorridente
+smiling
diff --git a/it-IT/step_1.md b/it-IT/step_1.md
index b9c6600e9..2d8904c36 100644
--- a/it-IT/step_1.md
+++ b/it-IT/step_1.md
@@ -1,4 +1,4 @@
-## Quello che farai
+## What you will make
Crea una scena spaziale con personaggi 👾 che condividono i loro pensieri ed emozioni.
@@ -9,8 +9,7 @@ Tu:
+ Cliccherai sugli sprite per farli comunicare usando i blocchi di codice `Aspetto`{:class="block3looks"} e `Suono`{:class="block3sound"}
+ Userai **l'editor dei costumi** per modificare un **costume**
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### Gioca ▶️
@@ -19,11 +18,10 @@ Clicca su ogni sprite per vedere quello che fanno.
Cosa succede se clicchi su uno sprite e poi clicchi velocemente su un altro sprite?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/it-IT/step_10.md b/it-IT/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/it-IT/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/it-IT/step_3.md b/it-IT/step_3.md
index d9cb46f26..0c41f52a2 100644
--- a/it-IT/step_3.md
+++ b/it-IT/step_3.md
@@ -23,7 +23,7 @@ Le
**Emoticon** servono a dare una personali
Apri il menu dei blocchi `Aspetto`{:class="block3looks"}.
-Fai clic sul blocco `dire`{:class="block3looks"} `Ciao!` `per`{:class="block3looks"} `2` `secondi`{:class="block3looks"}.
+Fai clic sul blocco `dire`{:class="block3looks"} `Ciao!``per`{:class="block3looks"} `2` `secondi`{:class="block3looks"}.

@@ -37,7 +37,7 @@ Lo sprite **Pico** mostrerà un fumetto per due secondi.
--- task ---
-Trascina il blocco `dire`{:class="block3looks"} `Ciao!` `per`{:class="block3looks"} `2` `secondi`{:class="block3looks"} nell'area del Codice. Clicca sul blocco di nuovo.
+Trascina il blocco `dire`{:class="block3looks"} `Ciao!``per`{:class="block3looks"} `2` `secondi`{:class="block3looks"} nell'area del Codice. Clicca sul blocco di nuovo.

@@ -57,22 +57,26 @@ Trascina un blocco `quando si clicca su questo sprite`{:class="block3events"} da
```blocks3
+when this sprite clicked
-say [Ciao!] for [2] seconds // nascondi il fumetto dopo 2 secondi
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
### Commenti al Codice
+--- task ---
+
```blocks3
-say [Ciao!] for [2] seconds // nascondi il fumetto dopo 2 secondi
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
Vedrai i commenti negli esempi di codice. Non serve che aggiungi i commenti quanto aggiungi codice al tuo progetto.
-Se hai tempo quando hai finito il progetto, è una buona idea aggiungere commenti al codice così sarà più facile da capire. Per aggiungere un commento, fai clic con il pulsante destro (o su un tablet, tocca e tieni premuto) su un blocco nell'area del Codice e seleziona **Aggiungi commento**.
+Se hai tempo quando hai finito il progetto, è una buona idea aggiungere commenti al codice così sarà più facile da capire. Try adding a comment now. Per aggiungere un commento, fai clic con il pulsante destro (o su un tablet, tocca e tieni premuto) su un blocco nell'area del Codice e seleziona **Aggiungi commento**.

+--- /task ---
+
### Prova
--- task ---
diff --git a/it-IT/step_4.md b/it-IT/step_4.md
index b206d1e7d..f0f3bcb86 100644
--- a/it-IT/step_4.md
+++ b/it-IT/step_4.md
@@ -60,7 +60,7 @@ Il tuo codice dovrebbe assomigliare a questo:
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Ciao!] for [2] seconds // nascondi il fumetto dopo 2 secondi
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
diff --git a/it-IT/step_5.md b/it-IT/step_5.md
index 8dece6c7c..b961d62b8 100644
--- a/it-IT/step_5.md
+++ b/it-IT/step_5.md
@@ -5,7 +5,7 @@
Fai in modo che Nano si esprima cambiano **costumi**.
-Gli Sprite hanno **costumi** per cambiare il loro aspetto. Per animare uno sprite, puoi cambiargli il costume.
+Gli Sprite hanno **costumi** per cambiare il loro aspetto. They are usually slightly different images of the same sprite. Per animare uno sprite, puoi cambiargli il costume.
@@ -15,8 +15,6 @@ Gli Sprite hanno **costumi** per cambiare il loro aspetto. Per animare uno sprit
-### Nano fa il segno "Grazie!"
-
--- task ---
Aggiungi lo sprite **Nano** al tuo progetto dalla categoria **Fantasia**.
@@ -31,8 +29,7 @@ Assicurati che lo sprite **Nano** sia selezionato nella lista degli Sprite sotto

-
-Fai clic sulla scheda **Codice** e aggiungi uno script per fare in modo che lo sprite **Nano** ringrazi utilizzando `passa al costume`{:class="block3looks"} e `attendi`{:class="block3control"}:
+Fai clic sulla scheda **Codice** e aggiungi uno script per fare in modo che lo sprite **Nano** ringrazi utilizzando `passa al costume`{:class="block3looks"} e `attendi`{:class="block3control"}: Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -51,64 +48,3 @@ switch costume to [nano-a v] // Nano sorridente
**Prova:** Fai clic sullo sprite **Nano** sullo Stage e controlla che Nano cambi il suo costume.
--- /task ---
-
-### Nano usa la lingua dei segni
-
-Milioni di persone usano la lingua dei segni per comunicare. Un modo comune per fare il segno "Grazie" è posizionare le dita sul mento con la mano più piatta possibile. Poi muovi la tua mano in avanti, lontano dal tuo mento e leggermente verso il basso.
-
-
-
-
-Nano userà la lingua dei segni cambiano i suoi costumi.
-
-Puoi modificare i costumi per i tuoi sprite con l'editor Paint. Modificherai un costume di Nano per fargli fare il segno "grazie".
-
---- task ---
-
-Fai clic sulla scheda **Costumi** per vedere i costumi dello sprite **Nano**:
-
-
-
---- /task ---
-
---- task ---
-
-Clicca sul costume **nano-b**. Fai clic sul braccio della mano sinistra, e poi fai clic su **Cancella**.
-
-
-
-Il tuo costume dovrebbe assomigliare a questo:
-
-
-
---- /task ---
-
-**Suggerimento:**Se fai un errore nell'editor Paint, puoi cliccare **Annulla**.
-
-
-
---- task ---
-
-Vai al costume **nano-c** e fai clic sul braccio sinistro, poi fai clic su **Copia**.
-
-
-
---- /task ---
-
---- task ---
-
-Torna al costume **nano-b** e fai clic su **Incolla**. Il costume dovrebbe assomigliare a questo:
-
-
-
---- /task ---
-
---- task ---
-
-**Prova:**Clicca lo sprite **Nano** sullo Stage e controlla che appaia il fumetto e che il costume di Nano cambi nel costume che hai modificato.
-
---- /task ---
-
-Hai imparato a fare il segno "grazie". La prossima volta che ringrazi qualcuno, perché non usi la tua nuova abilità?
-
-
diff --git a/it-IT/step_6.md b/it-IT/step_6.md
index df900ffec..9f624c39d 100644
--- a/it-IT/step_6.md
+++ b/it-IT/step_6.md
@@ -1,8 +1,14 @@
-## Giga cambia il colore
+## Nano signs "Thanks!"
-Gli Sprite possono anche usare fumetti pensierosi e cambiare colore per mostrare la loro personalità. Useremo Giga per farlo.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -11,48 +17,66 @@ Gli Sprite possono anche usare fumetti pensierosi e cambiare colore per mostrare
-### Fai cambiare colore a Giga
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
--- task ---
Aggiungi lo sprite **Giga**.
-Trascina lo sprite **Giga** per posizionarlo sul lato destro dello Stage.
+
--- /task ---
--- task ---
-Assicurati che lo sprite **Giga** sia selezionato nella lista degli Sprite sotto lo Stage. Aggiungi questo codice per far esprimere lo sprite **Giga** cambiando colore:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 è il colore iniziale
-think [Hmm...] for [2] seconds
-clear graphic effects // ritorna al colore iniziale
-```
+
--- /task ---
-**Suggerimento:** Fai clic sullo sprite nell'elenco degli Sprite sotto lo Stage prima di aggiungere o modificare codice, costumi o il suono. Assicurati di aver cliccato sullo sprite corretto.
-
--- task ---
-Prova numeri diversi da `1` a `200` nel blocco `porta effetto colore a`{:class="block3looks"} finché non trovi un colore che ti piace.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Cambia le parole e il numero di secondi nel blocco `pensa`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
**Prova:** Fai clic sullo sprite **Giga** sullo Stage e controlla che lo sprite cambi colore e mostri un fumetto pensieroso.
--- /task ---
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/it-IT/step_7.md b/it-IT/step_7.md
index 8ecba16d9..e5fc70def 100644
--- a/it-IT/step_7.md
+++ b/it-IT/step_7.md
@@ -1 +1,58 @@
-## Quiz veloce
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/it-IT/step_8.md b/it-IT/step_8.md
index 0955ca5be..bf0a2ed79 100644
--- a/it-IT/step_8.md
+++ b/it-IT/step_8.md
@@ -1,68 +1 @@
-## Migliora il tuo progetto
-
-
-
-Aggiungi lo sprite **Tera** e usa uno qualsiasi dei blocchi che hai imparato per far esprimere lo sprite **Tera**.
-
-
-
-{:width="300px"}
-
-
-
-
-Puoi anche utilizzare l'estensione Da Testo a Voce per far parlare ad alta voce **Tera**:
-
-[[[scratch3-text-to-speech]]]
-
-La personalità dello sprite **Tera** è una tua scelta, quindi divertiti usando la tua creatività.
-
-```blocks3
-when this sprite clicked
-
-say [Ciao!] for [2] seconds
-
-say [Ciao!]
-
-say [] // nascondi il fumetto
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0,5 è mezzo secondo
-
-set [color v] effect to [0] // un numero fino a 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [ciao]
-```
-
-Puoi anche fare 'remix' del progetto per fare le modifiche che vuoi. Potresti cambiare lo sfondo e il modo in cui gli sprite si esprimono e persino scegliere diversi sprite e dare loro delle espressioni.
-
-**Suggerimento:** Fai clic su uno sprite nella lista degli Sprite sotto lo Stage per modificare il codice, i costumi e il suono per quello sprite.
-
---- collapse ---
----
-title: Certificato di Coversazione spaziale
----
-
-Ben fatto! Hai completato il progetto Conversazione spaziale. Ecco il [certificato](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"} per festeggiare le tue nuove abilità. Scarica una copia e poi aprila per aggiungere il tuo nome.
-
---- /collapse ---
-
---- collapse ---
----
-title: Il progetto completo
----
-
-Puoi visualizzare i [progetti completati qui](https://scratch.mit.edu/projects/946016490/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
+## Quick quiz
diff --git a/it-IT/step_9.md b/it-IT/step_9.md
index 6fe34c0cd..cd0f1c1a3 100644
--- a/it-IT/step_9.md
+++ b/it-IT/step_9.md
@@ -1,29 +1,59 @@
-## E ora?
+## Upgrade your project
-Se stai seguendo il percorso [Introduzione a Scratch](https://projects.raspberrypi.org/it-IT/pathways/scratch-intro) puoi passare al progetto [Prendi l'autobus](https://projects.raspberrypi.org/it-IT/projects/catch-the-bus). In questo progetto, userai il codice per creare un'animazione in cui alcuni sprite devono raggiungere l'autobus, prima che parta.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
---- /no-print ---
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
-Se vuoi divertirti ancora di più esplorando Scratch, puoi provare uno qualsiasi di [questi progetti](https://projects.raspberrypi.org/it-IT/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
-***
+--- collapse ---
+---
+title: Completed project
+---
-Questo progetto è stato tradotto da volontari:
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
-Alberto Giust
-Stefano Panzera
-Omar Lazzari
+--- /collapse ---
-Grazie ai volontari, possiamo offrire alle persone di tutto il mondo la possibilità di imparare nella loro lingua. Puoi aiutarci a raggiungere più persone offrendoti come volontario per la traduzione - puoi trovare maggiori informazioni su [rpf.io/translate](https://rpf.io/translate).
+--- save ---
diff --git a/ja-JP/images/nano-arm-front.png b/ja-JP/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/ja-JP/images/nano-arm-front.png differ
diff --git a/ja-JP/images/nano-arm-rotated.png b/ja-JP/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/ja-JP/images/nano-arm-rotated.png differ
diff --git a/ja-JP/images/nano-b-demo.png b/ja-JP/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/ja-JP/images/nano-b-demo.png differ
diff --git a/ja-JP/images/nano-left-arm-selected.png b/ja-JP/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/ja-JP/images/nano-left-arm-selected.png differ
diff --git a/ja-JP/images/nano-rotate-resize-lrg.gif b/ja-JP/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/ja-JP/images/nano-rotate-resize-lrg.gif differ
diff --git a/ja-JP/images/rotate-demo.png b/ja-JP/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/ja-JP/images/rotate-demo.png differ
diff --git a/ja-JP/images/rotate-tool.png b/ja-JP/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/ja-JP/images/rotate-tool.png differ
diff --git a/ja-JP/meta.yml b/ja-JP/meta.yml
index eaa11d19d..b4f410e59 100644
--- a/ja-JP/meta.yml
+++ b/ja-JP/meta.yml
@@ -4,26 +4,37 @@ hero_image: images/banner.png
description: Scratchでスプライトに「感情を表現(エモート)」させ、クリックでコミュニケーションできるようにしましょう。
meta_title: 幼児・小学生と十代の若者向けの言語スクラッチ を用いたコーディング プロジェクト |Scratch入門
meta_description: Raspberry Pi Foundation による幼児、小中学生向けのコーディング プロジェクトで、スクラッチ言語によるコーディングを学びましょう。Scratch アニメーション、ゲーム、アプリなどを作成します。
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
-last_tested: '2021-02-09'
+last_tested: "2021-02-09"
steps:
-- title: はじめに
-- title: 場面を作る
-- title: Picoに「こんにちは」と言わせる
- completion:
- - engaged
-- title: Picoが音を出す
-- title: Nanoのコスチュームを変える
-- title: Gigaの色を変える
- completion:
- - internal
-- title: ふりかえり
- knowledge_quiz:
- path: quiz1
- version: 1
- questions: 3
- passing_score: 3
- completion:
- - external
-- title: プロジェクトをアップグレードする
\ No newline at end of file
+ -
+ title: What you will make
+ -
+ title: 場面を作る
+ -
+ title: Picoに「こんにちは」と言わせる
+ completion:
+ - engaged
+ -
+ title: Picoが音を出す
+ -
+ title: Nanoのコスチュームを変える
+ -
+ title: Gigaの色を変える
+ -
+ title: ふりかえり
+ completion:
+ - external
+ -
+ title: プロジェクトをアップグレードする
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/ja-JP/quiz1/question_1.md b/ja-JP/quiz1/question_1.md
index 797d3d9ef..72b3d9012 100644
--- a/ja-JP/quiz1/question_1.md
+++ b/ja-JP/quiz1/question_1.md
@@ -8,14 +8,14 @@
--- question ---
---
-legend: 質問1/3
+legend: Question 1 of 3
---
プロジェクトで、いくつかのスプライトキャラクターを追加しました。
プロジェクトに**スプライトを追加する**にはどこへ行きますか?
-
+
--- choices ---
@@ -39,7 +39,7 @@ legend: 質問1/3
--- feedback ---
-はい。 ここでプロジェクト内のすべてのスプライトの表示、追加、削除ができます。スプライトをクリックすると選択できます。
+はい。 ここでプロジェクト内のすべてのスプライトの表示、追加、削除ができます。 スプライトをクリックすると選択できます。
--- /feedback ---
diff --git a/ja-JP/quiz1/question_2.md b/ja-JP/quiz1/question_2.md
index c2e7984c4..eea45ed02 100644
--- a/ja-JP/quiz1/question_2.md
+++ b/ja-JP/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: 質問2/3
+legend: Question 2 of 3
---
Picoに吹き出しで「こんにちは!」と`言わせ`{:class="block3looks"}ました。
```blocks3
-say [こんにちは!] for [2] seconds
+say [Hello!] for [2] seconds
```
このブロックはどこにありますか?
@@ -26,7 +26,7 @@ say [こんにちは!] for [2] seconds
--- feedback ---
-`音`{:class="block3sound"}ブロックメニューのブロックは、スプライトに音声を再生させるために使用されます。
+`音`{:class = "block3sound"}ブロックメニューのブロックは、スプライトに音声を再生させるために使用されます。
--- /feedback ---
@@ -34,7 +34,7 @@ say [こんにちは!] for [2] seconds
--- feedback ---
-`動き`{:class="block3motion"}ブロックメニューのブロックは、スプライトを動かすために使用されます。
+`動き`{:class = "block3motion"}ブロックメニューのブロックは、スプライトを動かすために使用されます。
--- /feedback ---
@@ -42,7 +42,7 @@ say [こんにちは!] for [2] seconds
--- feedback ---
-`イベント`{:class="block3events"}ブロックメニューのブロックは、イベントを発生させるために使用されます。
+`イベント`{:class = "block3events"}ブロックメニューのブロックは、イベントを発生させるために使用されます。
--- /feedback ---
diff --git a/ja-JP/quiz1/question_3.md b/ja-JP/quiz1/question_3.md
index 9fb46627a..154b1c752 100644
--- a/ja-JP/quiz1/question_3.md
+++ b/ja-JP/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: 質問3/3
+legend: Question 3 of 3
---
プロジェクトで、Nanoに「ありがとう」の手話を行わせました。 Nanoが手を口に動かすために、どのコードを使用しましたか?
@@ -12,7 +12,7 @@ legend: 質問3/3
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [こんにちは!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -25,7 +25,7 @@ say [こんにちは!] for [2] seconds
```blocks3
when this sprite clicked
set [color v] effect to [50]
-think [うーん...] for [2] seconds
+think [Hmm...] for [2] seconds
clear graphic effects
```
diff --git a/ja-JP/resources/test.txt b/ja-JP/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/ja-JP/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/ja-JP/scratch-translatable.txt b/ja-JP/scratch-translatable.txt
index b0f5207ee..5a57ae6e6 100644
--- a/ja-JP/scratch-translatable.txt
+++ b/ja-JP/scratch-translatable.txt
@@ -1,23 +1,29 @@
こんにちは!
-2秒後にセリフを隠す
+hide speech after 2 seconds
-ありがとう!
+when Nano is clicked
-Nanoがクリックされたとき
+Nano talking
-Nanoが話す
+try 0.25 instead of 0.5
-2の代わりに1を試してみましょう
+Hm...
-Nanoが笑う
+0 is the starting colour
-うーん...
+back to the starting colour
-0が最初の色
+hide speech bubble
-最初の色に戻る
+number up to 200
-ふきだしを隠す
+0.5 is half a second
-200までの数
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/ja-JP/step_1.md b/ja-JP/step_1.md
index d997691e9..f63ac3402 100644
--- a/ja-JP/step_1.md
+++ b/ja-JP/step_1.md
@@ -1,4 +1,4 @@
-## はじめに
+## What you will make
キャラクター👾が「感情を表現(エモート)」して考えや感情をやりとりする宇宙の場面をつくります。
@@ -9,8 +9,7 @@ Scratchでは、キャラクターとオブジェクトは**スプライト**と
+ `見た目`{:class="block3looks"}および`音`{:class="block3sound"}コードブロックを使い、スプライトをクリックするとコミュニケーションが行われるようにします
+ **ペイントエディタ**を使って**コスチューム**を変更します
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### プレイ ▶️
@@ -19,7 +18,7 @@ Scratchでは、キャラクターとオブジェクトは**スプライト**と
あるスプライトをクリックしてから別のスプライトをすばやくクリックするとどうなりますか?
-
+
--- /task --- --- /no-print ---
@@ -32,4 +31,3 @@ Scratchでは、キャラクターとオブジェクトは**スプライト**と

-
diff --git a/ja-JP/step_10.md b/ja-JP/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/ja-JP/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/ja-JP/step_2.md b/ja-JP/step_2.md
index 29923e38b..e1b2d6c97 100644
--- a/ja-JP/step_2.md
+++ b/ja-JP/step_2.md
@@ -6,7 +6,7 @@
-{:width="300px"}
+{:width="300px"}
diff --git a/ja-JP/step_3.md b/ja-JP/step_3.md
index bb193c4ff..ce293ffb3 100644
--- a/ja-JP/step_3.md
+++ b/ja-JP/step_3.md
@@ -29,7 +29,7 @@
**Pico**スプライトが2秒間ふきだしを表示します。
-
+
**ヒント:** Scratchのコードブロックは、実行時にまわりが黄色く光ります。
@@ -57,22 +57,26 @@
```blocks3
+when this sprite clicked
-say [こんにちは!] for [2] seconds // 2秒後にセリフを隠す
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
### コードコメント
+--- task ---
+
```blocks3
-say [こんにちは!] for [2] seconds // 2秒後にセリフを隠す
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
コード例にはコメントが表示されています。 プロジェクトにコードを追加するときにコメントを追加する必要はありません。
-プロジェクトが終了したときに時間があれば、後で理解しやすいように、コードにコメントを追加することをおすすめします。 コメントを追加するには、コードエリアでブロックを右クリック(タブレットの場合はタップして保持)し、**コメントを追加**を選択します。
+プロジェクトが終了したときに時間があれば、後で理解しやすいように、コードにコメントを追加することをおすすめします。 Try adding a comment now. コメントを追加するには、コードエリアでブロックを右クリック(タブレットの場合はタップして保持)し、**コメントを追加**を選択します。

+--- /task ---
+
### テスト
--- task ---
diff --git a/ja-JP/step_4.md b/ja-JP/step_4.md
index 5d207ccd9..4ddeeb55b 100644
--- a/ja-JP/step_4.md
+++ b/ja-JP/step_4.md
@@ -60,7 +60,7 @@
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [こんにちは!] for [2] seconds // 2秒後にセリフを隠す
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
diff --git a/ja-JP/step_5.md b/ja-JP/step_5.md
index 38e862f80..8a74b595b 100644
--- a/ja-JP/step_5.md
+++ b/ja-JP/step_5.md
@@ -5,18 +5,16 @@
**コスチューム**を切り替えることで、Nanoにエモートさせます。
-スプライトには、見た目を変えるための**コスチューム**があります。 コスチュームを変更してスプライトを動かすことができます。
+スプライトには、見た目を変えるための**コスチューム**があります。 They are usually slightly different images of the same sprite. コスチュームを変更してスプライトを動かすことができます。
-{:width="300px"}
+{:width="300px"}
-### Nanoが「ありがとう! 」と合図する
-
--- task ---
**ファンタジー**カテゴリからプロジェクトに**Nano**スプライトを追加します。
@@ -31,15 +29,14 @@

-
-**コード**タブをクリックして、 **Nano**スプライトが`コスチュームを...にする`{:class="block3looks"}と`待つ`{:class="block3control"}を使用して「ありがとう」と合図するスクリプトを追加します。
+**コード**タブをクリックして、 **Nano**スプライトが`コスチュームを...にする`{:class="block3looks"}と`待つ`{:class="block3control"}を使用して「ありがとう」と合図するスクリプトを追加します。 Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

```blocks3
when this sprite clicked // Nanoがクリックされたとき
switch costume to [nano-b v] // Nanoが話す
-say [ありがとう!] for [2] seconds // 2の代わりに1を試してみましょう
+say [ありがとう! ] for [2] seconds // 2の代わりに1を試してみましょう
switch costume to [nano-a v] // Nanoが笑う
```
--- /task ---
@@ -51,64 +48,3 @@ switch costume to [nano-a v] // Nanoが笑う
**テスト:** ステージの**Nano**スプライトをクリックし、ふきだしが表示され、Nanoのコスチュームが変わることを確認します。
--- /task ---
-
-### Nanoが手話で話す
-
-何百万人もの人々が手話を使ってコミュニケーションをとっています。 世界で一般的に「ありがとう」を表すには、手をできるだけ平らにして指をあごにあてます。 次に手を前方に動かし、あごから離すように少し下げます。
-
-
-
-
-Nanoがコスチュームを変えることで手話を使います。
-
-ペイントエディタを使用して、スプライトのコスチュームを編集できます。 Nanoのコスチュームを編集して、「ありがとう」の手話を行います。
-
---- task ---
-
-**Nano**スプライトのコスチュームを表示するには、「**コスチューム**」タブをクリックします。
-
-
-
---- /task ---
-
---- task ---
-
-**nano-b**コスチュームをクリックします。 左側の腕をクリックし、**削除**をクリックします。
-
-
-
-コスチュームは次のようになります。
-
-
-
---- /task ---
-
-**ヒント:** ペイントエディタで間違えた場合は、**元に戻す**をクリックできます。
-
-
-
---- task ---
-
-**nano-c**コスチュームに移動し、左側の腕をクリックして **コピー**をクリックします。
-
-
-
---- /task ---
-
---- task ---
-
-**nano-b**コスチュームに戻り、**貼り付け**をクリックします。 コスチュームは次のようになります。
-
-
-
---- /task ---
-
---- task ---
-
-**テスト:** **Nano**スプライトをクリックし、ふきだしが表示され、Nanoのコスチュームが編集したコスチュームに変わることを確認します。
-
---- /task ---
-
-これで、「ありがとう」の手話を学びました。 次に誰かに感謝するときに、ぜひ使ってみてください。
-
-
diff --git a/ja-JP/step_6.md b/ja-JP/step_6.md
index 512999494..4176add58 100644
--- a/ja-JP/step_6.md
+++ b/ja-JP/step_6.md
@@ -1,58 +1,82 @@
-## Gigaの色を変える
+## Nano signs "Thanks!"
-スプライトでは、ふきだしを使ったり色を変えたりして個性を出すこともできます。 Gigaには次のようなことをさせます。
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
-{:width="300px"}
+{:width="300px"}
-### Gigaの色を変える
+### Nano uses sign language
---- task ---
+You will edit a costume of Nano to get them to sign "thank you".
-**Giga**スプライトを追加します。
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
**Giga**スプライトをステージの右側にドラッグします。
+
+
--- /task ---
--- task ---
-ステージの下にあるスプライトリストで**Giga**スプライトが選択されていることを確認します。 次のコードを追加して、**Giga**スプライトが色を変えることでコミュニケーションを行うようにします。
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-
-
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0が最初の色
-think [うーん...] for [2] seconds
-clear graphic effects // 最初の色に戻る
-```
+
--- /task ---
-**ヒント:** コード、コスチューム、または音を追加または変更する前に、ステージの下にあるスプライトリストでスプライトをクリックします。 正しいスプライトをクリックしていることを確認してください。
-
--- task ---
-`色の効果を...にする`{:class="block3looks"} ブロックで`1`から`200`までのさまざまな数字を試してお気に入りの数を見つけます。
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-`...と考える`{:class="block3looks"} ブロックで言葉や数字を変更します。
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Giga**スプライトを追加します。
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
**テスト:** ステージの**Giga**スプライトをクリックし、スプライトの色が変わり、ふきだしが表示されることを確認します。
--- /task ---
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/ja-JP/step_7.md b/ja-JP/step_7.md
index 609b27449..e5fc70def 100644
--- a/ja-JP/step_7.md
+++ b/ja-JP/step_7.md
@@ -1 +1,58 @@
-## ふりかえり
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/ja-JP/step_8.md b/ja-JP/step_8.md
index 93b8826cd..bf0a2ed79 100644
--- a/ja-JP/step_8.md
+++ b/ja-JP/step_8.md
@@ -1,68 +1 @@
-## プロジェクトをアップグレードする
-
-
-
-**Tera**スプライトを追加し、ここまでに学んだブロックのいずれかを使用して、**Tera**スプライトの「エモート」を作成します。
-
-
-
-{:width="300px"}
-
-
-
-
-音声合成の拡張機能を使用したら、**Tera**に大声でしゃべらせることもできます。
-
-[[[scratch3-text-to-speech]]]
-
-**Tera**スプライトの個性はあなたが決められます。あなた自身の創造的なアイデアを使って楽しんでください。
-
-```blocks3
-when this sprite clicked
-
-say [こんにちは!] for [2] seconds
-
-say [こんにちは!]
-
-say [] // ふきだしを隠す
-
-think [うーん...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0.5は1秒の半分
-
-set [color v] effect to [0] // 200までの数
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [こんにちは]
-```
-
-プロジェクトを「リミックス」して、好きな変更を加えることもできます。 背景やスプライトのエモート方法を変更したり、別のスプライトを選択してエモートを与えたりすることもできます。
-
-**ヒント:** ステージの下にあるスプライトリストでスプライトをクリックして、そのスプライトのコード、コスチューム、音を変更します。
-
---- collapse ---
----
-title: スペーストーク修了証
----
-
-よくできました! スペーストークのプロジェクトが完了しました。 この[修了証](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"}であなたの新しいスキルをお祝いしよう。 ダウンロードして開いて自分の名前を記入してください。
-
---- /collapse ---
-
---- collapse ---
----
-title: 完成したプロジェクト
----
-
-[完成したプロジェクトはこちら](https://scratch.mit.edu/projects/606912139/){:target="_blank"}で確認できます。
-
---- /collapse ---
-
---- save ---
+## Quick quiz
diff --git a/ja-JP/step_9.md b/ja-JP/step_9.md
index d424c0c59..cd0f1c1a3 100644
--- a/ja-JP/step_9.md
+++ b/ja-JP/step_9.md
@@ -1,30 +1,59 @@
-## 次のステップ
+## Upgrade your project
-[Scratch入門](https://projects.raspberrypi.org/ja-JP/pathways/scratch-intro)パスに沿って進めている方は[バスに乗る](https://projects.raspberrypi.org/ja-JP/projects/catch-the-bus)プロジェクトに進むことができます。 このプロジェクトでは、バスが行ってしまう前にバスに乗る必要があるスプライトのアニメーションをコーディングします。
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
---- /no-print ---
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
-Scratchのさまざまな機能を触ってみたい場合は[これらのプロジェクト](https://projects.raspberrypi.org/ja-JP/projects?software%5B%5D=scratch&curriculum%5B%5D=%201)を試してみてください。
+--- collapse ---
+---
+title: Completed project
+---
-***
-このプロジェクトは以下のボランティアによって翻訳されました。
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
-Ai Hirama
-Fumihiko Higashi
-平山誠
-横川 裕隆
-Shu Hayakawa
+--- /collapse ---
-ボランティアのおかげで、世界中の人々に母国語で学ぶ機会を与えることができます。翻訳を引き受けていただくことで、より多くの人々に手を差し伸べることができます。詳しくは [rpf.io/translate](https://rpf.io/translate) をご覧ください。
+--- save ---
diff --git a/kn-IN/images/nano-arm-front.png b/kn-IN/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/kn-IN/images/nano-arm-front.png differ
diff --git a/kn-IN/images/nano-arm-rotated.png b/kn-IN/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/kn-IN/images/nano-arm-rotated.png differ
diff --git a/kn-IN/images/nano-b-demo.png b/kn-IN/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/kn-IN/images/nano-b-demo.png differ
diff --git a/kn-IN/images/nano-left-arm-selected.png b/kn-IN/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/kn-IN/images/nano-left-arm-selected.png differ
diff --git a/kn-IN/images/nano-rotate-resize-lrg.gif b/kn-IN/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/kn-IN/images/nano-rotate-resize-lrg.gif differ
diff --git a/kn-IN/images/rotate-demo.png b/kn-IN/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/kn-IN/images/rotate-demo.png differ
diff --git a/kn-IN/images/rotate-tool.png b/kn-IN/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/kn-IN/images/rotate-tool.png differ
diff --git a/kn-IN/meta.yml b/kn-IN/meta.yml
index 284fe5850..fa8e62e9d 100644
--- a/kn-IN/meta.yml
+++ b/kn-IN/meta.yml
@@ -1,29 +1,40 @@
---
title: ಬಾಹ್ಯಾಕಾಶ ಮಾತುಕತೆ
hero_image: images/banner.png
-description: ಸ್ಪ್ರೈಟ್ಗೆ ʼಅಭಿನಯʼ ಕೊಡಲು Scratch ಉಪಯೋಗಿಸಿ, ಅದರಿಂದ ಕ್ಲಿಕ್ ಮಾಡಿದಾಗ ಅವು
- ತಿಳಿಸುತ್ತವೆ
-version: 4
+description: ಸ್ಪ್ರೈಟ್ಗೆ ʼಅಭಿನಯʼ ಕೊಡಲು Scratch ಉಪಯೋಗಿಸಿ, ಅದರಿಂದ ಕ್ಲಿಕ್ ಮಾಡಿದಾಗ ಅವು ತಿಳಿಸುತ್ತವೆ
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
-last_tested: '2021-02-09'
+last_tested: "2021-02-09"
steps:
-- title: ಪರಿಚಯ
-- title: ನಿಮ್ಮ ದೃಶ್ಯವನ್ನು ಇಲ್ಲಿ ರಚಿಸಿ
-- title: Pico ಹಲೋ ಹೇಳುತ್ತಾನೆ
- completion:
- - engaged
-- title: Pico ಧ್ವನಿಯನ್ನು ನುಡಿಸುತ್ತಾನೆ
-- title: Nano ಉಡುಪುಗಳನ್ನು ಬದಲಾಯಿಸುತ್ತದೆ
-- title: Giga ಬಣ್ಣವನ್ನು ಬದಲಾಯಿಸುತ್ತದೆ
- completion:
- - internal
-- title: ಪುನರ್ಮನನ
- knowledge_quiz:
- path: quiz1
- version: 1
- questions: 3
- passing_score: 3
- completion:
- - external
-- title: ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ ಅಪ್ಗ್ರೇಡ್ ಮಾಡಿ
\ No newline at end of file
+ -
+ title: What you will make
+ -
+ title: ನಿಮ್ಮ ದೃಶ್ಯವನ್ನು ಇಲ್ಲಿ ರಚಿಸಿ
+ -
+ title: Pico ಹಲೋ ಹೇಳುತ್ತಾನೆ
+ completion:
+ - engaged
+ -
+ title: Pico ಧ್ವನಿಯನ್ನು ನುಡಿಸುತ್ತಾನೆ
+ -
+ title: Nano ಉಡುಪುಗಳನ್ನು ಬದಲಾಯಿಸುತ್ತದೆ
+ -
+ title: Giga ಬಣ್ಣವನ್ನು ಬದಲಾಯಿಸುತ್ತದೆ
+ -
+ title: ಪುನರ್ಮನನ
+ completion:
+ - internal
+ -
+ title: ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ ಅಪ್ಗ್ರೇಡ್ ಮಾಡಿ
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/kn-IN/quiz1/question_1.md b/kn-IN/quiz1/question_1.md
index a17c54f70..261c1a019 100644
--- a/kn-IN/quiz1/question_1.md
+++ b/kn-IN/quiz1/question_1.md
@@ -1,23 +1,21 @@
## ಪುನರ್ಮನನ
-ಭೇಷ್, ನೀವು ಬಹಳಷ್ಟು ಕಲಿತಿದ್ದೀರಿ! ಈಗ ಪುನರ್ಮನನ ಮಾಡುವ ಸಮಯ — ಪುನರ್ಮನನ ಕಲಿಕೆಯ ಒಂದು ಮಹತ್ವದ ಭಾಗ, ಏಕೆಂದರೆ ಅದು ನಿಮ್ಮ ಮೆದುಳಿನಲ್ಲಿ ಹೊಸ ಸಂಪರ್ಕಗಳನ್ನು ಮಾಡಲು ಸಹಾಯ ಮಾಡುತ್ತದೆ.
+Answer the three questions to get your Space talk badge. There are hints to guide you to the correct answer.
ನೀವು ಕಲಿತಿದ್ದನ್ನು ಪುನರ್ಮನನ ಮಾಡಲು ಈ ಕೆಳಗಿನ ಮೂರು ಪ್ರಶ್ನೆಗಳಿಗೆ ಉತ್ತರಿಸಿ.
ನೀವು ಪ್ರತಿ ಪ್ರಶ್ನೆಗೆ ಉತ್ತರಿಸಿದಾಗ, **ಸಬ್ಮಿಟ್**ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ. ಸರಿಯಾದ ಉತ್ತರದೆಡೆಗೆ ನಿಮಗೆ ಮಾರ್ಗದರ್ಶನ ನೀಡಲಾಗುತ್ತದೆ. ಈ ಚಟುವಟಿಕೆಯನ್ನು ನೀವು ಎಷ್ಟು ಸಲ ಬೇಕಾದರೂ ಮಾಡಬಹುದು.
-ಆನಂದಿಸಿ!
-
--- question ---
---
-ವಿಷಯಸೂಚಿ: ಪ್ರಶ್ನೆ 1
+legend: Question 1 of 3
---
-ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟನಲ್ಲಿ, ನೀವು ಹಿನ್ನೆಲೆ ಮತ್ತು ಕೆಲವು ಸ್ಪ್ರೈಟ್ ಪಾತ್ರಗಳನ್ನು ಸೇರಿಸಿದ್ದೀರಿ.
+In your project, you added some sprite characters.
-ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ಗೆ ಸ್ಪ್ರೈಟ್ ಸೇರಿಸಲು ನೀವು ಎಲ್ಲಿಗೆ ಹೋಗುತ್ತೀರಿ?
+ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟನಲ್ಲಿ, ನೀವು ಹಿನ್ನೆಲೆ ಮತ್ತು ಕೆಲವು ಸ್ಪ್ರೈಟ್ ಪಾತ್ರಗಳನ್ನು ಸೇರಿಸಿದ್ದೀರಿ.
-
+
--- choices ---
@@ -25,7 +23,7 @@
--- feedback ---
-ನಿಮ್ಮ ಸ್ಪ್ರೈಟ್ನ ಉಡುಪನ್ನು ಎಡಿಟ್ ಮಾಡಲು ನೀವು **Costumes** ಟ್ಯಾಬ್ಗೆ ಹೋಗಿದ್ದೀರಿ.
+You went to the **Costumes** tab to edit a costume for your sprite.
--- /feedback ---
@@ -33,7 +31,7 @@
--- feedback ---
-ನಿಮ್ಮ ಸ್ಪ್ರೈಟ್ಗಾಗಿ ಹೊಸ ಧ್ವನಿಯನ್ನು ಆರಿಸಲು ನೀವು **Sounds** ಟ್ಯಾಬ್ಗೆ ಹೋಗಿದ್ದೀರಿ.
+You went to the **Sounds** tab to choose a new sound for your sprite.
--- /feedback ---
@@ -41,7 +39,7 @@
--- feedback ---
-ಹೌದು. ಪ್ರಾಜೆಕ್ಟ್ನಲ್ಲಿ ನೀವು ಎಲ್ಲಾ ಸ್ಪ್ರೈಟ್ಗಳನ್ನು ನೋಡಬಹುದಾದ ಪ್ರದೇಶವಾಗಿದೆ ಇದು, ಸ್ಪ್ರೈಟ್ಗಳನ್ನು ಸೇರಿಸಿ ಮತ್ತು ಅಳಿಸಿ, ಮತ್ತು ಅವುಗಳನ್ನು ಆಯ್ಕೆ ಮಾಡಲು ಸ್ಪ್ರೈಟ್ಗಳ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ.
+Yes. This is the area where you can see all of the sprites in the project, add and delete sprites, and click on sprites to select them.
--- /feedback ---
@@ -49,7 +47,7 @@
--- feedback ---
-ಹಿನ್ನೆಲೆ ಆಯ್ಕೆ ಮಾಡಲು ನೀವು Stage ಫಲಕಕ್ಕೆ ಹೋಗಿದ್ದೀರಿ.
+You went to the Stage pane to choose a backdrop.
--- /feedback ---
diff --git a/kn-IN/quiz1/question_2.md b/kn-IN/quiz1/question_2.md
index 2a1beb3ee..8d4d8065e 100644
--- a/kn-IN/quiz1/question_2.md
+++ b/kn-IN/quiz1/question_2.md
@@ -1,7 +1,7 @@
--- question ---
---
-ವಿಷಯಸೂಚಿ: ಪ್ರಶ್ನೆ 2
+legend: Question 2 of 3
---
ನೀವು ಮಾತಿನ ಗುಳ್ಳೆಯಲ್ಲಿ Pico "Hello!" ಹೇಳುವಂತೆ ಮಾಡಿದಿರಿ.
diff --git a/kn-IN/quiz1/question_3.md b/kn-IN/quiz1/question_3.md
index 80e020914..59f88e666 100644
--- a/kn-IN/quiz1/question_3.md
+++ b/kn-IN/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: ಪ್ರಶ್ನೆ 3
+legend: Question 3 of 3
---
ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ನಲ್ಲಿ ನೀವು Nano "thank you" ಸಂಕೇತ ಮಾಡುವಂತೆ ಮಾಡಿದ್ದೀರಿ. Nano ಅವುಗಳ ಬಾಯಿಗೆ ಕೈಯನ್ನು ಚಲಿಸಲು ನೀವು ಯಾವ ಕೋಡ್ ಉಪಯೋಗಿಸಿದಿರಿ?
@@ -39,7 +39,7 @@ clear graphic effects
```blocks3
when this sprite clicked
switch costume to [nano-b v]
-say [Thanks!] for [2] seconds
+wait (0.5) seconds
switch costume to [nano-a v]
```
diff --git a/kn-IN/resources/test.txt b/kn-IN/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/kn-IN/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/kn-IN/scratch-translatable.txt b/kn-IN/scratch-translatable.txt
index 791ef787d..9aa994f1b 100644
--- a/kn-IN/scratch-translatable.txt
+++ b/kn-IN/scratch-translatable.txt
@@ -1,35 +1,29 @@
ನಮಸ್ಕಾರ!
-2 ಸೆಕೆಂಡುಗಳ ನಂತರ ಮಾತನ್ನು ಮರೆಮಾಡಿ
+hide speech after 2 seconds
-ಧನ್ಯವಾದಗಳು!
+when Nano is clicked
-Nano ಕ್ಲಿಕ್ ಮಾಡಿದಾಗ
+Nano talking
-Nano ಮಾತನಾಡುತ್ತಿರುವುದು
+try 0.25 instead of 0.5
-2ರ ಬದಲು 1 ಪ್ರಯತ್ನಿಸಿ
+Hm...
-Nano ನಗುತ್ತಿರುವುದು
+0 is the starting colour
-ಹಾಂ...
+back to the starting colour
-0 ಪ್ರಾರಂಭದ ಬಣ್ಣ
+hide speech bubble
-ಪ್ರಾರಂಭಿಕ ಬಣ್ಣಕ್ಕೆ ಮರಳುವುದು
+number up to 200
-ಮಾತಿನ ಗುಳ್ಳೆಯನ್ನು ಮರೆಮಾಚುವುದು
+0.5 is half a second
-200 ರವರೆಗಿನ ಸಂಖ್ಯೆಗಳು
+plays sound, doesn't wait
-ಧ್ವನಿಯನ್ನು ನುಡಿಸಿ, ಕಾಯುವುದಿಲ್ಲ
+shows speech bubble
-ಮಾತಿನ ಗುಳ್ಳೆ ತೋರಿಸುತ್ತದೆ
+put hand to mouth
-ಕೈಯನ್ನು ಬಾಯಿಗೆ
-
-ನಗುತ್ತಿರುವುದು
-
-ಆಲೋಚನಾ ಗುಳ್ಳೆ ತೋರಿಸುತ್ತದೆ
-
-ಸಾಮಾನ್ಯ ಬಣ್ಣಕ್ಕೆ ಮರಳಿ ಹೋಗುತ್ತದೆ
+smiling
diff --git a/kn-IN/step_1.md b/kn-IN/step_1.md
index 61c6bedf0..713c130a3 100644
--- a/kn-IN/step_1.md
+++ b/kn-IN/step_1.md
@@ -1,37 +1,31 @@
-## ಪರಿಚಯ
+## What you will make
ಈ ಯೋಜನೆಯಲ್ಲಿ, ನೀವು ಆಲೋಚನೆಗಳು ಅಥವಾ ಭಾವನೆಗಳನ್ನು ಹಂಚಿಕೊಳ್ಳಲು 'ಅಭಿನಯಿಸುವ' ಪಾತ್ರಗಳಿರುವ ಅಂತರಿಕ್ಷದ ದೃಶ್ಯವನ್ನು ರಚಿಸುವಿರಿ.
-
**'ಎಮೋಟ್ಸ್** ಆಟದಲ್ಲಿನ ಪಾತ್ರದ ವ್ಯಕ್ತಿತ್ವವನ್ನು ತೋರಿಸುವ ಒಂದು ಮಾರ್ಗವಾಗಿದೆ. ಸ್ಕ್ರಾಚ್ನಂತೆಯೇ ಅವರು ಮಾತು, ಶಬ್ದಗಳು, ಚಲನೆ ಮತ್ತು ಗ್ರಾಫಿಕ್ ಪರಿಣಾಮಗಳನ್ನು ಬಳಸಬಹುದು. ಭಾವನೆಗಳನ್ನು ಬಳಸುವ ಯಾವುದೇ ಆಟಗಳನ್ನು ನೀವು ಆಡುತ್ತೀರಾ?
-
Scratchನಲ್ಲಿ, ಪಾತ್ರಗಳು ಮತ್ತು ವಸ್ತುಗಳನ್ನು **sprites**ಎಂದು ಕರೆಯಲಾಗುತ್ತದೆ, ಮತ್ತು ಅವು **Stage** ಮೇಲೆ ಕಾಣಿಸಿಕೊಳ್ಳುತ್ತವೆ.
-
-ನೀವು:
+ ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ ಅಣಿಮಾಡಲು ಸ್ಪ್ರೈಟ್ಸ್ ಮತ್ತು **backdrop** ಸೇರಿಸಿ
+ ಸ್ಪ್ರೈಟ್ಗಳ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ, `Looks`{:class="block3looks"} ಮತ್ತು `Sound`{:class="block3sound"} ಕೋಡ್ ಬ್ಲಾಕ್ಗಳನ್ನು ಬಳಸಿಕೊಂಡು ಸ್ಪ್ರೈಟ್ಗಳನ್ನು ಸಂವಹನ ಮಾಡುವಂತೆ ಮಾಡಿ
+ **costume**ನ್ನು ಬದಲಾಯಿಸಲು **Paint editor** ಬಳಸಿ
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### ಇದನ್ನು ಪ್ರಯತ್ನಿಸಿ
-ಪ್ರತಿ ಸ್ಪ್ರೈಟ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ ಅವುಗಳು ಏನು ಮಾಡುತ್ತಾರೆ ಎಂಬುದನ್ನು ನೋಡಿ.
+Click on each sprite to see what they do.
-ನೀವು ಒಂದು ಸ್ಪ್ರೈಟ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ ತಕ್ಷಣ ಇನ್ನೊಂದು ಸ್ಪ್ರೈಟ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿದರೆ ಏನಾಗುತ್ತದೆ?
+What happens if you click on one sprite and then quickly click on another sprite?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
-
+
--- /print-only ---
diff --git a/kn-IN/step_10.md b/kn-IN/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/kn-IN/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/kn-IN/step_2.md b/kn-IN/step_2.md
index f03dae04b..921672494 100644
--- a/kn-IN/step_2.md
+++ b/kn-IN/step_2.md
@@ -11,6 +11,8 @@
+### Open the starter project
+
--- task ---
[ಬಾಹ್ಯಾಕಾಶ ಮಾತುಕತೆ ಪ್ರಾರಂಭಿಕ ಪ್ರಾಜೆಕ್ಟ್](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"} ತೆರೆಯಿರಿ. ಸ್ಕ್ರಾಚ್ ಇನ್ನೊಂದು ಬ್ರೌಸರ್ ಟ್ಯಾಬ್ನಲ್ಲಿ ತೆರೆಯುತ್ತದೆ.
@@ -19,93 +21,97 @@
--- /task ---
-Scratch ಎಡಿಟರ್ ಈ ರೀತಿ ಕಾಣುತ್ತದೆ:
+### The Scratch editor
+
+
-
+### Add a backdrop
-**Stage** ನಲ್ಲಿ ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ ರನ್ ಆಗುತ್ತದೆ. **backdrop** ವೇದಿಕೆಯ ನೋಟವನ್ನು ಬದಲಾಯಿಸುತ್ತದೆ.
+The **Stage** is where your project runs. A **backdrop** changes the way that the Stage looks.
--- task ---
-ಸ್ಟೇಜ್ ಫಲಕದಲ್ಲಿ **Choose a Backdrop** ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ(ಅಥವಾ ಟ್ಯಾಬ್ಲೆಟ್ನಲ್ಲಿ ಟ್ಯಾಪ್ ಮಾಡಿ):
+Click (or on a tablet, tap) on **Choose a Backdrop** in the Stage pane:
-
+
-
+
--- /task ---
--- task ---
-**Space** ವರ್ಗದ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ ಅಥವಾ ಸರ್ಚ್ ಬಾಕ್ಸ್ನಲ್ಲಿ `space` ಟೈಪ್ ಮಾಡಿ:
+Click on the **Space** category or type `space` in the search box:
-
+
--- /task ---
-ನಮ್ಮ ಉದಾಹರಣೆಯಲ್ಲಿ, ನಾವು **Space** ಹಿನ್ನೆಲೆ ಆಯ್ಕೆ ಮಾಡಿಕೊಂಡಿದ್ದೇವೆ, ಆದರೆ ನಿಮಗೆ ಯಾವ ಹಿನ್ನೆಲೆ ಅತ್ಯಂತ ಇಷ್ಟವಾಗಿದೆಯೋ ಅದನ್ನು ಆಯ್ಕೆಮಾಡಿಕೊಳ್ಳಿ.
+In our example, we have chosen the **Space** backdrop, but choose the backdrop that you like the most.
--- task ---
-ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ಗೆ ಸೇರಿಸಲು ನೀವು ಆಯ್ಕೆ ಮಾಡಿಕೊಂಡ ಹಿನ್ನೆಲೆಯ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ. ನೀವು ಆಯ್ಕೆಮಾಡಿಕೊಂಡ ಹಿನ್ನೆಲೆಯನ್ನು Stage ತೋರಿಸಬೇಕು:
+Click on your chosen backdrop to add it to your project. The Stage should show the backdrop that you chose:
-
+
--- /task ---
-ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ನಲ್ಲಿ ಈಗಾಗಲೇ ಸೇರಿಸಿದ ಸ್ಪ್ರೈಟ್ನ್ನು ನೀವು ನೋಡಬಹುದೇ? ಅದು Scratch Cat.
+### Add a Sprite
+
+Can you see the sprite that is already included in your project? That is the Scratch Cat.
--- task ---
-**Sprite1** (Scratch Cat) ಸ್ಪ್ರೈಟ್ ತೆಗೆದುಹಾಕಿ: Stage ಕೆಳಗಿನ Sprite list ನಲ್ಲಿ **Sprite1** ಸ್ಪ್ರೈಟ್ ಆಯ್ಕೆಮಾಡಿ ಮತ್ತು **Delete** ಐಕಾನ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ.
+Delete the **Sprite1** (Scratch Cat) sprite: select the **Sprite1** sprite in the Sprite list below the Stage and click on the **Delete** icon.
-
+
--- /task ---
--- task ---
-Sprite ಪಟ್ನಟಿಯಲ್ಲಿ **Choose a Sprite** ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ:
+Click on **Choose a Sprite** in the Sprite list:
-
+
-
+
--- /task ---
--- task ---
-**Fantasy** ವರ್ಗವನ್ನು ಆಯ್ಕೆಮಾಡಿಕೊಳ್ಳಿ. ಅವುಗಳನ್ನು ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ಗೆ ಸೇರಿಸಲು **Pico** ಸ್ಪ್ರೈಟ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ.
+Select the **Fantasy** category. Click on the **Pico** sprite to add them to your project.
-
+
--- /task ---
--- task ---
-ಸ್ಟೇಜ್ನ ಎಡಭಾಗದಲ್ಲಿ ಅವುಗಳನ್ನು ಇಡಲು **Pico** ಸ್ಪ್ರೈಟ್ನ್ನು ಎಳೆಯಿರಿ. ನಿಮ್ಮ Stage ಈ ರೀತಿ ಕಾಣಬೇಕು:
+Drag the **Pico** sprite to position them on the left-hand side of the Stage. Your Stage should look something like this:
-
+
--- /task ---
--- task ---
-ನಿಮ್ಮScratch ಖಾತೆಗೆ ನೀವು ಸೈನ್ ಇನ್ ಆಗಿದ್ದರೆ, ಹಸಿರು Remix ಬಟನ್ ಕ್ಲಿಕ್ ಮಾಡಿ. ಇದು ಪ್ರಾಜೆಕ್ಟ್ನ ನಕಲನ್ನು ನಿಮ್ಮ Scratch ಖಾತೆಗೆ ಉಳಿಸುತ್ತದೆ(ಸೇವ್ ಮಾಡುತ್ತದೆ).
+**Save**: If you are signed in to your Scratch account, click on the green Remix button. This will save a copy of the project to your Scratch account.
-
+
-ಪರದೆಯ ಮೇಲ್ಭಾಗದಲ್ಲಿರುವ ಪ್ರಾಜೆಕ್ಟ್ ಹೆಸರಿನ ಬಾಕ್ಸ್ನಲ್ಲಿ ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ನ ಹೆಸರನ್ನು ಟೈಪ್ ಮಾಡಿ.
+Type the name of your project in the project name box at the top of the screen.
-
+
-**ಸಲಹೆ:** ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ಗಳಿಗೆ ಸಹಾಯಕವಾಗುವ ಹೆಸರುಗಳನ್ನು ನೀಡಿ ಇದರಿಂದ ನೀವು ಸಾಕಷ್ಟು ಯೋಜನೆಗಳನ್ನು ಹೊಂದಿರುವಾಗ ಅವುಗಳನ್ನು ಸುಲಭವಾಗಿ ಹುಡುಕಬಹುದು.
+**Tip:** Give your projects helpful names so that you can easily find them when you have lots of projects.
-ನಂತರ, ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ ಅನ್ನು ಸೇವ್ ಮಾಡಲು ನೀವು **File** ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ ತದನಂತರ **Save now** ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ.
+**ಸಲಹೆ:** ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ಗಳಿಗೆ ಸಹಾಯಕವಾಗುವ ಹೆಸರುಗಳನ್ನು ನೀಡಿ ಇದರಿಂದ ನೀವು ಸಾಕಷ್ಟು ಯೋಜನೆಗಳನ್ನು ಹೊಂದಿರುವಾಗ ಅವುಗಳನ್ನು ಸುಲಭವಾಗಿ ಹುಡುಕಬಹುದು.
-
+
-ನೀವು ಆನ್ಲೈನ್ನಲ್ಲಿಲ್ಲದಿದ್ದರೆ ಅಥವಾ ನಿಮ್ಮಲ್ಲಿ ಸ್ಕ್ರಾಚ್ ಖಾತೆಯಿಲ್ಲದಿದ್ದರೆ, ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ ಪ್ರತಿಯನ್ನು ಉಳಿಸಲು(ಸೇವ್ ಮಾಡಲು) **Save to your computer** ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಬಹುದು.
+If you are not online or you do not have a Scratch account, you can click on **Save to your computer** to save a copy of your project.
--- /task ---
diff --git a/kn-IN/step_3.md b/kn-IN/step_3.md
index 9422a762f..f04d5a437 100644
--- a/kn-IN/step_3.md
+++ b/kn-IN/step_3.md
@@ -4,6 +4,8 @@
ಸ್ಪ್ರೈಟ್ ಹೇಗೆ ಕಾಣುತ್ತದೆ ಮತ್ತು ಏನು ಮಾಡುತ್ತದೆ ಎಂಬುದನ್ನು ಬದಲಾಯಿಸಲು ಅದು ಕೋಡ್, ಉಡುಪುಗಳು ಮತ್ತು ಶಬ್ದಗಳನ್ನು ಹೊಂದಬಹುದು.
+ಸ್ಪ್ರೈಟ್ ಹೇಗೆ ಕಾಣುತ್ತದೆ ಮತ್ತು ಏನು ಮಾಡುತ್ತದೆ ಎಂಬುದನ್ನು ಬದಲಾಯಿಸಲು ಅದು ಕೋಡ್, ಉಡುಪುಗಳು ಮತ್ತು ಶಬ್ದಗಳನ್ನು ಹೊಂದಬಹುದು.
+
ಸ್ಪ್ರೈಟ್ನ್ನು ಕ್ಲಿಕ್ ಮಾಡಿದಾಗ ಪದಗಳು ಮತ್ತು ಧ್ವನಿಯೊಂದಿಗೆ Pico ಭಾವನೆಯನ್ನು ಅಭಿನಯಿಸಲು ನೀವು ಕೋಡ್ ಬ್ಲಾಕ್ಗಳನ್ನು ಸೇರಿಸುತ್ತೀರಿ.
@@ -13,7 +15,11 @@
-Blocks ಉಪಯೋಗಿಸಲು ನೀವು Blocks ಮೆನುವಿನಲ್ಲಿ ಅವುಗಳ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಬಹುದು.
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
--- task ---
@@ -21,7 +27,7 @@ Blocks ಉಪಯೋಗಿಸಲು ನೀವು Blocks ಮೆನುವಿನಲ
`say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} ಬ್ಲಾಕ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ.
-
+
**Pico** ಸ್ಪ್ರೈಟ್ ಎರಡು ಸೆಕೆಂಡುಗಳ ಕಾಲ ಮಾತಿನ ಗುಳ್ಳೆಯನ್ನು ತೋರಿಸುತ್ತದೆ.
@@ -31,50 +37,60 @@ Blocks ಉಪಯೋಗಿಸಲು ನೀವು Blocks ಮೆನುವಿನಲ
--- /task ---
-ನೀವು Code ಪ್ರದೇಶಕ್ಕೆ ಬ್ಲಾಕ್ಗಳನ್ನು ಎಳೆಯಬಹುದು ಮತ್ತು ಅಲ್ಲಿಂದ ಅವುಗಳನ್ನು ಉಪಯೋಗಿಸಬಹುದು.
-
--- task ---
-`say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} ಬ್ಲಾಕ್ನ್ನು Code ಪ್ರದೇಶಕ್ಕೆ ಎಳೆಯಿರಿ. ಅದರ ಮೇಲೆ ಮತ್ತೊಮ್ಮೆ ಕ್ಲಿಕ್ ಮಾಡಿ.
+Drag the `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block to the Code area. Click on it again.
-
+
-
+
--- /task ---
-ಒಂದೇ ಸಮಯದಲ್ಲಿ ಒಂದಕ್ಕಿಂತ ಹೆಚ್ಚು ರನ್ ಮಾಡಲು Code ಪ್ರದೇಶದಲ್ಲಿ ಬ್ಲಾಕ್ಗಳನ್ನು ಒಟ್ಟಿಗೆ ಸಂಪರ್ಕಿಸಬಹುದು. ಸಂಪರ್ಕಿತ ಬ್ಲಾಕ್ಗಳು ಮೇಲಿನಿಂದ ಕೆಳಕ್ಕೆ ಕ್ರಮವಾಗಿ ರನ್ ಆಗುತ್ತವೆ.
+### Make Pico talk when clicked (or tapped)
--- task ---
-`when this sprite clicked`{:class="block3events"} ಬ್ಲಾಕ್ನ್ನು `Events`{:class="block3events"} ಬ್ಲಾಕ್ಗಳ ಮೆನುಯಿಂದ ಎಳೆಯಿರಿ ಮತ್ತು ಅದನ್ನುCode ಪ್ರದೇಶದಲ್ಲಿರುವ ನಿಮ್ಮ `say`{:class="block3looks"}ಗೆ ಮೇಲ್ಭಾಗಕ್ಕೆ ಸಂಪರ್ಕಿಸಿ. ಬ್ಲಾಕ್ಗಳು ಒಟ್ಟಿಗೆ ಅಂಟಿಕೊಳ್ಳುತ್ತವೆ.
+Drag a `when this sprite clicked`{:class="block3events"} block from the `Events`{:class="block3events"} blocks menu and connect it to the top of your `say`{:class="block3looks"} block in the Code area. The blocks will snap together.
-
+
-
+
```blocks3
+when this sprite clicked
-say [Hello!] for [2] seconds // 2 ಸೆಕೆಂಡುಗಳ ನಂತರ ಮಾತನ್ನು ಮರೆಮಾಡಿ
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
-ಟಿಪ್ಪಣಿ(ಕಾಮೆಂಟ್) ನಿಮ್ಮ ಕೋಡ್ ಏನು ಮಾಡುತ್ತದೆ ಎಂಬುವುದರ ವಿವರಣೆ.
+### Code comments
+
+--- task ---
```blocks3
-say [Hello!] for [2] seconds // 2 ಸೆಕೆಂಡುಗಳ ನಂತರ ಮಾತನ್ನು ಮರೆಮಾಡಿ
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
-ಕೋಡ್ ಉದಾಹರಣೆಗಳಲ್ಲಿ ನೀವು ಟಿಪ್ಪಣಿ(ಕಾಮೆಂಟ್)ಗಳನ್ನು ನೋಡುತ್ತೀರಿ. ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ಗೆ ನೀವು ಕೋಡ್ ಅನ್ನು ಸೇರಿಸಿದಾಗ ಟಿಪ್ಪಣಿಗಳನ್ನು( ಕಾಮೆಂಟ್ಗಳನ್ನು) ಸೇರಿಸುವ ಅಗತ್ಯವಿಲ್ಲ.
+You will see comments in code examples. You don't need to add the comments when you add code to your project.
+
+If you have time when you have finished your project, it is a good idea to add comments to your code so that it is easier to understand later. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
-ನೀವು ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ ಪೂರ್ಣಗೊಳಿಸಿದ ನಂತರ ನಿಮಗೆ ಸಮಯವಿದ್ದರೆ, ನಿಮ್ಮ ಕೋಡ್ಗಳಿಗೆ ಟಿಪ್ಪಣಿ(ಕಾಮೆಂಟ್) ಸೇರಿಸುವುದ ಒಳ್ಳೆಯದು, ಇದರಿಂದ ನಂತರ ಅರ್ಥಮಾಡಿಕೊಳ್ಳಲು ಸುಲಭವಾಗುತ್ತದೆ. ಟಿಪ್ಪಣಿ(ಕಾಮೆಂಟ್) ಸೇರಿಸಲು, Code ಪ್ರದೇಶದಲ್ಲಿರುವ ಬ್ಲಾಕ್ ಮೇಲೆ ರೈಟ್-ಕ್ಲಿಕ್ ಮಾಡಿ(ಅಥವಾ ಟ್ಯಾಬ್ಲೆಟ್ನಲ್ಲಿಯಾದರೆ, ಟ್ಯಾಪ್ ಮಾಡಿ ಹಿಡಿದುಕೊಳ್ಳಿ) ಮತ್ತು **Add Comment** ಆಯ್ಕೆಮಾಡಿಕೊಳ್ಳಿ.
+
-
+--- /task ---
+
+### Test
--- task ---
-**ಪರೀಕ್ಷೆ:** Stage ಮೇಲಿನ **Pico** ಸ್ಪ್ರೈಟ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ ಮತ್ತು ಎರಡು ಸೆಕೆಂಡುಗಳ ಕಾಲ ಮಾತಿನ ಗುಳ್ಳೆ ಕಾಣಿಸಿಕೊಳ್ಳುತ್ತದೆಯೇ ಎಂದು ಪರಿಶೀಲಿಸಿ. ನಿಮ್ಮ ಕೋಡ್ ನೀವು ನಿರೀಕ್ಷಿಸಿದುದನ್ನು ಮಾಡುತ್ತದೆಯೇ ಎಂದು ಪರೀಕ್ಷೆ ಮಾಡುವುದು ಮಹತ್ವವಾಗಿರುತ್ತದೆ.
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
--- /task ---
---- save ---
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/kn-IN/step_4.md b/kn-IN/step_4.md
index 6e1f28534..2180357f1 100644
--- a/kn-IN/step_4.md
+++ b/kn-IN/step_4.md
@@ -6,20 +6,22 @@
-{:width="300px"}
+{:width="300px"}
+### Add a sound to the Pico Sprite
+
--- task ---
**Pico** ಸ್ಪ್ರೈಟ್ಗೆ **Sounds** ಟ್ಯಾಬ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ ಮತ್ತು ನೀವು **pop** ಧ್ವನಿಯನ್ನು ಕಾಣಬಹುದು. **pop** ಧ್ವನಿಯನ್ನು ಕೇಳಿಸಿಕೊಳ್ಳಲು **Play** ಐಕಾನ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ.

---- /task ---
+**Debug**: If you cannot hear a sound then check that sound is working on your computer or tablet.
-Scratch ನಲ್ಲಿ ಕೆಲವು ಅದ್ಭುತ ಏಲಿಯನ್ ಶಬ್ದಗಳಿವೆ, ಅದನ್ನು ನೀವು ನಿಮ್ಮ ಸ್ಪ್ರೈಟ್ಗೆ ಸೇರಿಸಬಹುದು.
+--- /task ---
--- task ---
@@ -35,17 +37,19 @@ Scratch ನಲ್ಲಿ ಕೆಲವು ಅದ್ಭುತ ಏಲಿಯನ್
--- task ---
-**Play** ಐಕಾನ್ಗಳನ್ನು ಉಪಯೋಗಿಸಿ ಬೇರೆ ಬೇರೆ ಧ್ವನಿಗಳನ್ನು ನುಡಿಸಿ. ನೀವು ಉಪಯೋಗಿಸಬೇಕೆಂದಿರುವ ಧ್ವನಿಯು ನಿಮಗೆ ಸಿಕ್ಕಾಗ, ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ಗೆ ಅದನ್ನು ಸೇರಿಸಲು ಅದರ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ.
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.

--- /task ---
+### Make the sound play when clicked (or tapped)
+
--- task ---
-**Code** ಟ್ಯಾಬ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ. `Sound`{:class="block3sound"} ಬ್ಲಾಕ್ಗಳ ಮೆನುವಿನಲ್ಲಿ, `start sound`{:class="block3sound"} ಬ್ಲಾಕ್ ಹುಡುಕಿ.
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
-`when this sprite clicked`{:class="block3events"} ಬ್ಲಾಕ್ ಮತ್ತು `say`{:class="block3looks"} ಬ್ಲಾಕ್ ನಡುವೆ, ಬ್ಲಾಕ್ನ್ನು Code ಪ್ರದೇಶಕ್ಕೆ ಎಳೆಯಿರಿ. ಒಂದು ಅಂತರ ತೆರೆಯುತ್ತದೆ ಮತ್ತು ಆ ಜಾಗದಲ್ಲಿ ಬ್ಲಾಕ್ ಸೇರಿಕೊಳ್ಳುತ್ತದೆ.
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.

@@ -56,14 +60,16 @@ Scratch ನಲ್ಲಿ ಕೆಲವು ಅದ್ಭುತ ಏಲಿಯನ್
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Hello!] for [2] seconds // 2 ಸೆಕೆಂಡುಗಳ ನಂತರ ಮಾತನ್ನು ಮರೆಮಾಡಿ
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
+### Test your code
+
--- task ---
-ನಿಮ್ಮ `start sound`{:class="block3sound"} ಬ್ಲಾಕ್ ಅದರಲ್ಲಿ ನೀವು ಆಯ್ಕೆ ಮಾಡಿದ ಧ್ವನಿಯನ್ನು ಹೊಂದಿದೆಯೇ ಎಂದು ಪರಿಶೀಲಿಸಿ. ಅದರಲ್ಲಿ ಇಲ್ಲವಾದರೆ, ನೀವು `start sound`{:class="block3sound"} ಬ್ಲಾಕ್ನಲ್ಲಿ ಧ್ವನಿಯ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಬೇಕು, ನಂತರ ಡ್ರಾಪ್-ಡೌನ್ ಮೆನುನಲ್ಲಿ ನಿಮ್ಮ ಆಯ್ಕೆಯ ಧ್ವನಿಯನ್ನು ಆಯ್ಕೆಮಾಡಿಕೊಳ್ಳಬೇಕು.
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.

@@ -71,9 +77,7 @@ say [Hello!] for [2] seconds // 2 ಸೆಕೆಂಡುಗಳ ನಂತರ ಮ
--- task ---
-**ಪರೀಕ್ಷೆ:** **Pico** ಸ್ಪ್ರೈಟ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ ಮತ್ತು ಮಾತಿನ ಗುಳ್ಳೆ ಕಾಣಿಸುತ್ತದೆಯೇ ಎಂದು ಪರಿಶೀಲಿಸಿ ಮತ್ತು ನೀವು ಧ್ವನಿಯನ್ನು ಕೇಳಿಸಿಕೊಳ್ಳಬಹುದು. ನಿಮಗೆ ಧ್ವನಿ ಕೇಳದಿದ್ದರೆ, `when this sprite clicked`{:class="block3events"} ಬ್ಲಾಕ್ ಕೆಳಗೆ ನೀವು `start sound`{:class="block3sound"} ಬ್ಲಾಕ್ ಸೇರಿಸಿರುವುದನ್ನು ಖಚಿತಪಡಿಸಿಕೊಳ್ಳಿ. ನಿಮ್ಮ ಕಂಪ್ಯೂಟರ್ ಅಥವಾ ಟ್ಯಾಬ್ಲೆಟ್ನಲ್ಲಿ ಧ್ವನಿ ಕೇಳಿಸುತ್ತಿದೆಯೇ ಎಂದೂ ಸಹ ಪರಿಶೀಲಿಸಿ.
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
--- /task ---
---- save ---
-
diff --git a/kn-IN/step_5.md b/kn-IN/step_5.md
index 38e1abd78..0cde1ae55 100644
--- a/kn-IN/step_5.md
+++ b/kn-IN/step_5.md
@@ -3,9 +3,9 @@
-**costumes** ಬದಲಾಯಿಸುತ್ತ ಭಾವನೆಗಳನ್ನು ಅಭಿನಯಿಸುವ Nano ಪಡೆಯುತ್ತೀರಿ.
+Get Nano to emote by switching **costumes**.
-ಸ್ಪ್ರೈಟ್ಗಳಿಗೆ ಅವುಗಳು ಯಾವ ರೀತಿ ಕಾಣುತ್ತವೆ ಎಂಬುವುದನ್ನು ಬದಲಾಯಿಸಲು **costumes** ಇವೆ. ಸ್ಪ್ರೈಟ್ನ್ನು ಅನಿಮೇಟ್ ಮಾಡಲು, ನೀವು ಅದರ ಉಡುಪುಗಳನ್ನು ಬದಲಾಯಿಸಬಹುದು.
+ಸ್ಪ್ರೈಟ್ಗಳಿಗೆ ಅವುಗಳು ಯಾವ ರೀತಿ ಕಾಣುತ್ತವೆ ಎಂಬುವುದನ್ನು ಬದಲಾಯಿಸಲು **costumes** ಇವೆ. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
@@ -15,8 +15,6 @@
-### Nano "Thanks!" ಹೇಳುತ್ತಾನೆ
-
--- task ---
ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ಗೆ **Fantasy** ವರ್ಗದಿಂದ **Nano** ಸ್ಪ್ರೈಟ್ ಸೇರಿಸಿ.
@@ -31,8 +29,7 @@ Stage ಕೆಳಗೆ Sprite ಲಿಸ್ಟ್ನಲ್ಲಿ **Nano** ಸ

-
-**Code** ಟ್ಯಾಬ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ ಮತ್ತು **Nano** ಸ್ಪ್ರೈಟ್ `say`{:class="block3looks"} `Thanks!` ಹೇಳಲು ಬರಹ ಸೇರಿಸಿ:
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -51,63 +48,3 @@ switch costume to [nano-a v] // Nano ನಗುತ್ತಿರುವುದು
**ಪರೀಕ್ಷೆ:** Stage ಮೇಲಿನ **Nano** ಸ್ಪ್ರೈಟ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ ಮತ್ತು ಮಾತಿನ ಗುಳ್ಳೆ ಕಾಣುತ್ತದೆ ಮತ್ತು Nanoನ ಉಡುಪು ಬದಲಾಗುವುದನ್ನು ಪರಿಸೀಲಿಸಿ.
--- /task ---
-
-### Nano ಸಂಕೇತ ಭಾಷೆಯನ್ನು ಬಳಸುತ್ತದೆ
-
-ಲಕ್ಷಾಂತರ ಜನರು ಸಂವಹನಕ್ಕಾಗಿ ಸಂಕೇತ ಭಾಷೆಯನ್ನು ಬಳಸುತ್ತಾರೆ. 'ಧನ್ಯವಾದ' ಕ್ಕೆ ಸಾಮಾನ್ಯ ಸಂಕೇತವೆಂದರೆ **ನಿಮ್ಮ ಬಲಗೈಯನ್ನು ನಿಮ್ಮ ಬಾಯಿಗೆ ತರುವುದು**.
-
-
-Nano ಉಡುಪುಗಳನ್ನು ಬದಲಾಯಿಸುವ ಮೂಲಕ ಸಂಕೇತ ಭಾಷೆಯನ್ನು ಉಪಯೋಗಿಸುತ್ತದೆ.
-
-ನೀವು ನಿಮ್ಮ ಸ್ಪ್ರೈಟ್ಗಳ ಉಡುಪುಗಳನ್ನು Paint editor ನೊಂದಿಗೆ ಎಡಿಟ್ ಮಾಡಬಹುದು. Nano "thank you" ಸಂಕೇತ ತೋರಿಸಲು ನೀವು ಅವುಗಳ ಉಡುಪನ್ನು ಎಡಿಟ್ ಮಾಡುವಿರಿ.
-
---- task ---
-
-**Nano** ಸ್ಪ್ರೈಟ್ಗೆ ಉಡುಪು ನೋಡಲು **Costumes** ಟ್ಯಾಬ್ ಕ್ಲಿಕ್ ಮಾಡಿ:
-
-
-
---- /task ---
-
---- task ---
-
-**nano-b** ಉಡುಪಿನ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ. ಎಡಭಾಗದಲ್ಲಿರುವ ತೋಳಿನ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ, ಮತ್ತು ನಂತರ **Delete** ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ.
-
-
-
-ಉಡುಪು ಈ ರೀತಿ ಕಾಣಿಸಬೇಕು:
-
-
-
---- /task ---
-
-**ಸಲಹೆ:** ನೀವು Paint editor ನಲ್ಲಿ ತಪ್ಪು ಮಾಡಿದರೆ, ನೀವು **Undo** ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಬಹುದು.
-
-
-
---- task ---
-
-**nano-c** ಉಡುಪಿಗೆ ಹೋಗಿ ಮತ್ತು ಎಡಭಾಗದಲ್ಲಿರುವ ತೋಲಿನ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ, ನಂತರ **Copy** ಕ್ಲಿಕ್ ಮಾಡಿ.
-
-
-
---- /task ---
-
---- task ---
-
-**nano-b** ಉಡುಪಿಗೆ ಮರಳಿ ಹೋಗಿ ಮತ್ತು **Paste** ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ. ಉಡುಪು ಈ ರೀತಿ ಕಾಣಬೇಕು:
-
-
-
---- /task ---
-
---- task ---
-
-**ಪರೀಕ್ಷೆ:** Stage ಮೇಲಿನ **Nano** ಸ್ಪ್ರೈಟ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ ಮತ್ತು ಮಾತಿನ ಗುಳ್ಳೆ ಕಾಣುತ್ತದೆಯೆ ಮತ್ತು Nanoನ ಉಡುಪು ನೀವು ಎಡಿಟ್ ಮಾಡಿದ ಉಡುಪಿಗೆ ಬದಲಾಗುತ್ತದೆಯೇ ಎಂದು ಪರಿಶೀಲಿಸಿ.
-
---- /task ---
-
-"ಧನ್ಯವಾದ" ಹೇಗೆ ಸಂಕೇತ ಮಾಡಬೇಕು ಎಂದು ನೀವು ತಿಳಿದುಕೊಂಡಿರಿ. ಮುಂದಿನ ಬಾರಿ ನೀವು ಯಾರಿಗಾದರೂ ಧನ್ಯವಾಧ ತಿಳಿಸುವಾಗ, ನಿಮ್ಮ ಹೊಸ ಕೌಶಲ್ಯವನ್ನು ಏಕೆ ಉಪಯೋಗಿಸಬಾರದು?
-
-
---- save ---
diff --git a/kn-IN/step_6.md b/kn-IN/step_6.md
index 063a6d936..c07c8bbb1 100644
--- a/kn-IN/step_6.md
+++ b/kn-IN/step_6.md
@@ -2,7 +2,13 @@
-ಸ್ಪ್ರೈಟ್ಗಳು ತಮ್ಮ ವ್ಯಕ್ತಿತ್ವವನ್ನು ತೋರಿಸಲು ಚಿಂತನೆಯ ಗುಳ್ಳೆಗಳನ್ನು ಬಳಸಬಹುದು ಮತ್ತು ಬಣ್ಣಗಳನ್ನು ಬದಲಾಯಿಸಬಹುದು. ಇದನ್ನು ಮಾಡಲು ನೀವು Giga ಪಡೆಯುತ್ತೀರಿ.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -11,47 +17,66 @@
---- task ---
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
**Giga** ಸ್ಪ್ರೈಟ್ ಸೇರಿಸಿ.
-**Giga** ಸ್ಪ್ರೈಟ್ನ್ನು Stage ಬಲ-ಭಾಗಕ್ಕೆ ಎಳೆಯಿರಿ.
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
--- /task ---
--- task ---
-Stage ಕೆಳಗೆ Sprite ಲಿಸ್ಟ್ನಲ್ಲಿ **Giga** ಸ್ಪ್ರೈಟ್ ಆಯ್ಕೆಯಾಗಿರುವುದನ್ನು ಖಚಿತಪಡಿಸಿಕೊಳ್ಳಿ. **Giga** ಸ್ಪ್ರೈಟ್ ಬಣ್ಣವನ್ನು ಬದಲಾಯಿಸಿ ಸಂವಹನ ನಡೆಸುವಂತೆ ಮಾಡಲು ಈ ಕೋಡ್ ಸೇರಿಸಿ:
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-
-
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 ಪ್ರಾರಂಭದ ಬಣ್ಣ
-think [Hmm...] for [2] seconds
-clear graphic effects // ಪ್ರಾರಂಭಿಕ ಬಣ್ಣಕ್ಕೆ ಮರಳುವುದು
-```
+
--- /task ---
-**ಸಲಹೆ:** ನೀವು ಕೋಡ್, ಉಡುಪುಗಳನ್ನು ಅಥವಾ ಧ್ವನಿಯನ್ನು ಸೇರಿಸುವ ಅಥವಾ ಬದಲಾಯಿಸುವ ಮೊದಲು Stage ಕೆಳಗಿರುವ Sprite ಲಿಸ್ಟ್ನಲ್ಲಿ ಸ್ಪ್ರೈಟ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ. ನೀವು ಸರಿಯಾದ ಸ್ಪ್ರೈಟ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿರುವುದನ್ನು ಖಚಿತಪಡಿಸಿಕೊಳ್ಳಿ.
-
--- task ---
-`set color effect to`{:class="block3looks"} ಬ್ಲಾಕ್ನಲ್ಲಿ ನಿಮಗೆ ಇಷ್ಟವಾಗುವ ಬಣ್ಣ ದೊರೆಯುವವರೆಗೂ ನೀವು `1` ದಿಂದ `200` ವರೆಗೆ ಬೇರೆ ಬೇರೆ ಸಂಖ್ಯೆಗಳನ್ನು ಪ್ರಯತ್ನಿಸಿ.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-`think`{:class="block3looks"} ಬ್ಲಾಕ್ನಲ್ಲಿ ಪದಗಳನ್ನು ಮತ್ತು ಸೆಕೆಂಡುಗಳ ಸಂಖ್ಯೆಯನ್ನು ಬದಲಾಯಿಸಿ.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
-**ಪರೀಕ್ಷೆ:** Stage ಮೇಲಿನ **Giga** ಸ್ಪ್ರೈಟ್ ಮೇಲೆ ಕ್ಲಿಕ್ ಮಾಡಿ ಮತ್ತು ಸ್ಪ್ರೈಟ್ ಬಣ್ಣ ಬದಲಾಯಿಸುತ್ತದೆಯೇ ಮತ್ತು ಆಲೋಚನಾ ಗುಳ್ಳೆಯನ್ನು ತೋರಿಸುತ್ತದೆಯೇ ಎಂದು ಪರಿಶೀಲಿಸಿ.
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
--- /task ---
---- save ---
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/kn-IN/step_7.md b/kn-IN/step_7.md
index 7fe469e50..8ee2cc482 100644
--- a/kn-IN/step_7.md
+++ b/kn-IN/step_7.md
@@ -1 +1,58 @@
## ಪುನರ್ಮನನ
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/kn-IN/step_8.md b/kn-IN/step_8.md
index 85383dc18..1fe670420 100644
--- a/kn-IN/step_8.md
+++ b/kn-IN/step_8.md
@@ -1,60 +1 @@
## ನಿಮ್ಮ ಪ್ರಾಜೆಕ್ಟ್ ಅಪ್ಗ್ರೇಡ್ ಮಾಡಿ
-
-
-
-**Tera** ಸ್ಪ್ರೈಟ್ ಸೇರಿಸಿ ಮತ್ತು ನೀವು ಕಲಿತಿರುವ ಯಾವುದಾದರೂ ಬ್ಲಾಕ್ಗಳನ್ನು ಉಪಯೋಗಿಸಿ **Tera** ಸ್ಪ್ರೈಟ್ ಭಾವನೆಗಳನ್ನು ಅಭಿನಯಿಸುವಂತೆ ಮಾಡಿ.
-
-
-
-{:width="300px"}
-
-
-
-
-**Tera** ಸ್ಪ್ರೈಟ್ನ ವ್ಯಕ್ತಿತ್ವ ನಿಮ್ಮ ಆಯ್ಕೆ, ಆದುದರಿಂದ ನಿಮ್ಮದೇ ರಚನಾತ್ಮಕ ಆಲೋಚನೆಗಳನ್ನು ಉಪಯೋಗಿಸಿ ಆನಂದಿಸಿ.
-
-```blocks3
-when this sprite clicked
-
-say [Hello!] for [2] seconds
-
-say [Hello!]
-
-say [] // ಮಾತಿನ ಗುಳ್ಳೆಯನ್ನು ಮರೆಮಾಚುವುದು
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-set [color v] effect to [0] // 200 ರವರೆಗಿನ ಸಂಖ್ಯೆಗಳು
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-```
-
-ನಿಮಗಿಷ್ಟವಾದ ಬದಲಾವಣೆಗಳನ್ನು ಮಾಡಲು ನೀವು ಪ್ರಾಜೆಕ್ಟ್ನ್ನು 'remix' ಮಾಡಬಹುದು. ನೀವು ಹಿನ್ನೆಲೆಯನ್ನು ಮತ್ತು ಸ್ಪ್ರೈಟ್ಗಳು ಹೇಗೆ ಅಭಿನಯಿಸುತ್ತವೆ ಎಂಬುವುದನ್ನು ಬದಲಾಯಿಸಬೇಕು ಮತ್ತು ಬೇರೆ ಬೇರೆ ಸ್ಪ್ರೈಟ್ಗಳನ್ನು ಸಹ ಆಯ್ಕೆ ಮಾಡಿಕೊಂಡು ಅವುಗಳಿಗೆ ಬೇರೆ ಬೇರೆ ಭಾವನೆಗಳನ್ನು ಕೊಡಿ.
-
-**ಸಲಹೆ:** ಸ್ಪ್ರೈಟ್ಗಳ ಕೋಡ್, ಉಡುಪುಗಳು, ಮತ್ತು ಧ್ವನಿಗಳನ್ನುಬದಲಾಯಿಸಲು Stage ಕೆಳಗಿರುವ Sprite ಲಿಸ್ಟ್ನಲ್ಲಿ ಸ್ಪ್ರೈಟ್ ಕ್ಲಿಕ್ ಮಾಡಿ.
-
---- collapse ---
----
-title: ಬಾಹ್ಯಾಕಾಶ ಮಾತುಕತೆ ಪ್ರಮಾಣಪತ್ರ
----
-
-ಭೇಷ್! ನೀವು ಬಾಹ್ಯಾಕಾಶ ಮಾತುಕತೆ ಪ್ರಾಜೆಕ್ಟ್ ಪೂರ್ಣಗೊಳಿಸಿದ್ದೀರಿ. ನಿಮ್ಮ ಹೊಸ ಕೌಶಲ್ಯವನ್ನು ಆಚರಿಸಲು [ಪ್ರಮಾಣಪತ್ರ](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"} ಇಲ್ಲಿದೆ. ಪ್ರತಿಯನ್ನು ಡೌನ್ಲೋಡ್ ಮಾಡಿಕೊಳ್ಳಿ ನಂತರ ನಿಮ್ಮ ಹೆಸರನ್ನು ಸೇರಿಸಲು ತೆರೆಯಿರಿ.
-
---- /collapse ---
-
---- collapse ---
----
-title: ಪೂರ್ಣಗೊಂಡ ಪ್ರಾಜೆಕ್ಟ್
----
-
-ನೀವು [ಇಲ್ಲಿ ಪೂರ್ಣಗೊಂಡ ಪ್ರಾಜೆಕ್ಟ್ ನೋಡಬಹುದು](https://scratch.mit.edu/projects/658229075/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
diff --git a/kn-IN/step_9.md b/kn-IN/step_9.md
index 8281b6efd..83c3ccb5f 100644
--- a/kn-IN/step_9.md
+++ b/kn-IN/step_9.md
@@ -1,20 +1,59 @@
## ಮುಂದೆ ಏನು?
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
ನೀವು [Introduction to Scratch](https://projects.raspberrypi.org/kn-IN/pathways/scratch-intro) ಮಾರ್ಗವನ್ನು ಅನುಸರಿಸುತ್ತಿರುವಿರಾಧರೆ, ನೀವು [Catch the bus](https://projects.raspberrypi.org/kn-IN/projects/catch-the-bus) ಪ್ರಾಜೆಕ್ಟ್ಗೆ ಹೋಗಬಹುದು. ಈ ಪ್ರಾಜೆಕ್ಟ್ನಲ್ಲಿ, ನೀವು ಹೊರಡುವ ಮೊದಲಿನ ಬಸ್ ಮಾಡಲು ಅವಶ್ಯವಿರುವ ಸ್ಪ್ರೈಟ್ಗಳನ್ನೊಳಗೊಂಡ ಅನಿಮೇಶನ್ ಕೋಡ್ ಮಾಡುವಿರಿ.
---- print-only ---
+[[[scratch3-text-to-speech]]]
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
---- /print-only ---
+```blocks3
+when this sprite clicked
---- no-print ---
+say [Hello!] for [2] seconds
-
-
-
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
---- /no-print ---
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
ನೀವು Scratch ನ್ನು ಇನ್ನೂ ಅನ್ವೇಷಿಸಿ ಆನಂದಿಸುವುದಾಧರೆ [ಈ ಪ್ರಾಜೆಕ್ಟ್ಗಳ](https://projects.raspberrypi.org/kn-IN/projects?software%5B%5D=scratch&curriculum%5B%5D=%201)ಲ್ಲಿ ಯಾವುದಾದರೂ ಪ್ರಯತ್ನಿಸಬಹುದು.
+--- /collapse ---
+
+--- save ---
diff --git a/mr-IN/images/nano-arm-front.png b/mr-IN/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/mr-IN/images/nano-arm-front.png differ
diff --git a/mr-IN/images/nano-arm-rotated.png b/mr-IN/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/mr-IN/images/nano-arm-rotated.png differ
diff --git a/mr-IN/images/nano-b-demo.png b/mr-IN/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/mr-IN/images/nano-b-demo.png differ
diff --git a/mr-IN/images/nano-left-arm-selected.png b/mr-IN/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/mr-IN/images/nano-left-arm-selected.png differ
diff --git a/mr-IN/images/nano-rotate-resize-lrg.gif b/mr-IN/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/mr-IN/images/nano-rotate-resize-lrg.gif differ
diff --git a/mr-IN/images/rotate-demo.png b/mr-IN/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/mr-IN/images/rotate-demo.png differ
diff --git a/mr-IN/images/rotate-tool.png b/mr-IN/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/mr-IN/images/rotate-tool.png differ
diff --git a/mr-IN/meta.yml b/mr-IN/meta.yml
index bc4219ea5..9e8efa2ac 100644
--- a/mr-IN/meta.yml
+++ b/mr-IN/meta.yml
@@ -1,29 +1,40 @@
---
title: स्पेस टॉक
hero_image: images/banner.png
-description: स्प्राईट ला 'इमोट' देण्यासाठी Scratch चा वापर करा जेणेकरून क्लिक केल्यावर
- ते संवाद करू शकतात
-version: 4
+description: स्प्राईट ला 'इमोट' देण्यासाठी Scratch चा वापर करा जेणेकरून क्लिक केल्यावर ते संवाद करू शकतात
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
-last_tested: '2021-02-09'
+last_tested: "2021-02-09"
steps:
-- title: परिचय
-- title: तुमचा सीन तयार करा
-- title: Pico हेलो म्हणतो
- completion:
- - engaged
-- title: Pico साऊंड प्ले करतो
-- title: Nano ने कॉश्चुम बदलला
-- title: Giga ने रंग बदलला
- completion:
- - internal
-- title: परावर्तन
- knowledge_quiz:
- path: quiz1
- version: 1
- questions: 3
- passing_score: 3
- completion:
- - external
-- title: तुमचा प्रोजेक्ट अपग्रेड करा
\ No newline at end of file
+ -
+ title: What you will make
+ -
+ title: तुमचा सीन तयार करा
+ -
+ title: Pico हेलो म्हणतो
+ completion:
+ - engaged
+ -
+ title: Pico साऊंड प्ले करतो
+ -
+ title: Nano ने कॉश्चुम बदलला
+ -
+ title: Giga ने रंग बदलला
+ -
+ title: परावर्तन
+ completion:
+ - internal
+ -
+ title: तुमचा प्रोजेक्ट अपग्रेड करा
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/mr-IN/quiz1/question_1.md b/mr-IN/quiz1/question_1.md
index 006617503..d17c4bf15 100644
--- a/mr-IN/quiz1/question_1.md
+++ b/mr-IN/quiz1/question_1.md
@@ -1,23 +1,21 @@
## परावर्तन
-शाब्बास, तुम्ही खूप काही शिकलात! आता, चिंतन करण्याची वेळ आहे - चिंतन हा अभ्यासाचा महत्वाचा भाग आहे, कारण त्यामुळे तुमच्या मेंदूला नवीन माहिती मिळण्यास मदत होते.
+Answer the three questions to get your Space talk badge. There are hints to guide you to the correct answer.
तुम्ही काय शिकलात याचे चिंतन करण्यासाठी खालील तीन प्रश्नांची उत्तरे द्या.
तुम्ही प्रत्येक प्रश्नाचे उत्तरे दिल्यावर, **Submit** वर क्लिक करा. तुम्हाला योग्य उत्तराचे मार्गदर्शन केले जाईल. तुम्हाला हवे तेवढ्या वेळा तुम्ही ही कृती करू शकता.
-मजा करा!
-
--- question ---
---
-legend: प्रश्न 3 पैकी 1
+legend: Question 1 of 3
---
-तुमच्या प्रोजेक्टमध्ये, तुम्ही बॅकड्रॉप आणि काही स्प्राईट कॅरेक्टर समाविष्ट केलेत.
+In your project, you added some sprite characters.
-तुमच्या प्रोजेक्टमध्ये स्प्राईट समाविष्ट करण्यासाठी तुम्ही कोठे गेलात?
+तुमच्या प्रोजेक्टमध्ये, तुम्ही बॅकड्रॉप आणि काही स्प्राईट कॅरेक्टर समाविष्ट केलेत.
-
+
--- choices ---
@@ -25,7 +23,7 @@ legend: प्रश्न 3 पैकी 1
--- feedback ---
-तुमच्या स्प्राईटसाठी कॉश्चुम एडिट करण्यास तुम्ही **Costumes** टॅबवर गेलात.
+You went to the **Costumes** tab to edit a costume for your sprite.
--- /feedback ---
@@ -33,7 +31,7 @@ legend: प्रश्न 3 पैकी 1
--- feedback ---
-तुमच्या स्प्राईट साठी नवीन साऊंड निवडण्यास तुम्ही **Sounds** टॅबवर गेलात.
+You went to the **Sounds** tab to choose a new sound for your sprite.
--- /feedback ---
@@ -41,7 +39,7 @@ legend: प्रश्न 3 पैकी 1
--- feedback ---
-हो. हा असा भाग आहे ज्यात तुम्ही प्रोजेक्टमधील सर्व स्प्राईट बघू शकता, समाविष्ट करू शकता आणि स्प्राईट्स डिलीट करू शकता, आणि ते निवडण्यासाठी स्प्राईट्सवर क्लिक करू शकता.
+Yes. This is the area where you can see all of the sprites in the project, add and delete sprites, and click on sprites to select them.
--- /feedback ---
@@ -49,7 +47,7 @@ legend: प्रश्न 3 पैकी 1
--- feedback ---
-तुम्ही बॅकड्रॉप निवडण्यासाठी Stage पेनवर गेलात.
+You went to the Stage pane to choose a backdrop.
--- /feedback ---
diff --git a/mr-IN/quiz1/question_2.md b/mr-IN/quiz1/question_2.md
index afe6379b9..d1fc4dab1 100644
--- a/mr-IN/quiz1/question_2.md
+++ b/mr-IN/quiz1/question_2.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: प्रश्न 3 पैकी 2
+legend: Question 2 of 3
---
तुम्ही स्पीच बबल मध्ये "Hello!" म्हणणारा Pico तयार केलात.
diff --git a/mr-IN/quiz1/question_3.md b/mr-IN/quiz1/question_3.md
index d0835cee0..86f08c4e4 100644
--- a/mr-IN/quiz1/question_3.md
+++ b/mr-IN/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: प्रश्न 3 पैकी 3
+legend: Question 3 of 3
---
तुमच्या प्रोजेक्टमध्ये, तुम्ही "thank you" हे Nano साईन तयार केलेत. Nano ने त्यांच्या तोंडाकडे हात मूव करण्यासाठी कोणता कोड तुम्ही वापरलात?
@@ -39,7 +39,7 @@ clear graphic effects
```blocks3
when this sprite clicked
switch costume to [nano-b v]
-say [Thanks!] for [2] seconds
+wait (0.5) seconds
switch costume to [nano-a v]
```
diff --git a/mr-IN/resources/test.txt b/mr-IN/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/mr-IN/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/mr-IN/scratch-translatable.txt b/mr-IN/scratch-translatable.txt
index 3af83adc8..ebb6eeba9 100644
--- a/mr-IN/scratch-translatable.txt
+++ b/mr-IN/scratch-translatable.txt
@@ -1,35 +1,29 @@
हॅलो!
-2 सेकंदांनंतर स्पीच लपवा
+hide speech after 2 seconds
-धन्यवाद!
+when Nano is clicked
-Nano वर जेव्हा क्लिक केले जाते
+Nano talking
-Nano टॉकींग
+try 0.25 instead of 0.5
-2 ऐवजी 1 चा प्रयत्न करा
+Hm...
-Nano स्माइलिंग
+0 is the starting colour
-हं...
+back to the starting colour
-0 हा सुरूवातीचा रंग आहे
+hide speech bubble
-सुरूवातीच्या रंगावर परत
+number up to 200
-स्पीच बबल लपवा
+0.5 is half a second
-200 पर्यंतच्या संख्या
+plays sound, doesn't wait
-साऊंड प्ले करा, प्रतिक्षा करू नका
+shows speech bubble
-स्पीच बबल दाखवतो
+put hand to mouth
-हँड टू माऊथ
-
-स्माइलिंग
-
-थॉट बबल दाखवतो
-
-सामान्य रंगावर परत जातो
+smiling
diff --git a/mr-IN/step_1.md b/mr-IN/step_1.md
index ff2a879f9..aaf9831a8 100644
--- a/mr-IN/step_1.md
+++ b/mr-IN/step_1.md
@@ -1,37 +1,31 @@
-## परिचय
+## What you will make
या प्रोजेक्टमध्ये, तुम्ही कॅरेक्टरसह स्पेस सीन तयार करणार आहे जे त्यांचे विचार किंवा भावना शेयर करण्यासाठी ''इमोट करतात.
-
**इमोट्स** हा गेम मधील कॅरेक्टरचे व्यक्तीमत्व दाखविण्याचा मार्ग आहे. त्यांचा Scrach प्रमाणे स्पीच, साऊंड, मूवमेंट, आणि ग्राफीक इफेक्ट्स यांसाठी वापर केला जाऊ शकतो. तुम्ही इमोट्सचा वापर केला जाणारा गेम खेळला आहात का?
-
Scratch मध्ये, कॅरेक्टर आणि ऑब्जेक्ट यांना **sprites** म्हणतात, आणि ते **Stage** यावर दिसतात.
-
-तुम्ही हे कारल:
+ तुमचा प्रोजेक्ट सेट करण्यासाठी sprites आणि **backdrop** समाविष्ट कराल
+ `Looks`{:class="block3looks"} आणि `Sound`{:class="block3sound"} कोड ठोकळ्यांचा वापर करून त्यांना संवाद करता येण्यासाठी sprites वर क्लिक करा
+ **costume** बदलण्यासाठी **Paint editor** चा वापर करा
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### याचा प्रयत्न करा
-ते काय करतात हे बघण्यासाठी प्रत्येक sprite वर क्लिक करा.
+Click on each sprite to see what they do.
-तुम्ही एका sprite वर क्लिक केले आणि त्यानंतर लगेच दुसऱ्या sprite वर क्लिक केले तर काय घडते?
+What happens if you click on one sprite and then quickly click on another sprite?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
-
+
--- /print-only ---
diff --git a/mr-IN/step_10.md b/mr-IN/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/mr-IN/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/mr-IN/step_2.md b/mr-IN/step_2.md
index 65cbec6c7..62cdeb2ef 100644
--- a/mr-IN/step_2.md
+++ b/mr-IN/step_2.md
@@ -11,6 +11,8 @@
+### Open the starter project
+
--- task ---
[स्पेस टॉक स्टार्टर प्रोजेक्ट](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"} उघडा. Scratch दुसऱ्या ब्राऊजर टॅब मध्ये उघडेल.
@@ -19,93 +21,97 @@
--- /task ---
-Scratch एडिटरअसा दिसतो:
+### The Scratch editor
+
+
-
+### Add a backdrop
-**Stage** येथे तुमचा प्रोजेक्ट रन होतो. **backdrop** हा Stage दिसतो त्याप्रकारे बदलतो.
+The **Stage** is where your project runs. A **backdrop** changes the way that the Stage looks.
--- task ---
-Stage पेन मधील **Choose a Backdrop** वर क्लिक करा (किंवा टॅबलेट, टॅप):
+Click (or on a tablet, tap) on **Choose a Backdrop** in the Stage pane:
-
+
-
+
--- /task ---
--- task ---
-**Space** कॅटेगरीवर क्लिक करा किंवा सर्च बॉक्स मध्ये `space` टाईप करा:
+Click on the **Space** category or type `space` in the search box:
-
+
--- /task ---
-आमच्या उदाहरणात, आम्ही **Space** बॅकड्रॉप निवडले आहे, परंतु तुम्हाला जास्त आवडणारा बॅकड्रॉप निवडा.
+In our example, we have chosen the **Space** backdrop, but choose the backdrop that you like the most.
--- task ---
-तुमच्या प्रोजेक्टमध्ये समाविष्ट करण्यासाठी तुमच्या निवडलेल्या बॅकड्रॉपवर क्लिक करा. Stage ने तुम्ही निवडलेला बॅकड्रॉप दाखवायला हवा:
+Click on your chosen backdrop to add it to your project. The Stage should show the backdrop that you chose:
-
+
--- /task ---
-तुम्ही तुमच्या प्रोजेक्टमध्ये आधीच समाविष्ट असलेला sprite बघू शकता का? ही Scratch Cat आहे.
+### Add a Sprite
+
+Can you see the sprite that is already included in your project? That is the Scratch Cat.
--- task ---
-**Sprite1** (Scratch Cat) sprite डिलीट करा: Stage च्या खालील Sprite लीस्टमध्ये **Sprite1** sprite निवडा आणि **Delete** आयकॉनवर क्लिक करा.
+Delete the **Sprite1** (Scratch Cat) sprite: select the **Sprite1** sprite in the Sprite list below the Stage and click on the **Delete** icon.
-
+
--- /task ---
--- task ---
-Sprite लीस्टमधील **Choose a Sprite** वर क्लिक करा:
+Click on **Choose a Sprite** in the Sprite list:
-
+
-
+
--- /task ---
--- task ---
-**Fantasy** कॅटेगरी निवडा. तुमच्या प्रोजेक्टमध्ये समाविष्ट करण्यासाठी **Pico** sprite वर क्लिक करा.
+Select the **Fantasy** category. Click on the **Pico** sprite to add them to your project.
-
+
--- /task ---
--- task ---
-Stage च्या डाव्या बाजूवर स्थान घेण्यासाठी **Pico** sprite ला ड्रॅग करा. तुमचा Stage याप्रमाणे दिसायला हवा:
+Drag the **Pico** sprite to position them on the left-hand side of the Stage. Your Stage should look something like this:
-
+
--- /task ---
--- task ---
-तुम्ही तुमच्या Scratch अकाऊंटमध्ये साईन इन केल्यास, हिरव्या Remix बटन वर क्लिक करा. यामुळे तुमच्या Scratch अकाऊंटला प्रोजेक्टची कॉपी सेव होईल.
+**Save**: If you are signed in to your Scratch account, click on the green Remix button. This will save a copy of the project to your Scratch account.
-
+
-स्क्रीनच्या वरील भागातील प्रोजेक्ट नेम बॉक्स मध्ये तुमच्या प्रोजेक्टचे नाव टाईप करा.
+Type the name of your project in the project name box at the top of the screen.
-
+
-**टीप:** तुमच्या प्रोजेक्टला उपयोग होणारे नाव द्या जेणेकरून तुमच्याकडे बरेच प्रोजेक्ट असतांना तुम्ही तो सहजतेने शोधू शकता.
+**Tip:** Give your projects helpful names so that you can easily find them when you have lots of projects.
-पुढे, तुमचा प्रोजेक्ट सेव करण्यासाठी **File**, आणि नंतर **Save now** वर क्लिक करा.
+**टीप:** तुमच्या प्रोजेक्टला उपयोग होणारे नाव द्या जेणेकरून तुमच्याकडे बरेच प्रोजेक्ट असतांना तुम्ही तो सहजतेने शोधू शकता.
-
+
-तुम्ही ऑनलाईन नसल्यास किंवा तुमच्याकडे Scratch अकाऊंट नसल्यास, तुम्ही तुमच्या प्रोजेक्टची कॉपी सेव करण्यासाठी **Save to your computer** वर क्लिक करू शकता.
+If you are not online or you do not have a Scratch account, you can click on **Save to your computer** to save a copy of your project.
--- /task ---
diff --git a/mr-IN/step_3.md b/mr-IN/step_3.md
index 655c26802..9e9fb6328 100644
--- a/mr-IN/step_3.md
+++ b/mr-IN/step_3.md
@@ -4,6 +4,8 @@
Sprite ला कोड, कॉश्चुम, आणि साऊंड ते कसे दिसतात आणि ते काय करतात हे बदलण्यासाठी ते असू शकतात.
+Sprite ला कोड, कॉश्चुम, आणि साऊंड ते कसे दिसतात आणि ते काय करतात हे बदलण्यासाठी ते असू शकतात.
+
sprite क्लिक केल्यावर शब्द आणि साऊंड यांसह Pico emote तयार करण्यासाठी तुम्ही कोड ठोकळे समाविष्ट कराल.
@@ -13,7 +15,11 @@ sprite क्लिक केल्यावर शब्द आणि साऊ
-ब्लॉक्सचा वापर करण्यासाठी, तुम्ही Blocks मेनूमधील त्यांच्यावर क्लिक करू शकता.
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
--- task ---
@@ -21,7 +27,7 @@ sprite क्लिक केल्यावर शब्द आणि साऊ
`say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} ब्लॉकवर क्लिक करा.
-
+
**Pico** sprite दोन सेकंदांसाठी स्पीच बबल दाखवेल.
@@ -31,50 +37,60 @@ sprite क्लिक केल्यावर शब्द आणि साऊ
--- /task ---
-तुम्ही Code एरियामध्ये ब्लॉक्स ड्रॅग करू शकता, आणि त्यांचा तेथून वापर केला जाऊ शकतो.
-
--- task ---
-`say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} हा ब्लॉक कोड एरियाला ड्रॅग करा. त्यावर पुन्हा क्लिक करा.
+Drag the `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block to the Code area. Click on it again.
-
+
-
+
--- /task ---
-एका वेळी एकापेक्षा जास्तवेळा रन होण्यासाठी ब्लॉक्स एकत्रितपणे Code मध्ये कनेक्ट केले जाऊ शकतात. कनेक्ट केलेले ब्लॉक्स वरतून खालपर्यंतच्या क्रमात रन होतील.
+### Make Pico talk when clicked (or tapped)
--- task ---
-`Events`{:class="block3events"} ब्लॉक्स मेनूमधून `when this sprite clicked`{:class="block3events"} हा ब्लॉक ड्रॅग करा आणि तो तुमच्या Code एरियामधील `say`{:class="block3looks"} ब्लॉकला कनेक्ट करा. ब्लॉक्स एकत्र स्नॅप होतील.
+Drag a `when this sprite clicked`{:class="block3events"} block from the `Events`{:class="block3events"} blocks menu and connect it to the top of your `say`{:class="block3looks"} block in the Code area. The blocks will snap together.
-
+
-
+
```blocks3
+when this sprite clicked
-say [Hello!] for [2] seconds // 2 सेकंदांनंतर स्पीच लपवा
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
-कमेंट म्हणजे तुमचा कोड काय करतो याबद्दलचे स्पष्टीकरण.
+### Code comments
+
+--- task ---
```blocks3
-say [Hello!] for [2] seconds // 2 सेकंदांनंतर स्पीच लपवा
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
-तुम्हाला कोड उदाहरणांमध्ये टिप्पण्या दिसतील. तुम्ही तुमच्या प्रोजेक्टमध्ये कोड जोडता तेव्हा तुम्हाला टिप्पण्या जोडण्याची गरज नाही.
+You will see comments in code examples. You don't need to add the comments when you add code to your project.
+
+If you have time when you have finished your project, it is a good idea to add comments to your code so that it is easier to understand later. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
-तुम्ही तुमचा प्रोजेक्ट पूर्ण केल्यावर तुमच्याकडे वेळ असल्यास, तुमच्या कोडमध्ये कमेंट जोडणे चांगली कल्पना आहे जेणेकरून नंतर समजणे सोपे होईल. कमेंट जोडण्यासाठी, Code एरियातील ब्लॉकवर राईट-क्लिक करा (किंवा टॅबलेटवर, टॅप करा आणि धरून ठेवा) आणि **Add comment**निवडा.
+
-
+--- /task ---
+
+### Test
--- task ---
-**चाचणी:**Stage वरील **Pico** स्प्राइटवर क्लिक करा आणि दोन सेकंदांसाठी स्पीच बबल दिसत आहे का ते तपासा. तुमचा कोड तुमच्या अपेक्षेप्रमाणे कार्य करतो का याची खात्री करण्यासाठी तुमच्या कोडची चाचणी घेणे महत्त्वाचे आहे.
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
--- /task ---
---- save ---
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/mr-IN/step_4.md b/mr-IN/step_4.md
index 857a4f9f7..36148ce23 100644
--- a/mr-IN/step_4.md
+++ b/mr-IN/step_4.md
@@ -11,15 +11,17 @@
+### Add a sound to the Pico Sprite
+
--- task ---
**Pico** sprite साठी **Sounds** टॅबवर क्लिक करा आणि तुम्हाला **pop** साऊंड मिळेल. **pop** साऊंड ऐकण्यासाठी **Play** आयकॉनवर क्लिक करा.

---- /task ---
+**Debug**: If you cannot hear a sound then check that sound is working on your computer or tablet.
-Scratch मध्ये काही विलक्षण ऍलियन साऊंड आहेत जे तुम्ही तुमच्या स्प्राईट मध्ये जोडू शकता.
+--- /task ---
--- task ---
@@ -35,17 +37,19 @@ Scratch मध्ये काही विलक्षण ऍलियन स
--- task ---
-**Play** आयकॉन वापरून काही वेगळे साऊंड प्ले करा. तुम्हाला वापरायचा असलेला साऊंड सापडला की, तो तुमच्या प्रोजेक्टमध्ये जोडण्यासाठी त्यावर क्लिक करा.
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.

--- /task ---
+### Make the sound play when clicked (or tapped)
+
--- task ---
-**Code** टॅब वर क्लिक करा. `Sound`{:class="block3sound"} ब्लॉक्स मेनूमध्ये, `start sound`{:class="block3sound"} ब्लॉक शोधा.
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
-ब्लॉक कोड एरियात ड्रॅग करा, `when this sprite clicked`{:class="block3events"} आणि `say`{:class="block3looks"} ब्लॉक दरम्यान. गॅप उघडेल आणि ब्लॉक जागेवर स्नॅप होईल.
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.

@@ -56,14 +60,16 @@ Scratch मध्ये काही विलक्षण ऍलियन स
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Hello!] for [2] seconds // 2 सेकंदांनंतर स्पीच लपवा
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
+### Test your code
+
--- task ---
-तुमच्या `start sound`{:class="block3sound"} ब्लॉकमध्ये तुम्ही निवडलेला साऊंड आहे का ते तपासा. तो नसल्यास, तुम्ही `start sound`{:class="block3sound"} ब्लॉकमध्ये साऊंडवर क्लिक करणे आवश्यक आहे, त्यानंतर ड्रॉप-डाऊन मेनूमधील तुमचा साऊंड निवडा.
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.

@@ -71,9 +77,7 @@ say [Hello!] for [2] seconds // 2 सेकंदांनंतर स्पी
--- task ---
-**चाचणी:** **Pico** स्प्राइटवर क्लिक करा आणि दोन सेकंदांसाठी स्पीच बबल दिसत आहे का ते तपासा. तुम्हाला साऊंड ऐकायला आला नाही, तर तुम्ही `when this sprite clicked`{:class="block3events"} ब्लॉक अंतर्गत `start sound`{:class="block3sound"} ब्लॉक जोडण्याची खात्री करा. तसेच, तुमच्या संगणकावर किंवा टॅबलेटवर साऊंड कार्यरत आहे का ते तपासा.
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
--- /task ---
---- save ---
-
diff --git a/mr-IN/step_5.md b/mr-IN/step_5.md
index 9f6b69ceb..2b7ad1d37 100644
--- a/mr-IN/step_5.md
+++ b/mr-IN/step_5.md
@@ -3,9 +3,9 @@
-तुम्हाला **कॉश्चुम** बदलून इमोट करण्यास Nano मिळेल.
+Get Nano to emote by switching **costumes**.
-स्प्राईटकडे त्यांना हवा तो बदल करण्यासाठी **कॉश्चुम** आहे. स्प्राईट ऍनिमेट करण्यासाठी, तुम्ही त्याचा कॉश्चुम बदलू शकता.
+स्प्राईटकडे त्यांना हवा तो बदल करण्यासाठी **कॉश्चुम** आहे. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
@@ -15,8 +15,6 @@
-### Nano म्हणतो "धन्यवाद!"
-
--- task ---
**Fantasy** कॅटेगरी मधून तुमच्या प्रोजेक्टला **Nano** स्प्राईट जोडा.
@@ -31,8 +29,7 @@ Stage च्या खालील Sprite यादीमध्ये **Nano**

-
-**Code** टॅबवर क्लिक करा आणि `say`{:class="block3looks"} `Thanksकोडकोडकोड!` ला **Nano** स्प्राईट मिळण्यासाठी स्क्रीप्ट जोडा:
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -51,63 +48,3 @@ switch costume to [nano-a v] // Nano स्माइलिंग
**चाचणी:** Stage वरील **Nano** स्प्राईटवर क्लिक करा आणि स्पीच बबल दिसतो का आणि Nano चा कॉश्चुम बदलतो का ते तपासा.
--- /task ---
-
-### Nano सांकेतिक भाषा वापरतो
-
-लाखो लोक संवाद साधण्यासाठी सांकेतिक भाषा वापरतात. 'धन्यवाद' साठी एक सामान्य संकेत म्हणजे **तुमचा उजवा हात तोंडावर आणणे**.
-
-
-Nano कॉश्चुम बदलून सांकेतिक भाषेचा वापर करेल.
-
-तुम्ही Paint एडिटरसह तुमच्या स्प्राईटसाठी कॉश्चुम एडिट करू शकता. तुम्ही त्यांना "धन्यवाद" संकेत देण्यासाठी Nano चा कॉश्चुम एडिट कराल.
-
---- task ---
-
-**Nano** स्प्राईटसाठी कॉश्चुम बघण्यासाठी **Costumes** टॅबवर क्लिक करा:
-
-
-
---- /task ---
-
---- task ---
-
-**nano-b** कॉश्चुमवर क्लिक करा. डाव्या बाजूच्या हातावर क्लिक करा, आणि त्यानंतर **Delete** वर क्लिक करा.
-
-
-
-कॉश्चुम असा दिसायला हवा:
-
-
-
---- /task ---
-
-**टीप:** जर तुम्ही Paint एडिटरमध्ये चूक केली, तर तुम्ही **Undo**वर क्लिक करू शकता.
-
-
-
---- task ---
-
-**nano-c** कॉश्चुमवर जा आणि डाव्या बाजूच्या हातावर क्लिक करा, त्यानंतर **Copy** वर क्लिक करा.
-
-
-
---- /task ---
-
---- task ---
-
-**nano-b** कॉश्चुमवर परत जा आणि **Paste** वर क्लिक करा. कॉश्चुम असा दिसायला हवा:
-
-
-
---- /task ---
-
---- task ---
-
-**चाचणी:** Stage वरील **Nano** स्प्राईटवर क्लिक करा आणि स्पीच बबल दिसतो का आणि तुम्ही एडिट केलेल्या कॉश्चुममध्ये Nano कॉश्चुम बदलतो का ते तपासा.
-
---- /task ---
-
-"धन्यवाद" संकेत कसा करायचा ते तुम्ही शिकलात. पुढच्या वेळी तुम्ही एखाद्याचे आभार मानता तेव्हा तुमचे नवीन कौशल्य का वापरू नये?
-
-
---- save ---
diff --git a/mr-IN/step_6.md b/mr-IN/step_6.md
index 851508c28..6c6c93044 100644
--- a/mr-IN/step_6.md
+++ b/mr-IN/step_6.md
@@ -2,7 +2,13 @@
-स्प्राईट्स थॉट बबल्स सुद्धा वापरू शकतात आणि त्यांचे व्यक्तीमत्व दाखवण्यासाठी रंग बदलू शकतात. हे करण्यासाठी तुम्हाला Giga मिळेल.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -11,47 +17,66 @@
---- task ---
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
**Giga** स्प्राईट जोडा.
-**Giga** स्प्राईट Stage च्या उजव्या बाजूला ड्रॅग करा.
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
--- /task ---
--- task ---
-Stage च्या खालील sprite लीस्टमधील तुमच्याकडे **Giga** स्प्राईट निवडलेला असल्याची खात्री करा. रंग बदलून संवाद साधण्यासाठी **Giga** स्प्राईट तयार करण्यासाठी हा कोड समाविष्ट करा:
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-
-
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 हा सुरूवातीचा रंग आहे
-think [Hmm...] for [2] seconds
-clear graphic effects // सुरूवातीच्या रंगावर परत
-```
+
--- /task ---
-**टीप:** तुम्ही कोड, कॉश्चुम किंवा साऊंड जोडण्यापूर्वी किंवा बदलण्यापूर्वी Stage च्या खाली असलेल्या Sprite लीस्टमधील स्प्राइटवर क्लिक करा. तुम्ही योग्य स्प्राइटवर क्लिक केले असल्याची खात्री करा.
-
--- task ---
-तुमचा आवडता रंग सापडेपर्यंत `1` पासून `200` पर्यंत वेगवेगळ्या संख्यांचा `set color effect to`{:class="block3looks"} ब्लॉकमध्ये वापर करण्याचा प्रयत्न करा.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-`think`{:class="block3looks"} ब्लॉकमधील शब्द आणि सेकंदांची संख्या बदला.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
-**चाचणी:** Stage वरील **Giga** स्प्राईटवर क्लिक करा आणि स्प्राईट रंग बदलतो का आणि थॉट बबल दाखवतो का ते तपासा.
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
--- /task ---
---- save ---
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/mr-IN/step_7.md b/mr-IN/step_7.md
index 1eb6b733a..8adc15cb8 100644
--- a/mr-IN/step_7.md
+++ b/mr-IN/step_7.md
@@ -1 +1,58 @@
## परावर्तन
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/mr-IN/step_8.md b/mr-IN/step_8.md
index 4dad124f0..cf2536986 100644
--- a/mr-IN/step_8.md
+++ b/mr-IN/step_8.md
@@ -1,60 +1 @@
## तुमचा प्रोजेक्ट अपग्रेड करा
-
-
-
-**Tera** स्प्राईट जोडा आणि **Tera** स्प्राईटसाठी 'emote' बनविण्याबद्दल तुम्ही जे शिकलात त्यापैकी कुठल्याही ब्लॉकचा वापर करा.
-
-
-
-{:width="300px"}
-
-
-
-
-**Tera** स्प्राईटचे व्यक्तीमत्व ही तुमची निवड आहे, त्यामुळे तुमच्या स्वतःच्या क्रिएटीव कल्पना वापरून मजा करा.
-
-```blocks3
-when this sprite clicked
-
-say [Hello!] for [2] seconds
-
-say [Hello!]
-
-say [] // स्पीच बबल लपवा
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-set [color v] effect to [0] // 200 पर्यंतच्या संख्या
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-```
-
-तुम्हाला आवडणारे कोणतेही बदल करण्यासाठी तुम्ही प्रोजेक्ट 'रीमीक्स' सुद्धा करू शकता. तुम्ही बॅकड्रॉप, आणि स्प्राईट इमोट कसा करतो ते बदलू शकता, आणि वेगवेगळे स्प्राईट निवडू शकता आणि त्यांना इमोट देऊ शकता.
-
-**टीप:**कोड, कॉश्चुम किंवा साऊंड बदलण्यासाठी Stage च्या खाली असलेल्या Sprite लीस्टमधील स्प्राइटवर क्लिक करा.
-
---- collapse ---
----
-title: स्पेस टॉक प्रमाणपत्र
----
-
-छान! तुम्ही स्पेस टॉक प्रोजेक्ट पूर्ण केला आहे. तुमचे नवीन कौशल्य साजरे करण्यासाठी येथे [प्रमाणपत्र](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"} आहे. एक प्रत डाउनलोड करा नंतर तुमचे नाव जोडण्यासाठी ती उघडा.
-
---- /collapse ---
-
---- collapse ---
----
-title: पूर्ण झालेला प्रोजेक्ट
----
-
-तुम्ही [येथे पूर्ण झालेला प्रोजेक्ट](https://scratch.mit.edu/projects/658230195/){:target="_blank"}
-
---- /collapse ---
-
---- save ---
diff --git a/mr-IN/step_9.md b/mr-IN/step_9.md
index 4e74fca54..267c80521 100644
--- a/mr-IN/step_9.md
+++ b/mr-IN/step_9.md
@@ -1,20 +1,59 @@
## पुढे काय?
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
तुम्ही [Scratch चा परिचय](https://projects.raspberrypi.org/mr-IN/pathways/scratch-intro) मार्गाचे पालन करत असलात, तर तुम्ही [बस पकडा](https://projects.raspberrypi.org/mr-IN/projects/catch-the-bus) प्रोजेक्टवर जाऊ शकता. या प्रोजेक्टमध्ये, तुम्ही स्प्राईट सह ऍनिमेशन कोड कराल ज्याची बस सोडण्याआधी ती बनविण्यासाठी आवश्यकता आहे.
---- print-only ---
+[[[scratch3-text-to-speech]]]
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
---- /print-only ---
+```blocks3
+when this sprite clicked
---- no-print ---
+say [Hello!] for [2] seconds
-
-
-
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
---- /no-print ---
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
तुम्हाला Scratch शोधतांना अधिक मजा हवी असल्यास, तुम्ही [या प्रोजेक्ट](https://projects.raspberrypi.org/mr-IN/projects?software%5B%5D=scratch&curriculum%5B%5D=%201) पैकी कशाचाही प्रयत्न करू शकता.
+--- /collapse ---
+
+--- save ---
diff --git a/nl-NL/meta.yml b/nl-NL/meta.yml
index 68e41aed9..2e0524f35 100644
--- a/nl-NL/meta.yml
+++ b/nl-NL/meta.yml
@@ -9,18 +9,26 @@ listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: Wat ga je maken
- - title: Creëer je scène
- - title: Pico zegt hallo
+ -
+ title: Wat ga je maken
+ -
+ title: Creëer je scène
+ -
+ title: Pico zegt hallo
completion:
- engaged
- - title: Pico maakt een geluid
- - title: Nano wisselt van uiterlijk
- - title: Nano gebaart "Bedankt!"
- - title: Giga verandert van kleur
+ -
+ title: Pico maakt een geluid
+ -
+ title: Nano wisselt van uiterlijk
+ -
+ title: Nano gebaart "Bedankt!"
+ -
+ title: Giga verandert van kleur
completion:
- external
- - title: Snelle quiz
+ -
+ title: Snelle quiz
knowledge_quiz:
path: quiz1
version: 1
@@ -28,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: Verbeter je project
+ -
+ title: Verbeter je project
diff --git a/nl-NL/quiz1/question_2.md b/nl-NL/quiz1/question_2.md
index 0c2c596d0..666bf6602 100644
--- a/nl-NL/quiz1/question_2.md
+++ b/nl-NL/quiz1/question_2.md
@@ -7,7 +7,7 @@ legend: Vraag 2 van 3
Je hebt Pico "Hallo!" in een tektsballon laten zeggen door een `zeg`{:class="block3looks"} blok te gebruiken.
```blocks3
-say [Hallo!] for [2] seconds
+say [Hello!] for [2] seconds
```
Waar zou je dit blok kunnen vinden?
diff --git a/nl-NL/quiz1/question_3.md b/nl-NL/quiz1/question_3.md
index b4628f387..a9847957f 100644
--- a/nl-NL/quiz1/question_3.md
+++ b/nl-NL/quiz1/question_3.md
@@ -12,7 +12,7 @@ In je project heb je Nano "dank je" laten zeggen. Welke code heb je gebruikt om
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Hallo!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
diff --git a/nl-NL/step_1.md b/nl-NL/step_1.md
index fc2a50040..dfcd3cb79 100644
--- a/nl-NL/step_1.md
+++ b/nl-NL/step_1.md
@@ -1,6 +1,6 @@
## Wat ga je maken
-Creëer een ruimtescène met personages 👾 die emoties gebruiken om hun gedachten of gevoelens te delen.
+Creëer een ruimtescène met personages ? die emoties gebruiken om hun gedachten of gevoelens te delen.
In Scratch worden karakters en objecten **sprites** genoemd en verschijnen ze op het **speelveld**.
@@ -9,8 +9,7 @@ Je gaat:
+ Op sprites klikken om ze te laten communiceren met behulp van `Uiterlijken`{:class="block3looks"} en `Geluid`{:class="block3sound"} codeblokken
+ De **Paint-editor** gebruiken om een **uiterlijk** te veranderen
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### Afspelen ▶️
@@ -19,11 +18,10 @@ Klik op elke sprite om te zien wat ze doen.
Wat gebeurt er als je op een sprite klikt en dan snel op een andere sprite klikt?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/nl-NL/step_10.md b/nl-NL/step_10.md
index c96b435ee..9264e7482 100644
--- a/nl-NL/step_10.md
+++ b/nl-NL/step_10.md
@@ -1,30 +1,19 @@
## Wat kun je verder nog doen?
-Als je het traject [Inleiding tot Scratch](https://projects.raspberrypi.org/nl-NL/pathways/scratch-intro) volgt, kun je verdergaan met het project [Neem de bus](https://projects.raspberrypi.org/nl-NL/projects/catch-the-bus). In dit project programmeer je een animatie met sprites die de bus moeten halen voordat deze vertrekt.
+Als je het traject [Inleiding tot Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) volgt, kun je verdergaan met het project [Neem de bus](https://projects.raspberrypi.org/en/projects/catch-the-bus). In dit project programmeer je een animatie met sprites die de bus moeten halen voordat deze vertrekt.
---- print-only ---
+\--- print-only ---

---- /print-only ---
+\--- /print-only ---
---- no-print ---
+\--- no-print ---
-
+
---- /no-print ---
+\--- /no-print ---
-Als je nog meer plezier wilt beleven aan het verkennen van Scratch kun je een van [deze projecten](https://projects.raspberrypi.org/nl-NL/projects?software%5B%5D=scratch&curriculum%5B%5D=%201) uitproberen.
-
-***
-Dit project werd vertaald door vrijwilligers:
-
-Cor Groot
-Sanneke van der Meer
-Max Schaaper
-Iny van Beuningen
-Robert-Jan Kempenaar
-
-Dankzij vrijwilligers kunnen we mensen over de hele wereld de kans geven om in hun eigen taal te leren. Jij kunt ons helpen meer mensen te bereiken door vrijwillig te starten met vertalen - meer informatie op [rpf.io/translate](https://rpf.io/translate).
+Als je nog meer plezier wilt beleven aan het verkennen van Scratch kun je een van [deze projecten](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201) uitproberen.
diff --git a/nl-NL/step_3.md b/nl-NL/step_3.md
index d77cf96d0..fcff80ebc 100644
--- a/nl-NL/step_3.md
+++ b/nl-NL/step_3.md
@@ -57,7 +57,7 @@ Sleep een `wanneer op deze sprite wordt geklikt`{:class="block3events"} blok uit
```blocks3
+when this sprite clicked
-say [Hallo!] for [2] seconds // spraak verbergen na 2 seconden
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
@@ -67,7 +67,7 @@ say [Hallo!] for [2] seconds // spraak verbergen na 2 seconden
--- task ---
```blocks3
-say [Hallo!] for [2] seconds // spraak verbergen na 2 seconden
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
Je ziet opmerkingen in de codevoorbeelden. Je hoeft de opmerkingen niet toe te voegen wanneer je code aan jouw project toevoegt.
diff --git a/nl-NL/step_4.md b/nl-NL/step_4.md
index 5dfb4ea33..0a58fbb0d 100644
--- a/nl-NL/step_4.md
+++ b/nl-NL/step_4.md
@@ -49,7 +49,7 @@ Speel een paar verschillende geluiden met behulp van het **Afspeel** pictogram.
Klik op het **Code** tabblad. Zoek bij de `Geluid`{:class="block3sound"} blokken het blok `start geluid`{:class="block3sound"}.
-Sleep het blok naar het codegebied tussen `wanneer op deze sprite wordt geklikt`{:class="block3events"} blok en het `zeg`{:class="block3looks"} blok. Er ontstaat een opening en het blok klikt op zijn plaats.
+Sleep het blok naar het codegebied tussen `wanneer op deze sprite wordt geklikt` {:class="block3events"} blok en het `zeg`{:class="block3looks"} blok. Er ontstaat een opening en het blok klikt op zijn plaats.

@@ -60,7 +60,7 @@ Je code zou er als volgt uit moeten zien:
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Hallo!] for [2] seconds // spraak verbergen na 2 seconden
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
diff --git a/nl-NL/step_5.md b/nl-NL/step_5.md
index b0afebdb1..01a8cbc40 100644
--- a/nl-NL/step_5.md
+++ b/nl-NL/step_5.md
@@ -29,15 +29,15 @@ Zorg ervoor dat de **Nano** sprite geselecteerd is in de Sprite lijst onder het

-Klik op het tabblad **Code** en voeg een script toe om de **Nano**-sprite van uiterlijk te laten veranderen met behulp van `verander uiterlijk naar`{:class="block3looks"} en `wacht`{:class="block3control"}. Gebruik het drop down menu om te schakelen tussen `nano-b`{:class="block3looks"} en `nano-a`{:class="block3looks"}:
+Klik op het tabblad **Code** en voeg een script toe om de **Nano** sprite van uiterlijk te laten veranderen met behulp van `verander uiterlijk naar`{:class="block3looks"} en `wacht`{:class="block3control"}. Gebruik het drop down menu om te schakelen tussen `nano-b`{:class="block3looks"} en `nano-a`{:class="block3looks"}:

```blocks3
-when this sprite clicked // wanneer op Nano wordt geklikt
-switch costume to (nano-b v) // Nano praat
-wait (0.5) seconds // probeer 0.25 in plaats van 0.5
-switch costume to (nano-a v) // Nano lacht
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
```
--- /task ---
diff --git a/nl-NL/step_7.md b/nl-NL/step_7.md
index eab7628de..7481180ba 100644
--- a/nl-NL/step_7.md
+++ b/nl-NL/step_7.md
@@ -29,9 +29,9 @@ Zorg ervoor dat je de **Giga** sprite hebt geselecteerd in de Sprite-lijst onder
```blocks3
when this sprite clicked
-set [kleur v] effect to [0] // 0 is de startkleur
+set [color v] effect to [0] // 0 is the starting colour
think [Hmm...] for [2] seconds
-clear graphic effects // terug naar de startkleur
+clear graphic effects // back to the starting colour
```
--- /task ---
diff --git a/nl-NL/step_8.md b/nl-NL/step_8.md
index 2097d0e6f..e8ddb162b 100644
--- a/nl-NL/step_8.md
+++ b/nl-NL/step_8.md
@@ -1 +1 @@
-## Snelle quiz
\ No newline at end of file
+## Snelle quiz
diff --git a/nl-NL/step_9.md b/nl-NL/step_9.md
index c1e1f0b2d..887081378 100644
--- a/nl-NL/step_9.md
+++ b/nl-NL/step_9.md
@@ -20,19 +20,19 @@ De persoonlijkheid van de **Tera** sprite is jouw keuze, dus veel plezier met he
```blocks3
when this sprite clicked
-say [Hallo!] for [2] seconds
+say [Hello!] for [2] seconds
-say [Hallo!]
+say [Hello!]
-say [] // tekstballon verbergen
+say [] // hide speech bubble
think [Hmm...] for [2] seconds
switch costume to [tera-d v]
-wait (1) seconds // 0.5 is een halve seconde
+wait (1) seconds // 0.5 is half a second
-set [kleur v] effect to [0] // aantal tot 200
+set [color v] effect to [0] // number up to 200
clear graphic effects
@@ -40,7 +40,7 @@ play sound [pop v] until done
start sound [pop v]
-speak [hallo]
+speak [hello]
```
Je kunt het project ook 'remixen' om wijzigingen die je leuk vindt aan te brengen. Je zou de achtergrond kunnen veranderen, en hoe de sprites emoties laten zien, en zelfs verschillende sprites kiezen en ze emoties geven.
@@ -52,7 +52,7 @@ Je kunt het project ook 'remixen' om wijzigingen die je leuk vindt aan te brenge
title: Voltooid project
---
-Je kunt het [voltooide project hier](https://scratch.mit.edu/projects/595587060/){:target="_blank"} bekijken.
+Je kunt het [voltooide project hier](https://scratch.mit.edu/projects/485673032/){:target="_blank"} bekijken.
--- /collapse ---
diff --git a/pl-PL/images/nano-arm-front.png b/pl-PL/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/pl-PL/images/nano-arm-front.png differ
diff --git a/pl-PL/images/nano-arm-rotated.png b/pl-PL/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/pl-PL/images/nano-arm-rotated.png differ
diff --git a/pl-PL/images/nano-b-demo.png b/pl-PL/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/pl-PL/images/nano-b-demo.png differ
diff --git a/pl-PL/images/nano-left-arm-selected.png b/pl-PL/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/pl-PL/images/nano-left-arm-selected.png differ
diff --git a/pl-PL/images/nano-rotate-resize-lrg.gif b/pl-PL/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/pl-PL/images/nano-rotate-resize-lrg.gif differ
diff --git a/pl-PL/images/rotate-demo.png b/pl-PL/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/pl-PL/images/rotate-demo.png differ
diff --git a/pl-PL/images/rotate-tool.png b/pl-PL/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/pl-PL/images/rotate-tool.png differ
diff --git a/pl-PL/meta.yml b/pl-PL/meta.yml
index a7a9cf611..83db5a578 100644
--- a/pl-PL/meta.yml
+++ b/pl-PL/meta.yml
@@ -4,21 +4,31 @@ hero_image: images/banner.png
description: Użyj Scratcha, aby dać duszkom „emotkę”, tak by komunikowały się po kliknięciu
meta_title: Projekty programistyczne Scratch dla dzieci i młodzieży | Wprowadzenie do Scratcha
meta_description: Naucz się programować w języku Scratch dzięki projektom programistycznym Fundacji Raspberry Pi dla dzieci i nastolatków. Twórz animacje Scratch, gry, aplikacje i nie tylko.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: Co będziesz robić
- - title: Stwórz swoją scenę
- - title: 'Pico mówi: "cześć"'
+ -
+ title: What you will make
+ -
+ title: Stwórz swoją scenę
+ -
+ title: 'Pico mówi: "cześć"'
completion:
- engaged
- - title: Pico odtwarza dźwięk
- - title: Nano zmienia kostiumy
- - title: Giga zmienia kolor
+ -
+ title: Pico odtwarza dźwięk
+ -
+ title: Nano zmienia kostiumy
+ -
+ title: Giga zmienia kolor
+ -
+ title: Szybki quiz
completion:
- - internal
- - title: Szybki quiz
+ - external
+ -
+ title: Ulepsz swój projekt
knowledge_quiz:
path: quiz1
version: 1
@@ -26,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: Ulepsz swój projekt
\ No newline at end of file
+ -
+ title: Upgrade your project
diff --git a/pl-PL/quiz1/question_1.md b/pl-PL/quiz1/question_1.md
index dad4828c5..15c339106 100644
--- a/pl-PL/quiz1/question_1.md
+++ b/pl-PL/quiz1/question_1.md
@@ -8,7 +8,7 @@ Miłej zabawy!
--- question ---
---
-legend: Pytanie 1 z 3
+legend: Question 1 of 3
---
W swoim projekcie dodałeś kilka postaci duszków.
diff --git a/pl-PL/quiz1/question_2.md b/pl-PL/quiz1/question_2.md
index 41c21543d..014b209c0 100644
--- a/pl-PL/quiz1/question_2.md
+++ b/pl-PL/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Pytanie 2 z 3
+legend: Question 2 of 3
---
Sprawiłeś, że Pico `powiedział`{:class="block3looks"} „Cześć!” w dymku z tekstem.
```blocks3
-say [Cześć!] for [2] seconds
+say [Hello!] for [2] seconds
```
Gdzie będziesz szukać tego bloku?
diff --git a/pl-PL/quiz1/question_3.md b/pl-PL/quiz1/question_3.md
index 624ae03b3..327d944c8 100644
--- a/pl-PL/quiz1/question_3.md
+++ b/pl-PL/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Pytanie 3 z 3
+legend: Question 3 of 3
---
W swoim projekcie sprawiłeś, że Nano pokazał „dziękuję”. Którego kodu użyłeś, aby Nano przyłożył rękę do ust?
@@ -12,7 +12,7 @@ W swoim projekcie sprawiłeś, że Nano pokazał „dziękuję”. Którego kodu
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Cześć!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -24,7 +24,7 @@ Ten kod odtwarza dźwięk i wyświetla dymek z tekstem.
- ( )
```blocks3
when this sprite clicked
-set [kolor v] effect to [50]
+set [color v] effect to [50]
think [Hmm...] for [2] seconds
clear graphic effects
```
@@ -52,7 +52,7 @@ Tak. Bloki `zmień kostium na`{:class="block3looks"} zmieniają kostium duszka t
- ( )
```blocks3
when this sprite clicked
-set [kolor v] effect to [50]
+set [color v] effect to [50]
start sound [Alien Creak1 v]
clear graphic effects
```
diff --git a/pl-PL/resources/test.txt b/pl-PL/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/pl-PL/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/pl-PL/scratch-translatable.txt b/pl-PL/scratch-translatable.txt
index 834ffd812..3a82a88dd 100644
--- a/pl-PL/scratch-translatable.txt
+++ b/pl-PL/scratch-translatable.txt
@@ -1,29 +1,29 @@
Cześć!
-ukryj dymek po 2 sekundach
+hide speech after 2 seconds
-po kliknięciu Nano
+when Nano is clicked
-Nano mówi
+Nano talking
-spróbuj 0.25 zamiast 0.5
+try 0.25 instead of 0.5
Hm...
-0 to kolor początkowy
+0 is the starting colour
-powrót do koloru początkowego
+back to the starting colour
-ukryj dymek z tekstem
+hide speech bubble
-liczba mniejsza lub równa 200
+number up to 200
-0.5 to pół sekundy
+0.5 is half a second
-odtwórz dźwięk bez czekania
+plays sound, doesn't wait
-pokaż dynek rozmowy
+shows speech bubble
-połóż rękę przy ustach
+put hand to mouth
-Nano się uśmiecha
+smiling
diff --git a/pl-PL/step_1.md b/pl-PL/step_1.md
index f3a05b898..a3fb7530d 100644
--- a/pl-PL/step_1.md
+++ b/pl-PL/step_1.md
@@ -1,4 +1,4 @@
-## Co będziesz robić
+## What you will make
W tym projekcie stworzysz scenę w kosmosie z postaciami, które „emotują”, aby podzielić się swoimi przemyśleniami lub uczuciami.
@@ -9,8 +9,7 @@ Co zrobisz:
+ Klikniesz duszki, aby komunikowały się za pomocą `Wyglądu`{:class="block3looks"} i `Dźwięku`{:class="block3sound"}
+ Użyjesz **Edytora graficznego** aby zmienić **kostium**
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### Zagraj ▶️
@@ -19,11 +18,10 @@ Kliknij każdego duszka, aby zobaczyć, co robi.
Co się stanie, jeśli klikniesz jednego duszka, a potem szybko innego?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/pl-PL/step_10.md b/pl-PL/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/pl-PL/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/pl-PL/step_3.md b/pl-PL/step_3.md
index abf01eed5..f1622284c 100644
--- a/pl-PL/step_3.md
+++ b/pl-PL/step_3.md
@@ -57,22 +57,26 @@ Przeciągnij blok `kiedy ten duszek kliknięty`{:class="block3events"} z menu bl
```blocks3
+when this sprite clicked
-say [Cześć!] for [2] seconds // ukryj dymek po 2 sekundach
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
### Komentarze do kodu
+--- task ---
+
```blocks3
-say [Cześć!] for [2] seconds // ukryj dymek po 2 sekundach
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
W przykładach kodu zobaczysz komentarze. Nie musisz dodawać komentarzy podczas dodawania kodu do projektu.
-Jeśli po zakończeniu projektu masz czas, dobrym pomysłem jest dodanie komentarzy do kodu, aby później był łatwiejszy do zrozumienia. Aby dodać komentarz, kliknij prawym przyciskiem myszy (lub na tablecie naciśnij i przytrzymaj) blok w obszarze Skrypt i wybierz **Dodaj komentarz**.
+Jeśli po zakończeniu projektu masz czas, dobrym pomysłem jest dodanie komentarzy do kodu, aby później był łatwiejszy do zrozumienia. Try adding a comment now. Aby dodać komentarz, kliknij prawym przyciskiem myszy (lub na tablecie naciśnij i przytrzymaj) blok w obszarze Skrypt i wybierz **Dodaj komentarz**.

+--- /task ---
+
### Test
--- task ---
diff --git a/pl-PL/step_4.md b/pl-PL/step_4.md
index c481ae0d3..d089355b0 100644
--- a/pl-PL/step_4.md
+++ b/pl-PL/step_4.md
@@ -60,7 +60,7 @@ Twój kod powinien wyglądać tak:
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Cześć!] for [2] seconds // ukryj dymek po 2 sekundach
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
diff --git a/pl-PL/step_5.md b/pl-PL/step_5.md
index e79d670ad..f3a051337 100644
--- a/pl-PL/step_5.md
+++ b/pl-PL/step_5.md
@@ -5,7 +5,7 @@
Sprawisz, że Nano będzie emotował poprzez zmianę **kostiumów**.
-Duszki mają **kostiumy**, które pozwalają im zmienić wygląd. Aby animować duszka, możesz zmienić jego kostiumy.
+Duszki mają **kostiumy**, które pozwalają im zmienić wygląd. They are usually slightly different images of the same sprite. Aby animować duszka, możesz zmienić jego kostiumy.
@@ -15,8 +15,6 @@ Duszki mają **kostiumy**, które pozwalają im zmienić wygląd. Aby animować
-### Nano mówi „Dzięki!”
-
--- task ---
Dodaj duszka **Nano** do swojego projektu z kategorii **Fikcja**.
@@ -31,8 +29,7 @@ Upewnij się, że duszek **Nano** jest zaznaczony na Liście duszków pod Sceną

-
-Kliknij zakładkę **Skrypt** i dodaj kod, aby duszek **Nano** powiedział „Dzięki!” używając `zmień kostium na`{:class="block3looks"} i `czekaj`{:class="block3control"}:
+Kliknij zakładkę **Skrypt** i dodaj kod, aby duszek **Nano** powiedział „Dzięki!” używając `zmień kostium na`{:class="block3looks"} i `czekaj`{:class="block3control"}: Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -51,64 +48,3 @@ switch costume to [nano-a v] // Nano się uśmiecha
**Test:** Kliknij duszka **Nano** na Scenie i sprawdź, czy kostium Nano się zmienia.
--- /task ---
-
-### Nano używa języka migowego
-
-Miliony ludzi porozumiewają się w języku migowym. Powszechnym sposobem wyrażenia „Dziękuję” jest ułożenie palców na podbródku tak płasko, jak to możliwe. Następnie rękę przesuwa się do przodu, z dala od podbródka i lekko w dół.
-
-
-
-
-Nano posłuży się językiem migowym poprzez zmianę kostiumów.
-
-Możesz edytować kostiumy swoich duszków za pomocą Edytora graficznego. Zmodyfikujesz kostium Nano tak, aby pokazał "dziękuję".
-
---- task ---
-
-Kliknij zakładkę **Kostiumy**, aby zobaczyć kostiumy dla duszka **Nano**:
-
-
-
---- /task ---
-
---- task ---
-
-Kliknij kostium **nano-b**. Kliknij ramię po lewej stronie, a następnie kliknij **Usuń**.
-
-
-
-Kostium powinien wyglądać następująco:
-
-
-
---- /task ---
-
-**Wskazówka:** Jeśli popełnisz błąd w Edytorze graficznym, możesz kliknąć **Cofnij**.
-
-
-
---- task ---
-
-Przejdź do kostiumu **nano-c** i kliknij ramię po lewej stronie, a następnie kliknij **Kopiuj**.
-
-
-
---- /task ---
-
---- task ---
-
-Wróć do kostiumu **nano-b** i kliknij **Wklej**. Kostium powinien wyglądać następująco:
-
-
-
---- /task ---
-
---- task ---
-
-**Test:** Kliknij duszka **Nano** na Scenie i sprawdź, czy wyświetla się dymek z tekstem, a kostium Nano się zmienia na kostium który wyedytowałeś.
-
---- /task ---
-
-Nauczyłeś się pokazywać gest „dziękuję”. Gdy następnym razem będziesz komuś dziękować, może wykorzystasz swoją nową umiejętność?
-
-
diff --git a/pl-PL/step_6.md b/pl-PL/step_6.md
index ae869f4ad..8d9b2a157 100644
--- a/pl-PL/step_6.md
+++ b/pl-PL/step_6.md
@@ -1,58 +1,82 @@
-## Giga zmienia kolor
+## Nano signs "Thanks!"
-Duszki mogą również używać baniek myśli i zmieniać kolory, aby pokazać swoją osobowość. Sprawisz, że Giga zrobi tak.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
-{:width="300px"}
+{:width="300px"}
-### Giga zmienia kolor
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
--- task ---
Dodaj duszka **Giga**.
-Przeciągnij **Giga** na prawą stronę Sceny.
+
--- /task ---
--- task ---
-Upewnij się, że duszek **Giga** jest zaznaczony na Liście duszków pod Sceną. Dodaj ten kod, aby **Giga** komunikował się poprzez zmianę koloru:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 to kolor początkowy
-think [Hmm...] for [2] seconds
-clear graphic effects // powrót do koloru początkowego
-```
+
--- /task ---
-**Wskazówka:** Kliknij duszka na liście duszków pod sceną zanim dodasz lub zmienisz kod, kostiumy lub dźwięk. Upewnij się, że kliknąłeś właściwego duszka.
-
--- task ---
-Wypróbuj różne liczby od `1` do `200` w `ustaw efekt kolor na`{:class="block3looks"}, aż znajdziesz kolor, który się Tobie podoba.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Zmień słowa i liczbę sekund w bloku `pomyśl`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+Przeciągnij **Giga** na prawą stronę Sceny.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
**Test:** Kliknij duszka **Giga** na scenie i sprawdź, czy duszek zmienia kolor i pokazuje bańkę myśli.
--- /task ---
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/pl-PL/step_7.md b/pl-PL/step_7.md
index cfe58b194..e5fc70def 100644
--- a/pl-PL/step_7.md
+++ b/pl-PL/step_7.md
@@ -1 +1,58 @@
-## Szybki quiz
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/pl-PL/step_8.md b/pl-PL/step_8.md
index bd5c87467..bf0a2ed79 100644
--- a/pl-PL/step_8.md
+++ b/pl-PL/step_8.md
@@ -1,68 +1 @@
-## Ulepsz swój projekt
-
-
-
-Dodaj duszka **Tera** i użyj dowolnych bloków, o których się nauczyłeś, aby stworzyć „emoty” dla duszka **Tera**.
-
-
-
-{:width="300px"}
-
-
-
-
-Możesz także użyć rozszerzenia do zamiany tekstu na mowę, aby **Tera** zaczął mówić:
-
-[[[scratch3-text-to-speech]]]
-
-Osobowość duszka **Tera** to Twój wybór, więc baw się dobrze korzystając z własnych kreatywnych pomysłów.
-
-```blocks3
-when this sprite clicked
-
-say [Cześć!] for [2] seconds
-
-say [Cześć!]
-
-say [] // ukryj dymek z tekstem
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0.5 to pół sekundy
-
-set [kolor v] effect to [0] // liczba mniejsza lub równa 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [cześć]
-```
-
-Możesz także „zremiksować” projekt, aby wprowadzić dowolne zmiany. Możesz zmienić tło i sposób emotowania duszków, a nawet wybrać inne duszki i dać im emoty.
-
-**Wskazówka:** Kliknij duszka na liście duszków pod sceną, aby zmienić kod, kostiumy i dźwięk tego duszka.
-
---- collapse ---
----
-title: Certyfikat Kosmicznej rozmowy
----
-
-Dobra robota! Ukończyłeś projekt Kosmiczna rozmowa. Oto [certyfikatu](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"}, aby uczcić Twoje nowe umiejętności. Pobierz kopię, a następnie otwórz ją, aby dodać swoje imię.
-
---- /collapse ---
-
---- collapse ---
----
-title: Ukończony projekt
----
-
-Tutaj możesz zobaczyć [ukończony projekt](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
+## Quick quiz
diff --git a/pl-PL/step_9.md b/pl-PL/step_9.md
index cf781871b..cd0f1c1a3 100644
--- a/pl-PL/step_9.md
+++ b/pl-PL/step_9.md
@@ -1,31 +1,59 @@
-## Co dalej?
+## Upgrade your project
-Jeśli podążasz ścieżką [Wprowadzenie do Scratch](https://projects.raspberrypi.org/pl-PL/pathways/scratch-intro), możesz przejść do projektu [Złap autobus](https://projects.raspberrypi.org/pl-PL/projects/catch-the-bus). W tym projekcie stworzysz animację z duszkami, które muszą dotrzeć do autobusu, zanim odjedzie.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
---- /no-print ---
+speak [hello]
+```
-Jeśli chcesz mieć więcej zabawy z odkrywaniem Scratcha, możesz wypróbować dowolny z [tych projektów](https://projects.raspberrypi.org/pl-PL/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
-***
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
-Ten projekt został przetłumaczony przez wolontariuszy:
+--- collapse ---
+---
+title: Completed project
+---
-Sylwia Mikolajczuk
-Paweł Wilk
-Michał Derej
-Aleksandra Musialkiewicz
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
-Dzięki wolontariuszom możemy dać ludziom na całym świecie szansę nauki w ich własnym języku. Możesz pomóc nam dotrzeć do większej liczby osób, zgłaszając się na ochotnika do tłumaczenia - więcej informacji na stronie [rpf.io/translate](https://rpf.io/translate).
+--- /collapse ---
+--- save ---
diff --git a/pt-BR/images/nano-arm-front.png b/pt-BR/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/pt-BR/images/nano-arm-front.png differ
diff --git a/pt-BR/images/nano-arm-rotated.png b/pt-BR/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/pt-BR/images/nano-arm-rotated.png differ
diff --git a/pt-BR/images/nano-b-demo.png b/pt-BR/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/pt-BR/images/nano-b-demo.png differ
diff --git a/pt-BR/images/nano-left-arm-selected.png b/pt-BR/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/pt-BR/images/nano-left-arm-selected.png differ
diff --git a/pt-BR/images/nano-rotate-resize-lrg.gif b/pt-BR/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/pt-BR/images/nano-rotate-resize-lrg.gif differ
diff --git a/pt-BR/images/rotate-demo.png b/pt-BR/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/pt-BR/images/rotate-demo.png differ
diff --git a/pt-BR/images/rotate-tool.png b/pt-BR/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/pt-BR/images/rotate-tool.png differ
diff --git a/pt-BR/meta.yml b/pt-BR/meta.yml
index 9cd417326..24736630f 100644
--- a/pt-BR/meta.yml
+++ b/pt-BR/meta.yml
@@ -1,30 +1,40 @@
---
title: Conversa espacial
hero_image: images/banner.png
-description: Use o Scratch para dar aos atores uma 'ação' para que eles se comuniquem
- quando clicados
+description: Use o Scratch para dar aos atores uma 'ação' para que eles se comuniquem quando clicados
meta_title: Projetos de programação Scratch para crianças e adolescentes | Introdução ao Scratch
meta_description: Aprenda a programar no Scratch com os projetos de programação da Raspberry Pi Foundation para crianças e adolescentes. Faça animações, jogos, aplicativos e muito mais no Scratch.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
-last_tested: '2021-02-09'
+last_tested: "2021-02-09"
steps:
-- title: Você vai fazer
-- title: Crie sua cena
-- title: Pico diz olá
- completion:
- - engaged
-- title: Pico toca um som
-- title: Nano troca de fantasias
-- title: Giga muda de cor
- completion:
- - internal
-- title: Teste rápido
- knowledge_quiz:
- path: quiz1
- version: 1
- questions: 3
- passing_score: 3
- completion:
- - external
-- title: Melhore o seu projeto
\ No newline at end of file
+ -
+ title: What you will make
+ -
+ title: Crie sua cena
+ -
+ title: Pico diz olá
+ completion:
+ - engaged
+ -
+ title: Pico toca um som
+ -
+ title: Nano troca de fantasias
+ -
+ title: Giga muda de cor
+ -
+ title: Teste rápido
+ completion:
+ - internal
+ -
+ title: Melhore o seu projeto
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/pt-BR/quiz1/question_1.md b/pt-BR/quiz1/question_1.md
index c81aa8ac6..875944021 100644
--- a/pt-BR/quiz1/question_1.md
+++ b/pt-BR/quiz1/question_1.md
@@ -8,7 +8,7 @@ Divirta-se!
--- question ---
---
-legend: Pergunta 1 de 3
+legend: Question 1 of 3
---
Em seu projeto, você adicionou um cenário e alguns personagens (atores).
diff --git a/pt-BR/quiz1/question_2.md b/pt-BR/quiz1/question_2.md
index 5a698f10a..8981becd2 100644
--- a/pt-BR/quiz1/question_2.md
+++ b/pt-BR/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Pergunta 2 de 3
+legend: Question 2 of 3
---
Você fez Pico `dizer`{:class="block3looks"} "Olá!" em um balão de fala.
```blocks3
-say [Olá!] for [2] seconds
+say [Hello!] for [2] seconds
```
Onde você iria encontrar este bloco?
diff --git a/pt-BR/quiz1/question_3.md b/pt-BR/quiz1/question_3.md
index 396591462..f57c3c909 100644
--- a/pt-BR/quiz1/question_3.md
+++ b/pt-BR/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Pergunta 3 de 3
+legend: Question 3 of 3
---
Em seu projeto, você fez o Nano fazer o sinal de "obrigado". Qual código você usou para fazer o Nano levar a mão à boca?
@@ -12,7 +12,7 @@ Em seu projeto, você fez o Nano fazer o sinal de "obrigado". Qual código você
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Olá!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
diff --git a/pt-BR/resources/test.txt b/pt-BR/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/pt-BR/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/pt-BR/scratch-translatable.txt b/pt-BR/scratch-translatable.txt
index 977402943..8e1aa102a 100644
--- a/pt-BR/scratch-translatable.txt
+++ b/pt-BR/scratch-translatable.txt
@@ -1,35 +1,29 @@
Olá!
-esconder a fala após 2 segundos
+hide speech after 2 seconds
-Obrigado!
+when Nano is clicked
-quando o Nano é clicado
+Nano talking
-Nano falando
-
-tente 1 em vez de 2
-
-Nano sorrindo
+try 0.25 instead of 0.5
Hm...
-0 é a cor inicial
-
-de volta à cor inicial
+0 is the starting colour
-esconder balão de fala
+back to the starting colour
-número até 200
+hide speech bubble
-toca som, não espera
+number up to 200
-mostra balão de diálogo
+0.5 is half a second
-mão na boca
+plays sound, doesn't wait
-sorrindo
+shows speech bubble
-mostra um balão de pensamento
+put hand to mouth
-volta a cor normal
+smiling
diff --git a/pt-BR/step_1.md b/pt-BR/step_1.md
index 4a59c8576..b2327ae60 100644
--- a/pt-BR/step_1.md
+++ b/pt-BR/step_1.md
@@ -1,4 +1,4 @@
-## O que você vai fazer
+## What you will make
Crie uma cena espacial com personagens 👾 que expressem seus pensamentos ou sentimentos através de gestos e expressões faciais.
@@ -9,9 +9,7 @@ Você deve:
+ Clique nos atores para fazê-los se comunicar usando blocos `Aparência`{:class="block3looks"} e `Som`{:class="block3sound"}
+ Use o **editor de imagens** para mudar uma **fantasia**
---- no-print ---
-
---- task ---
+--- no-print --- --- task ---
### Jogar ▶️
@@ -20,11 +18,10 @@ Clique em cada ator para ver o que eles fazem.
O que acontece se você clicar em um ator e depois clicar rapidamente em outro?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/pt-BR/step_10.md b/pt-BR/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/pt-BR/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/pt-BR/step_3.md b/pt-BR/step_3.md
index 70fad15d5..ca3f4e719 100644
--- a/pt-BR/step_3.md
+++ b/pt-BR/step_3.md
@@ -57,23 +57,26 @@ Arraste um bloco `quando este ator for clicado`{:class="block3events"} do menu d
```blocks3
+when this sprite clicked
-say [Olá!] for [2] seconds // esconder a fala após 2 segundos
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
### Comentários de código
+--- task ---
+
```blocks3
-say [Olá!] for [2] seconds // esconder a fala após 2 segundos
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
-
Você verá comentários em código de exemplo. Você não precisa adicionar comentários ao adicionar código ao seu projeto.
-Se você tiver tempo ao terminar seu projeto, é uma boa ideia adicionar comentários ao seu código para que seja mais fácil de entender mais tarde. Para adicionar um comentário, clique com o botão direito (ou em um tablet, pressione e segure) em um bloco na área de Código e escolha **Comentar**.
+Se você tiver tempo ao terminar seu projeto, é uma boa ideia adicionar comentários ao seu código para que seja mais fácil de entender mais tarde. Try adding a comment now. Para adicionar um comentário, clique com o botão direito (ou em um tablet, pressione e segure) em um bloco na área de Código e escolha **Comentar**.

+--- /task ---
+
### Teste
--- task ---
diff --git a/pt-BR/step_4.md b/pt-BR/step_4.md
index c449de402..7d5ec347e 100644
--- a/pt-BR/step_4.md
+++ b/pt-BR/step_4.md
@@ -60,7 +60,7 @@ Seu código deve ficar assim:
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Olá!] for [2] seconds // esconder a fala após 2 segundos
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
diff --git a/pt-BR/step_5.md b/pt-BR/step_5.md
index 05389d05d..33de242ad 100644
--- a/pt-BR/step_5.md
+++ b/pt-BR/step_5.md
@@ -5,18 +5,16 @@
Faça Nano expressar seus pensamentos ou sentimentos através de gestos e expressões faciais trocando de **fantasias**.
-Atores têm **fantasias** para mudar sua aparência. Para animar um ator, você pode alterar sua fantasia.
+Atores têm **fantasias** para mudar sua aparência. They are usually slightly different images of the same sprite. Para animar um ator, você pode alterar sua fantasia.
-{:width="300px"}
+{:width="300px"}
-### Nano diz "Obrigado!"
-
--- task ---
Adicione o ator **Nano** ao seu projeto selecionando da categoria **Imaginários**.
@@ -31,8 +29,7 @@ Verifique se o ator **Nano** esteja selecionado na lista de Atores abaixo do Pal

-
-Clique na guia **Código** e adicione um código para que o ator **Nano** diga 'Obrigado' usando `mude para a fantasia`{:class="block3looks"} e `espere`{:class="block3control"}:
+Clique na guia **Código** e adicione um código para que o ator **Nano** diga 'Obrigado' usando `mude para a fantasia`{:class="block3looks"} e `espere`{:class="block3control"}: Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -51,61 +48,3 @@ switch costume to [nano-a v] // Nano sorrindo
**Teste:** Clique no ator **Nano** no Palco e verifique se o balão de fala aparece e se a fantasia de Nano muda.
--- /task ---
-
-### Nano usa linguagem de sinais
-
-Milhões de pessoas usam a linguagem de sinais para se comunicar. Uma forma comum de dizer 'Obrigado' é colocar os dedos no queixo com a mão o mais espalmada possível. Você então move a mão para frente, longe do queixo e ligeiramente para baixo.
-
-
-Nano usará linguagem de sinais trocando de fantasia.
-
-Você pode editar as fantasias para seus atores com o editor de pintura. Você editará uma fantasia de Nano para que eles assinale "obrigado".
-
---- task ---
-
-Clique na aba **Fantasias** para ver as fantasias para o ator **Nano**:
-
-
-
---- /task ---
-
---- task ---
-
-Clique na fantasia **nano-b**. Clique no braço do lado esquerdo da tela e, a seguir, clique em **Apagar**.
-
-
-
-A fantasia deve ficar assim:
-
-
-
---- /task ---
-
-**Dica:** Se você cometer um erro no editor do Paint, pode clicar em **Desfazer**.
-
-
-
---- task ---
-
-Vá para a **nano-c** e clique no braço do lado esquerdo da tela, depois clique em **Copiar**.
-
-
-
---- /task ---
-
---- task ---
-
-Volte para a fantasia **nano-b** e clique em **Colar**. A fantasia deve ficar assim:
-
-
-
---- /task ---
-
---- task ---
-
-**Teste:** Clique no ator **Nano** no Palco e verifique se o balão de fala aparece e a fantasia de Nano muda para a fantasia que você editou.
-
---- /task ---
-
-Você aprendeu a fazer o sinal de "obrigado". Da próxima vez que você agradecer a alguém, por que não usar sua nova habilidade?
-
diff --git a/pt-BR/step_6.md b/pt-BR/step_6.md
index 1d9674b35..0902ca618 100644
--- a/pt-BR/step_6.md
+++ b/pt-BR/step_6.md
@@ -1,57 +1,82 @@
-## Giga muda de cor
+## Nano signs "Thanks!"
-Atores também podem usar balões de pensamento e mudar as cores para mostrar sua personalidade. Você conseguirá que Giga faça isso.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
-{:width="300px"}
+{:width="300px"}
-### Faça Giga mudar de cor
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
--- task ---
-Adicione o ator **Giga**.
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
-Arraste o ator **Giga** para posicioná-lo no lado direito do Palco.
+
--- /task ---
--- task ---
-Certifique-se de ter o ator **Giga** selecionado na lista de Atores abaixo do Palco. Adicione este código para fazer o **Giga** se comunicar mudando de cor:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 é a cor inicial
-think [Hmm...] for [2] seconds
-clear graphic effects // de volta à cor inicial
-```
+
--- /task ---
-**Dica:** Clique no ator na lista de Atores abaixo do Palco antes de adicionar ou alterar o código, fantasia ou som. Certifique-se de ter clicado no ator correto.
-
--- task ---
-Tente números diferentes de `1` a `200` no bloco `defina o efeito cor como`{:class="block3looks"} até encontrar uma cor de sua preferência.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Altere as palavras e o número de segundos no bloco `pense`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
**Teste:** Clique no ator **Giga** no Palco e verifique se o ator muda de cor e mostra um balão de pensamento.
--- /task ---
+
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/pt-BR/step_7.md b/pt-BR/step_7.md
index aee8aeb1e..e5fc70def 100644
--- a/pt-BR/step_7.md
+++ b/pt-BR/step_7.md
@@ -1 +1,58 @@
-## Teste rápido
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/pt-BR/step_8.md b/pt-BR/step_8.md
index 0da788b6d..bf0a2ed79 100644
--- a/pt-BR/step_8.md
+++ b/pt-BR/step_8.md
@@ -1,59 +1 @@
-## Melhore o seu projeto
-
-
-
-Adicione o ator **Tera** e use qualquer um dos blocos que você aprendeu para fazer uma 'animação' para o ator **Tera**.
-
-
-
-{:width="300px"}
-
-
-
-
-Você também pode usar a extensão Texto para Fala para fazer **Tera** falar em voz alta:
-
-[[[scratch3-text-to-speech]]]
-
-A personalidade do ator **Tera** é sua escolha, então divirta-se usando suas próprias ideias criativas.
-
-```blocks3
-when this sprite clicked
-
-say [Olá!] for [2] seconds
-
-say [Olá!]
-
-say [] // esconder balão de fala
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0.5 é meio segundo
-
-set [color v] effect to [0] // número até 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [hello]
-```
-
-Você também pode 'remixar' o projeto para fazer as alterações que desejar. Você pode mudar o cenário, e como os atores se expressam, e até mesmo escolher diferentes atores e dar-lhes novas expressões.
-
-**Dica:** Clique no ator na lista de Atores abaixo do Palco para adicionar ou alterar o código, fantasia ou som.
-
---- collapse ---
----
-title: Projeto concluído
----
-
-Você pode ver o [projeto concluído aqui](https://scratch.mit.edu/projects/1033302796/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
+## Quick quiz
diff --git a/pt-BR/step_9.md b/pt-BR/step_9.md
index 5ecdd0a1d..cd0f1c1a3 100644
--- a/pt-BR/step_9.md
+++ b/pt-BR/step_9.md
@@ -1,30 +1,59 @@
-## E agora?
+## Upgrade your project
-Se você está seguindo o caminho de [Introdução ao Scratch](https://projects.raspberrypi.org/pt-BR/pathways/scratch-intro), você pode continuar para o projeto [Pegue o ônibus](https://projects.raspberrypi.org/pt-BR/projects/catch-the-bus). Neste projeto, você irá codificar uma animação com atores que precisam chegar a um ônibus antes que ele saia.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
---- /no-print ---
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
-Se você quiser se divertir mais explorando os Scratch, então você pode tentar qualquer um [destes projetos](https://projects.raspberrypi.org/pt-BR/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+--- collapse ---
+---
+title: Completed project
+---
-***
-Este projeto foi traduzido por voluntários:
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
-Thales Santos
-Max Santos
-Flavio Silva
-Vinícius
-Anáiram
+--- /collapse ---
-Graças a voluntários, podemos dar às pessoas de todo o mundo a chance de aprender em seu próprio idioma. Você pode nos ajudar a alcançar mais pessoas oferecendo-se para traduzir - mais informações em rpf.io/translate.
+--- save ---
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diff --git a/pt-PT/meta.yml b/pt-PT/meta.yml
new file mode 100644
index 000000000..a5d57b6c2
--- /dev/null
+++ b/pt-PT/meta.yml
@@ -0,0 +1,40 @@
+---
+title: Space talk
+hero_image: images/banner.png
+description: Use Scratch to give sprites an 'emote' so that they communicate when clicked
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
+listed: true
+copyedit: false
+last_tested: "2021-02-09"
+steps:
+ -
+ title: What you will make
+ -
+ title: Create your scene
+ -
+ title: Pico says hello
+ completion:
+ - engaged
+ -
+ title: Pico plays a sound
+ -
+ title: Nano switches costumes
+ -
+ title: Nano signs "Thanks!"
+ -
+ title: Giga changes colour
+ completion:
+ - internal
+ -
+ title: Quick quiz
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/pt-PT/quiz1/question_1.md b/pt-PT/quiz1/question_1.md
new file mode 100644
index 000000000..02497972c
--- /dev/null
+++ b/pt-PT/quiz1/question_1.md
@@ -0,0 +1,56 @@
+## Teste rápido
+
+Responde às três perguntas para obter o seu distintivo da Conversa Espacial. Existem dicas para guiá-lo até a resposta correta.
+
+Quanto tiver respondido a cada pergunta, clique em **Verificar a minha resposta**.
+
+Divirta-se!
+
+--- question ---
+---
+legend: Question 1 of 3
+---
+
+No seu projeto, adicionou alguns actores (sprite).
+
+Aonde vai para **adicionar um actor** ao seu projeto?
+
+
+
+--- choices ---
+
+- () 1: Separador **Trajes**
+
+ --- feedback ---
+
+Foi até ao separador **Trajes** para editar uma traje para o seu actor.
+
+ --- /feedback ---
+
+- ( ) 2: Separador **Sons**
+
+ --- feedback ---
+
+Foi até ao separador **Sons** para escolher um novo som para o seu actor.
+
+ --- /feedback ---
+
+- (x) 3: A lista de Actores
+
+ --- feedback ---
+
+Sim. Esta é a área onde pode ver todos os actores do projeto, adicionar e excluir actores e clicar neles para selecioná-los.
+
+ --- /feedback ---
+
+- ( ) 4: O painel Palco
+
+ --- feedback ---
+
+Foi ao painel Palco para escolher um cenário.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/pt-PT/quiz1/question_2.md b/pt-PT/quiz1/question_2.md
new file mode 100644
index 000000000..f722f6ef4
--- /dev/null
+++ b/pt-PT/quiz1/question_2.md
@@ -0,0 +1,51 @@
+
+--- question ---
+---
+legend: Question 2 of 3
+---
+
+Fez o Pico `dizer`{:class="block3looks"} "Olá!" num balão de fala.
+
+```blocks3
+say [Hello!] for [2] seconds
+```
+
+Aonde iria para encontrar este bloco?
+
+--- choices ---
+
+- (x) `Aparência`{:class="block3looks"}
+
+ --- feedback ---
+
+Sim. O bloco `diz`{:class="block3looks"} está no menu de blocos `Aparência`{:class="block3looks"}, que tem a mesma cor do bloco.
+
+ --- /feedback ---
+
+- ( ) `Som`{:class="block3sound"}
+
+ --- feedback ---
+
+Os blocos no menu `Som`{:class="block3sound"} são usados para fazer os actores tocarem sons.
+
+ --- /feedback ---
+
+- ( ) `Movimento`{:class="block3motion"}
+
+ --- feedback ---
+
+Os blocos no menu `Som`{:class="block3sound"} são usados para fazer os actores tocarem sons.
+
+ --- /feedback ---
+
+- ( ) `Eventos`{:class="block3events"}
+
+ --- feedback ---
+
+Os blocos no menu `Eventos`{:class="block3sound"} são usados para executar blocos de código em função da ocorrência de determinados eventos.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/pt-PT/quiz1/question_3.md b/pt-PT/quiz1/question_3.md
new file mode 100644
index 000000000..d2cc7c82e
--- /dev/null
+++ b/pt-PT/quiz1/question_3.md
@@ -0,0 +1,68 @@
+
+--- question ---
+---
+legend: Question 3 of 3
+---
+
+No seu projeto, fez o Nano apresentar um "obrigado". Qual código usou para fazer o Nano levar a mão à boca?
+
+--- choices ---
+
+- ( )
+```blocks3
+when this sprite clicked
+start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds
+```
+
+ --- feedback ---
+
+Este código reproduz um som e mostra um balão de fala.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+think [Hmm...] for [2] seconds
+clear graphic effects
+```
+
+ --- feedback ---
+
+Este código muda a cor do actor e mostra um balão de pensamento.
+
+ --- /feedback ---
+
+- (x)
+```blocks3
+when this sprite clicked
+switch costume to [nano-b v]
+wait (0.5) seconds
+switch costume to [nano-a v]
+```
+
+ --- feedback ---
+
+Sim. Os blocos `muda o traje para`{:class="block3looks"} mudam os trajes do actor para que o braço se mova.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+start sound [Alien Creak1 v]
+clear graphic effects
+```
+
+ --- feedback ---
+
+Este código muda a cor do actor e mostra um balão de pensamento.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/pt-PT/resources/test.txt b/pt-PT/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/pt-PT/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/pt-PT/scratch-translatable.txt b/pt-PT/scratch-translatable.txt
new file mode 100644
index 000000000..8e1aa102a
--- /dev/null
+++ b/pt-PT/scratch-translatable.txt
@@ -0,0 +1,29 @@
+Olá!
+
+hide speech after 2 seconds
+
+when Nano is clicked
+
+Nano talking
+
+try 0.25 instead of 0.5
+
+Hm...
+
+0 is the starting colour
+
+back to the starting colour
+
+hide speech bubble
+
+number up to 200
+
+0.5 is half a second
+
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/pt-PT/solutions/Space talk - complete.sb3 b/pt-PT/solutions/Space talk - complete.sb3
new file mode 100644
index 000000000..09e02cbff
Binary files /dev/null and b/pt-PT/solutions/Space talk - complete.sb3 differ
diff --git a/pt-PT/step_1.md b/pt-PT/step_1.md
new file mode 100644
index 000000000..033c48ecc
--- /dev/null
+++ b/pt-PT/step_1.md
@@ -0,0 +1,33 @@
+## What you will make
+
+Criar uma cena espacial com personagens 👾 que expressam emoções para compartilhar os seus pensamentos ou sentimentos.
+
+No Scratch, as personagens e os objetos são chamados de **actores**, e eles aparecem no **Palco**.
+
+Você irá:
++ Adicionar actores e um **cenário** para configurar o seu projeto
++ Clicar nos actores para fazer com que comuniquem uns com os outros usando os blocos de código `Aparência`{:class="block3looks"} e `Som`{:class="block3sound"}
++ Usar o **editor de pintura** para alterar um **traje**
+
+--- no-print --- --- task ---
+### Começar ▶️
+
+
+Clique em cada actor para ver o que eles fazem.
+
+O que acontece se clicar num actor e depois clicar rapidamente noutro actor?
+
+
+
+
+
+--- /task --- --- /no-print ---
+
+--- print-only ---
+
+
+
+--- /print-only ---
+
+
+
diff --git a/pt-PT/step_10.md b/pt-PT/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/pt-PT/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/pt-PT/step_2.md b/pt-PT/step_2.md
new file mode 100644
index 000000000..bb33f53af
--- /dev/null
+++ b/pt-PT/step_2.md
@@ -0,0 +1,117 @@
+## Create your scene
+
+
+
+Set up your project with a space backdrop and the first sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+### Open the starter project
+
+--- task ---
+
+Open the [Space talk starter project](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch will open in another browser tab.
+
+[[[working-offline]]]
+
+--- /task ---
+
+### The Scratch editor
+
+
+
+### Add a backdrop
+
+The **Stage** is where your project runs. A **backdrop** changes the way that the Stage looks.
+
+--- task ---
+
+Click (or on a tablet, tap) on **Choose a Backdrop** in the Stage pane:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **Space** category or type `space` in the search box:
+
+
+
+--- /task ---
+
+In our example, we have chosen the **Space** backdrop, but choose the backdrop that you like the most.
+
+--- task ---
+
+Click on your chosen backdrop to add it to your project. The Stage should show the backdrop that you chose:
+
+
+
+--- /task ---
+
+### Add a Sprite
+
+Can you see the sprite that is already included in your project? That is the Scratch Cat.
+
+--- task ---
+
+Delete the **Sprite1** (Scratch Cat) sprite: select the **Sprite1** sprite in the Sprite list below the Stage and click on the **Delete** icon.
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on **Choose a Sprite** in the Sprite list:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the **Fantasy** category. Click on the **Pico** sprite to add them to your project.
+
+
+
+--- /task ---
+
+--- task ---
+
+Drag the **Pico** sprite to position them on the left-hand side of the Stage. Your Stage should look something like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+**Save**: If you are signed in to your Scratch account, click on the green Remix button. This will save a copy of the project to your Scratch account.
+
+
+
+Type the name of your project in the project name box at the top of the screen.
+
+
+
+**Tip:** Give your projects helpful names so that you can easily find them when you have lots of projects.
+
+Next, click on **File**, and then on **Save now** to save your project.
+
+
+
+If you are not online or you do not have a Scratch account, you can click on **Save to your computer** to save a copy of your project.
+
+--- /task ---
+
diff --git a/pt-PT/step_3.md b/pt-PT/step_3.md
new file mode 100644
index 000000000..6dbec0c0a
--- /dev/null
+++ b/pt-PT/step_3.md
@@ -0,0 +1,94 @@
+## Pico says hello
+
+
+
+A sprite can have code, costumes, and sounds to change the way that it looks and what it does.
+
+Add code blocks to make Pico emote with words and sound when the sprite is clicked.
+
+
+
+{:width="300px"}
+
+
+
+
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
+
+--- task ---
+
+Open the `Looks`{:class="block3looks"} blocks menu.
+
+Click on a `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block.
+
+
+
+The **Pico** sprite will show a speech bubble for two seconds.
+
+
+
+**Tip:** Code blocks in Scratch glow with a yellow outline when they are running.
+
+--- /task ---
+
+--- task ---
+
+Drag the `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block to the Code area. Click on it again.
+
+
+
+
+
+--- /task ---
+
+### Make Pico talk when clicked (or tapped)
+
+--- task ---
+
+Drag a `when this sprite clicked`{:class="block3events"} block from the `Events`{:class="block3events"} blocks menu and connect it to the top of your `say`{:class="block3looks"} block in the Code area. The blocks will snap together.
+
+
+
+
+
+```blocks3
++when this sprite clicked
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Code comments
+
+--- task ---
+
+```blocks3
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+You will see comments in code examples. You don't need to add the comments when you add code to your project.
+
+If you have time when you have finished your project, it is a good idea to add comments to your code so that it is easier to understand later. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
+
+
+
+--- /task ---
+
+### Test
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
+
+--- /task ---
+
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/pt-PT/step_4.md b/pt-PT/step_4.md
new file mode 100644
index 000000000..1c2311a39
--- /dev/null
+++ b/pt-PT/step_4.md
@@ -0,0 +1,83 @@
+## Pico plays a sound
+
+
+
+Another way to communicate is to use sound.
+
+
+
+{:width="300px"}
+
+
+
+
+### Add a sound to the Pico Sprite
+
+--- task ---
+
+Click on the **Sounds** tab for the **Pico** sprite and you will find a **pop** sound. Click on the **Play** icon to hear the **pop** sound.
+
+
+
+**Debug**: If you cannot hear a sound then check that sound is working on your computer or tablet.
+
+--- /task ---
+
+--- task ---
+
+To choose a new sound, click on the **Choose a Sound** icon and select the **Space** category or type `space` in the search box.
+
+
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.
+
+
+
+--- /task ---
+
+### Make the sound play when clicked (or tapped)
+
+--- task ---
+
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
+
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.
+
+
+
+Your code should look like this:
+
+
+
+```blocks3
+when this sprite clicked
++start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Test your code
+
+--- task ---
+
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.
+
+
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
+
+--- /task ---
+
diff --git a/pt-PT/step_5.md b/pt-PT/step_5.md
new file mode 100644
index 000000000..72bf711ae
--- /dev/null
+++ b/pt-PT/step_5.md
@@ -0,0 +1,50 @@
+## Nano switches costume
+
+
+
+
+Get Nano to emote by switching **costumes**.
+
+Sprites have **costumes** to change the way that they look. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
+
+
+
+
+{:width="300px"}
+
+
+
+
+--- task ---
+
+Add the **Nano** sprite to your project from the **Fantasy** category.
+
+
+
+--- /task ---
+
+--- task ---
+
+Make sure that the **Nano** sprite is selected in the Sprite list below the Stage.
+
+
+
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:
+
+
+
+```blocks3
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
+```
+--- /task ---
+
+**Tip:** All the blocks are colour-coded, so you will find the `switch costume to`{:class="block3looks"} block in the `Looks`{:class="block3looks"} blocks menu and the `wait`{:class="block3control"} block in the `Control`{:class="block3control"} blocks menu.
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes.
+
+--- /task ---
diff --git a/pt-PT/step_6.md b/pt-PT/step_6.md
new file mode 100644
index 000000000..acbfa7a7c
--- /dev/null
+++ b/pt-PT/step_6.md
@@ -0,0 +1,82 @@
+## Nano signs "Thanks!"
+
+
+
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
+
+
+
+{:width="300px"}
+
+
+
+
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the 'Front' tool to make the arm the front layer.
+
+
+
+--- /task ---
+
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
+
+--- /task ---
+
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/pt-PT/step_7.md b/pt-PT/step_7.md
new file mode 100644
index 000000000..e5fc70def
--- /dev/null
+++ b/pt-PT/step_7.md
@@ -0,0 +1,58 @@
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/pt-PT/step_8.md b/pt-PT/step_8.md
new file mode 100644
index 000000000..bf0a2ed79
--- /dev/null
+++ b/pt-PT/step_8.md
@@ -0,0 +1 @@
+## Quick quiz
diff --git a/pt-PT/step_9.md b/pt-PT/step_9.md
new file mode 100644
index 000000000..cd0f1c1a3
--- /dev/null
+++ b/pt-PT/step_9.md
@@ -0,0 +1,59 @@
+## Upgrade your project
+
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+You could also use the Text to Speech extension to make **Tera** speak out loud:
+
+[[[scratch3-text-to-speech]]]
+
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
+
+--- /collapse ---
+
+--- save ---
diff --git a/ru-RU/images/nano-arm-front.png b/ru-RU/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/ru-RU/images/nano-arm-front.png differ
diff --git a/ru-RU/images/nano-arm-rotated.png b/ru-RU/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/ru-RU/images/nano-arm-rotated.png differ
diff --git a/ru-RU/images/nano-b-demo.png b/ru-RU/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/ru-RU/images/nano-b-demo.png differ
diff --git a/ru-RU/images/nano-left-arm-selected.png b/ru-RU/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/ru-RU/images/nano-left-arm-selected.png differ
diff --git a/ru-RU/images/nano-rotate-resize-lrg.gif b/ru-RU/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/ru-RU/images/nano-rotate-resize-lrg.gif differ
diff --git a/ru-RU/images/rotate-demo.png b/ru-RU/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/ru-RU/images/rotate-demo.png differ
diff --git a/ru-RU/images/rotate-tool.png b/ru-RU/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/ru-RU/images/rotate-tool.png differ
diff --git a/ru-RU/meta.yml b/ru-RU/meta.yml
index c05dc6b29..3a11afeab 100644
--- a/ru-RU/meta.yml
+++ b/ru-RU/meta.yml
@@ -1,29 +1,40 @@
---
title: Космический разговор
hero_image: images/banner.png
-description: Используй Scratch, чтобы наделить спрайты «эмоциями», как будто они общаются
- при нажатии
-version: 4
+description: Используй Scratch, чтобы наделить спрайты «эмоциями», как будто они общаются при нажатии
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
-last_tested: '2021-02-09'
+last_tested: "2021-02-09"
steps:
-- title: Введение
-- title: Создай свою сцену
-- title: Pico здоровается
- completion:
- - engaged
-- title: Pico воспроизводит звук
-- title: Nano меняет костюмы
-- title: Giga меняет цвет
- completion:
- - internal
-- title: Закрепление знаний
- knowledge_quiz:
- path: quiz1
- version: 1
- questions: 3
- passing_score: 3
- completion:
- - external
-- title: Улучшение своего проекта
\ No newline at end of file
+ -
+ title: What you will make
+ -
+ title: Создай свою сцену
+ -
+ title: Pico здоровается
+ completion:
+ - engaged
+ -
+ title: Pico воспроизводит звук
+ -
+ title: Nano меняет костюмы
+ -
+ title: Giga меняет цвет
+ -
+ title: Закрепление знаний
+ completion:
+ - internal
+ -
+ title: Улучшение своего проекта
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/ru-RU/quiz1/question_1.md b/ru-RU/quiz1/question_1.md
index edbe195be..725f18007 100644
--- a/ru-RU/quiz1/question_1.md
+++ b/ru-RU/quiz1/question_1.md
@@ -1,21 +1,19 @@
-## Закрепление знаний
+## Quick quiz
-Молодец, ты многому научился! А теперь пора закрепить знания: закрепление знаний - важная часть обучения, потому что оно помогает установить новые связи в твоём мозге.
+Answer the three questions to get your Space talk badge. Тебя перенаправят к правильному ответу.
-Ответь на три вопроса ниже, чтобы закрепить те знания, которые ты узнал.
+Когда ты ответишь на каждый вопрос, нажми **Отправить**.
-Когда ты ответишь на каждый вопрос, нажми **Отправить**. Тебя перенаправят к правильному ответу. Ты можешь выполнять это задание столько раз, сколько захочешь.
-
-Повеселись!
+Have fun!
--- question ---
---
-legend: Вопрос 1 из 3
+legend: Question 1 of 3
---
В свой проект ты добавил фон и несколько персонажей-спрайтов.
-Куда надо нажать, чтобы добавить спрайт в свой проект?
+Where do you go to **add a sprite** to your project?

diff --git a/ru-RU/quiz1/question_2.md b/ru-RU/quiz1/question_2.md
index 332934f7c..d6c6076ee 100644
--- a/ru-RU/quiz1/question_2.md
+++ b/ru-RU/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Вопрос 2 из 3
+legend: Question 2 of 3
---
-Ты сделал так, что Pico говорит "Привет!" в диалоговом окне.
+You made Pico `say`{:class="block3looks"} "Hello!" in a speech bubble.
```blocks3
-say [Привет!] for [2] seconds
+say [Hello!] for [2] seconds
```
Куда бы ты пошёл, чтобы найти этот блок?
diff --git a/ru-RU/quiz1/question_3.md b/ru-RU/quiz1/question_3.md
index d41acb1e5..4c759b625 100644
--- a/ru-RU/quiz1/question_3.md
+++ b/ru-RU/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Вопрос 3 из 3
+legend: Question 3 of 3
---
В своем проекте ты сделал для Nano подпись «спасибо». Какой код ты использовал, чтобы Nano поднёс руку ко рту?
@@ -12,7 +12,7 @@ legend: Вопрос 3 из 3
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Привет!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -25,7 +25,7 @@ say [Привет!] for [2] seconds
```blocks3
when this sprite clicked
set [color v] effect to [50]
-think [Хммм...] for [2] seconds
+think [Hmm...] for [2] seconds
clear graphic effects
```
@@ -39,7 +39,7 @@ clear graphic effects
```blocks3
when this sprite clicked
switch costume to [nano-b v]
-say [Спасибо!] for [2] seconds
+wait (0.5) seconds
switch costume to [nano-a v]
```
diff --git a/ru-RU/resources/test.txt b/ru-RU/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/ru-RU/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/ru-RU/scratch-translatable.txt b/ru-RU/scratch-translatable.txt
index 37cd75699..dc4d96b06 100644
--- a/ru-RU/scratch-translatable.txt
+++ b/ru-RU/scratch-translatable.txt
@@ -1,23 +1,29 @@
Привет!
-скрыть речь через 2 секунды
+hide speech after 2 seconds
-Спасибо!
+when Nano is clicked
-при нажатии на Nano
+Nano talking
-Nano разговаривает
+try 0.25 instead of 0.5
-попробуй 1 вместо 2
+Hm...
-Nano улыбается
+0 is the starting colour
-Хммм...
+back to the starting colour
-0 - начальный цвет
+hide speech bubble
-вернуться к исходному цвету
+number up to 200
-скрыть диалоговое окно
+0.5 is half a second
-число до 200
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/ru-RU/step_1.md b/ru-RU/step_1.md
index a89e635d8..033689881 100644
--- a/ru-RU/step_1.md
+++ b/ru-RU/step_1.md
@@ -1,11 +1,7 @@
-## Введение
+## What you will make
В этом проекте ты создашь космическую сцену с персонажами, которые «проявляют эмоции», чтобы поделиться своими мыслями или чувствами.
-
-**Эмоции** - это способ показать личность персонажа в игре. Они могут использовать речь, звуки, движение и графические эффекты, в Scratch. Ты играл в какие-нибудь игры, в которых используются эмоции?
-
-
В Scratch персонажи и объекты называются **спрайтами** и они появляются на **Сцене**.
Ты будешь:
@@ -14,7 +10,7 @@
+ Использовать **Редактор изображений**, чтобы изменить **костюм**
--- no-print --- --- task ---
-### Попробуй
+### Play ▶️
Нажми на каждый спрайт, чтобы увидеть, что они делают.
@@ -22,7 +18,7 @@
Что произойдёт, если ты нажмёшь на один спрайт, а затем быстро нажмёшь на другой спрайт?
-
+
--- /task --- --- /no-print ---
@@ -34,3 +30,4 @@
--- /print-only ---

+
diff --git a/ru-RU/step_10.md b/ru-RU/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/ru-RU/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/ru-RU/step_2.md b/ru-RU/step_2.md
index 632ec6b8f..3ec66ab0d 100644
--- a/ru-RU/step_2.md
+++ b/ru-RU/step_2.md
@@ -11,18 +11,22 @@
+### Open the starter project
+
--- task ---
-Открой [Стартовый проект Космический разговор](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch откроется в другой вкладке браузера.
+Открой [Стартовый проект Космический разговор](https://scratch.mit.edu/projects/582213331/editor){:target="_ blank"}. Scratch откроется в другой вкладке браузера.
[[[working-offline]]]
--- /task ---
-Редактор Scratch выглядит так:
+### Редактор Scratch выглядит так:

+### Add a backdrop
+
**Сцена** - это то место, где выполняется твой проект. **Фон** изменяет внешний вид Сцены.
--- task ---
@@ -53,6 +57,8 @@
--- /task ---
+### Add a Sprite
+
Ты видишь спрайт, который уже включён в твой проект? Это Кот Scratch.
--- task ---
diff --git a/ru-RU/step_3.md b/ru-RU/step_3.md
index c322e5cd8..be82419b9 100644
--- a/ru-RU/step_3.md
+++ b/ru-RU/step_3.md
@@ -13,7 +13,11 @@
-Чтобы использовать блоки, ты можешь щёлкнуть по ним в меню «Блоки».
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
--- task ---
@@ -31,8 +35,6 @@
--- /task ---
-Ты можешь перетаскивать блоки в Область кода, и их можно использовать оттуда.
-
--- task ---
Перетащи блок `говорить`{:class="block3looks"} `Привет!` `2` `секунд`{:class="block3looks"} в Область кода. Щёлкни по нему ещё раз.
@@ -43,7 +45,7 @@
--- /task ---
-Блоки могут быть соединены вместе в Области кода для одновременного запуска более чем один раз. Соединённые блоки будут работать в порядке сверху вниз.
+### Make Pico talk when clicked (or tapped)
--- task ---
@@ -55,26 +57,38 @@
```blocks3
+when this sprite clicked
-say [Привет!] for [2] seconds // скрыть речь через 2 секунды
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
-Комментарий - это объяснение того, что делает твой код.
+### Code comments
+
+--- task ---
```blocks3
-say [Привет!] for [2] seconds // скрыть речь через 2 секунды
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
Ты увидишь комментарии в примерах кода. Тебе не нужно добавлять комментарии при добавлении кода в свой проект.
-Если у тебя есть время, когда ты закончил свой проект, рекомендуется добавить комментарии к своему коду, чтобы его было легче понять позже. Чтобы добавить комментарий, щелкни правой кнопкой мыши (или на планшете нажми и удерживай) блок в Области кода и выбери **Добавить комментарий**.
+Если у тебя есть время, когда ты закончил свой проект, рекомендуется добавить комментарии к своему коду, чтобы его было легче понять позже. Try adding a comment now. Чтобы добавить комментарий, щелкни правой кнопкой мыши (или на планшете нажми и удерживай) блок в Области кода и выбери **Добавить комментарий**.

+--- /task ---
+
+### Test
+
--- task ---
**Тест:** Нажми на **Pico** на Сцене и убедись, что диалоговое окно появляется на две секунды. Важно протестировать свой код, чтобы убедиться, что он делает то, что ты ожидаешь.
--- /task ---
---- save ---
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/ru-RU/step_4.md b/ru-RU/step_4.md
index 64f7dc0e8..8705fe9f1 100644
--- a/ru-RU/step_4.md
+++ b/ru-RU/step_4.md
@@ -11,15 +11,17 @@
+### Add a sound to the Pico Sprite
+
--- task ---
Щелкни вкладку **Звуки** для спрайта **Pico** и ты найдешь звук **pop**. Щёлкни значок **Играть**, чтобы услышать звук **pop**.

---- /task ---
+Также проверь, работает ли звук на твоём компьютере или планшете.
-В Scratch есть несколько фантастических звуков пришельцев, которые ты можешь добавить в свой спрайт.
+--- /task ---
--- task ---
@@ -41,6 +43,8 @@
--- /task ---
+### Make the sound play when clicked (or tapped)
+
--- task ---
Перейди на вкладку **Код**. В меню блоков `Звук`{:class="block3sound"} найди блок `включить звук`{:class="block3sound"}.
@@ -56,11 +60,13 @@
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Привет!] for [2] seconds // скрыть речь через 2 секунды
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
+### Test your code
+
--- task ---
Убедись, что в блоке `включить звук`{:class="block3sound"} есть выбранный тобой звук. Если это не так, тебе нужно нажать на звук в блоке `включить звук`{:class="block3sound"}, а затем выбрать выбранный звук в раскрывающемся меню.
@@ -71,9 +77,7 @@ say [Привет!] for [2] seconds // скрыть речь через 2 сек
--- task ---
-**Тест:** Нажми на спрайт **Pico** и убедись, что появляется диалоговое окно и слышен звук. Если ты не услышишь звук, убедись, что ты добавил блок `включить звук`{:class="block3sound"} под блоком `когда спрайт нажат`{:class="block3events"}. Также проверь, работает ли звук на твоём компьютере или планшете.
+Щелкни вкладку **Звуки** для спрайта **Pico** и ты найдешь звук **pop**. Щёлкни значок **Играть**, чтобы услышать звук **pop**.
--- /task ---
---- save ---
-
diff --git a/ru-RU/step_5.md b/ru-RU/step_5.md
index d258ff7c6..97bc17fc9 100644
--- a/ru-RU/step_5.md
+++ b/ru-RU/step_5.md
@@ -5,18 +5,16 @@
У тебя получится, чтобы Nano проявил эмоцию, сменив **костюмы**.
-У спрайтов есть **костюмы**, чтобы изменить их внешний вид. Чтобы оживить спрайт, ты можешь изменить его костюмы.
+У спрайтов есть **костюмы**, чтобы изменить их внешний вид. They are usually slightly different images of the same sprite. Чтобы оживить спрайт, ты можешь изменить его костюмы.
-{:width="300px"}
+{:width="300px"}
-### Nano говорит: «Спасибо!»
-
--- task ---
Добавь в свой проект спрайт **Nano** из категории **Фантастика**.
@@ -31,8 +29,7 @@

-
-Перейди на вкладку **Код** и добавь скрипт, чтобы спрайт **Nano** мог `говорить`{:class="block3looks"} `Спасибо!`:
+Перейди на вкладку **Код** и добавь скрипт, чтобы спрайт **Nano** мог `говорить`{:class="block3looks"} `Спасибо!`: Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -51,63 +48,3 @@ switch costume to [nano-a v] // Nano улыбается
**Тест:** Нажми на спрайт **Nano** на Сцене и убедись, что диалоговое окно появляется и костюм Nano изменяется.
--- /task ---
-
-### Nano использует язык жестов
-
-Миллионы людей используют язык жестов для общения. Распространенный знак "спасибо" - это **поднести правую руку ко рту**.
-
-
-Nano будет использовать язык жестов, меняя костюмы.
-
-Ты можешь редактировать костюмы для своих спрайтов с помощью графического редактора. Ты отредактируешь костюм Nano, чтобы он сделал знак «спасибо».
-
---- task ---
-
-Перейди на вкладку **Костюмы**, чтобы увидеть костюмы для спрайта **Nano**:
-
-
-
---- /task ---
-
---- task ---
-
-Нажми на костюм **nano-b**. Нажми на руку с левой стороны, а затем нажми на **Удалить**.
-
-
-
-Костюм должен выглядеть так:
-
-
-
---- /task ---
-
-**Совет:** Если ты ошибся в графическом редакторе, ты можешь нажать на **Отменить**.
-
-
-
---- task ---
-
-Перейди на костюм **nano-c** и нажми на руку с левой стороны, затем нажми **Копировать**.
-
-
-
---- /task ---
-
---- task ---
-
-Вернись к костюму **nano-b** и нажми на **Вставить**. Костюм должен выглядеть так:
-
-
-
---- /task ---
-
---- task ---
-
-**Тест:** Нажми на спрайт **Nano** на Сцене и убедись, что появляется диалоговое окно и костюм Nano меняется на костюм, который ты редактировал.
-
---- /task ---
-
-Ты научился как показывать знак «спасибо». В следующий раз, когда ты будешь кого-нибудь благодарить, почему бы не использовать свой новый навык?
-
-
---- save ---
diff --git a/ru-RU/step_6.md b/ru-RU/step_6.md
index 9a2a004fe..4ddc3ec08 100644
--- a/ru-RU/step_6.md
+++ b/ru-RU/step_6.md
@@ -1,57 +1,82 @@
-## Giga меняет цвет
+## Nano signs "Thanks!"
-Спрайты также могут использовать выноски и менять цвета, чтобы показать свою индивидуальность. Ты сделаешь так, чтобы Giga сделал это.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
-{:width="300px"}
+{:width="300px"}
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
--- task ---
Добавь спрайт **Giga**.
-Перетащи спрайт **Giga** в правую часть Сцены.
+
--- /task ---
--- task ---
-Убедись, что у тебя спрайт **Giga** выбран в Списке Спрайтов под Сценой. Добавь этот код, чтобы спрайт **Giga** мог общаться, изменяя цвет:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 - начальный цвет
-think [Хммм...] for [2] seconds
-clear graphic effects // вернуться к исходному цвету
-```
+
--- /task ---
-**Совет:** Щёлкни спрайт в Списке Спрайтов под Сценой, прежде чем добавлять или изменять его код, костюмы или звук. Убедись, что ты выбрал нужный спрайт.
-
--- task ---
-Попробуй использовать разные числа от `1` до `200` в `установить эффект цвет`{:class="block3looks"}, пока не найдёшь цвет, который тебе понравится.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Измени слова и количество секунд в блоке `думать`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+Перетащи спрайт **Giga** в правую часть Сцены.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
**Тест:** Нажми на спрайт **Giga** на Сцене и убедись, что спрайт меняет цвет и показывает о чём он думает.
--- /task ---
---- save ---
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/ru-RU/step_7.md b/ru-RU/step_7.md
index 82ca1ad62..e5fc70def 100644
--- a/ru-RU/step_7.md
+++ b/ru-RU/step_7.md
@@ -1 +1,58 @@
-## Закрепление знаний
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/ru-RU/step_8.md b/ru-RU/step_8.md
index 13f05fef9..bf0a2ed79 100644
--- a/ru-RU/step_8.md
+++ b/ru-RU/step_8.md
@@ -1,60 +1 @@
-## Улучшение своего проекта
-
-
-
-Добавь спрайт **Tera** и используй любой из блоков, о которых ты узнал, чтобы создать «эмоцию» для спрайта **Tera**.
-
-
-
-{:width="300px"}
-
-
-
-
-Личные качества спрайта **Tera** - это твой выбор, так что получай удовольствие, используя свои собственные творческие идеи.
-
-```blocks3
-when this sprite clicked
-
-say [Привет!] for [2] seconds
-
-say [Привет!]
-
-say [] // скрыть диалоговое окно
-
-think [Хммм...] for [2] seconds
-
-switch costume to [tera-d v]
-
-set [color v] effect to [0] // число до 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-```
-
-Ты также можешь «переделать» проект, чтобы внести любые изменения, которые тебе нравятся. Ты можешь изменить фон и то, как спрайты проявляют эмоции, и даже выбрать разные спрайты и дать им эмоции.
-
-**Совет:** Щёлкни спрайт в Списке Спрайтов под Сценой, чтобы изменить код, костюмы и звук для этого спрайта.
-
---- collapse ---
----
-title: Сертификат Космический разговор
----
-
-Отличная работа! Ты завершил проект Космический разговор. Вот [сертификат](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"}, чтобы отметить твои новые навыки. Загрузи копию, затем открой её, чтобы добавить свое имя.
-
---- /collapse ---
-
---- collapse ---
----
-title: Завершённый проект
----
-
-Ты можешь увидеть [завершённый проект здесь](https://scratch.mit.edu/projects/599532263/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
+## Quick quiz
diff --git a/ru-RU/step_9.md b/ru-RU/step_9.md
index 8b9d2bd89..cd0f1c1a3 100644
--- a/ru-RU/step_9.md
+++ b/ru-RU/step_9.md
@@ -1,27 +1,59 @@
-## Что дальше?
+## Upgrade your project
-Если ты следуешь по программе [Введение в Scratch](https://projects.raspberrypi.org/ru-RU/pathways/scratch-intro), ты можешь перейти к проекту [Поймай автобус](https://projects.raspberrypi.org/ru-RU/projects/catch-the-bus). В этом проекте ты напишешь анимацию со спрайтами, которые должны добраться до автобуса, прежде чем он уедет.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
---- /no-print ---
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
-Если ты хочешь получить больше удовольствия от изучения Scratch, ты можешь попробовать любой из [этих проектов](https://projects.raspberrypi.org/ru-RU/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+--- collapse ---
+---
+title: Completed project
+---
-***
-Этот проект был переведен волонтерами:
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
-Максим Рябцев
-Сергей Градович
+--- /collapse ---
-Благодаря волонтерам мы можем дать возможность людям во всем мире учиться на их родном языке. Вы можете помочь нам привлечь больше волонтёров-переводчиков - подробнее на [rpf.io/translate](https://rpf.io/translate).
+--- save ---
diff --git a/sv-SE/images/nano-arm-front.png b/sv-SE/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/sv-SE/images/nano-arm-front.png differ
diff --git a/sv-SE/images/nano-arm-rotated.png b/sv-SE/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/sv-SE/images/nano-arm-rotated.png differ
diff --git a/sv-SE/images/nano-b-demo.png b/sv-SE/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/sv-SE/images/nano-b-demo.png differ
diff --git a/sv-SE/images/nano-left-arm-selected.png b/sv-SE/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/sv-SE/images/nano-left-arm-selected.png differ
diff --git a/sv-SE/images/nano-rotate-resize-lrg.gif b/sv-SE/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/sv-SE/images/nano-rotate-resize-lrg.gif differ
diff --git a/sv-SE/images/rotate-demo.png b/sv-SE/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/sv-SE/images/rotate-demo.png differ
diff --git a/sv-SE/images/rotate-tool.png b/sv-SE/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/sv-SE/images/rotate-tool.png differ
diff --git a/sv-SE/meta.yml b/sv-SE/meta.yml
index 3c9f8bfb5..c92a2edad 100644
--- a/sv-SE/meta.yml
+++ b/sv-SE/meta.yml
@@ -2,22 +2,33 @@
title: Rymdsamtal
hero_image: images/banner.png
description: Använd Scratch för att ge sprajts gester som de kan kommunicera med när de blir klickade
-version: 4
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: Du kommer att skapa
- - title: Skapa din scen
- - title: Pico säger hej
+ -
+ title: What you will make
+ -
+ title: Skapa din scen
+ -
+ title: Pico säger hej
completion:
- engaged
- - title: Pico spelar ett ljud
- - title: Nano byter klädsel
- - title: Giga byter färg
+ -
+ title: Pico spelar ett ljud
+ -
+ title: Nano byter klädsel
+ -
+ title: Giga byter färg
+ -
+ title: Snabbt quiz
completion:
- internal
- - title: Snabbt quiz
+ -
+ title: Uppgradera ditt projekt
knowledge_quiz:
path: quiz1
version: 1
@@ -25,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: Uppgradera ditt projekt
\ No newline at end of file
+ -
+ title: Upgrade your project
diff --git a/sv-SE/quiz1/question_1.md b/sv-SE/quiz1/question_1.md
index 965fa464c..7d40dca6e 100644
--- a/sv-SE/quiz1/question_1.md
+++ b/sv-SE/quiz1/question_1.md
@@ -8,7 +8,7 @@ Ha det så kul!
--- question ---
---
-legend: Fråga 1 av 3
+legend: Question 1 of 3
---
Lägg till några sprajtkaraktärer i ditt projekt.
diff --git a/sv-SE/quiz1/question_2.md b/sv-SE/quiz1/question_2.md
index 9469bf0d6..ec3e441f5 100644
--- a/sv-SE/quiz1/question_2.md
+++ b/sv-SE/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Fråga 2 av 3
+legend: Question 2 of 3
---
Du fick Pico `att säga`{:class="block3looks"} "Hej!" i en pratbubbla.
```blocks3
-say [Hej!] for [2] seconds
+say [Hello!] for [2] seconds
```
Var hittar man detta block?
diff --git a/sv-SE/quiz1/question_3.md b/sv-SE/quiz1/question_3.md
index ba876d2bb..3b1d4c162 100644
--- a/sv-SE/quiz1/question_3.md
+++ b/sv-SE/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Fråga 3 av 3
+legend: Question 3 of 3
---
Du fick Nano att säga "tack" i ditt projekt. Vilken kod använde du för att få Nano att röra en hand till sin mun?
@@ -12,7 +12,7 @@ Du fick Nano att säga "tack" i ditt projekt. Vilken kod använde du för att f
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Hej!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
diff --git a/sv-SE/resources/test.txt b/sv-SE/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/sv-SE/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/sv-SE/scratch-translatable.txt b/sv-SE/scratch-translatable.txt
index 3f7dea31c..8d71470f2 100644
--- a/sv-SE/scratch-translatable.txt
+++ b/sv-SE/scratch-translatable.txt
@@ -1,29 +1,29 @@
Hej!
-dölj tal efter 2 sekunder
+hide speech after 2 seconds
-när Nano blir klickad
+when Nano is clicked
-Nano pratar
+Nano talking
-prova 0,25 istället för 0,5
+try 0.25 instead of 0.5
Hm...
-0 är startfärgen
+0 is the starting colour
-tillbaka till startfärgen
+back to the starting colour
-dölj pratbubblan
+hide speech bubble
-tal upp till 200
+number up to 200
-0,5 är en halv sekund
+0.5 is half a second
-spelar ljud, väntar inte
+plays sound, doesn't wait
-visar pratbubbla
+shows speech bubble
-lägga handen på munnen
+put hand to mouth
-ler
+smiling
diff --git a/sv-SE/step_1.md b/sv-SE/step_1.md
index c352ed501..f2051e430 100644
--- a/sv-SE/step_1.md
+++ b/sv-SE/step_1.md
@@ -1,4 +1,4 @@
-## Du kommer att skapa
+## What you will make
Skapa en rymdbakgrund med karaktärer 👾 som gör gester för att dela sina tankar och känslor.
@@ -9,8 +9,7 @@ Du kommer:
+ Klicka på sprajts för att få dem att kommunicera med `Utseende`{:class="block3looks"} och `:ljud`{:class="block3sound"} kodblock
+ Använd **Färgredigeraren** för att ändra **klädsel**
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### Spela ▶️
@@ -19,11 +18,10 @@ Klicka på varje sprajt för att se vad de gör.
Vad händer om du klickar på en sprajt och sedan snabbt klickar på en annan sprajt?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/sv-SE/step_10.md b/sv-SE/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/sv-SE/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/sv-SE/step_2.md b/sv-SE/step_2.md
index c3f4a33d7..ada35d84e 100644
--- a/sv-SE/step_2.md
+++ b/sv-SE/step_2.md
@@ -107,7 +107,7 @@ Skriv namnet på ditt projekt i projektnamnsrutan högst upp på skärmen.
**Tips:** Ge dina projekt tydliga namn så att du enkelt kan hitta dem när du har många projekt.
-Klicka sedan på **Arkiv** och på **Spara nu** för att spara ditt projekt.
+Klicka sedan på **Fil**och på **Spara nu** för att spara ditt projekt.

diff --git a/sv-SE/step_3.md b/sv-SE/step_3.md
index 27718354d..acb6f3680 100644
--- a/sv-SE/step_3.md
+++ b/sv-SE/step_3.md
@@ -57,22 +57,26 @@ Dra ett `när denna sprajt klickas på`{:class="block3events"}block från menyn
```blocks3
+when this sprite clicked
-say [Hej!] for [2] seconds // dölj tal efter 2 sekunder
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
### Kodkommentarer
+--- task ---
+
```blocks3
-say [Hej!] for [2] seconds // dölj tal efter 2 sekunder
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
Du kommer se kommentarer i kodexemplen. Du behöver inte lägga till kommentarerna när du lägger till kod till ditt projekt.
-Om du har tid när du är klar med ditt projekt, är det en bra idé att lägga till kommentarer till din kod så att det blir lättare att förstå senare. Högerklicka (eller tryck och håll kvar på surfplatta) på ett block i kodområdet och välj **Lägg till kommentar** för att kommentera.
+Om du har tid när du är klar med ditt projekt, är det en bra idé att lägga till kommentarer till din kod så att det blir lättare att förstå senare. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.

+--- /task ---
+
### Test
--- task ---
diff --git a/sv-SE/step_4.md b/sv-SE/step_4.md
index 19a0ad183..612490a2a 100644
--- a/sv-SE/step_4.md
+++ b/sv-SE/step_4.md
@@ -60,7 +60,7 @@ Din kod ska se ut så här:
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Hej!] for [2] seconds // dölj tal efter 2 sekunder
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
@@ -69,7 +69,7 @@ say [Hej!] for [2] seconds // dölj tal efter 2 sekunder
--- task ---
-Kontrollera att ditt `starta ljud`{:class="block3sound"} block har ditt valda ljud. Om det inte gör det måste du klicka på ljudet i `starta ljud`{:class="block3sound"} blocket och välja ditt ljud i menyn.
+Kontrollera att ditt `starta ljud`{:class="block3sound"}block har ditt valda ljud. Om det inte gör det måste du klicka på ljudet i `starta ljud`blocket {:class="block3sound"} och välja ditt ljud i menyn.

diff --git a/sv-SE/step_5.md b/sv-SE/step_5.md
index aa346f5e1..53091aac9 100644
--- a/sv-SE/step_5.md
+++ b/sv-SE/step_5.md
@@ -5,7 +5,7 @@
Få Nano att gestikulera genom att byta **klädsel**.
-Sprajter har **klädslar** för att förändra deras utseenende. För att animera en sprajt kan du ändra dess klädsel.
+Sprajter har **klädslar** för att förändra deras utseenende. They are usually slightly different images of the same sprite. För att animera en sprajt kan du ändra dess klädsel.
@@ -15,8 +15,6 @@ Sprajter har **klädslar** för att förändra deras utseenende. För att animer
-### Nano tecknar "Tack!"
-
--- task ---
Lägg till **Nano**sprajten till ditt projekt från kategorin **Fantasy**.
@@ -31,8 +29,7 @@ Se till att **Nano**-sprajten är vald i sprajtlistan under scenen.

-
-Klicka på **Kod**fliken och lägg till ett skript för att få **Nano**sprajten att teckna "Tack" med `ändra klädsel till`{:class="block3looks"} och `vänta`{:class="block3control"}:
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -51,64 +48,3 @@ switch costume to [nano-a v] // Nano ler
**Test:** Klicka på **Nano**sprajten på scenen och kontrollera att Nanos klädsel ändras.
--- /task ---
-
-### Nano använder teckenspråk
-
-Miljontals människor använder teckenspråk för att kommunicera. Ett vanligt sätt att teckna "Tack" är att placera fingrarna på hakan med handen så platt som möjligt. Du flyttar sedan handen framåt, bort från hakan och något nedåt.
-
-
-
-
-Nano kommer att använda teckenspråk genom att byta klädsel.
-
-Du kan ändra klädsel för dina sprajter med färgredigeraren. Du kommer att ändra Nanos klädsel för att få hen att skriva "tack".
-
---- task ---
-
-Klicka på **klädslar**fliken för att se **Nano**sprajtens klädsler:
-
-
-
---- /task ---
-
---- task ---
-
-Klicka på **nano-b** klädseln. Klicka på vänster arm och sen på **Radera**.
-
-
-
-Klädseln ska se ut så här:
-
-
-
---- /task ---
-
-**Tips:** Om du gör ett misstag i färgredigeraren kan du klicka på **Ångra**.
-
-
-
---- task ---
-
-Välj **nano-c** -klädseln och klicka på vänster arm, klicka sedan på **Kopiera**.
-
-
-
---- /task ---
-
---- task ---
-
-Gå tillbaka till **nano-b**klädseln och tryck på **klistra in**. Klädseln ska se ut så här:
-
-
-
---- /task ---
-
---- task ---
-
-**Test:** Klicka på **Nano**sprajten på scenen och kolla att pratbubblan dyker upp och att Nanos klädsel ändras till den som du har redigerat.
-
---- /task ---
-
-Du har nu lärt dig hur man säger "tack". Nästa gång du tackar någon, varför inte använda din nya förmåga?
-
-
diff --git a/sv-SE/step_6.md b/sv-SE/step_6.md
index 8594944cf..979bf0071 100644
--- a/sv-SE/step_6.md
+++ b/sv-SE/step_6.md
@@ -2,7 +2,13 @@
-Sprajts kan även använda tankebubblor och ändra färger för att visa sin personlighet. Du kommer få Giga att göra detta.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -13,46 +19,64 @@ Sprajts kan även använda tankebubblor och ändra färger för att visa sin per
### Få Giga att ändra färg
---- task ---
+You will edit a costume of Nano to get them to sign "thank you".
Lägg till **Giga**sprajten.
-Dra **Giga**sprajten till höger sida av scenen.
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
--- /task ---
--- task ---
-Se till att du har **Giga**sprajten vald i sprajtlistan under scenen. Lägg till den här koden för att få **Giga**sprajten att kommunicera genom att byta färg:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 är startfärgen
-think [Hmm...] for [2] seconds
-clear graphic effects // tillbaka till startfärgen
-```
+
--- /task ---
-**Tips:** Klicka på sprajten i sprajtlistan under scenen innan du lägger till eller ändrar kod, klädsel eller ljud. Se till att du har klickat på rätt sprajt.
-
--- task ---
-Prova olika tal från `1` till `200` i `ändra färgeffekten till`{:class="block3looks"}blocket tills du hittar en färg som du gillar.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Ändra orden och antalet sekunder i blocket `tänk`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
-**Test:** Klicka på **Giga**sprajten på scenen och kontrollera att den ändrar färg och visar en tankebubbla.
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
--- /task ---
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/sv-SE/step_7.md b/sv-SE/step_7.md
index e980b3495..54f1b9a7f 100644
--- a/sv-SE/step_7.md
+++ b/sv-SE/step_7.md
@@ -1 +1,58 @@
## Snabbt quiz
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/sv-SE/step_8.md b/sv-SE/step_8.md
index a243949be..425a953a7 100644
--- a/sv-SE/step_8.md
+++ b/sv-SE/step_8.md
@@ -1,68 +1 @@
## Uppgradera ditt projekt
-
-
-
-Lägg till **Tera**-sprajten och använd något av de block du har lärt dig om för att skapa en ny gest för **Tera**-sprajten.
-
-
-
-{:width="300px"}
-
-
-
-
-Du kan också använda tillägget Text till tal för att få **Tera** att tala högt:
-
-[[[scratch3-text-to-speech]]]
-
-**Tera**sprajtens personlighet är upp till dig, så ha kul med dina egna kreativa idéer.
-
-```blocks3
-when this sprite clicked
-
-say [Hej!] for [2] seconds
-
-say [Hej!]
-
-say [] // dölj pratbubblan
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0,5 är en halv sekund
-
-set [color v] effect to [0] // tal upp till 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [hej]
-```
-
-Du kan också "remixa" projektet för att göra ändringar du vill. Du kan ändra bakgrunden och hur sprajter gestikulerar, och till och med välja olika sprajter och ge dem gester.
-
-**Tips:** Klicka på en sprajt i sprajtlistan under scenen för att ändra koden, klädslarna och ljudet för den sprajten.
-
---- collapse ---
----
-title: Rymdsamtal certifikat
----
-
-Bra jobbat! Du har slutfört projektet Rymdsamtal. Här är [ett certifikat](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"} för att fira dina nya kunskaper. Ladda ner en kopia och öppna den för att lägga till ditt namn.
-
---- /collapse ---
-
---- collapse ---
----
-title: Avslutat projekt
----
-
-Du kan se det [avslutade projektet här](https://scratch.mit.edu/projects/827154361/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
diff --git a/sv-SE/step_9.md b/sv-SE/step_9.md
index f81799a74..a78f7c31b 100644
--- a/sv-SE/step_9.md
+++ b/sv-SE/step_9.md
@@ -1,27 +1,59 @@
## Vad händer nu?
-Om du följer [Introduktion till Scratch](https://projects.raspberrypi.org/sv-SE/pathways/scratch-intro)-vägen kan du gå vidare till [Hinna med bussen](https://projects.raspberrypi.org/sv-SE/projects/catch-the-bus) -projektet. I det här projektet kommer du att koda en animation med sprajter som måste ta sig till en buss innan den går.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
---- /no-print ---
+```blocks3
+when this sprite clicked
-Om du vill ha mer kul med att utforska Scratch kan du prova något av [dessa projekt](https://projects.raspberrypi.org/sv-SE/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
-***
-Detta projekt översattes av frivilliga:
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+Om du vill ha mer kul med att utforska Scratch kan du prova något av [dessa projekt](https://projects.raspberrypi.org/sv-SE/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
-Holger Molin
-Hilal Al-Dujaili
+--- /collapse ---
-Tack vare frivilliga kan vi ge människor runt om i världen möjligheten att lära på sitt eget språk. Du kan hjälpa oss att nå ut till fler personer genom att bli frivillig översättare - läs mer på [rpf.io/translate](https://rpf.io/translate).
+--- save ---
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diff --git a/sw-KE/images/showcase_static.png b/sw-KE/images/showcase_static.png
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diff --git a/sw-KE/images/sound-button.png b/sw-KE/images/sound-button.png
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diff --git a/sw-KE/images/space-backdrops.png b/sw-KE/images/space-backdrops.png
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diff --git a/sw-KE/images/sprite-button.png b/sw-KE/images/sprite-button.png
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diff --git a/sw-KE/images/tera-step.png b/sw-KE/images/tera-step.png
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diff --git a/sw-KE/meta.yml b/sw-KE/meta.yml
new file mode 100644
index 000000000..a5d57b6c2
--- /dev/null
+++ b/sw-KE/meta.yml
@@ -0,0 +1,40 @@
+---
+title: Space talk
+hero_image: images/banner.png
+description: Use Scratch to give sprites an 'emote' so that they communicate when clicked
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
+listed: true
+copyedit: false
+last_tested: "2021-02-09"
+steps:
+ -
+ title: What you will make
+ -
+ title: Create your scene
+ -
+ title: Pico says hello
+ completion:
+ - engaged
+ -
+ title: Pico plays a sound
+ -
+ title: Nano switches costumes
+ -
+ title: Nano signs "Thanks!"
+ -
+ title: Giga changes colour
+ completion:
+ - internal
+ -
+ title: Quick quiz
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/sw-KE/quiz1/question_1.md b/sw-KE/quiz1/question_1.md
new file mode 100644
index 000000000..752064aa6
--- /dev/null
+++ b/sw-KE/quiz1/question_1.md
@@ -0,0 +1,56 @@
+## Jaribio la haraka
+
+Jibu maswali matatu ili upate beji yako ya mazungumzo ya anga. Kuna vidokezo vya kukuongoza kwenye jibu sahihi.
+
+Wakati umejibu kila swali, bofya kwenye **Onyesha jibu langu**.
+
+Kuwa na furaha!
+
+--- question ---
+---
+legend: Question 1 of 3
+---
+
+Katika mradi wako, ongeza baadhi ya Kihusika.
+
+Unakwenda wapi **Chagua Kihusika ** kwenye mradi wako?
+
+
+
+--- choices ---
+
+- ( ) 1:**Mtindo**
+
+ --- feedback ---
+
+Bonyeza kwenye **Mtindo** ili kuhariri mtindo wa Kihusika chako.
+
+ --- /feedback ---
+
+- ( ) 2: **Sauti**
+
+ --- feedback ---
+
+Bonyeza kwenye **Sauti** ili kuchagua sauti mpya ya Kihusika chako.
+
+ --- /feedback ---
+
+- (x) 3: Chagua Kielelezo
+
+ --- feedback ---
+
+Ndio. Eneo ambalo unaweza kuona Kihusika chako katika mradi, kuongeza au kufuta Kihusika, na bonyeza chagua Kihusika.
+
+ --- /feedback ---
+
+- ( ) 4: Jukwaa
+
+ --- feedback ---
+
+Nenda kwenye Jukwaa ili kuchagua mandhari ya nyuma.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/sw-KE/quiz1/question_2.md b/sw-KE/quiz1/question_2.md
new file mode 100644
index 000000000..95042edbe
--- /dev/null
+++ b/sw-KE/quiz1/question_2.md
@@ -0,0 +1,51 @@
+
+--- question ---
+---
+legend: Question 2 of 3
+---
+
+You made Pico `say`{:class="block3looks"} "Hello!" in a speech bubble.
+
+```blocks3
+say [Hello!] for [2] seconds
+```
+
+Where would you go to find this block?
+
+--- choices ---
+
+- (x) `Looks`{:class="block3looks"}
+
+ --- feedback ---
+
+Yes. The `say`{:class="block3looks"} block is in the `Looks`{:class="block3looks"} blocks menu, which is the same colour as the block.
+
+ --- /feedback ---
+
+- ( ) `Sound`{:class="block3sound"}
+
+ --- feedback ---
+
+The blocks in the `Sound`{:class="block3sound"} blocks menu are used to make sprites play sounds.
+
+ --- /feedback ---
+
+- ( ) `Motion`{:class="block3motion"}
+
+ --- feedback ---
+
+The blocks in the `Motion`{:class="block3motion"} blocks menu are used to make sprites move.
+
+ --- /feedback ---
+
+- ( ) `Events`{:class="block3events"}
+
+ --- feedback ---
+
+The blocks in the `Events`{:class="block3events"} blocks menu are used to make things happen.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/sw-KE/quiz1/question_3.md b/sw-KE/quiz1/question_3.md
new file mode 100644
index 000000000..a368cdf58
--- /dev/null
+++ b/sw-KE/quiz1/question_3.md
@@ -0,0 +1,68 @@
+
+--- question ---
+---
+legend: Question 3 of 3
+---
+
+In your project, you made Nano sign "thank you". Which code did you use to get Nano to move a hand to their mouth?
+
+--- choices ---
+
+- ( )
+```blocks3
+when this sprite clicked
+start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds
+```
+
+ --- feedback ---
+
+This code plays a sound and shows a speech bubble.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+think [Hmm...] for [2] seconds
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and shows a thought bubble.
+
+ --- /feedback ---
+
+- (x)
+```blocks3
+when this sprite clicked
+switch costume to [nano-b v]
+wait (0.5) seconds
+switch costume to [nano-a v]
+```
+
+ --- feedback ---
+
+Yes. The `switch costume to`{:class="block3looks"} blocks change the sprite's costume so that the arm moves.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+start sound [Alien Creak1 v]
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and plays a sound.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/sw-KE/resources/test.txt b/sw-KE/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/sw-KE/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/sw-KE/scratch-translatable.txt b/sw-KE/scratch-translatable.txt
new file mode 100644
index 000000000..25bc3f7da
--- /dev/null
+++ b/sw-KE/scratch-translatable.txt
@@ -0,0 +1,29 @@
+Hello!
+
+hide speech after 2 seconds
+
+when Nano is clicked
+
+Nano talking
+
+try 0.25 instead of 0.5
+
+Hm...
+
+0 is the starting colour
+
+back to the starting colour
+
+hide speech bubble
+
+number up to 200
+
+0.5 is half a second
+
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/sw-KE/solutions/Space talk - complete.sb3 b/sw-KE/solutions/Space talk - complete.sb3
new file mode 100644
index 000000000..09e02cbff
Binary files /dev/null and b/sw-KE/solutions/Space talk - complete.sb3 differ
diff --git a/sw-KE/step_1.md b/sw-KE/step_1.md
new file mode 100644
index 000000000..5fd298b61
--- /dev/null
+++ b/sw-KE/step_1.md
@@ -0,0 +1,33 @@
+## What you will make
+
+Create a space scene with characters 👾 that 'emote' to share their thoughts or feelings.
+
+In Scratch, characters and objects are called **sprites**, and they appear on the **Stage**.
+
+You will:
++ Add sprites and a **backdrop** to set up your project
++ Click on sprites to make them communicate using `Looks`{:class="block3looks"} and `Sound`{:class="block3sound"} code blocks
++ Use the **Paint editor** to change a **costume**
+
+--- no-print --- --- task ---
+### Play ▶️
+
+
+Click on each sprite to see what they do.
+
+What happens if you click on one sprite and then quickly click on another sprite?
+
+
+
+
+
+--- /task --- --- /no-print ---
+
+--- print-only ---
+
+
+
+--- /print-only ---
+
+
+
diff --git a/sw-KE/step_10.md b/sw-KE/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/sw-KE/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/sw-KE/step_2.md b/sw-KE/step_2.md
new file mode 100644
index 000000000..bb33f53af
--- /dev/null
+++ b/sw-KE/step_2.md
@@ -0,0 +1,117 @@
+## Create your scene
+
+
+
+Set up your project with a space backdrop and the first sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+### Open the starter project
+
+--- task ---
+
+Open the [Space talk starter project](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch will open in another browser tab.
+
+[[[working-offline]]]
+
+--- /task ---
+
+### The Scratch editor
+
+
+
+### Add a backdrop
+
+The **Stage** is where your project runs. A **backdrop** changes the way that the Stage looks.
+
+--- task ---
+
+Click (or on a tablet, tap) on **Choose a Backdrop** in the Stage pane:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **Space** category or type `space` in the search box:
+
+
+
+--- /task ---
+
+In our example, we have chosen the **Space** backdrop, but choose the backdrop that you like the most.
+
+--- task ---
+
+Click on your chosen backdrop to add it to your project. The Stage should show the backdrop that you chose:
+
+
+
+--- /task ---
+
+### Add a Sprite
+
+Can you see the sprite that is already included in your project? That is the Scratch Cat.
+
+--- task ---
+
+Delete the **Sprite1** (Scratch Cat) sprite: select the **Sprite1** sprite in the Sprite list below the Stage and click on the **Delete** icon.
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on **Choose a Sprite** in the Sprite list:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the **Fantasy** category. Click on the **Pico** sprite to add them to your project.
+
+
+
+--- /task ---
+
+--- task ---
+
+Drag the **Pico** sprite to position them on the left-hand side of the Stage. Your Stage should look something like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+**Save**: If you are signed in to your Scratch account, click on the green Remix button. This will save a copy of the project to your Scratch account.
+
+
+
+Type the name of your project in the project name box at the top of the screen.
+
+
+
+**Tip:** Give your projects helpful names so that you can easily find them when you have lots of projects.
+
+Next, click on **File**, and then on **Save now** to save your project.
+
+
+
+If you are not online or you do not have a Scratch account, you can click on **Save to your computer** to save a copy of your project.
+
+--- /task ---
+
diff --git a/sw-KE/step_3.md b/sw-KE/step_3.md
new file mode 100644
index 000000000..6dbec0c0a
--- /dev/null
+++ b/sw-KE/step_3.md
@@ -0,0 +1,94 @@
+## Pico says hello
+
+
+
+A sprite can have code, costumes, and sounds to change the way that it looks and what it does.
+
+Add code blocks to make Pico emote with words and sound when the sprite is clicked.
+
+
+
+{:width="300px"}
+
+
+
+
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
+
+--- task ---
+
+Open the `Looks`{:class="block3looks"} blocks menu.
+
+Click on a `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block.
+
+
+
+The **Pico** sprite will show a speech bubble for two seconds.
+
+
+
+**Tip:** Code blocks in Scratch glow with a yellow outline when they are running.
+
+--- /task ---
+
+--- task ---
+
+Drag the `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block to the Code area. Click on it again.
+
+
+
+
+
+--- /task ---
+
+### Make Pico talk when clicked (or tapped)
+
+--- task ---
+
+Drag a `when this sprite clicked`{:class="block3events"} block from the `Events`{:class="block3events"} blocks menu and connect it to the top of your `say`{:class="block3looks"} block in the Code area. The blocks will snap together.
+
+
+
+
+
+```blocks3
++when this sprite clicked
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Code comments
+
+--- task ---
+
+```blocks3
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+You will see comments in code examples. You don't need to add the comments when you add code to your project.
+
+If you have time when you have finished your project, it is a good idea to add comments to your code so that it is easier to understand later. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
+
+
+
+--- /task ---
+
+### Test
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
+
+--- /task ---
+
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/sw-KE/step_4.md b/sw-KE/step_4.md
new file mode 100644
index 000000000..1c2311a39
--- /dev/null
+++ b/sw-KE/step_4.md
@@ -0,0 +1,83 @@
+## Pico plays a sound
+
+
+
+Another way to communicate is to use sound.
+
+
+
+{:width="300px"}
+
+
+
+
+### Add a sound to the Pico Sprite
+
+--- task ---
+
+Click on the **Sounds** tab for the **Pico** sprite and you will find a **pop** sound. Click on the **Play** icon to hear the **pop** sound.
+
+
+
+**Debug**: If you cannot hear a sound then check that sound is working on your computer or tablet.
+
+--- /task ---
+
+--- task ---
+
+To choose a new sound, click on the **Choose a Sound** icon and select the **Space** category or type `space` in the search box.
+
+
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.
+
+
+
+--- /task ---
+
+### Make the sound play when clicked (or tapped)
+
+--- task ---
+
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
+
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.
+
+
+
+Your code should look like this:
+
+
+
+```blocks3
+when this sprite clicked
++start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Test your code
+
+--- task ---
+
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.
+
+
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
+
+--- /task ---
+
diff --git a/sw-KE/step_5.md b/sw-KE/step_5.md
new file mode 100644
index 000000000..72bf711ae
--- /dev/null
+++ b/sw-KE/step_5.md
@@ -0,0 +1,50 @@
+## Nano switches costume
+
+
+
+
+Get Nano to emote by switching **costumes**.
+
+Sprites have **costumes** to change the way that they look. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
+
+
+
+
+{:width="300px"}
+
+
+
+
+--- task ---
+
+Add the **Nano** sprite to your project from the **Fantasy** category.
+
+
+
+--- /task ---
+
+--- task ---
+
+Make sure that the **Nano** sprite is selected in the Sprite list below the Stage.
+
+
+
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:
+
+
+
+```blocks3
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
+```
+--- /task ---
+
+**Tip:** All the blocks are colour-coded, so you will find the `switch costume to`{:class="block3looks"} block in the `Looks`{:class="block3looks"} blocks menu and the `wait`{:class="block3control"} block in the `Control`{:class="block3control"} blocks menu.
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes.
+
+--- /task ---
diff --git a/sw-KE/step_6.md b/sw-KE/step_6.md
new file mode 100644
index 000000000..acbfa7a7c
--- /dev/null
+++ b/sw-KE/step_6.md
@@ -0,0 +1,82 @@
+## Nano signs "Thanks!"
+
+
+
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
+
+
+
+{:width="300px"}
+
+
+
+
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the 'Front' tool to make the arm the front layer.
+
+
+
+--- /task ---
+
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
+
+--- /task ---
+
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/sw-KE/step_7.md b/sw-KE/step_7.md
new file mode 100644
index 000000000..e5fc70def
--- /dev/null
+++ b/sw-KE/step_7.md
@@ -0,0 +1,58 @@
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/sw-KE/step_8.md b/sw-KE/step_8.md
new file mode 100644
index 000000000..bf0a2ed79
--- /dev/null
+++ b/sw-KE/step_8.md
@@ -0,0 +1 @@
+## Quick quiz
diff --git a/sw-KE/step_9.md b/sw-KE/step_9.md
new file mode 100644
index 000000000..cd0f1c1a3
--- /dev/null
+++ b/sw-KE/step_9.md
@@ -0,0 +1,59 @@
+## Upgrade your project
+
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+You could also use the Text to Speech extension to make **Tera** speak out loud:
+
+[[[scratch3-text-to-speech]]]
+
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
+
+--- /collapse ---
+
+--- save ---
diff --git a/te-IN/images/nano-arm-front.png b/te-IN/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/te-IN/images/nano-arm-front.png differ
diff --git a/te-IN/images/nano-arm-rotated.png b/te-IN/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/te-IN/images/nano-arm-rotated.png differ
diff --git a/te-IN/images/nano-b-demo.png b/te-IN/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/te-IN/images/nano-b-demo.png differ
diff --git a/te-IN/images/nano-left-arm-selected.png b/te-IN/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/te-IN/images/nano-left-arm-selected.png differ
diff --git a/te-IN/images/nano-rotate-resize-lrg.gif b/te-IN/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/te-IN/images/nano-rotate-resize-lrg.gif differ
diff --git a/te-IN/images/rotate-demo.png b/te-IN/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/te-IN/images/rotate-demo.png differ
diff --git a/te-IN/images/rotate-tool.png b/te-IN/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/te-IN/images/rotate-tool.png differ
diff --git a/te-IN/meta.yml b/te-IN/meta.yml
index 78756d07e..d4a39ff3e 100644
--- a/te-IN/meta.yml
+++ b/te-IN/meta.yml
@@ -1,29 +1,40 @@
---
title: స్పేస్ టాక్
hero_image: images/banner.png
-description: Sprite లకు 'emote' ఇవ్వడానికి Scratch ని ఉపయోగించండి, తద్వారా అవి క్లిక్
- చేసినప్పుడు కమ్యూనికేట్ చేస్తాయి
-version: 4
+description: Sprite లకు 'emote' ఇవ్వడానికి Scratch ని ఉపయోగించండి, తద్వారా అవి క్లిక్ చేసినప్పుడు కమ్యూనికేట్ చేస్తాయి
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
-last_tested: '2021-02-09'
+last_tested: "2021-02-09"
steps:
-- title: పరిచయం
-- title: మీ దృశ్యాన్ని సృష్టించండి
-- title: Pico, హలో అని చెప్తూంది
- completion:
- - engaged
-- title: Pico ధ్వనిని ప్లే చేస్తుంది
-- title: Nano costumes మార్చుకుంటుంది
-- title: Giga రంగులు మారుస్తుంది
- completion:
- - internal
-- title: విశ్లేషణ
- knowledge_quiz:
- path: quiz1
- version: 1
- questions: 3
- passing_score: 3
- completion:
- - external
-- title: మీ ప్రాజెక్ట్ను అప్గ్రేడ్ చేయండి
\ No newline at end of file
+ -
+ title: What you will make
+ -
+ title: మీ దృశ్యాన్ని సృష్టించండి
+ -
+ title: Pico, హలో అని చెప్తూంది
+ completion:
+ - engaged
+ -
+ title: Pico ధ్వనిని ప్లే చేస్తుంది
+ -
+ title: Nano costumes మార్చుకుంటుంది
+ -
+ title: Giga రంగులు మారుస్తుంది
+ -
+ title: విశ్లేషణ
+ completion:
+ - internal
+ -
+ title: మీ ప్రాజెక్ట్ను అప్గ్రేడ్ చేయండి
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/te-IN/quiz1/question_1.md b/te-IN/quiz1/question_1.md
index 9944d6c3b..3996ed22d 100644
--- a/te-IN/quiz1/question_1.md
+++ b/te-IN/quiz1/question_1.md
@@ -1,23 +1,21 @@
## పునశ్చరణ
-బాగా చేసారు, మీరు చాలా నేర్చుకున్నారు! ఇప్పుడు, విశ్లేషించే సమయం వచ్చింది — విశ్లేషించడం అనేది నేర్చుకోవడంలో ముఖ్యమైన భాగం, ఎందుకంటే ఇది మీ మెదడులో కొత్త కనెక్షన్లను ఏర్పరచడంలో సహాయపడుతుంది.
+Answer the three questions to get your Space talk badge. There are hints to guide you to the correct answer.
మీరు నేర్చుకున్న వాటిని పరిశీలించడానికి దిగువ మూడు ప్రశ్నలకు సమాధానం ఇవ్వండి.
-మీరు ప్రతి ప్రశ్నకు సమాధానమిచ్చినప్పుడు, **Submit**పై క్లిక్ చేయండి. మీరు సరైన సమాధానం వైపు మార్గనిర్దేశం చేయబడతారు. మీరు ఈ చర్యను మీకు కావలసినన్ని సార్లు చేయవచ్చు.
-
-ఆస్వాదించండి!
+Have fun!
--- question ---
---
-legend: 3లో 1వ ప్రశ్న
+legend: Question 1 of 3
---
-మీ ప్రాజెక్ట్లో, మీరు బ్యాక్డ్రాప్ మరియు కొన్ని Sprite క్యారెక్టర్లను జోడించారు.
+In your project, you added some sprite characters.
-మీ ప్రాజెక్ట్కి Sprite ని జోడించడానికి మీరు ఎక్కడికి వెళతారు?
+మీ ప్రాజెక్ట్లో, మీరు బ్యాక్డ్రాప్ మరియు కొన్ని Sprite క్యారెక్టర్లను జోడించారు.
-
+
--- choices ---
@@ -25,7 +23,7 @@ legend: 3లో 1వ ప్రశ్న
--- feedback ---
-మీరు మీ Sprite కోసం costume ని సవరించడానికి **Costumes** టాబ్ కి వెళ్తారు.
+You went to the **Costumes** tab to edit a costume for your sprite.
--- /feedback ---
@@ -33,7 +31,7 @@ legend: 3లో 1వ ప్రశ్న
--- feedback ---
-మీరు మీ Sprite కోసం కొత్త ధ్వనిని ఎంచుకోవడానికి **Sounds** టాబ్ కి వెళ్తారు.
+You went to the **Sounds** tab to choose a new sound for your sprite.
--- /feedback ---
@@ -41,7 +39,7 @@ legend: 3లో 1వ ప్రశ్న
--- feedback ---
-అవును. మీరు ప్రాజెక్ట్లోని అన్ని Sprite లను చూడగలిగే ప్రాంతం ఇది, Sprite లను జోడించడం మరియు తొలగించడం మరియు వాటిని ఎంచుకోవడానికి Sprite లపై క్లిక్ చేయడం వంటివి చేయవచ్చు.
+Yes. This is the area where you can see all of the sprites in the project, add and delete sprites, and click on sprites to select them.
--- /feedback ---
@@ -49,7 +47,7 @@ legend: 3లో 1వ ప్రశ్న
--- feedback ---
-మీరు బ్యాక్డ్రాప్ను ఎంచుకోవడానికి Stage pane కి వెళ్లారు.
+You went to the Stage pane to choose a backdrop.
--- /feedback ---
diff --git a/te-IN/quiz1/question_2.md b/te-IN/quiz1/question_2.md
index 65de44a44..b35276812 100644
--- a/te-IN/quiz1/question_2.md
+++ b/te-IN/quiz1/question_2.md
@@ -1,10 +1,10 @@
--- question ---
---
-legend: 3లో 2వ ప్రశ్న
+legend: Question 2 of 3
---
-మీరు స్పీచ్ బబుల్ లో Pico తో "Hello!" అనిపించారు.
+You made Pico `say`{:class="block3looks"} "Hello!" in a speech bubble.
```blocks3
say [Hello!] for [2] seconds
diff --git a/te-IN/quiz1/question_3.md b/te-IN/quiz1/question_3.md
index 63cbc52fb..4873ba75f 100644
--- a/te-IN/quiz1/question_3.md
+++ b/te-IN/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: 3లో 3వ ప్రశ్న
+legend: Question 3 of 3
---
మీ ప్రాజెక్ట్లో, మీరు Nano "thank you" అని సంకేతం చేసేలా చేసారు. Nano, తన నోటికి చేతిని తరలించడానికి మీరు ఏ కోడ్ని ఉపయోగించారు?
@@ -39,7 +39,7 @@ clear graphic effects
```blocks3
when this sprite clicked
switch costume to [nano-b v]
-say [Thanks!] for [2] seconds
+wait (0.5) seconds
switch costume to [nano-a v]
```
diff --git a/te-IN/resources/test.txt b/te-IN/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/te-IN/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/te-IN/scratch-translatable.txt b/te-IN/scratch-translatable.txt
index e23a9146b..0652b9235 100644
--- a/te-IN/scratch-translatable.txt
+++ b/te-IN/scratch-translatable.txt
@@ -1,35 +1,29 @@
హలో!
-2 సెకన్ల తర్వాత ప్రసంగాన్ని దాచండి
+hide speech after 2 seconds
-ధన్యవాదాలు!
+when Nano is clicked
-Nano ని క్లిక్ చేసినప్పుడు
+Nano talking
-Nano మాట్లాడుతున్నది
+try 0.25 instead of 0.5
-2 కి బదులుగా 1 ప్రయత్నించండి
+Hm...
-Nano నవ్వుతున్నది
+0 is the starting colour
-మ్...
+back to the starting colour
-0 అనేది ప్రారంభ రంగు
+hide speech bubble
-తిరిగి ప్రారంభ రంగుకి
+number up to 200
-స్పీచ్ బబుల్ ను దాచండి
+0.5 is half a second
-200 వరకు సంఖ్య
+plays sound, doesn't wait
-ప్లే సౌండ్, వేచి ఉండదు
+shows speech bubble
-స్పీచ్ బబుల్ ను చూపిస్తుంది
+put hand to mouth
-నోటికి చేయి
-
-నవ్వుతూ
-
-థాట్ బబుల్ ను చూపుతుంది
-
-సాధారణ రంగుకు తిరిగి వస్తుంది
+smiling
diff --git a/te-IN/step_1.md b/te-IN/step_1.md
index fb4deceb9..3fa189e5e 100644
--- a/te-IN/step_1.md
+++ b/te-IN/step_1.md
@@ -1,37 +1,31 @@
-## పరిచయం
+## What you will make
ఈ ప్రాజెక్ట్లో, మీరు వారి ఆలోచనలు లేదా భావాలను పంచుకోవడానికి 'ఎమోట్' చేసే పాత్రలతో అంతరిక్ష దృశ్యాన్ని సృష్టిస్తారు.
-
-**ఎమోట్స్** అనేది గేమ్లోని పాత్ర యొక్క వ్యక్తిత్వాన్ని చూపించే మార్గం. అవి Scratchలో వలె ప్రసంగం, శబ్దాలు, కదలికలు మరియు గ్రాఫిక్ ప్రభావాలను ఉపయోగించవచ్చు. మీరు emote లను ఉపయోగించే ఏదైనా గేమ్లు ఆడుతున్నారా?
-
+In Scratch, characters and objects are called **sprites**, and they appear on the **Stage**.
Scratch లో, పాత్రలు మరియు వస్తువులను **sprites**అని పిలుస్తారు మరియు అవి **stage** మీద కనిపిస్తాయి.
-
-మీరు:
+ మీ ప్రాజెక్ట్ని సెటప్ చేయడానికి sprite లు మరియు **backdrop** లను జోడించగలరు
+ `Looks`{:class="block3looks"} మరియు `Sound`{:class="block3sound"} కోడ్ బ్లాక్లను ఉపయోగించి sprite లపై క్లిక్ చేసి కమ్యూనికేట్ చేయగలరు
+ **costume**ని మార్చడానికి **Paint editor** ని ఉపయోగించ గలరు
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### ప్రయత్నించండి
-అవి ఏమి చేయగలవో చూడటానికి ప్రతి sprite పై క్లిక్ చేయండి.
+Click on each sprite to see what they do.
-మీరు ఒక sprite పై క్లిక్ చేసి, మరొక sprite పై త్వరగా క్లిక్ చేస్తే ఏమి జరుగుతుంది?
+What happens if you click on one sprite and then quickly click on another sprite?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
-
+
--- /print-only ---
diff --git a/te-IN/step_10.md b/te-IN/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/te-IN/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/te-IN/step_2.md b/te-IN/step_2.md
index 485b3295c..b89a362b8 100644
--- a/te-IN/step_2.md
+++ b/te-IN/step_2.md
@@ -11,6 +11,8 @@
+### Open the starter project
+
--- task ---
[Space talk స్టార్టర్ ప్రాజెక్ట్ ](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"} ని తెరవండి. Scratch మరొక బ్రౌజర్ ట్యాబ్లో తెరవబడుతుంది.
@@ -19,93 +21,97 @@
--- /task ---
-Scratch ఎడిటర్ ఇలా కనిపిస్తుంది:
+### The Scratch editor
+
+
-
+### Add a backdrop
-**Stage** అనేది మీ ప్రాజెక్ట్ అమలయ్యే ప్రదేశం. **backdrop** Stage కనిపించే విధానాన్ని మారుస్తుంది.
+The **Stage** is where your project runs. A **backdrop** changes the way that the Stage looks.
--- task ---
-Stage పేన్లో Choose a Backdrop** పై క్లిక్ చేయండి (లేదా టాబ్లెట్లో అయితే, నొక్కండి):
+Click (or on a tablet, tap) on **Choose a Backdrop** in the Stage pane:
-
+
-
+
--- /task ---
--- task ---
-**Space** వర్గంపై క్లిక్ చేయండి లేదా సెర్చ్ బాక్సులో`Space` టైప్ చేయండి:
+Click on the **Space** category or type `space` in the search box:
-
+
--- /task ---
-మన ఈ ఉదాహరణలో, మనము **Space** బ్యాక్డ్రాప్ని ఎంచుకున్నాము, కానీ మీరు ఎక్కువగా ఇష్టపడే బ్యాక్డ్రాప్ను ఎంచుకోవచ్చు.
+In our example, we have chosen the **Space** backdrop, but choose the backdrop that you like the most.
--- task ---
-మీ ప్రాజెక్ట్కి జోడించడానికి మీరు ఎంచుకున్న బ్యాక్డ్రాప్పై క్లిక్ చేయండి. మీరు ఎంచుకున్న నేపథ్యాన్ని Stage చూపాలి:
+Click on your chosen backdrop to add it to your project. The Stage should show the backdrop that you chose:
-
+
--- /task ---
-మీ ప్రాజెక్ట్లో ఇప్పటికే చేర్చబడిన sprite ని మీరు చూడగలరా? అది Scratch Cat.
+### Add a Sprite
+
+Can you see the sprite that is already included in your project? That is the Scratch Cat.
--- task ---
-**Sprite1** (Scratch Cat) Sprite ను తొలగించండి: Stage దిగువన ఉన్న Sprite జాబితాలో **Sprite1** ను ఎంచుకొని, **Delete** చిహ్నంపై క్లిక్ చేయండి.
+Delete the **Sprite1** (Scratch Cat) sprite: select the **Sprite1** sprite in the Sprite list below the Stage and click on the **Delete** icon.
-
+
--- /task ---
--- task ---
-Sprite జాబితాలో **Choose a Sprite** పై క్లిక్ చేయండి:
+Click on **Choose a Sprite** in the Sprite list:
-
+
-
+
--- /task ---
--- task ---
-**Fantasy** వర్గాన్ని ఎంచుకోండి. వాటిని మీ ప్రాజెక్ట్కి జోడించడానికి **Pico** sprite పై క్లిక్ చేయండి.
+Select the **Fantasy** category. Click on the **Pico** sprite to add them to your project.
-
+
--- /task ---
--- task ---
-**Pico** sprite ని Stage కి ఎడమ వైపున ఉంచడానికి డ్రాగ్ చేయండి. మీ Stage ఇలా ఉండాలి:
+Drag the **Pico** sprite to position them on the left-hand side of the Stage. Your Stage should look something like this:
-
+
--- /task ---
--- task ---
-మీరు మీ Scratch ఖాతాకు సైన్ ఇన్ చేసి ఉంటే, ఆకుపచ్చ Remix బటన్పై క్లిక్ చేయండి. ఇది ప్రాజెక్ట్ కాపీని మీ Scratch ఖాతాలో సేవ్ చేస్తుంది.
+**Save**: If you are signed in to your Scratch account, click on the green Remix button. This will save a copy of the project to your Scratch account.
-
+
-స్క్రీన్ పైభాగంలో ఉన్న ప్రాజెక్ట్ పేరు గల బాక్సులో మీ ప్రాజెక్ట్ పేరును టైప్ చేయండి.
+Type the name of your project in the project name box at the top of the screen.
-
+
-**చిట్కా:** మీ ప్రాజెక్ట్లకు ఉపయోగకరమైన పేర్లను ఇవ్వండి, తద్వారా మీరు చాలా ప్రాజెక్ట్లను కలిగి ఉన్నప్పుడు వాటిని సులభంగా కనుగొనవచ్చు.
+**Tip:** Give your projects helpful names so that you can easily find them when you have lots of projects.
-తర్వాత, మీ ప్రాజెక్ట్ను సేవ్ చేయడానికి **File**పై క్లిక్ చేసి, ఆపై **Save now** పై క్లిక్ చేయండి.
+**చిట్కా:** మీ ప్రాజెక్ట్లకు ఉపయోగకరమైన పేర్లను ఇవ్వండి, తద్వారా మీరు చాలా ప్రాజెక్ట్లను కలిగి ఉన్నప్పుడు వాటిని సులభంగా కనుగొనవచ్చు.
-
+
-మీకు ఒకవేళ ఇంటర్నెట్ లేకపోతే లేదా మీకు ఒక Scratch ఖాతా లేకపోతే, **save to your computer** మీద క్లిక్ చేసి, ప్రాజెక్ట్ యొక్క ఒక కాపీని సేవ్ చేయవచ్చు.
+If you are not online or you do not have a Scratch account, you can click on **Save to your computer** to save a copy of your project.
--- /task ---
diff --git a/te-IN/step_3.md b/te-IN/step_3.md
index 4aab69b8b..902211fc2 100644
--- a/te-IN/step_3.md
+++ b/te-IN/step_3.md
@@ -4,7 +4,7 @@
ఒక sprite, అది కనిపించే విధానాన్ని మరియు అది చేసే విధానాన్ని మార్చగలిగేలా, కోడ్, costumes, ధ్వనులను కలిగి ఉంటుంది,.
-Sprite ని క్లిక్ చేసినప్పుడు పదాలు మరియు ధ్వనిని ఉపయోగించి, Picoను ఎమోట్ చేయడానికి మీరు కోడ్ బ్లాక్లను జోడిస్తారు.
+Add code blocks to make Pico emote with words and sound when the sprite is clicked.
@@ -13,7 +13,11 @@ Sprite ని క్లిక్ చేసినప్పుడు పదాల
-బ్లాక్లను ఉపయోగించడానికి, మీరు బ్లాక్ల మెనులో ఆయా వాటిపై క్లిక్ చేయవచ్చు.
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
--- task ---
@@ -21,7 +25,7 @@ Sprite ని క్లిక్ చేసినప్పుడు పదాల
`say`{:class="block3looks"} `hello!``for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} బ్లాక్ పై క్లిక్ చేయండి.
-
+
**Pico** sprite రెండు సెకన్ల పాటు స్పీచ్ బబుల్ను చూపుతుంది.
@@ -31,50 +35,60 @@ Sprite ని క్లిక్ చేసినప్పుడు పదాల
--- /task ---
-మీరు బ్లాక్లను కోడ్ ప్రాంతానికి డ్రాగ్ చేయవచ్చు మరియు వాటిని అక్కడ నుండి ఉపయోగించవచ్చు.
-
--- task ---
-`say`{:class="block3looks"} `hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} బ్లాక్ పై క్లిక్ చేయండి. దానిపై మళ్లీ క్లిక్ చేయండి.
+Drag the `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block to the Code area. Click on it again.
-
+
-
+
--- /task ---
-ఒకే సమయంలో ఒకటి కంటే ఎక్కువ అమలు చేయడానికి బ్లాక్లను కోడ్ ప్రాంతంలో కలిపి కనెక్ట్ చేయవచ్చు. కనెక్ట్ చేయబడిన బ్లాక్లు పై నుండి క్రిందికి క్రమంలో అమలవుతాయి.
+### Make Pico talk when clicked (or tapped)
--- task ---
-`Events`{:class="block3events"} బ్లాక్ల మెను నుండి `when this sprite clicked`{:class="block3events"} బ్లాక్ని డ్రాగ్ చేయండి మరియు కోడ్ ప్రాంతంలో `say`{:class="block3looks"} కి పై భాగంలో కనెక్ట్ చేయండి. బ్లాక్లు కలిసి స్నాప్ అవుతాయి.
+Drag a `when this sprite clicked`{:class="block3events"} block from the `Events`{:class="block3events"} blocks menu and connect it to the top of your `say`{:class="block3looks"} block in the Code area. The blocks will snap together.
-
+
-
+
```blocks3
+when this sprite clicked
-say [Hello!] for [2] seconds // 2 సెకన్ల తర్వాత ప్రసంగాన్ని దాచండి
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
-వ్యాఖ్య లేదా కామెంట్ అనేది మీ కోడ్ ఏమి చేస్తుందో తెలియజెప్పే వివరణ.
+### Code comments
+
+--- task ---
```blocks3
-say [Hello!] for [2] seconds // 2 సెకన్ల తర్వాత ప్రసంగాన్ని దాచండి
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
-మీరు కోడ్ ఉదాహరణలలో వ్యాఖ్యలను చూస్తారు. మీరు మీ ప్రాజెక్ట్కి కోడ్ను జోడించినప్పుడు మీరు వ్యాఖ్యలను జోడించాల్సిన అవసరం లేదు.
+You will see comments in code examples. You don't need to add the comments when you add code to your project.
+
+If you have time when you have finished your project, it is a good idea to add comments to your code so that it is easier to understand later. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
+
+
-మీరు మీ ప్రాజెక్ట్ను పూర్తి చేసినప్పుడు మీకు సమయం ఉంటే, మీ కోడ్కి వ్యాఖ్యలను జోడించడం మంచిది, తద్వారా తర్వాత సులభంగా అర్థం చేసుకోవచ్చు. వ్యాఖ్యను జోడించడానికి, Code ప్రాంతంలోని బ్లాక్పై రైట్-క్లిక్ (లేదా టాబ్లెట్పై, నొక్కి పట్టుకోండి) మరియు **Add comment** ను ఎన్నుకోండి.
+--- /task ---
-
+### Test
--- task ---
-**పరీక్ష:** **Pico** sprite పై క్లిక్ చేసి, స్పీచ్ బబుల్ రెండు సెకన్ల పాటు కనిపిస్తుందో లేదో తనిఖీ చేయండి. మీ కోడ్ మీరు ఆశించిన విధంగా చేస్తుందో లేదో నిర్ధారించుకోవడానికి పరీక్షించడం చాలా ముఖ్యం.
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
--- /task ---
---- save ---
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/te-IN/step_4.md b/te-IN/step_4.md
index cb16b9e97..9da2c2696 100644
--- a/te-IN/step_4.md
+++ b/te-IN/step_4.md
@@ -11,15 +11,17 @@
+### Add a sound to the Pico Sprite
+
--- task ---
**Pico** sprite కోసం **Sounds** ట్యాబ్పై క్లిక్ చేయండి మరియు మీరు **pop** సౌండ్ను కనుగొంటారు. **pop** సౌండ్ వినడానికి **Play** చిహ్నంపై క్లిక్ చేయండి.

---- /task ---
+**Debug**: If you cannot hear a sound then check that sound is working on your computer or tablet.
-Scratch లో కొన్ని అద్భుతమైన అన్య ధ్వనులు ఉన్నాయి, వీటిని మీరు మీ sprite కి జోడించవచ్చు.
+--- /task ---
--- task ---
@@ -35,17 +37,19 @@ Scratch లో కొన్ని అద్భుతమైన అన్య ధ
--- task ---
-**Play** చిహ్నాలను ఉపయోగించి కొన్ని విభిన్న ధ్వనులను ప్లే చేయండి. మీరు ఉపయోగించాలనుకుంటున్న ధ్వనిని మీరు కనుగొన్న తర్వాత, దాన్ని మీ ప్రాజెక్ట్కి జోడించడానికి దానిపై క్లిక్ చేయండి.
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.

--- /task ---
+### Make the sound play when clicked (or tapped)
+
--- task ---
-**Code** ట్యాబ్పై క్లిక్ చేయండి. `Sound`{:class="block3sound"} బ్లాక్స్ మెనులో, `start sound`{:class="block3sound"} బ్లాక్ని కనుగొనండి.
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
-కోడ్ ప్రాంతంలో బ్లాక్ ను `when this sprite clicked`{:class="block3events"} బ్లాక్ మరియు `say`{:class="block3looks"} బ్లాక్ మధ్యకు డ్రాగ్ చేయండి. గ్యాప్ తెరవబడుతుంది మరియు బ్లాక్ సరైన స్థానంలోనికి స్నాప్ అవుతుంది.
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.

@@ -56,14 +60,16 @@ Scratch లో కొన్ని అద్భుతమైన అన్య ధ
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Hello!] for [2] seconds // 2 సెకన్ల తర్వాత ప్రసంగాన్ని దాచండి
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
+### Test your code
+
--- task ---
-మీ `start sound`{:class="block3sound"} బ్లాక్లో మీరు ఎంచుకున్న ధ్వని ఉందో లేదో తనిఖీ చేయండి. అలా లేకపోతే, మీరు `start sound`{:class="block3sound"} బ్లాక్లోని sound పై క్లిక్ చేయాలి, ఆపై డ్రాప్-డౌన్ మెనులో మీరు కోరుకున్న ధ్వనిని ఎంచుకోండి.
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.

@@ -71,9 +77,7 @@ say [Hello!] for [2] seconds // 2 సెకన్ల తర్వాత ప్
--- task ---
-**పరీక్ష:** **Pico** sprite పై క్లిక్ చేసి, స్పీచ్ బబుల్ రెండు సెకన్ల పాటు కనిపిస్తుందో లేదో తనిఖీ చేయండి. మీకు ధ్వని వినిపించకపోతే, `start sound`{:class="block3sound"} బ్లాక్ని `when this sprite clicked`{:class="block3events"} బ్లాక్ కింద జోడించారని నిర్ధారించుకోండి. అలాగే, మీ కంప్యూటర్ లేదా టాబ్లెట్లో ధ్వని పని చేస్తుందో లేదో తనిఖీ చేయండి.
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
--- /task ---
---- save ---
-
diff --git a/te-IN/step_5.md b/te-IN/step_5.md
index 535b9ca78..86a0d354f 100644
--- a/te-IN/step_5.md
+++ b/te-IN/step_5.md
@@ -3,9 +3,9 @@
-**costumes** ని మార్చడం ద్వారా మీరు Nanoని emote గా పొందుతారు.
+Get Nano to emote by switching **costumes**.
-Sprite లు కనిపించే విధానాన్ని మార్చడానికి **costumes**ని కలిగి ఉంటాయి. sprite ను యానిమేట్ చేయడానికి, మీరు దాని costume లను మార్చవచ్చు.
+Sprite లు కనిపించే విధానాన్ని మార్చడానికి **costumes**ని కలిగి ఉంటాయి. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
@@ -15,8 +15,6 @@ Sprite లు కనిపించే విధానాన్ని మార
-### Nano చెప్తోంది "Thanks!"
-
--- task ---
**Fantasy** వర్గం నుండి మీ ప్రాజెక్ట్కి **Nano** sprite ని జోడించండి.
@@ -31,16 +29,15 @@ Stage దిగువన ఉన్న Sprite జాబితాలో **Nano** s

-
-**Code** ట్యాబ్పై క్లిక్ చేసి, **Nano** sprite నుండి `say`{:class="block3looks"} `Thanks!`ని పొందడానికి స్క్రిప్ట్ను జోడించండి:
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

```blocks3
-when this sprite clicked // Nano ని క్లిక్ చేసినప్పుడు
-switch costume to [nano-b v] // Nano మాట్లాడుతున్నది
-say [Thanks!] for [2] seconds // 2 కి బదులుగా 1 ప్రయత్నించండి
-switch costume to [nano-a v] // Nano నవ్వుతున్నది
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
```
--- /task ---
@@ -51,63 +48,3 @@ switch costume to [nano-a v] // Nano నవ్వుతున్నది
**పరీక్ష:** **Nano** sprite పై క్లిక్ చేసి, స్పీచ్ బబుల్ రెండు సెకన్ల పాటు కనిపిస్తుందో లేదో తనిఖీ చేయండి.
--- /task ---
-
-### Nano సంకేత భాషను ఉపయోగిస్తుంది
-
-కమ్యూనికేట్ చేయడానికి మిలియన్ల మంది ప్రజలు సంకేత భాషను ఉపయోగిస్తున్నారు. 'ధన్యవాదాలు' కోసం ఒక సాధారణ సంకేతం **మీ కుడి చేతిని మీ నోటిపైకి తీసుకురావడం**.
-
-
-Nano costumes మార్చడం ద్వారా సంకేత భాషను ఉపయోగిస్తుంది.
-
-మీరు పెయింట్ ఎడిటర్తో మీ sprite ల కోసం costume లను సవరించవచ్చు. "ధన్యవాదాలు" అని సంకేతం చేయడానికి మీరు Nano costume లను ఎడిట్ చేస్తారు.
-
---- task ---
-
-**Nano** sprite కోసం costume లను చూడటానికి **Costumes** ట్యాబ్పై క్లిక్ చేయండి:
-
-
-
---- /task ---
-
---- task ---
-
-**nano-b** costume పై క్లిక్ చేయండి. ఎడమ వైపున ఉన్న చేతిపై క్లిక్ చేసి, ఆపై **Delete**పై క్లిక్ చేయండి.
-
-
-
-costume ఇలా కనిపించాలి:
-
-
-
---- /task ---
-
-**చిట్కా:** మీరు పెయింట్ ఎడిటర్లో పొరపాటు చేస్తే, మీరు **Undo**పై క్లిక్ చేయవచ్చు.
-
-
-
---- task ---
-
-**nano-c** costume కి వెళ్లి, ఎడమ వైపున ఉన్న చేతిపై క్లిక్ చేసి, ఆపై **Copy**పై క్లిక్ చేయండి.
-
-
-
---- /task ---
-
---- task ---
-
-**nano-b** costume కి తిరిగి వెళ్లి, **Paste**పై క్లిక్ చేయండి. costume ఇలా కనిపించాలి:
-
-
-
---- /task ---
-
---- task ---
-
-**పరీక్ష:** Stage పై గల **Nano** sprite పై క్లిక్ చేసి, స్పీచ్ బబుల్ కనిపిస్తుందో లేదో తనిఖీ చేయండి మరియు మీరు ఎడిట్ చేసిన costume కి Nano costume మారుతుందో లేదో తనిఖీ చేయండి.
-
---- /task ---
-
-"ధన్యవాదాలు" అని ఎలా సంకేతం చేయాలో మీరు నేర్చుకున్నారు. తదుపరిసారి మీరు ఎవరికైనా ధన్యవాదాలు చెప్పడానికి, మీ కొత్త నైపుణ్యాన్ని ఎందుకు ఉపయోగించకూడదు?
-
-
---- save ---
diff --git a/te-IN/step_6.md b/te-IN/step_6.md
index 3612fa4b0..9867bbf88 100644
--- a/te-IN/step_6.md
+++ b/te-IN/step_6.md
@@ -2,7 +2,13 @@
-Sprite లు థాట్ బబుల్స్ ని కూడా ఉపయోగించవచ్చు మరియు వాటి వ్యక్తిత్వాన్ని చూపించడానికి రంగులను మార్చవచ్చు. దీన్ని చేయడానికి మీరు Gigaని పొందుతారు.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -11,47 +17,66 @@ Sprite లు థాట్ బబుల్స్ ని కూడా ఉపయ
---- task ---
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
**Giga** sprite ని జోడించండి.
-**Giga** sprite ని Stage కుడి వైపుకు డ్రాగ్ చేయండి.
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
--- /task ---
--- task ---
-మీరు Stage దిగువన ఉన్న Sprite లిస్ట్లో **Giga** ఉందని నిర్ధారించుకోండి. రంగును మార్చడం ద్వారా **Giga** sprite కమ్యూనికేట్ చేయడానికి ఈ కోడ్ని జోడించండి:
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-
-
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 అనేది ప్రారంభ రంగు
-think [Hmm...] for [2] seconds
-clear graphic effects // తిరిగి ప్రారంభ రంగుకి
-```
+
--- /task ---
-**చిట్కా:** మీరు కోడ్, costume లేదా ధ్వనిని జోడించడానికి లేదా మార్చడానికి ముందు Stage దిగువన ఉన్న Sprite జాబితాలోని sprite పై క్లిక్ చేయండి. మీరు సరైన sprite పై క్లిక్ చేశారని నిర్ధారించుకోండి.
-
--- task ---
-`set color effect to`{:class="block3looks"} బ్లాక్ లో మీకు నచ్చిన కలర్ దొరికే వరకు `1` నుండి `200` వరకు విభిన్న సంఖ్యలను ప్రయత్నించండి.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-`think`{:class="block3looks"} బ్లాక్లోని పదాలు మరియు సెకన్ల సంఖ్యను మార్చండి.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
-**పరీక్ష:** Stage పై గల **Giga** sprite పై క్లిక్ చేయండి మరియు sprite రంగును మారుస్తుందో లేదో తనిఖీ చేయండి మరియు థాట్ బబుల్ను చూపుతుంది.
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
--- /task ---
---- save ---
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/te-IN/step_7.md b/te-IN/step_7.md
index b1d879634..db4e3d702 100644
--- a/te-IN/step_7.md
+++ b/te-IN/step_7.md
@@ -1 +1,58 @@
## విశ్లేషణ
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/te-IN/step_8.md b/te-IN/step_8.md
index 9dc2163f1..c1b0dab11 100644
--- a/te-IN/step_8.md
+++ b/te-IN/step_8.md
@@ -1,60 +1 @@
## మీ ప్రాజెక్ట్ను అప్గ్రేడ్ చేయండి
-
-
-
-**Tera** sprite ని జోడించి, **Tera** sprite కోసం 'emote' చేయడానికి మీరు నేర్చుకున్న ఏదైనా బ్లాక్లను ఉపయోగించండి.
-
-
-
-{:width="300px"}
-
-
-
-
-**Tera** sprite వ్యక్తిత్వం మీ ఎంపిక, కాబట్టి మీ స్వంత సృజనాత్మక ఆలోచనలను ఉపయోగించి ఆనందించండి.
-
-```blocks3
-when this sprite clicked
-
-say [Hello!] for [2] seconds
-
-say [Hello!]
-
-say [] // స్పీచ్ బబుల్ ను దాచండి
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-set [color v] effect to [0] // 200 వరకు సంఖ్య
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-```
-
-మీకు నచ్చిన ఏవైనా మార్పులు చేయడానికి మీరు ప్రాజెక్ట్ను 'remix' కూడా చేయవచ్చు. మీరు బ్యాక్డ్రాప్ని మరియు sprite లు ఎలా emote చేస్తాయో మార్చవచ్చు మరియు విభిన్న sprite లను ఎంచుకుని వాటికి emote లను కూడా ఇవ్వవచ్చు.
-
-**చిట్కా:** మీరు కోడ్, costume లేదా ధ్వనిని జోడించడానికి లేదా మార్చడానికి ముందు Stage దిగువన ఉన్న sprite జాబితాలోని sprite పై క్లిక్ చేయండి.
-
---- collapse ---
----
-title: స్పేస్ టాక్ సర్టిఫికేట్
----
-
-బాగా చేసారు! మీరు స్పేస్ టాక్ ప్రాజెక్ట్ని పూర్తి చేసారు. మీ కొత్త నైపుణ్యాలను ప్రశంసించడానికి ఇక్కడ [సర్టిఫికేట్](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"} ఉంది. కాపీని డౌన్లోడ్ చేసి, మీ పేరును జోడించడానికి దాన్ని తెరవండి.
-
---- /collapse ---
-
---- collapse ---
----
-title: పూర్తయిన ప్రాజెక్ట్
----
-
-మీరు [పూర్తయిన ప్రాజెక్ట్ను ఇక్కడ](https://scratch.mit.edu/projects/658231668/){:target="_blank"} వీక్షించవచ్చు.
-
---- /collapse ---
-
---- save ---
diff --git a/te-IN/step_9.md b/te-IN/step_9.md
index a8fa8990f..a2889fb7f 100644
--- a/te-IN/step_9.md
+++ b/te-IN/step_9.md
@@ -1,19 +1,59 @@
## తర్వాత ఏంటి?
-మీరు [Introduction to Scratch](https://projects.raspberrypi.org/te-IN/pathways/scratch-intro) అనుసరిస్తుంటే, మీరు [Catch the bus](https://projects.raspberrypi.org/te-IN/projects/catch-the-bus) ప్రాజెక్ట్కి వెళ్లవచ్చు. ఈ ప్రాజెక్ట్లో, మీరు sprite లతో కూడిన యానిమేషన్ను కోడ్ చేస్తారు, బస్ కదిలే లోపే వాటిని పంపించాలి.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
---- /no-print ---
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
మీరు సరదాగా Scratch అన్వేషించాలనుకొంటే, అప్పుడు మీరు [ఈ ప్రాజెక్టు](https://projects.raspberrypi.org/te-IN/projects?software%5B%5D=scratch&curriculum%5B%5D=%201) లలో ఏదైనా ప్రయత్నించండి.
+
+--- /collapse ---
+
+--- save ---
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diff --git a/tr-TR/meta.yml b/tr-TR/meta.yml
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+++ b/tr-TR/meta.yml
@@ -0,0 +1,40 @@
+---
+title: Space talk
+hero_image: images/banner.png
+description: Use Scratch to give sprites an 'emote' so that they communicate when clicked
+meta_title: Scratch coding projects for kids and teens | Intro to Scratch
+meta_description: Learn to code in Scratch with the Raspberry Pi Foundation's coding projects for kids and teens. Make Scratch animations, games, apps, and more.
+pdf: resources/space-talk.pdf
+listed: true
+copyedit: false
+last_tested: "2021-02-09"
+steps:
+ -
+ title: Ne yapacaksınız
+ -
+ title: Create your scene
+ -
+ title: Pico says hello
+ completion:
+ - engaged
+ -
+ title: Pico plays a sound
+ -
+ title: Nano switches costumes
+ -
+ title: Nano signs "Thanks!"
+ -
+ title: Giga changes colour
+ completion:
+ - internal
+ -
+ title: Quick quiz
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/tr-TR/quiz1/question_1.md b/tr-TR/quiz1/question_1.md
new file mode 100644
index 000000000..fe94d15d5
--- /dev/null
+++ b/tr-TR/quiz1/question_1.md
@@ -0,0 +1,56 @@
+## Quick quiz
+
+Answer the three questions to get your Space talk badge. There are hints to guide you to the correct answer.
+
+When you have answered each question, click on **Check my answer**.
+
+Have fun!
+
+--- question ---
+---
+legend: Question 1 of 3
+---
+
+In your project, you added some sprite characters.
+
+Where do you go to **add a sprite** to your project?
+
+
+
+--- choices ---
+
+- ( ) 1: The **Costumes** tab
+
+ --- feedback ---
+
+You went to the **Costumes** tab to edit a costume for your sprite.
+
+ --- /feedback ---
+
+- ( ) 2: The **Sounds** tab
+
+ --- feedback ---
+
+You went to the **Sounds** tab to choose a new sound for your sprite.
+
+ --- /feedback ---
+
+- (x) 3: The Sprite list
+
+ --- feedback ---
+
+Evet. This is the area where you can see all of the sprites in the project, add and delete sprites, and click on sprites to select them.
+
+ --- /feedback ---
+
+- ( ) 4: The Stage pane
+
+ --- feedback ---
+
+You went to the Stage pane to choose a backdrop.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/tr-TR/quiz1/question_2.md b/tr-TR/quiz1/question_2.md
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+++ b/tr-TR/quiz1/question_2.md
@@ -0,0 +1,51 @@
+
+--- question ---
+---
+legend: Question 2 of 3
+---
+
+You made Pico `say`{:class="block3looks"} "Hello!" in a speech bubble.
+
+```blocks3
+say [Hello!] for [2] seconds
+```
+
+Where would you go to find this block?
+
+--- choices ---
+
+- (x) `Looks`{:class="block3looks"}
+
+ --- feedback ---
+
+Evet. The `say`{:class="block3looks"} block is in the `Looks`{:class="block3looks"} blocks menu, which is the same colour as the block.
+
+ --- /feedback ---
+
+- ( ) `Sound`{:class="block3sound"}
+
+ --- feedback ---
+
+The blocks in the `Sound`{:class="block3sound"} blocks menu are used to make sprites play sounds.
+
+ --- /feedback ---
+
+- ( ) `Motion`{:class="block3motion"}
+
+ --- feedback ---
+
+The blocks in the `Motion`{:class="block3motion"} blocks menu are used to make sprites move.
+
+ --- /feedback ---
+
+- ( ) `Events`{:class="block3events"}
+
+ --- feedback ---
+
+The blocks in the `Events`{:class="block3events"} blocks menu are used to make things happen.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/tr-TR/quiz1/question_3.md b/tr-TR/quiz1/question_3.md
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--- /dev/null
+++ b/tr-TR/quiz1/question_3.md
@@ -0,0 +1,68 @@
+
+--- question ---
+---
+legend: Question 3 of 3
+---
+
+In your project, you made Nano sign "thank you". Which code did you use to get Nano to move a hand to their mouth?
+
+--- choices ---
+
+- ( )
+```blocks3
+when this sprite clicked
+start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds
+```
+
+ --- feedback ---
+
+This code plays a sound and shows a speech bubble.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+think [Hmm...] for [2] seconds
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and shows a thought bubble.
+
+ --- /feedback ---
+
+- (x)
+```blocks3
+when this sprite clicked
+switch costume to [nano-b v]
+wait (0.5) seconds
+switch costume to [nano-a v]
+```
+
+ --- feedback ---
+
+Evet. The `switch costume to`{:class="block3looks"} blocks change the sprite's costume so that the arm moves.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+start sound [Alien Creak1 v]
+clear graphic effects
+```
+
+ --- feedback ---
+
+This code changes the colour of the sprite and plays a sound.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/tr-TR/resources/test.txt b/tr-TR/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/tr-TR/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/tr-TR/scratch-translatable.txt b/tr-TR/scratch-translatable.txt
new file mode 100644
index 000000000..cde633b31
--- /dev/null
+++ b/tr-TR/scratch-translatable.txt
@@ -0,0 +1,29 @@
+Merhaba!
+
+hide speech after 2 seconds
+
+when Nano is clicked
+
+Nano talking
+
+try 0.25 instead of 0.5
+
+Hm...
+
+0 is the starting colour
+
+back to the starting colour
+
+hide speech bubble
+
+number up to 200
+
+0.5 is half a second
+
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/tr-TR/solutions/Space talk - complete.sb3 b/tr-TR/solutions/Space talk - complete.sb3
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diff --git a/tr-TR/step_1.md b/tr-TR/step_1.md
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--- /dev/null
+++ b/tr-TR/step_1.md
@@ -0,0 +1,33 @@
+## Ne yapacaksınız
+
+Create a space scene with characters 👾 that 'emote' to share their thoughts or feelings.
+
+In Scratch, characters and objects are called **sprites**, and they appear on the **Stage**.
+
+You will:
++ Add sprites and a **backdrop** to set up your project
++ Click on sprites to make them communicate using `Looks`{:class="block3looks"} and `Sound`{:class="block3sound"} code blocks
++ Use the **Paint editor** to change a **costume**
+
+--- no-print --- --- task ---
+### Play ▶️
+
+
+Click on each sprite to see what they do.
+
+What happens if you click on one sprite and then quickly click on another sprite?
+
+
+
+
+
+--- /task --- --- /no-print ---
+
+--- print-only ---
+
+
+
+--- /print-only ---
+
+
+
diff --git a/tr-TR/step_10.md b/tr-TR/step_10.md
new file mode 100644
index 000000000..1f2d6e1ad
--- /dev/null
+++ b/tr-TR/step_10.md
@@ -0,0 +1,19 @@
+## Sıradaki ne?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/tr-TR/step_2.md b/tr-TR/step_2.md
new file mode 100644
index 000000000..87ed452c6
--- /dev/null
+++ b/tr-TR/step_2.md
@@ -0,0 +1,117 @@
+## Create your scene
+
+
+
+Set up your project with a space backdrop and the first sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+### Başlangıç projesini açın
+
+--- task ---
+
+Open the [Space talk starter project](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch will open in another browser tab.
+
+[[[working-offline]]]
+
+--- /task ---
+
+### The Scratch editor
+
+
+
+### Add a backdrop
+
+The **Stage** is where your project runs. A **backdrop** changes the way that the Stage looks.
+
+--- task ---
+
+Click (or on a tablet, tap) on **Choose a Backdrop** in the Stage pane:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **Space** category or type `space` in the search box:
+
+
+
+--- /task ---
+
+In our example, we have chosen the **Space** backdrop, but choose the backdrop that you like the most.
+
+--- task ---
+
+Click on your chosen backdrop to add it to your project. The Stage should show the backdrop that you chose:
+
+
+
+--- /task ---
+
+### Add a Sprite
+
+Can you see the sprite that is already included in your project? That is the Scratch Cat.
+
+--- task ---
+
+Delete the **Sprite1** (Scratch Cat) sprite: select the **Sprite1** sprite in the Sprite list below the Stage and click on the **Delete** icon.
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on **Choose a Sprite** in the Sprite list:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the **Fantasy** category. Click on the **Pico** sprite to add them to your project.
+
+
+
+--- /task ---
+
+--- task ---
+
+Drag the **Pico** sprite to position them on the left-hand side of the Stage. Your Stage should look something like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+**Save**: If you are signed in to your Scratch account, click on the green Remix button. This will save a copy of the project to your Scratch account.
+
+
+
+Type the name of your project in the project name box at the top of the screen.
+
+
+
+**Tip:** Give your projects helpful names so that you can easily find them when you have lots of projects.
+
+Next, click on **File**, and then on **Save now** to save your project.
+
+
+
+If you are not online or you do not have a Scratch account, you can click on **Save to your computer** to save a copy of your project.
+
+--- /task ---
+
diff --git a/tr-TR/step_3.md b/tr-TR/step_3.md
new file mode 100644
index 000000000..6dbec0c0a
--- /dev/null
+++ b/tr-TR/step_3.md
@@ -0,0 +1,94 @@
+## Pico says hello
+
+
+
+A sprite can have code, costumes, and sounds to change the way that it looks and what it does.
+
+Add code blocks to make Pico emote with words and sound when the sprite is clicked.
+
+
+
+{:width="300px"}
+
+
+
+
+
+**Emotes** are a way of showing the personality of a character in a game. They can use speech, sounds, movement, and graphic effects, just like in Scratch. Do you play any games that use emotes?
+
+
+### Use the say block
+
+--- task ---
+
+Open the `Looks`{:class="block3looks"} blocks menu.
+
+Click on a `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block.
+
+
+
+The **Pico** sprite will show a speech bubble for two seconds.
+
+
+
+**Tip:** Code blocks in Scratch glow with a yellow outline when they are running.
+
+--- /task ---
+
+--- task ---
+
+Drag the `say`{:class="block3looks"} `Hello!` `for`{:class="block3looks"} `2` `seconds`{:class="block3looks"} block to the Code area. Click on it again.
+
+
+
+
+
+--- /task ---
+
+### Make Pico talk when clicked (or tapped)
+
+--- task ---
+
+Drag a `when this sprite clicked`{:class="block3events"} block from the `Events`{:class="block3events"} blocks menu and connect it to the top of your `say`{:class="block3looks"} block in the Code area. The blocks will snap together.
+
+
+
+
+
+```blocks3
++when this sprite clicked
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Code comments
+
+--- task ---
+
+```blocks3
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+You will see comments in code examples. You don't need to add the comments when you add code to your project.
+
+If you have time when you have finished your project, it is a good idea to add comments to your code so that it is easier to understand later. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
+
+
+
+--- /task ---
+
+### Test
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
+
+--- /task ---
+
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/tr-TR/step_4.md b/tr-TR/step_4.md
new file mode 100644
index 000000000..dd86297be
--- /dev/null
+++ b/tr-TR/step_4.md
@@ -0,0 +1,83 @@
+## Pico plays a sound
+
+
+
+Another way to communicate is to use sound.
+
+
+
+{:width="300px"}
+
+
+
+
+### Add a sound to the Pico Sprite
+
+--- task ---
+
+Click on the **Sounds** tab for the **Pico** sprite and you will find a **pop** sound. Click on the **Play** icon to hear the **pop** sound.
+
+
+
+**Debug**: If you cannot hear a sound then check that sound is working on your computer or tablet.
+
+--- /task ---
+
+--- task ---
+
+To choose a new sound, click on the **Choose a Sound** icon and select the **Space** category or type `space` in the search box.
+
+
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.
+
+
+
+--- /task ---
+
+### Make the sound play when clicked (or tapped)
+
+--- task ---
+
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
+
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.
+
+
+
+Kodunuz şöyle görünmeli:
+
+
+
+```blocks3
+when this sprite clicked
++start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Test your code
+
+--- task ---
+
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.
+
+
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
+
+--- /task ---
+
diff --git a/tr-TR/step_5.md b/tr-TR/step_5.md
new file mode 100644
index 000000000..72bf711ae
--- /dev/null
+++ b/tr-TR/step_5.md
@@ -0,0 +1,50 @@
+## Nano switches costume
+
+
+
+
+Get Nano to emote by switching **costumes**.
+
+Sprites have **costumes** to change the way that they look. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
+
+
+
+
+{:width="300px"}
+
+
+
+
+--- task ---
+
+Add the **Nano** sprite to your project from the **Fantasy** category.
+
+
+
+--- /task ---
+
+--- task ---
+
+Make sure that the **Nano** sprite is selected in the Sprite list below the Stage.
+
+
+
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:
+
+
+
+```blocks3
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
+```
+--- /task ---
+
+**Tip:** All the blocks are colour-coded, so you will find the `switch costume to`{:class="block3looks"} block in the `Looks`{:class="block3looks"} blocks menu and the `wait`{:class="block3control"} block in the `Control`{:class="block3control"} blocks menu.
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes.
+
+--- /task ---
diff --git a/tr-TR/step_6.md b/tr-TR/step_6.md
new file mode 100644
index 000000000..acbfa7a7c
--- /dev/null
+++ b/tr-TR/step_6.md
@@ -0,0 +1,82 @@
+## Nano signs "Thanks!"
+
+
+
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
+
+
+
+{:width="300px"}
+
+
+
+
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the 'Front' tool to make the arm the front layer.
+
+
+
+--- /task ---
+
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
+
+--- /task ---
+
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/tr-TR/step_7.md b/tr-TR/step_7.md
new file mode 100644
index 000000000..e5fc70def
--- /dev/null
+++ b/tr-TR/step_7.md
@@ -0,0 +1,58 @@
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/tr-TR/step_8.md b/tr-TR/step_8.md
new file mode 100644
index 000000000..bf0a2ed79
--- /dev/null
+++ b/tr-TR/step_8.md
@@ -0,0 +1 @@
+## Quick quiz
diff --git a/tr-TR/step_9.md b/tr-TR/step_9.md
new file mode 100644
index 000000000..cd0f1c1a3
--- /dev/null
+++ b/tr-TR/step_9.md
@@ -0,0 +1,59 @@
+## Upgrade your project
+
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+You could also use the Text to Speech extension to make **Tera** speak out loud:
+
+[[[scratch3-text-to-speech]]]
+
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
+
+--- /collapse ---
+
+--- save ---
diff --git a/uk-UA/ONLY FOR UKRAINIAN.txt b/uk-UA/ONLY FOR UKRAINIAN.txt
index 15acf8bd4..446be2e6b 100644
--- a/uk-UA/ONLY FOR UKRAINIAN.txt
+++ b/uk-UA/ONLY FOR UKRAINIAN.txt
@@ -1,19 +1,19 @@
-Вкладка Код
+Code tab
-Меню блоків
+Blocks menu
-Тло
+Backpack
-Масштабування
+Zoom
-Список спрайтів
+Sprite list
-Вкладка спрайтів
+Sprite pane
-Вкладка Сцени
+Stage pane
-Вкладка Сцени
+Stage pane
-Повний екран
+Full screen
-Область коду
+Code area
diff --git a/uk-UA/images/nano-arm-front.png b/uk-UA/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/uk-UA/images/nano-arm-front.png differ
diff --git a/uk-UA/images/nano-arm-rotated.png b/uk-UA/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/uk-UA/images/nano-arm-rotated.png differ
diff --git a/uk-UA/images/nano-b-demo.png b/uk-UA/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/uk-UA/images/nano-b-demo.png differ
diff --git a/uk-UA/images/nano-left-arm-selected.png b/uk-UA/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/uk-UA/images/nano-left-arm-selected.png differ
diff --git a/uk-UA/images/nano-rotate-resize-lrg.gif b/uk-UA/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/uk-UA/images/nano-rotate-resize-lrg.gif differ
diff --git a/uk-UA/images/rotate-demo.png b/uk-UA/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/uk-UA/images/rotate-demo.png differ
diff --git a/uk-UA/images/rotate-tool.png b/uk-UA/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/uk-UA/images/rotate-tool.png differ
diff --git a/uk-UA/meta.yml b/uk-UA/meta.yml
index 2b6a6d558..81feef94a 100644
--- a/uk-UA/meta.yml
+++ b/uk-UA/meta.yml
@@ -2,22 +2,33 @@
title: Космічна розмова
hero_image: images/banner.png
description: Використовуй Scratch, щоб надати спрайтам 'емоції', щоб вони могли спілкуватися при натисканні на них
-version: 4
+meta_title: Проєкти з кодування у Скретчі для дітей і підлітків | Вступ до Скретчу
+meta_description: Навчися кодувати у Скретчі за допомогою проєктів Raspberry Pi Foundation для дітей та підлітків. Створюй анімації, ігри, застосунки та багато іншого у Скретчі.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: Ти зробиш
- - title: Створення своєї сцени
- - title: Pico вітається
+ -
+ title: What you will make
+ -
+ title: Створення своєї сцени
+ -
+ title: Pico вітається
completion:
- engaged
- - title: Pico відтворює звук
- - title: Nano міняє образи
- - title: Giga змінює колір
+ -
+ title: Pico відтворює звук
+ -
+ title: Nano міняє образи
+ -
+ title: Giga змінює колір
+ -
+ title: Швидкий тест
completion:
- internal
- - title: Швидкий тест
+ -
+ title: Вдосконалення твого проєкту
knowledge_quiz:
path: quiz1
version: 1
@@ -25,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: Вдосконалення твого проєкту
\ No newline at end of file
+ -
+ title: Upgrade your project
diff --git a/uk-UA/quiz1/question_1.md b/uk-UA/quiz1/question_1.md
index 223f11f12..130e6d3ac 100644
--- a/uk-UA/quiz1/question_1.md
+++ b/uk-UA/quiz1/question_1.md
@@ -1,6 +1,6 @@
## Швидкий тест
-Дай відповідь на три запитання. Підказки допоможуть знайти правильну відповідь.
+Answer the three questions to get your Space talk badge. Підказки допоможуть знайти правильну відповідь.
Відповівши на кожне питання, натисни на **Перевірити мою відповідь**.
@@ -8,7 +8,7 @@
--- question ---
---
-legend: Питання 1 з 3
+legend: Question 1 of 3
---
У твоєму проєкті було додано кілька спрайтів персонажів.
diff --git a/uk-UA/quiz1/question_2.md b/uk-UA/quiz1/question_2.md
index b5fc69cf7..e6822ec92 100644
--- a/uk-UA/quiz1/question_2.md
+++ b/uk-UA/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Питання 2 з 3
+legend: Question 2 of 3
---
Ти змусив Pico `говорити`{:class="block3looks"} "Привіт!" у мовній бульбашці.
```blocks3
-say [Привіт!] for [2] seconds
+say [Hello!] for [2] seconds
```
Куди можна зайти, щоб знайти цей блок?
diff --git a/uk-UA/quiz1/question_3.md b/uk-UA/quiz1/question_3.md
index 5f0306477..fb39647b2 100644
--- a/uk-UA/quiz1/question_3.md
+++ b/uk-UA/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Питання 3 з 3
+legend: Question 3 of 3
---
У твоєму проєкті ти змусив Nano сказати "дякую". Який код був використаний, щоб змусити Nano піднести руку до рота?
@@ -12,7 +12,7 @@ legend: Питання 3 з 3
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Привіт!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -25,7 +25,7 @@ say [Привіт!] for [2] seconds
```blocks3
when this sprite clicked
set [color v] effect to [50]
-think [Хмм...] for [2] seconds
+think [Hmm...] for [2] seconds
clear graphic effects
```
diff --git a/uk-UA/resources/test.txt b/uk-UA/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/uk-UA/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/uk-UA/scratch-translatable.txt b/uk-UA/scratch-translatable.txt
index c48735f89..58f9df5e4 100644
--- a/uk-UA/scratch-translatable.txt
+++ b/uk-UA/scratch-translatable.txt
@@ -1,29 +1,29 @@
Привіт!
-приховати мову через 2 секунди
+hide speech after 2 seconds
-коли натиснуто на Nano
+when Nano is clicked
-Nano говорить
+Nano talking
-спробуй 0.25 замість 0.5
+try 0.25 instead of 0.5
-Хмм...
+Hm...
-0 - початковий колір
+0 is the starting colour
-повернення до початкового кольору
+back to the starting colour
-приховати мовну бульбашку
+hide speech bubble
-число до 200
+number up to 200
-0.5 це пів секунди
+0.5 is half a second
-відтворює звук, не чекає
+plays sound, doesn't wait
-показує мовну бульбашку
+shows speech bubble
-доводить руку до рота
+put hand to mouth
-посмішка
+smiling
diff --git a/uk-UA/step_1.md b/uk-UA/step_1.md
index dc343099a..2ef73c3dd 100644
--- a/uk-UA/step_1.md
+++ b/uk-UA/step_1.md
@@ -1,4 +1,4 @@
-## Ти зробиш
+## What you will make
Створиш космічну сцену з персонажами 👾, які 'емоційно' діляться своїми думками чи почуттями.
@@ -9,8 +9,7 @@
+ Натискати на спрайти, щоб змусити їх спілкуватися за допомогою блоків коду `Вигляд`{:class="block3looks"} та `Звук`{:class="block3sound"}
+ Використовуй **Редактор Малювання**, щоб змінити **образ**
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### Грати ▶️
@@ -19,11 +18,10 @@
Що станеться, якщо клацнути по одному спрайту, а потім швидко клацнути по іншому спрайту?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/uk-UA/step_10.md b/uk-UA/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/uk-UA/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/uk-UA/step_2.md b/uk-UA/step_2.md
index 526235d89..e2b620d7e 100644
--- a/uk-UA/step_2.md
+++ b/uk-UA/step_2.md
@@ -31,7 +31,7 @@
--- task ---
-Клацни (або на планшеті торкнись) на **Обрати тло** на панелі Спрайтів:
+Клацни (або на планшеті торкнись) на**Обрати тло** на панелі Спрайтів:

@@ -81,7 +81,7 @@
--- task ---
-Вибери категорію **Фантазії**. Клацни на спрайт **Pico**, щоб додати його до свого проєкту.
+Вибери категорію**Фантазії**. Клацни на спрайт **Pico**, щоб додати його до свого проєкту.

diff --git a/uk-UA/step_3.md b/uk-UA/step_3.md
index 93ffec2e3..a891b1543 100644
--- a/uk-UA/step_3.md
+++ b/uk-UA/step_3.md
@@ -23,7 +23,7 @@
Відкрий меню блоків `Вигляд`{:class="block3looks"}.
-Клацни на блок `говорити`{:class="block3looks"} `Привіт!` `на`{:class="block3looks"} `2` `секунд`{:class="block3looks"} блок.
+Клацни на блок `говорити`{:class="block3looks"}`Привіт!` `на`{:class="block3looks"} `2` `секунд`{:class="block3looks"} блок.

@@ -57,22 +57,26 @@
```blocks3
+when this sprite clicked
-say [Привіт!] for [2] seconds // приховати мову через 2 секунди
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
### Коментарі до коду
+--- task ---
+
```blocks3
-say [Привіт!] for [2] seconds // приховати мову через 2 секунди
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
Ти побачиш коментарі в прикладах коду. Тобі не потрібно писати коментарі при додаванні коду в проєкт.
-Якщо у тебе є час, коли ти закінчиш свій проєкт, бажано додати коментарі до свого коду, щоб потім було легше розібратися в ньому. Щоб додати коментар, натисни правою кнопкою миші (або на планшеті торкнись і утримуй) на блоці в Області коду та вибери **Додати коментар**.
+Якщо у тебе є час, коли ти закінчиш свій проєкт, бажано додати коментарі до свого коду, щоб потім було легше розібратися в ньому. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.

+--- /task ---
+
### Тест
--- task ---
@@ -83,7 +87,7 @@ say [Привіт!] for [2] seconds // приховати мову через 2
--- task ---
-Твій проєкт вже збережено і має назву. Scratch тепер буде **автоматично** зберігати проєкт для тебе.
+Твій проєкт вже збережено і має назву. Scratch тепер буде**автоматично** зберігати проєкт для тебе.
Ти все ще можеш натиснути на кнопку збереження, просто для впевненості.
diff --git a/uk-UA/step_4.md b/uk-UA/step_4.md
index 5cc1d0629..24dea1d28 100644
--- a/uk-UA/step_4.md
+++ b/uk-UA/step_4.md
@@ -15,7 +15,7 @@
--- task ---
-Клацни на вкладку **Звуки** для спрайта **Pico** і ти знайдеш звук **pop**. Клацни на іконку **Грати**, щоб прослухати звук **pop**.
+Клацни на вкладку**Звуки** для спрайта **Pico** і ти знайдеш звук**pop**. Клацни на іконку **Грати**, щоб прослухати звук **pop**.

@@ -25,7 +25,7 @@
--- task ---
-Щоб вибрати новий звук, натисни на іконку **Обрати звук** та вибери категорію **Космос** або введи у полі пошуку `space`.
+Щоб вибрати новий звук, натисни на іконку**Обрати звук** та вибери категорію **Космос** або введи у полі пошуку `space`.

@@ -49,7 +49,7 @@
Натисни на вкладку **Код**. У меню блоків `Звук`{:class="block3sound"}, знайди блок `відтворити звук`{:class="block3sound"}.
-Перетягни блок в область Коду, між блоком `коли спрайт натиснуто`{:class="block3events"} та блоком `говорити`{:class="block3looks"}. Відкриється зазор і блок зафіксується на місці.
+Перетягни блок в область Коду, між блоком`коли спрайт натиснуто`{:class="block3events"} та блоком `говорити`{:class="block3looks"}. Відкриється зазор і блок зафіксується на місці.

@@ -60,7 +60,7 @@
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Привіт!] for [2] seconds // приховати мову через 2 секунди
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
diff --git a/uk-UA/step_5.md b/uk-UA/step_5.md
index e94fb5e6d..a89cb0eb1 100644
--- a/uk-UA/step_5.md
+++ b/uk-UA/step_5.md
@@ -1,11 +1,11 @@
-## Nano міняє образи
+## Nano змінює костюм
Зроби так, щоб Nano емоційно реагував на зміну **образів**.
-Спрайти мають **образи**, щоб змінювати їхній вигляд. Щоб анімувати спрайт, можна змінювати його образ.
+Спрайти мають **образи**, щоб змінювати їхній вигляд. They are usually slightly different images of the same sprite. Щоб анімувати спрайт, можна змінювати його образ.
@@ -15,8 +15,6 @@
-### Nano говорить "Дякую!"
-
--- task ---
Додай до проєкту спрайт **Nano** з категорії **Фантазії** category.
@@ -31,8 +29,7 @@

-
-Натисни на вкладку **Код** та додай скрипт, щоб змусити спрайт **Nano** сказати 'Дякую', використовуючи блоки `змінити образ на`{:class="block3looks"} та `чекати`{:class="block3control"}:
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:

@@ -51,64 +48,3 @@ switch costume to [nano-a v] // Nano посміхається
**Тест:** Натисни на спрайт **Nano** на Сцені та перевір, чи змінюється костюм Nano.
--- /task ---
-
-### Nano використовує мову жестів
-
-Мільйони людей використовують жестову мову для спілкування. Поширений спосіб сказати "Дякую" - покласти пальці на підборіддя, тримаючи руку якомога рівніше. Потім потрібно відвести руку вперед, від підборіддя і трохи вниз.
-
-
-
-
-Nano буде використовувати мову жестів, змінюючи образи.
-
-Ти можеш редагувати образи для своїх спрайтів за допомогою редактора Малювання. Ти будеш редагувати образ Nano, щоб змусити його сказати "дякую".
-
---- task ---
-
-Натисни на вкладку **Образи**, щоб побачити образи для спрайта **Nano**:
-
-
-
---- /task ---
-
---- task ---
-
-Натисни на образ **nano-b**. Натисни на ліву руку, а потім натисни на **Видалити**.
-
-
-
-Образ має виглядати так:
-
-
-
---- /task ---
-
-**Порада:** Якщо допущена помилка в редакторі Малювання, можна натиснути на **Скасувати**.
-
-
-
---- task ---
-
-Перейди до образу **nano-c** costume та натисни на ліву руку, потім натисни на **Копія**.
-
-
-
---- /task ---
-
---- task ---
-
-Повернись до образу **nano-b** та клацни **Вставити**. Образ має виглядати так:
-
-
-
---- /task ---
-
---- task ---
-
-**Тест:** Клацни на спрайт **Nano** на Сцені та переконайся, що з'явилася мовна бульбашка, а образ Nano змінився на образ, який був відредагований.
-
---- /task ---
-
-Тепер ти вмієш говорити "дякую" мовою жестів. Наступного разу, коли ти будеш дякувати комусь, чому б не використати своє нове вміння?
-
-
diff --git a/uk-UA/step_6.md b/uk-UA/step_6.md
index 591d5f406..7dcd5200c 100644
--- a/uk-UA/step_6.md
+++ b/uk-UA/step_6.md
@@ -2,7 +2,13 @@
-Спрайти також можуть використовувати бульбашки думок та змінювати кольори, щоб показати свою індивідуальність. Ти маєш змусити Giga це зробити.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -13,46 +19,64 @@
### Зроби так, щоб Giga змінив колір
---- task ---
+You will edit a costume of Nano to get them to sign "thank you".
Додай спрайт **Giga**.
-Перетягни спрайт **Giga** у праву частину Сцени.
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
--- /task ---
--- task ---
-Переконайся, що у тебе є спрайт **Giga**, вибраний у списку Спрайтів під Сценою. Додай цей код, щоб змусити спрайт **Giga** спілкуватися, змінюючи колір:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // 0 - початковий колір
-think [Хмм...] for [2] seconds
-clear graphic effects // повернення до початкового кольору
-```
+
--- /task ---
-**Порада:** Клацни на спрайт у списку Спрайтів під Сценою, перш ніж додавати або змінювати код, образи або звук. Переконайся, що обрано правильний спрайт.
-
--- task ---
-Спробуй різні числа від `1` до `200` у блоці `встановити ефект колір в`{:class="block3looks"} поки не знайдеш колір, який тобі сподобається.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Зміни слова та кількість секунд у блоці `подумати`{:class="block3looks"}.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
-**Тест:** Клацни на спрайт **Giga** на Сцені та переконайся, що спрайт змінює колір і показує бульбашку думок.
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
--- /task ---
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/uk-UA/step_7.md b/uk-UA/step_7.md
index dbc2c718d..85c2a7261 100644
--- a/uk-UA/step_7.md
+++ b/uk-UA/step_7.md
@@ -1 +1,58 @@
## Швидкий тест
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/uk-UA/step_8.md b/uk-UA/step_8.md
index af8d4e849..cec29772a 100644
--- a/uk-UA/step_8.md
+++ b/uk-UA/step_8.md
@@ -1,68 +1 @@
## Вдосконалення твого проєкту
-
-
-
-Додай спрайт **Tera** та використовуй будь-який з блоків, які ти знаєш, щоб додати 'емоцію' спрайта **Tera**.
-
-
-
-{:width="300px"}
-
-
-
-
-Ти також можеш скористатися розширенням Текст у мову, щоб спрайт **Tera** говорив вголос:
-
-[[[scratch3-text-to-speech]]]
-
-Індивідуальність спрайта **Tera** - це твій вибір, тож розважайся, використовуючи власні креативні ідеї.
-
-```blocks3
-when this sprite clicked
-
-say [Привіт!] for [2] seconds
-
-say [Привіт!]
-
-say [] // приховати мовну бульбашку
-
-think [Хмм...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0.5 це пів секунди
-
-set [color v] effect to [0] // число до 200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [привіт]
-```
-
-Ти також можеш 'реміксувати' проєкт, вносячи в нього будь-які зміни на свій розсуд. Ти можеш змінювати тло та емоції спрайтів, і навіть обирати інших спрайтів та додавати їм емоції.
-
-**Порада:** Натисни на спрайт у списку Спрайтів під Сценою, щоб змінити код, образи та звук для цього спрайта.
-
---- collapse ---
----
-title: Сертифікат космічної розмови
----
-
-Молодець! Проєкт Космічна розмова завершений. Ось [сертифікат](https://drive.google.com/file/d/18xx4uNIyRSty_2ujHkGDzGwTgfSGC1AF/view?usp=sharing){:target="_blank"}, щоб відсвяткувати твої нові навички. Завантаж копію та відкрий його, щоб додати своє ім'я.
-
---- /collapse ---
-
---- collapse ---
----
-title: Завершений проєкт
----
-
-Ти можеш переглянути [завершений проєкт тут](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
diff --git a/uk-UA/step_9.md b/uk-UA/step_9.md
index 37232db67..48e4e3c26 100644
--- a/uk-UA/step_9.md
+++ b/uk-UA/step_9.md
@@ -1,20 +1,59 @@
## Що далі?
-Якщо ти йдеш по проєктах [Знайомство зі Scratch](https://projects.raspberrypi.org/uk-UA/pathways/scratch-intro), можеш перейти до проєкту [Встигнути на автобус](https://projects.raspberrypi.org/uk-UA/projects/catch-the-bus). У цьому проєкті ти будеш програмувати анімацію зі спрайтами, які повинні встигнути на автобус до того, як він відправиться в рейс.
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
---- print-only ---
+{:width="300px"}
-
+
+
---- /print-only ---
+You could also use the Text to Speech extension to make **Tera** speak out loud:
---- no-print ---
+[[[scratch3-text-to-speech]]]
-
-
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
---- /no-print ---
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
Якщо ти хочеш більш цікаво вивчати Scratch, можеш спробувати будь-який з [цих проєктів](https://projects.raspberrypi.org/uk-UA/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
+--- /collapse ---
+
+--- save ---
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diff --git a/ur-PK/meta.yml b/ur-PK/meta.yml
new file mode 100644
index 000000000..17cb054cd
--- /dev/null
+++ b/ur-PK/meta.yml
@@ -0,0 +1,40 @@
+---
+title: خلائی گفتگو
+hero_image: images/banner.png
+description: خلائی گفتگو
+meta_title: بچوں اور نوعمروں کے لیے سکریچ کوڈنگ پروجیکٹس | سکریچ کا تعارف
+meta_description: بچوں اور نوعمروں کے لیے Raspberry Pi Foundation کے کوڈنگ پروجیکٹس کے ساتھ سکریچ میں کوڈ کرنا سیکھیں۔ سکریچ اینیمیشنز، گیمز، ایپس وغیرہ بنائیں۔
+pdf: resources/space-talk.pdf
+listed: true
+copyedit: false
+last_tested: "2021-02-09"
+steps:
+ -
+ title: What you will make
+ -
+ title: اپنا منظر بنائیں
+ -
+ title: اپنا منظر بنائیں
+ completion:
+ - engaged
+ -
+ title: پیکو آواز بجاتا ہے۔
+ -
+ title: پیکو آواز بجاتا ہے۔
+ -
+ title: Nano signs "Thanks!"
+ -
+ title: Giga changes colour
+ completion:
+ - internal
+ -
+ title: Quick quiz
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/ur-PK/quiz1/question_1.md b/ur-PK/quiz1/question_1.md
new file mode 100644
index 000000000..24beb8384
--- /dev/null
+++ b/ur-PK/quiz1/question_1.md
@@ -0,0 +1,56 @@
+## اپنے پروجیکٹ کو اپ گریڈ کریں۔
+
+اپنا Space Talk بیج حاصل کرنے کے لیے تین سوالوں کے جواب دیں۔ صحیح جواب کی طرف رہنمائی کے لیے اشارے موجود ہیں۔
+
+جب آپ ہر سوال کا جواب دے چکے ہیں، **پر کلک کریں میرا جواب چیک کریں**۔
+
+مزے کرو!
+
+--- question ---
+---
+legend: Question 1 of 3
+---
+
+اپنے پروجیکٹ میں، آپ نے کچھ سپرائٹ کرداروں کو شامل کیا۔
+
+آپ اپنے پروجیکٹ میں اسپرائٹ اضافہ کرنے کے لیے **کہاں جائیں گے؟
+
+
+
+--- choices ---
+
+- ( ) 1: **ملبوسات** ٹیب
+
+ --- feedback ---
+
+آپ اپنے سپرائٹ کے لیے ملبوسات میں ترمیم کرنے کے لیے **ملبوسات** ٹیب پر گئے۔
+
+ --- /feedback ---
+
+- ( ) 2: **ساؤنڈز** ٹیب
+
+ --- feedback ---
+
+آپ اپنے سپرائٹ کے لیے ایک نئی آواز منتخب کرنے کے لیے **ساؤنڈز** ٹیب پر گئے۔
+
+ --- /feedback ---
+
+- (x) 3: سپرائٹ لسٹ
+
+ --- feedback ---
+
+جی ہاں. جی ہاں.
+
+ --- /feedback ---
+
+- ( ) 4: اسٹیج پین
+
+ --- feedback ---
+
+آپ بیک ڈراپ کا انتخاب کرنے کے لیے اسٹیج پین پر گئے۔
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/ur-PK/quiz1/question_2.md b/ur-PK/quiz1/question_2.md
new file mode 100644
index 000000000..ffa3eba08
--- /dev/null
+++ b/ur-PK/quiz1/question_2.md
@@ -0,0 +1,51 @@
+
+--- question ---
+---
+legend: Question 2 of 3
+---
+
+آپ نے Pico `کو`{:class="block3looks"} "ہیلو!" تقریر کے بلبلے میں۔
+
+```blocks3
+say [Hello!] for [2] seconds
+```
+
+آپ اس بلاک کو تلاش کرنے کے لیے کہاں جائیں گے؟
+
+--- choices ---
+
+- (x) `نظر`{:class="block3looks"}
+
+ --- feedback ---
+
+جی ہاں. `say`{:class="block3looks"} بلاک `Looks`{:class="block3looks"} بلاکس مینو میں ہے، جو کہ بلاک جیسا ہی رنگ ہے۔
+
+ --- /feedback ---
+
+- ( ) `آواز`{:class="block3sound"}
+
+ --- feedback ---
+
+`ساؤنڈ`{:class="block3sound"} بلاکس مینو میں موجود بلاکس کا استعمال اسپرائٹس کو آوازیں چلانے کے لیے کیا جاتا ہے۔
+
+ --- /feedback ---
+
+- ( ) `موشن`{:class="block3motion"}
+
+ --- feedback ---
+
+`Motion`{:class="block3motion"} بلاکس مینو میں موجود بلاکس کو اسپرائٹس کو حرکت دینے کے لیے استعمال کیا جاتا ہے۔
+
+ --- /feedback ---
+
+- ( ) `واقعات`{:class="block3events"}
+
+ --- feedback ---
+
+`Motion`{:class="block3motion"} بلاکس مینو میں موجود بلاکس کو اسپرائٹس کو حرکت دینے کے لیے استعمال کیا جاتا ہے۔
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/ur-PK/quiz1/question_3.md b/ur-PK/quiz1/question_3.md
new file mode 100644
index 000000000..b759e07b8
--- /dev/null
+++ b/ur-PK/quiz1/question_3.md
@@ -0,0 +1,68 @@
+
+--- question ---
+---
+legend: Question 3 of 3
+---
+
+اپنے پروجیکٹ میں آپ نے نینو کو "شکریہ" کا نشان بنایا۔ آپ نے کون سا کوڈ استعمال کیا تاکہ نانو ان کے منہ پر ہاتھ پھیر سکیں؟
+
+--- choices ---
+
+- ( )
+```blocks3
+when this sprite clicked
+start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds
+```
+
+ --- feedback ---
+
+یہ کوڈ آواز بجاتا ہے اور اسپیچ بلبلہ دکھاتا ہے۔
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+think [Hmm...] for [2] seconds
+clear graphic effects
+```
+
+ --- feedback ---
+
+یہ کوڈ سپرائٹ کا رنگ بدلتا ہے اور سوچ کا بلبلہ دکھاتا ہے۔
+
+ --- /feedback ---
+
+- (x)
+```blocks3
+when this sprite clicked
+switch costume to [nano-b v]
+wait (0.5) seconds
+switch costume to [nano-a v]
+```
+
+ --- feedback ---
+
+جی ہاں. `کاسٹیوم کو`{:class="block3looks"} بلاکس میں تبدیل کرنے سے سپرائٹ کاسٹیوم بدل جاتا ہے تاکہ بازو حرکت کرے۔
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+start sound [Alien Creak1 v]
+clear graphic effects
+```
+
+ --- feedback ---
+
+یہ کوڈ سپرائٹ کا رنگ بدلتا ہے اور سوچ کا بلبلہ دکھاتا ہے۔
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/ur-PK/resources/test.txt b/ur-PK/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/ur-PK/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/ur-PK/scratch-translatable.txt b/ur-PK/scratch-translatable.txt
new file mode 100644
index 000000000..25bc3f7da
--- /dev/null
+++ b/ur-PK/scratch-translatable.txt
@@ -0,0 +1,29 @@
+Hello!
+
+hide speech after 2 seconds
+
+when Nano is clicked
+
+Nano talking
+
+try 0.25 instead of 0.5
+
+Hm...
+
+0 is the starting colour
+
+back to the starting colour
+
+hide speech bubble
+
+number up to 200
+
+0.5 is half a second
+
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/ur-PK/solutions/Space talk - complete.sb3 b/ur-PK/solutions/Space talk - complete.sb3
new file mode 100644
index 000000000..09e02cbff
Binary files /dev/null and b/ur-PK/solutions/Space talk - complete.sb3 differ
diff --git a/ur-PK/step_1.md b/ur-PK/step_1.md
new file mode 100644
index 000000000..efb87e9cf
--- /dev/null
+++ b/ur-PK/step_1.md
@@ -0,0 +1,33 @@
+## What you will make
+
+.
+
+سکریچ میں، حروف اور اشیاء کو **sprites**کہا جاتا ہے، اور وہ **اسٹیج**پر ظاہر ہوتے ہیں۔.
+
+تم کروگے:
++ اپنے پروجیکٹ کو ترتیب دینے کے لیے اسپرائٹس اور **بیک ڈراپ** شامل کریں۔
++ `Looks`{:class="block3looks"} اور `Sound`{:class="block3sound"} کوڈ بلاکس کا استعمال کرتے ہوئے اسپرائٹس پر کلک کریں
++ **کاسٹیوم**کو تبدیل کرنے کے لیے **پینٹ ایڈیٹر** استعمال کریں۔
+
+--- no-print --- --- task ---
+### کھیلیں ▶️
+
+
+ہر اسپرائٹ پر کلک کریں کہ وہ کیا کرتے ہیں۔.
+
+کیا ہوتا ہے اگر آپ ایک سپرائٹ پر کلک کرتے ہیں اور پھر تیزی سے دوسرے سپرائٹ پر کلک کرتے ہیں؟
+
+
+
+
+
+--- /task --- --- /no-print ---
+
+--- print-only ---
+
+
+
+--- /print-only ---
+
+
+
diff --git a/ur-PK/step_10.md b/ur-PK/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/ur-PK/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/ur-PK/step_2.md b/ur-PK/step_2.md
new file mode 100644
index 000000000..65f76e5ae
--- /dev/null
+++ b/ur-PK/step_2.md
@@ -0,0 +1,117 @@
+## اپنا منظر بنائیں
+
+
+
+اپنے پروجیکٹ کو اسپیس بیک ڈراپ اور پہلے سپرائٹ کے ساتھ ترتیب دیں۔
+
+
+
+{:width="300px"}
+
+
+
+
+### اسٹارٹر پروجیکٹ کھولیں۔
+
+--- task ---
+
+[اسپیس ٹاک اسٹارٹر پروجیکٹ](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"} کھولیں۔ سکریچ دوسرے براؤزر ٹیب میں کھل جائے گا۔
+
+[[[working-offline]]]
+
+--- /task ---
+
+### سکریچ دوسرے براؤزر ٹیب میں کھل جائے گا۔
+
+
+
+### ایک پس منظر شامل کریں۔
+
+**مرحلہ** وہ جگہ ہے جہاں آپ کا پروجیکٹ چلتا ہے۔ ایک **بیک ڈراپ** اسٹیج کی دکھنے کے انداز کو بدل دیتا ہے۔
+
+--- task ---
+
+**پر کلک کریں (یا ٹیبلیٹ پر، ٹیپ کریں) اسٹیج پین میں بیک ڈراپ** کا انتخاب کریں:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+**اسپیس** کیٹیگری پر کلک کریں یا سرچ باکس میں `اسپیس` ٹائپ کریں:
+
+
+
+--- /task ---
+
+ہماری مثال میں، ہم نے **اسپیس** بیک ڈراپ کا انتخاب کیا ہے، لیکن وہ بیک ڈراپ منتخب کریں جو آپ کو سب سے زیادہ پسند ہو۔
+
+--- task ---
+
+اسے اپنے پروجیکٹ میں شامل کرنے کے لیے اپنے منتخب کردہ پس منظر پر کلک کریں۔ اسٹیج کو وہ پس منظر دکھانا چاہیے جو آپ نے منتخب کیا ہے:
+
+
+
+--- /task ---
+
+### ایک سپرائٹ شامل کریں۔
+
+کیا آپ اس سپرائٹ کو دیکھ سکتے ہیں جو آپ کے پروجیکٹ میں پہلے سے شامل ہے؟ وہ سکریچ بلی ہے۔
+
+--- task ---
+
+**Sprite1** (Scratch Cat) سپرائٹ کو حذف کریں: اسٹیج کے نیچے اسپرائٹ کی فہرست میں **Sprite1** sprite کو منتخب کریں اور **Delete** آئیکن پر کلک کریں۔
+
+
+
+--- /task ---
+
+--- task ---
+
+سپرائٹ لسٹ میں **Choose a Sprite** پر کلک کریں:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+**تصور** زمرہ منتخب کریں۔ انہیں اپنے پروجیکٹ میں شامل کرنے کے لیے **پیکو** سپرائٹ پر کلک کریں۔
+
+
+
+--- /task ---
+
+--- task ---
+
+**پیکو** سپرائٹ کو گھسیٹ کر اسٹیج کے بائیں جانب رکھیں۔ آپ کا اسٹیج کچھ اس طرح نظر آنا چاہئے:
+
+
+
+--- /task ---
+
+--- task ---
+
+**محفوظ کریں**: اگر آپ اپنے سکریچ اکاؤنٹ میں سائن ان ہیں تو سبز ریمکس بٹن پر کلک کریں۔ اس سے پروجیکٹ کی ایک کاپی آپ کے سکریچ اکاؤنٹ میں محفوظ ہو جائے گی۔
+
+
+
+اسکرین کے اوپری حصے میں پروجیکٹ کا نام باکس میں اپنے پروجیکٹ کا نام ٹائپ کریں۔
+
+
+
+**ٹپ:** اپنے پروجیکٹس کو مددگار نام دیں تاکہ جب آپ کے پاس بہت سارے پروجیکٹ ہوں تو آپ انہیں آسانی سے تلاش کر سکیں۔
+
+اگلا، اپنے پروجیکٹ کو بچانے کے لیے **فائل**پر کلک کریں، اور پھر **Save now** پر کلک کریں۔
+
+
+
+اگر آپ آن لائن نہیں ہیں یا آپ کے پاس سکریچ اکاؤنٹ نہیں ہے، تو آپ اپنے پروجیکٹ کی کاپی محفوظ کرنے کے لیے **اپنے کمپیوٹر پر محفوظ کریں** پر کلک کر سکتے ہیں۔
+
+--- /task ---
+
diff --git a/ur-PK/step_3.md b/ur-PK/step_3.md
new file mode 100644
index 000000000..6f68499af
--- /dev/null
+++ b/ur-PK/step_3.md
@@ -0,0 +1,94 @@
+## پیکو ہیلو کہتا ہے۔
+
+
+
+پیکو ہیلو کہتا ہے۔
+
+اسپرائٹ پر کلک کرنے پر پیکو کو الفاظ اور آواز کے ساتھ جذباتی بنانے کے لیے کوڈ بلاکس شامل کریں۔
+
+
+
+{:width="300px"}
+
+
+
+
+
+**ایموٹس** گیم میں کسی کردار کی شخصیت کو ظاہر کرنے کا ایک طریقہ ہے۔ وہ اسکریچ کی طرح تقریر، آواز، حرکت اور گرافک اثرات استعمال کر سکتے ہیں۔ کیا آپ کوئی گیم کھیلتے ہیں جو جذبات کا استعمال کرتے ہیں؟
+
+
+### کہنے والے بلاک کا استعمال کریں۔
+
+--- task ---
+
+`لکس`{:class="block3looks"} بلاکس مینو کو کھولیں۔
+
+`کہے`پر کلک کریں {:class="block3looks"} `ہیلو!` `برائے`{:class="block3looks"} `2` `سیکنڈ`{:class="block3looks"} بلاک۔
+
+
+
+**Pico** اسپرائٹ دو سیکنڈ کے لیے اسپیچ بلبلہ دکھائے گا۔
+
+
+
+**ٹپ: سکریچ میں** کوڈ بلاکس جب چل رہے ہوتے ہیں تو پیلے رنگ کی خاکہ کے ساتھ چمکتے ہیں۔
+
+--- /task ---
+
+--- task ---
+
+`کہے`پر کلک کریں {:class="block3looks"} `ہیلو!` `برائے`{:class="block3looks"} `2` `سیکنڈ`{:class="block3looks"} بلاک۔ اس پر دوبارہ کلک کریں۔
+
+
+
+
+
+--- /task ---
+
+### کلک کرنے پر پیکو ٹاک بنائیں (یا ٹیپ کریں)
+
+--- task ---
+
+جب اس سپرائٹ نے `ایونٹس`{:class="block3events"} بلاکس مینو سے:class="block3events"} بلاک پر کلک کیا تو `کو گھسیٹیں اور اسے اپنے
کے اوپری حصے سے جوڑیں`{:class="block3looks" } کوڈ کے علاقے میں بلاک کریں۔ بلاکس ایک ساتھ ٹوٹ جائیں گے۔
+
+
+
+
+
+```blocks3
++when this sprite clicked
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### بلاکس ایک ساتھ ٹوٹ جائیں گے۔
+
+--- task ---
+
+```blocks3
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+آپ کوڈ مثالوں میں تبصرے دیکھیں گے۔ جب آپ اپنے پروجیکٹ میں کوڈ شامل کرتے ہیں تو آپ کو تبصرے شامل کرنے کی ضرورت نہیں ہے۔
+
+اگر آپ کے پاس وقت ہے جب آپ نے اپنا پروجیکٹ مکمل کرلیا ہے، تو اپنے کوڈ میں تبصرے شامل کرنا ایک اچھا خیال ہے تاکہ بعد میں اسے سمجھنا آسان ہو۔ Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
+
+
+
+--- /task ---
+
+### اگر آپ کے پاس وقت ہے جب آپ نے اپنا پروجیکٹ مکمل کرلیا ہے، تو اپنے کوڈ میں تبصرے شامل کرنا ایک اچھا خیال ہے تاکہ بعد میں اسے سمجھنا آسان ہو۔
+
+--- task ---
+
+**ٹیسٹ:** اسٹیج پر **پیکو** اسپرائٹ پر کلک کریں اور چیک کریں کہ تقریر کا بلبلہ دو سیکنڈ کے لیے ظاہر ہوتا ہے۔ یہ یقینی بنانے کے لیے اپنے کوڈ کی جانچ کرنا ضروری ہے کہ یہ وہی کرتا ہے جس کی آپ توقع کرتے ہیں۔
+
+--- /task ---
+
+--- task ---
+
+آپ نے پہلے ہی اپنے پروجیکٹ کو محفوظ کر لیا ہے اور اسے ایک نام دیا ہے۔ سکریچ اب آپ کے لیے **خود بخود** بچ جائے گا۔
+
+اگر آپ چاہیں تو محفوظ کریں پر کلک کر سکتے ہیں، بس یقینی بنانے کے لیے۔
+
+--- /task ---
diff --git a/ur-PK/step_4.md b/ur-PK/step_4.md
new file mode 100644
index 000000000..370b20334
--- /dev/null
+++ b/ur-PK/step_4.md
@@ -0,0 +1,83 @@
+## یہ کوڈ سپرائٹ کا رنگ بدلتا ہے اور سوچ کا بلبلہ دکھاتا ہے۔
+
+
+
+بات چیت کرنے کا دوسرا طریقہ آواز کا استعمال کرنا ہے۔
+
+
+
+{:width="300px"}
+
+
+
+
+### پیکو سپرائٹ میں آواز شامل کریں۔
+
+--- task ---
+
+**پیکو** سپرائٹ کے لیے **ساؤنڈز** ٹیب پر کلک کریں اور آپ کو **پاپ** ساؤنڈ ملے گا۔ **پاپ** آواز سننے کے لیے **پلے** آئیکن پر کلک کریں۔
+
+
+
+**ڈیبگ**: اگر آپ آواز نہیں سن سکتے تو چیک کریں کہ آواز آپ کے کمپیوٹر یا ٹیبلیٹ پر کام کر رہی ہے۔
+
+--- /task ---
+
+--- task ---
+
+نئی آواز کا انتخاب کرنے کے لیے، **Choose a Sound** آئیکن پر کلک کریں اور **Space** زمرہ منتخب کریں یا سرچ باکس میں `space` ٹائپ کریں۔
+
+
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+**پلے** آئیکنز کا استعمال کرتے ہوئے کچھ مختلف آوازیں چلائیں۔ ایک بار جب آپ کو وہ آواز مل جائے جسے آپ استعمال کرنا چاہتے ہیں، اسے اپنے پروجیکٹ میں شامل کرنے کے لیے اس پر کلک کریں۔
+
+
+
+--- /task ---
+
+### کلک کرنے پر پیکو ٹاک بنائیں (یا ٹیپ کریں)
+
+--- task ---
+
+**کوڈ** ٹیب پر کلک کریں۔ `ساؤنڈ`{:class="block3sound"} بلاکس مینو میں، `اسٹارٹ ساؤنڈ`{:class="block3sound"} بلاک تلاش کریں۔
+
+بلاک کو کوڈ کے علاقے میں گھسیٹیں، `کے درمیان جب اس سپرائٹ نے`{:class="block3events"} بلاک پر کلک کیا اور `کہتے ہیں`{:class="block3looks"} بلاک۔ ایک خلا کھل جائے گا اور بلاک جگہ پر آجائے گا۔
+
+
+
+پروجیکٹ اس طرح نظر آنا چاہئے:
+
+
+
+```blocks3
+when this sprite clicked
++start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### اپنے کوڈ کی جانچ کریں۔
+
+--- task ---
+
+چیک کریں کہ آپ کے `اسٹارٹ ساؤنڈ`{:class="block3sound"} بلاک میں آپ کی منتخب آواز موجود ہے۔ اگر ایسا نہیں ہوتا ہے تو، آپ کو `اسٹارٹ ساؤنڈ`{:class="block3sound"} بلاک میں موجود آواز پر کلک کرنے کی ضرورت ہے، پھر ڈراپ ڈاؤن مینو میں اپنی منتخب کردہ آواز کو منتخب کریں۔
+
+
+
+--- /task ---
+
+--- task ---
+
+**ٹیسٹ:** **پیکو** اسپرائٹ پر کلک کریں اور چیک کریں کہ اسپیچ بلبلہ ظاہر ہوتا ہے اور آپ آواز سن سکتے ہیں۔ اگر آپ کو آواز سنائی نہیں دیتی ہے، تو یقینی بنائیں کہ آپ نے `کے نیچے اسٹارٹ ساؤنڈ`{:class="block3sound"} بلاک شامل کیا ہے جب اس سپرائٹ نے{:class="block3events"} بلاک پر کلک کیا۔
+
+--- /task ---
+
diff --git a/ur-PK/step_5.md b/ur-PK/step_5.md
new file mode 100644
index 000000000..72bf711ae
--- /dev/null
+++ b/ur-PK/step_5.md
@@ -0,0 +1,50 @@
+## Nano switches costume
+
+
+
+
+Get Nano to emote by switching **costumes**.
+
+Sprites have **costumes** to change the way that they look. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
+
+
+
+
+{:width="300px"}
+
+
+
+
+--- task ---
+
+Add the **Nano** sprite to your project from the **Fantasy** category.
+
+
+
+--- /task ---
+
+--- task ---
+
+Make sure that the **Nano** sprite is selected in the Sprite list below the Stage.
+
+
+
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:
+
+
+
+```blocks3
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
+```
+--- /task ---
+
+**Tip:** All the blocks are colour-coded, so you will find the `switch costume to`{:class="block3looks"} block in the `Looks`{:class="block3looks"} blocks menu and the `wait`{:class="block3control"} block in the `Control`{:class="block3control"} blocks menu.
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes.
+
+--- /task ---
diff --git a/ur-PK/step_6.md b/ur-PK/step_6.md
new file mode 100644
index 000000000..acbfa7a7c
--- /dev/null
+++ b/ur-PK/step_6.md
@@ -0,0 +1,82 @@
+## Nano signs "Thanks!"
+
+
+
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
+
+
+
+{:width="300px"}
+
+
+
+
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the 'Front' tool to make the arm the front layer.
+
+
+
+--- /task ---
+
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
+
+--- /task ---
+
+You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/ur-PK/step_7.md b/ur-PK/step_7.md
new file mode 100644
index 000000000..e5fc70def
--- /dev/null
+++ b/ur-PK/step_7.md
@@ -0,0 +1,58 @@
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/ur-PK/step_8.md b/ur-PK/step_8.md
new file mode 100644
index 000000000..bf0a2ed79
--- /dev/null
+++ b/ur-PK/step_8.md
@@ -0,0 +1 @@
+## Quick quiz
diff --git a/ur-PK/step_9.md b/ur-PK/step_9.md
new file mode 100644
index 000000000..cd0f1c1a3
--- /dev/null
+++ b/ur-PK/step_9.md
@@ -0,0 +1,59 @@
+## Upgrade your project
+
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+You could also use the Text to Speech extension to make **Tera** speak out loud:
+
+[[[scratch3-text-to-speech]]]
+
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
+
+--- /collapse ---
+
+--- save ---
diff --git a/xh-ZA/images/nano-arm-front.png b/xh-ZA/images/nano-arm-front.png
new file mode 100644
index 000000000..f197973ce
Binary files /dev/null and b/xh-ZA/images/nano-arm-front.png differ
diff --git a/xh-ZA/images/nano-arm-rotated.png b/xh-ZA/images/nano-arm-rotated.png
new file mode 100644
index 000000000..40b2b4527
Binary files /dev/null and b/xh-ZA/images/nano-arm-rotated.png differ
diff --git a/xh-ZA/images/nano-b-demo.png b/xh-ZA/images/nano-b-demo.png
new file mode 100644
index 000000000..07cccd1a7
Binary files /dev/null and b/xh-ZA/images/nano-b-demo.png differ
diff --git a/xh-ZA/images/nano-left-arm-selected.png b/xh-ZA/images/nano-left-arm-selected.png
new file mode 100644
index 000000000..7a9c8efa4
Binary files /dev/null and b/xh-ZA/images/nano-left-arm-selected.png differ
diff --git a/xh-ZA/images/nano-rotate-resize-lrg.gif b/xh-ZA/images/nano-rotate-resize-lrg.gif
new file mode 100644
index 000000000..375010d65
Binary files /dev/null and b/xh-ZA/images/nano-rotate-resize-lrg.gif differ
diff --git a/xh-ZA/images/rotate-demo.png b/xh-ZA/images/rotate-demo.png
new file mode 100644
index 000000000..be0e0e8c9
Binary files /dev/null and b/xh-ZA/images/rotate-demo.png differ
diff --git a/xh-ZA/images/rotate-tool.png b/xh-ZA/images/rotate-tool.png
new file mode 100644
index 000000000..28adc3141
Binary files /dev/null and b/xh-ZA/images/rotate-tool.png differ
diff --git a/xh-ZA/meta.yml b/xh-ZA/meta.yml
index 3229d75dc..5ba960dee 100644
--- a/xh-ZA/meta.yml
+++ b/xh-ZA/meta.yml
@@ -4,21 +4,31 @@ hero_image: images/banner.png
description: Sebenzisa iScratch ukunika i-sprites 'imvakalelo' ukuze zinxibelelane xa uzicofa
meta_title: Iiprojekthi zokubhala iikhowudi zabantwana kunye nabaselula | Intshayelelo ku Scratch
meta_description: Funda ukwenza ikhowudi kwiScratch kunye neeprojekthi zeekhowudi zeRaspberry Pi Foundation zabantwana kunye nolutsha. Yenza oopopayi be-Scratch, imidlalo, ii-apps, kunye nokunye.
+pdf: resources/space-talk.pdf
listed: true
copyedit: false
last_tested: "2021-02-09"
steps:
- - title: Uya kwenza
- - title: Yenza umboniso wakho
- - title: Pico uthi molo
+ -
+ title: What you will make
+ -
+ title: Yenza umboniso wakho
+ -
+ title: Pico uthi molo
completion:
- engaged
- - title: Pico udlala isandi
- - title: Nano utshintsha isinxibo
- - title: Giga utshintsha umbala
+ -
+ title: Pico udlala isandi
+ -
+ title: Nano utshintsha isinxibo
+ -
+ title: Giga utshintsha umbala
+ -
+ title: Imibuzo ekhawulezayo
completion:
- internal
- - title: Imibuzo ekhawulezayo
+ -
+ title: Phucula iprojekthi yakho
knowledge_quiz:
path: quiz1
version: 1
@@ -26,4 +36,5 @@ steps:
passing_score: 3
completion:
- external
- - title: Phucula iprojekthi yakho
\ No newline at end of file
+ -
+ title: Upgrade your project
diff --git a/xh-ZA/quiz1/question_1.md b/xh-ZA/quiz1/question_1.md
index 0ae218872..b913645a6 100644
--- a/xh-ZA/quiz1/question_1.md
+++ b/xh-ZA/quiz1/question_1.md
@@ -8,7 +8,7 @@ Yonwaba!
--- question ---
---
-legend: Umbuzo 1 wesi-3
+legend: Question 1 of 3
---
Kwiprojekthi yakho, wongeze abanye abalinganiswa besprite.
@@ -27,7 +27,7 @@ Uye kwi **Isinxibo** ithebhu ukuhlela isinxibo se sprite yakho.
--- /feedback ---
-- ( ) 2: I **Sounds-** tab
+- ( ) 2: I **Izandi-** tab
--- feedback ---
diff --git a/xh-ZA/quiz1/question_2.md b/xh-ZA/quiz1/question_2.md
index a7799ded5..18813f9b0 100644
--- a/xh-ZA/quiz1/question_2.md
+++ b/xh-ZA/quiz1/question_2.md
@@ -1,13 +1,13 @@
--- question ---
---
-legend: Umbuzo 2 wesi-3
+legend: Question 2 of 3
---
Wenze uPico `athi`{:class="block3looks"} "Molo!" kwiqamza lentetho.
```blocks3
-say [Molo!] for [2] seconds
+say [Hello!] for [2] seconds
```
Ungaya phi ukuze ufumane le bloko?
@@ -18,11 +18,11 @@ Ungaya phi ukuze ufumane le bloko?
--- feedback ---
-Ewe. U `uthi`{:class="block3looks"} ibhloko iku- `inkangeleko`{:class="block3looks"} iibhloko zemenyu, elingana nombala webhloko.
+Ewe. U `uthi`{:class="block3looks"} ibhloko iku- `inkangeleko`{:class="block3looks"} iibhloko zemenyu, elingana nombala webhloko. U `uthi`{:class="block3looks"} ibhloko iku- `inkangeleko`{:class="block3looks"} iibhloko zemenyu, elingana nombala webhloko.
--- /feedback ---
-- ( ) `isandi`{:class="block3sound"}
+- (x) `isandi`{:class="block3isandi"}
--- feedback ---
@@ -30,19 +30,19 @@ Iibhloko kwi `sandi`{:class="block3sound"} iibhloko zemenyu zisetyenziselwa ukwe
--- /feedback ---
-- ( ) `intshukumo`{:class="block3motion"}
+- (x) `intshukumo`{:class="block3intshukumo"}
--- feedback ---
-Iibhloko kwi `ntshukumo`{:class="block3motion"} iibhloko zemenyu zisetyenziselwa ukwenza i-sprites zishukume.
+Iibhloko kwi `ntshukumo`{:class="block3intshukumo"} iibhloko zemenyu zisetyenziselwa ukwenza i-sprites zishukume.
--- /feedback ---
-- ( ) `iziganeko`{:class="block3events"}
+- (x) `iziganeko`{:class="block3iziganeko"}
--- feedback ---
-Iibhloko kwi `ziganeko`{:class="block3events"} iibhloko zemenyu zisetyenziselwa ukwenza izinto zenzeke.
+Iibhloko kwi `ziganeko`{:class="block3iziganeko"} iibhloko zemenyu zisetyenziselwa ukwenza izinto zenzeke.
--- /feedback ---
diff --git a/xh-ZA/quiz1/question_3.md b/xh-ZA/quiz1/question_3.md
index 3442f02ea..a1b9a279c 100644
--- a/xh-ZA/quiz1/question_3.md
+++ b/xh-ZA/quiz1/question_3.md
@@ -1,7 +1,7 @@
--- question ---
---
-legend: Umbuzo 3 wesi-3
+legend: Question 3 of 3
---
Kwiprojekthi yakho, wenze uNano uphawule "Thank you". Yeyiphi ikhowudi oye wayisebenzisa ukufumana uNano ukuhambisa isandla emlonyeni wabo?
@@ -12,7 +12,7 @@ Kwiprojekthi yakho, wenze uNano uphawule "Thank you". Yeyiphi ikhowudi oye wayis
```blocks3
when this sprite clicked
start sound [Alien Creak1 v]
-say [Molo!] for [2] seconds
+say [Hello!] for [2] seconds
```
--- feedback ---
@@ -45,7 +45,7 @@ switch costume to [nano-a v]
--- feedback ---
-Ewe. I `tshintsha isinxibo ukuya ku`{:class="block3looks"} iibhloko zitshintsha isinxibo se-sprite ukuze ingalo ishukume.
+Ewe. I `tshintsha isinxibo ukuya ku`{:class="block3looks"} iibhloko zitshintsha isinxibo se-sprite ukuze ingalo ishukume. I `tshintsha isinxibo ukuya ku`{:class="block3looks"} iibhloko zitshintsha isinxibo se-sprite ukuze ingalo ishukume.
--- /feedback ---
diff --git a/xh-ZA/resources/test.txt b/xh-ZA/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/xh-ZA/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/xh-ZA/scratch-translatable.txt b/xh-ZA/scratch-translatable.txt
index 0726dfe35..5c0491eae 100644
--- a/xh-ZA/scratch-translatable.txt
+++ b/xh-ZA/scratch-translatable.txt
@@ -1,29 +1,29 @@
Molo!
-fihla intetho emva kwemizuzwana emi-2
+hide speech after 2 seconds
-xa kucofa uNano
+when Nano is clicked
-Nano ethetha
+Nano talking
-zama 0.25 endaweni ka 0.5
+try 0.25 instead of 0.5
Hm...
-U-0 ngumbala wokuqala
+0 is the starting colour
-buyela kumbala wokuqala
+back to the starting colour
-fihla iqamza lentetho
+hide speech bubble
-inani ukuya ku-200
+number up to 200
-0.5 sisiqingatha sesibini
+0.5 is half a second
-idlala isandi, ayilindi
+plays sound, doesn't wait
-ubonisa iqamza lentetho
+shows speech bubble
-abeke isandla emlonyeni
+put hand to mouth
-encumile
+smiling
diff --git a/xh-ZA/step_1.md b/xh-ZA/step_1.md
index ed40a4268..5cfbc2f78 100644
--- a/xh-ZA/step_1.md
+++ b/xh-ZA/step_1.md
@@ -1,16 +1,15 @@
-## Uya kwenza
+## What you will make
-Yenza indawo yendawo enabalinganiswa 👾 'imvakalelo' ukwabelana ngeengcinga okanye iimvakalelo zabo.
+Yenza indawo yendawo enabalinganiswa 👾 'imvakalelo' ukwabelana ngeengcinga okanye iimvakalelo zabo
Kwi-Scratch, iimpawu kunye nezinto zibizwa ngokuba yi **sprites**, kwaye zivela kwi- **Qonga**.
Uza ku:
+ Yongeza i-sprites kunye ne- **yangasemva** ukuseta iprojekthi yakho
+ Cofa kwi-sprites ukubenza banxibelelane usebenzisa i `Ujonga`{:class="block3looks"} kunye no `Isandi`{:class="block3sound"} iibhloko zekhowudi
-+ Sebenzisa i **Uhlelo lokuPeyinta** ukutshintsha **isinxibo** esi
++ Sebenzisa **Uhlelo lokuPeyinta** ukutshintsha isinxibo esi ****
---- no-print ---
---- task ---
+--- no-print --- --- task ---
### Dlala ▶️
@@ -19,11 +18,10 @@ Cofa kwi-sprite nganye ukuze ubone into abayenzayo.
Kwenzeka ntoni ukuba ucofa kwi-sprite esinye kwaye ucofe ngokukhawuleza kwesinye i-sprite?
-
+
---- /task ---
---- /no-print ---
+--- /task --- --- /no-print ---
--- print-only ---
diff --git a/xh-ZA/step_10.md b/xh-ZA/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/xh-ZA/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/xh-ZA/step_2.md b/xh-ZA/step_2.md
index 2814419d5..e35dd861b 100644
--- a/xh-ZA/step_2.md
+++ b/xh-ZA/step_2.md
@@ -15,7 +15,7 @@ Seta iprojekthi yakho kwindawo engasemva kunye ne-sprite sokuqala.
--- task ---
-Vula i [Iprojekthi yokuqalisa intetho yesikhala](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch uya kuvula kwenye ithebhu yesikhangeli.
+Vula i [Iprojekthi yokuqalisa intetho yesikhala](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. Scratch uya kuvula kwenye ithebhu yesikhangeli. Scratch uya kuvula kwenye ithebhu yesikhangeli.
[[[working-offline]]]
diff --git a/xh-ZA/step_3.md b/xh-ZA/step_3.md
index cebac617f..3d787d62a 100644
--- a/xh-ZA/step_3.md
+++ b/xh-ZA/step_3.md
@@ -4,11 +4,13 @@
I-sprite inokuba nekhowudi, isinxibo, kunye nezandi zokutshintsha indlela ekhangeleka ngayo kunye nento eyenzayo.
+I-sprite inokuba nekhowudi, isinxibo, kunye nezandi zokutshintsha indlela ekhangeleka ngayo kunye nento eyenzayo.
+
Yongeza iibhloko zekhowudi ukwenza i-Pico ivakale ngamagama kunye nesandi xa i-sprite icofa.
-{:width="300px"}
+{:width="300px"}
@@ -57,7 +59,7 @@ Tsala i- `xa le sprite icofa i`{:class="block3events"} ibhlokhi esuka kwi `Iziga
```blocks3
+when this sprite clicked
-say [Molo!] for [2] seconds // fihla intetho emva kwemizuzwana emi-2
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
@@ -67,7 +69,7 @@ say [Molo!] for [2] seconds // fihla intetho emva kwemizuzwana emi-2
--- task ---
```blocks3
-say [Molo!] for [2] seconds // fihla intetho emva kwemizuzwana emi-2
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
Uya kubona izimvo kwimizekelo yekhowudi. Awudingi ukongeza izimvo xa usongeza ikhowudi kwiprojekthi yakho.
diff --git a/xh-ZA/step_4.md b/xh-ZA/step_4.md
index 8a081ef2c..6bf7562e3 100644
--- a/xh-ZA/step_4.md
+++ b/xh-ZA/step_4.md
@@ -6,7 +6,7 @@ Enye indlela yokunxibelelana kukusebenzisa isandi.
-{:width="300px"}
+{:width="300px"}
@@ -37,7 +37,7 @@ Ukukhetha isandi esitsha, cofa kwindawo ethi **Khetha i-icon yesandi** kwaye ukh
--- task ---
-Dlala izandi ezimbalwa ezahlukeneyo usebenzisa i **Play** icons. Nje ukuba ufumene isandi ofuna ukusisebenzisa, cofa kuso ukuze uyongeze kwiprojekthi yakho.
+Dlala izandi ezimbalwa ezahlukeneyo usebenzisa i **Play**icons. Nje ukuba ufumene isandi ofuna ukusisebenzisa, cofa kuso ukuze uyongeze kwiprojekthi yakho.

@@ -60,7 +60,7 @@ Ikhowudi yakho kufuneka ijongeke ngolu hlobo:
```blocks3
when this sprite clicked
+start sound [Alien Creak1 v]
-say [Molo!] for [2] seconds // fihla intetho emva kwemizuzwana emi-2
+say [Hello!] for [2] seconds // hide speech after 2 seconds
```
--- /task ---
@@ -77,7 +77,7 @@ Jonga ukuba `yakho yokuqala isandi`{:class="block3sound"} ibhloko inesandi osikh
--- task ---
-**Uvavanyo:** Cofa kwi- **Pico** sprite kwaye ujonge ukuba iqamza lentetho liyavela kwaye unokuva isandi. Ukuba awusiva isandi, qiniseka ukuba wongeze i `isandi sokuqala`{:class="block3sound"} ibhloko phantsi ko- `xa Isprite sicofwa`{:class="block3events"} bhloko.
+**Uvavanyo:** Cofa kwi- **Pico** sprite kwaye ujonge ukuba iqamza lentetho liyavela kwaye unokuva isandi. Ukuba awusiva isandi, qiniseka ukuba wongeze i `isandi sokuqala`{:class="block3sound"} ibhloko phantsi ko- `xa Isprite sicofwa `{:class="block3events"} bhloko.
--- /task ---
diff --git a/xh-ZA/step_5.md b/xh-ZA/step_5.md
index 5b65cf590..f14e50076 100644
--- a/xh-ZA/step_5.md
+++ b/xh-ZA/step_5.md
@@ -5,7 +5,7 @@
Fumana uNano imvakalelo ngokutshintsha **isinxibo**.
-I-Sprites ine-**impahla** yokutshintsha indlela ekhangeleka ngayo. Ngokuqhelekileyo kukho imifanekiso eyahlukileyo kancinane ye-sprite esinye. Ukuvuselela i-sprite, ungatshintsha isinxibo sayo.
+I-Sprites ine-*impahla** yokutshintsha indlela ekhangeleka ngayo. Ngokuqhelekileyo kukho imifanekiso eyahlukileyo kancinane ye-sprite esinye. Ukuvuselela i-sprite, ungatshintsha isinxibo sayo.
@@ -15,8 +15,6 @@ I-Sprites ine-**impahla** yokutshintsha indlela ekhangeleka ngayo. Ngokuqhelekil
-### U-Nano uphawula "Enkosi!"
-
--- task ---
Yongeza i **Nano** sprite kwiprojekthi yakho ukusuka kwinqanaba le **Fantasy**uluhlu.
@@ -31,7 +29,7 @@ Qinisekisa ukuba i **Nano** sprite ikhethiwe kuluhlu lwe-Sprite ngaphantsi kwe-S

-Cofa kwithebhu **Khowudi** wongeze iskripthi ukufumana i **Nano** sprite ebonakala esthi 'Enkosi' ngezandla usebenzisa `tshintsha isinxibo ukuya kwi`{:class="block3looks"} kunye `linda`{:class="block3control"}. Sebenzisa imenyu eyehlayo ukutshintsha phakathi `nano-b`{:class="block3looks"} kunye `nano-a`{:class="block3looks"}:
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Sebenzisa imenyu eyehlayo ukutshintsha phakathi `nano-b`{:class="block3looks"} kunye `nano-a`{:class="block3looks"}:

@@ -50,64 +48,3 @@ switch costume to [nano-a v] // Nano encumile
**Uvavanyo:** Cofa kwi **Nano** sprite kwi-Stage kwaye ukhangele ukuba iimpahla zikaNano ziyatshintsha.
--- /task ---
-
-### Unano usebenzisa intetho yezandla
-
-Izigidi zabantu zisebenzisa intetho yezandla ukuze zinxibelelane. Indlela eqhelekileyo yokusayina 'Enkosi' kukubeka iminwe yakho esilevini ngesandla sakho sicaba kangangoko. Emva koko uhambise isandla sakho phambili, kude nesilevu sakho kwaye uhle kancinci.
-
-
-
-
-Unano uza kusebenzisa intetho yezandla ngokutshintsha iimpahla.
-
-Ungahlela iimpahla zesprites zakho ngomhleli wePaint. Uya kuhlela isinxibo sikaNano ukuze ubenze basayine "enkosi".
-
---- task ---
-
-Cofa kwi **Isinxibo se** ithebhu ukubona iimpahla ze **Nano** sprite:
-
-
-
---- /task ---
-
---- task ---
-
-Cofa kwi **nano-b** impahla. Cofa kwingalo kwicala lasekhohlo, kwaye emva koko ucofe ku **Cima i**.
-
-
-
-Isinxibo kufuneka sijonge ngolu hlobo:
-
-
-
---- /task ---
-
-**Ingcebiso:** Ukuba wenza impazamo kumhleli wePeyinti, ungacofa ku **Hlehlisa isi**.
-
-
-
---- task ---
-
-Yiya kwi-costume ye **nano-c** kwaye nqakraza kwingalo kwicala lasekhohlo, uze ucofe kwi **ikopi**.
-
-
-
---- /task ---
-
---- task ---
-
-Buyela kwi **nano-b** costume kwaye nqakraza kwi **Namathisela**. Isinxibo kufuneka sijonge ngolu hlobo:
-
-
-
---- /task ---
-
---- task ---
-
-**Vavanya:** Cofa kwi **Nano** sprite kwi-qonga kwaye ukhangele ukuba iqamza lentetho livela kwaye i-costume kaNano iyatshintsha kwisinxibo osihlelileyo.
-
---- /task ---
-
-Ufundile indlela yokusayina "enkosi". Kwixesha elizayo xa ubulela umntu, kutheni ungasebenzisi ubuchule obutsha?
-
-
diff --git a/xh-ZA/step_6.md b/xh-ZA/step_6.md
index 6866507a7..58f7b22a4 100644
--- a/xh-ZA/step_6.md
+++ b/xh-ZA/step_6.md
@@ -2,7 +2,13 @@
-I-Sprites inokusebenzisa amaqamza eengcinga kwaye itshintshe imibala ukubonisa ubuntu babo. Uya kufumana uGiga ukuba enze oku.
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
@@ -13,46 +19,64 @@ I-Sprites inokusebenzisa amaqamza eengcinga kwaye itshintshe imibala ukubonisa u
### Yenza uGiga atshintshe umbala
---- task ---
+You will edit a costume of Nano to get them to sign "thank you".
Yongeza i **Giga** sprite.
-Tsala i **Giga** sprite ukuya kwicala lasekunene le-qonga.
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
--- /task ---
--- task ---
-Qinisekisa ukuba unayo i **Giga** sprite ekhethiweyo kuluhlu lwe-Sprite ngaphantsi kweSigaba. Yongeza le khowudi ukwenza i **Giga** sprite inxibelelane ngokutshintsha umbala:
-
-
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
-```blocks3
-when this sprite clicked
-set [color v] effect to [0] // U-0 ngumbala wokuqala
-think [Hmm...] for [2] seconds
-clear graphic effects // buyela kumbala wokuqala
-```
+
--- /task ---
-**Icebiso:** Cofa kwi-sprite kuluhlu lwe-Sprite ngezantsi kweNqanaba ngaphambi kokuba wongeze okanye utshintshe ikhowudi, iimpahla, okanye isandi. Qinisekisa ukuba ucofe kwi-sprite esichanekileyo.
-
--- task ---
-Zama amanani ahlukeneyo ukusuka ku `1` ukuya ku `200` kwi `cwangcisa isiphumo sombala ukuya ku`{:class="block3looks"} vimba ude ufumane umbala owuthandayo.
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
--- /task ---
--- task ---
-Guqula amagama kunye nenani lemizuzwana kwi `cinga`{:class="block3looks"} bloko.
+Select the 'Front' tool to make the arm the front layer.
+
+
--- /task ---
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
--- task ---
-**Uvavanyo:** Cofa kwi- **Giga** sprite kwi-Stage kwaye ukhangele ukuba i-sprite itshintsha umbala kwaye ibonisa iqamza lokucinga.
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
--- /task ---
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/xh-ZA/step_7.md b/xh-ZA/step_7.md
index 25784cbd8..55a1c5eb4 100644
--- a/xh-ZA/step_7.md
+++ b/xh-ZA/step_7.md
@@ -1 +1,58 @@
## Imibuzo ekhawulezayo
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/xh-ZA/step_8.md b/xh-ZA/step_8.md
index 365748f81..d41f7666e 100644
--- a/xh-ZA/step_8.md
+++ b/xh-ZA/step_8.md
@@ -1,59 +1 @@
## Phucula iprojekthi yakho
-
-
-
-Yongeza i-**Tera** sprite kwaye usebenzise naziphi na iibhloko ozifundileyo malunga nokwenza 'i-emote' ye-**Tera** sprite.
-
-
-
-{:width="300px"}
-
-
-
-
-Ungasebenzisa kwakhona iSibhalo kwiNtetho ukongezwa ukwenza **uTera** athethe ngokuvakalayo:
-
-[[[scratch3-text-to-speech]]]
-
-Ubuntu be **Tera** sprite lukhetho lwakho, ke yonwaba usebenzisa ezakho izimvo zokuyila.
-
-```blocks3
-when this sprite clicked
-
-say [Molo!] for [2] seconds
-
-say [Molo!]
-
-say [] // fihla iqamza lentetho
-
-think [Hmm...] for [2] seconds
-
-switch costume to [tera-d v]
-
-wait (1) seconds // 0.5 sisiqingatha sesibini
-
-set [color v] effect to [0] // inani ukuya ku-200
-
-clear graphic effects
-
-play sound [pop v] until done
-
-start sound [pop v]
-
-speak [hello]
-```
-
-Unako kwakhona 'ukuxuba' iprojekthi ukwenza naluphi na utshintsho oluthandayo. Unokutshintsha i-backdrop, kunye nendlela i-sprites emote ngayo, kwaye ukhethe i-sprites eyahlukeneyo kwaye ubanike i-emotes.
-
-**Ingcebiso:** Cofa kwi-sprite kuluhlu lweSprite ngezantsi kweQonga ukutshintsha ikhowudi, iimpahla, kunye nesandi saloo sprite.
-
---- collapse ---
----
-title: Iprojekthi egqityiweyo
----
-
-Ungajonga i [projkthi engqityweyo apha](https://scratch.mit.edu/projects/913597736/){:target="_blank"}.
-
---- /collapse ---
-
---- save ---
diff --git a/xh-ZA/step_9.md b/xh-ZA/step_9.md
index ec2bce6e4..c822a3717 100644
--- a/xh-ZA/step_9.md
+++ b/xh-ZA/step_9.md
@@ -1,23 +1,59 @@
## Yintoni elandelayo?
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
Ukuba ulandela i [ntshayelelo yokuQala uScratch](https://projects.raspberrypi.org/xh-ZA/pathways/scratch-intro) indlela, ungadlulela kweye [Bamba ibhasi](https://projects.raspberrypi.org/xh-ZA/projects/catch-the-bus) projekthi. Kule projekthi, uya khowudi yopopayi kunye ne-sprites ekufuneka befikile ebhasini ngaphambi kokuba ihambe.
---- print-only ---
+[[[scratch3-text-to-speech]]]
-
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
---- /print-only ---
+```blocks3
+when this sprite clicked
---- no-print ---
+say [Hello!] for [2] seconds
-
-
-
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
---- /no-print ---
+--- collapse ---
+---
+title: Completed project
+---
Ukuba ufuna ukonwaba ngakumbi ngokujonga iScratch, ungazama [na kwezi projekthi](https://projects.raspberrypi.org/xh-ZA/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
-***
+--- /collapse ---
-This project was translated by Anelisa Masebe and Sulungeka Myataza.
+--- save ---
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diff --git a/zu-ZA/images/tera-step.png b/zu-ZA/images/tera-step.png
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diff --git a/zu-ZA/meta.yml b/zu-ZA/meta.yml
new file mode 100644
index 000000000..91440ec91
--- /dev/null
+++ b/zu-ZA/meta.yml
@@ -0,0 +1,40 @@
+---
+title: Isibhakabhaka esikhulumayo
+hero_image: images/banner.png
+description: Sebenzisa i-Scratch ukunikeza ama-sprites 'i-emote(ukunyakaza)' ukuze axhumane lapho achofozwa
+meta_title: Amaphrojekthi okubhala ikhodi ezingane nentsha | Isingeniso ku-Scratch
+meta_description: Funda ukubhala ikhodi ku-Scratch ngamaphrojekthi okubhala ikhodi nge-Raspberry Pi Foundation yezingane nentsha. Yenza opopayi be-Scratch, imidlalo, izinhlelo zokusebenza, nokuningi.
+pdf: resources/space-talk.pdf
+listed: true
+copyedit: false
+last_tested: "2021-02-09"
+steps:
+ -
+ title: What you will make
+ -
+ title: Qala isigcawu sakho
+ -
+ title: U-Pico uthi sawubona
+ completion:
+ - engaged
+ -
+ title: U-Pico udlala umsindo
+ -
+ title: U-Nano ushintsha izingubo
+ -
+ title: Nano signs "Thanks!"
+ -
+ title: Giga changes colour
+ completion:
+ - internal
+ -
+ title: Quick quiz
+ knowledge_quiz:
+ path: quiz1
+ version: 1
+ questions: 3
+ passing_score: 3
+ completion:
+ - external
+ -
+ title: Upgrade your project
diff --git a/zu-ZA/quiz1/question_1.md b/zu-ZA/quiz1/question_1.md
new file mode 100644
index 000000000..b13bae260
--- /dev/null
+++ b/zu-ZA/quiz1/question_1.md
@@ -0,0 +1,56 @@
+## Zihlole ulwazi ngokushesha
+
+Phendula imibuzo emithathu ukuze uthole ibheji lakho lesibhakabhaka esikhulumayo. Kunamacebo angakuholela empendulweni efanele.
+
+Uma usuphendule umbuzo ngamunye, chofoza okuthi **Hlola impendulo yami**.
+
+Kujabulele!
+
+--- question ---
+---
+legend: Question 1 of 3
+---
+
+Kuphrojekthi yakho, wengeze izinhlamvu ze-sprite.
+
+Uya ku- **khetha i-sprite** kuphrojekthi yakho?
+
+
+
+--- choices ---
+
+- ( ) 1: Ithebhu **Izingubo**
+
+ --- feedback ---
+
+Uke waya kwi-thebhu ethi **Costumes** ukuze uhlele ukubukeka kwe-sprite sakho.
+
+ --- /feedback ---
+
+- ( ) 2: I- **Imisindo** ithebhu
+
+ --- feedback ---
+
+Uke waya kwi-thebhu ethi **Costumes** ukuze uhlele ukubukeka kwe-sprite sakho.
+
+ --- /feedback ---
+
+- (x) 3: Uhlu lwama-Sprite
+
+ --- feedback ---
+
+Yebo. Lena indawo lapho ungabona khona wonke ama-sprites kwiphrojekthi, wengeze futhi ususe ama-sprites, bese uchofoza ama-sprites ukuze uwakhethe.
+
+ --- /feedback ---
+
+- ( ) 4: Ifasitelana lesiteji
+
+ --- feedback ---
+
+Uke waya kwifasitelana lesiteji ukuze ukhethe isiteji.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/zu-ZA/quiz1/question_2.md b/zu-ZA/quiz1/question_2.md
new file mode 100644
index 000000000..b80e61a46
--- /dev/null
+++ b/zu-ZA/quiz1/question_2.md
@@ -0,0 +1,51 @@
+
+--- question ---
+---
+legend: Question 2 of 3
+---
+
+Wenze u-Pico `wathi`{:class="block3looks"} "Sawubona!" kubhamuza lenkulumo.
+
+```blocks3
+say [Hello!] for [2] seconds
+```
+
+Ungaya kuphi ukuze uthole leli bhulokhi?
+
+--- choices ---
+
+- (x) `uKubukeka`{:class="block3looks"}
+
+ --- feedback ---
+
+Yebo. I- `ithi`{:class="block3looks"} ibhulokhi iku- `ukubukeka`{:class="block3looks"} imenyu yamabhulokhi, efanayo umbala njengebhulokhi.
+
+ --- /feedback ---
+
+- ( ) `Umsindo`{:class="block3sound"}
+
+ --- feedback ---
+
+Amabhulokhi kumenyu yamabhulokhi engu- ``{:class="block3sound"} asetshenziselwa ukwenza ama-sprites adlale imisindo.
+
+ --- /feedback ---
+
+- ( ) `Ukunyakaza`{:class="block3motion"}
+
+ --- feedback ---
+
+Amabhulokhi kumenyu yamabhulokhi engu- ``{:class="block3sound"} asetshenziselwa ukwenza ama-sprites adlale imisindo.
+
+ --- /feedback ---
+
+- ( ) `Imicimbi`{:class="block3events"}
+
+ --- feedback ---
+
+Amabhulokhi kumenyu yamabhulokhi engu- ``{:class="block3sound"} asetshenziselwa ukwenza ama-sprites adlale imisindo.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/zu-ZA/quiz1/question_3.md b/zu-ZA/quiz1/question_3.md
new file mode 100644
index 000000000..a4bc36873
--- /dev/null
+++ b/zu-ZA/quiz1/question_3.md
@@ -0,0 +1,68 @@
+
+--- question ---
+---
+legend: Question 3 of 3
+---
+
+Kwiphrojekthi yakho, wenze u-Nano ethi "ngiyabonga". Iyiphi ikhodi oyisebenzisile ukuze uNano ahambise isandla emlonyeni wakhe?
+
+--- choices ---
+
+- ( )
+```blocks3
+when this sprite clicked
+start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds
+```
+
+ --- feedback ---
+
+Le khodi idlala umsindo futhi ikhombisa ibhamuza lenkulumo.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+think [Hmm...] for [2] seconds
+clear graphic effects
+```
+
+ --- feedback ---
+
+Le khodi ishintsha umbala we-sprite futhi ibonise ibhamuza lomcabango.
+
+ --- /feedback ---
+
+- (x)
+```blocks3
+when this sprite clicked
+switch costume to [nano-b v]
+wait (0.5) seconds
+switch costume to [nano-a v]
+```
+
+ --- feedback ---
+
+Yebo. `shintsha ukubukeka kube-`{:class="block3looks"} amabhulokhi ashintsha ukubukeka kwe-sprite ukuze ingalo inyakaze.
+
+ --- /feedback ---
+
+- ( )
+```blocks3
+when this sprite clicked
+set [color v] effect to [50]
+start sound [Alien Creak1 v]
+clear graphic effects
+```
+
+ --- feedback ---
+
+Le khodi ishintsha umbala we-sprite futhi ibonise ibhamuza lomcabango.
+
+ --- /feedback ---
+
+--- /choices ---
+
+--- /question ---
diff --git a/zu-ZA/resources/test.txt b/zu-ZA/resources/test.txt
new file mode 100644
index 000000000..30d74d258
--- /dev/null
+++ b/zu-ZA/resources/test.txt
@@ -0,0 +1 @@
+test
\ No newline at end of file
diff --git a/zu-ZA/scratch-translatable.txt b/zu-ZA/scratch-translatable.txt
new file mode 100644
index 000000000..25bc3f7da
--- /dev/null
+++ b/zu-ZA/scratch-translatable.txt
@@ -0,0 +1,29 @@
+Hello!
+
+hide speech after 2 seconds
+
+when Nano is clicked
+
+Nano talking
+
+try 0.25 instead of 0.5
+
+Hm...
+
+0 is the starting colour
+
+back to the starting colour
+
+hide speech bubble
+
+number up to 200
+
+0.5 is half a second
+
+plays sound, doesn't wait
+
+shows speech bubble
+
+put hand to mouth
+
+smiling
diff --git a/zu-ZA/solutions/Space talk - complete.sb3 b/zu-ZA/solutions/Space talk - complete.sb3
new file mode 100644
index 000000000..09e02cbff
Binary files /dev/null and b/zu-ZA/solutions/Space talk - complete.sb3 differ
diff --git a/zu-ZA/step_1.md b/zu-ZA/step_1.md
new file mode 100644
index 000000000..33d4a7562
--- /dev/null
+++ b/zu-ZA/step_1.md
@@ -0,0 +1,33 @@
+## What you will make
+
+Khanda isigcawu esinabalingiswa 👾 'abadabukisayo' ukuze babelane ngemicabango noma imizwa yabo.
+
+Ku-Scratch, abalingisi nezinto zibizwa ngokuthi **sprites**, futhi zivela kwi- **Stage**.
+
+Uzokwenza kanjalo:
++ Faka ama-sprites kanye ne- **siteji** ukuze usethe iphrojekthi yakho
++ Chofoza kuma-sprites ukuze ubenze baxhumane usebenzisa i- `Looks`{:class="block3looks"} kanye ne- `Sound`{:class="block3sound"} amabhulokhi ekhodi
++ Sebenzisa **Isihleli Sopende** ukuze ushintshe **ukubukeka**
+
+--- no-print --- --- task ---
+### Dlala ▶️
+
+
+Chofoza kwi-sprite ngasinye ukuze ubone ukuthi senzani.
+
+Kwenzekani uma uchofoza kwi-sprite esisodwa bese uchofoza ngokushesha kwesinye i-sprite?
+
+
+
+
+
+--- /task --- --- /no-print ---
+
+--- print-only ---
+
+
+
+--- /print-only ---
+
+
+
diff --git a/zu-ZA/step_10.md b/zu-ZA/step_10.md
new file mode 100644
index 000000000..67bafd442
--- /dev/null
+++ b/zu-ZA/step_10.md
@@ -0,0 +1,19 @@
+## What next?
+
+If you are following the [Introduction to Scratch](https://projects.raspberrypi.org/en/pathways/scratch-intro) pathway, you can move on to the [Catch the bus](https://projects.raspberrypi.org/en/projects/catch-the-bus) project. In this project, you will code an animation with sprites that need to make it to a bus before it leaves.
+
+\--- print-only ---
+
+
+
+\--- /print-only ---
+
+\--- no-print ---
+
+
+
+
+
+\--- /no-print ---
+
+If you want to have more fun exploring Scratch, then you could try out any of [these projects](https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch&curriculum%5B%5D=%201).
diff --git a/zu-ZA/step_2.md b/zu-ZA/step_2.md
new file mode 100644
index 000000000..b573cdf1b
--- /dev/null
+++ b/zu-ZA/step_2.md
@@ -0,0 +1,117 @@
+## Qala isigcawu sakho
+
+
+
+Setha iphrojekthi yakho ngesiteji kanye ne-sprite sokuqala.
+
+
+
+{:width="300px"}
+
+
+
+
+### Vula iphrojekthi uqale usebenze
+
+--- task ---
+
+Vula iphrojekthi ethi [Space talk starter project](https://scratch.mit.edu/projects/582213331/editor){:target="_blank"}. U-Scratch uzovuleka kwenye ithebhu yesiphequluli.
+
+[[[working-offline]]]
+
+--- /task ---
+
+### Umhleli we-Scratch
+
+
+
+### Engeza isteji
+
+I- **Stage** yilapho iphrojekthi yakho isebenza khona. A **okwasemuva** kushintsha indlela iSiteji esibukeka ngayo.
+
+--- task ---
+
+Chofoza (noma kuthebhulethi, thepha) okuthi **Khetha okwasemuva** kufasitelana lesiteji:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Chofoza kusigaba esithi **Space** noma bhala `space` ebhokisini lokusesha:
+
+
+
+--- /task ---
+
+Esibonelweni sethu, sikhethe okwasemuva okuthi **Space**, kodwa ungakhetha okwasemuva okuthanda kakhulu.
+
+--- task ---
+
+Chofoza okwasemuva okukhethile ukuze wengeze kuphrojekthi yakho. Isiteji kufanele sibonise okwasemuva okukhethile:
+
+
+
+--- /task ---
+
+### Yengeza i-Sprite
+
+Uyasibona i-sprite esivele sifakiwe kuphrojekthi yakho? I-Scratch Cat leso.
+
+--- task ---
+
+Susa i- **Sprite1** (Scratch Cat) sprite: khetha **Sprite1** sprite kuhlu lwe-Sprite ngaphansi kweSiteji bese uchofoza la okuthi **Susa** isithonjana.
+
+
+
+--- /task ---
+
+--- task ---
+
+Chofoza ku- **Khetha i-Sprite** kuhlu lwe-Sprite:
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Khetha isigaba esithi **Fantasy**. Chofoza ku- **Pico** sprite ukuze ubangeze kuphrojekthi yakho.
+
+
+
+--- /task ---
+
+--- task ---
+
+Khetha u- **Pico** sprite ukuze usibeke ngakwesokunxele kweSiteji. Isiteji sakho kufanele sibukeke kanje:
+
+
+
+--- /task ---
+
+--- task ---
+
+**Londoloza/ save**: Uma ungene ngemvume ku-akhawunti yakho ye-Scratch, chofoza inkinobho eluhlaza ye-Remix. Lokhu kuzolondoloza ikhophi yephrojekthi ku-akhawunti yakho ye-Scratch.
+
+
+
+Bhala igama lephrojekthi yakho ebhokisini legama lephrojekthi phezulu esikrinini.
+
+
+
+**Ithiphu:** Nikeza amaphrojekthi akho amagama awusizo ukuze uwathole kalula uma unamaphrojekthi amaningi.
+
+Okulandelayo, chofoza okuthi **Ifayela**, bese u- **Londoloza/save manje** ukuze ulondoloze iphrojekthi yakho.
+
+
+
+Uma ungekho ku-inthanethi noma ungenayo i-akhawunti ye-Scratch, ungachofoza kokuthi **Londoloza kukhompyutha yakho** ukuze ulondoloze ikhophi yephrojekthi yakho.
+
+--- /task ---
+
diff --git a/zu-ZA/step_3.md b/zu-ZA/step_3.md
new file mode 100644
index 000000000..245147e1d
--- /dev/null
+++ b/zu-ZA/step_3.md
@@ -0,0 +1,94 @@
+## U-Pico uthi sawubona
+
+
+
+I-sprite ingaba nekhodi, imvunulo, nemisindo ukuze iguqule indlela ebukeka ngayo nokuthi yenzani.
+
+Engeza amabhulokhi ekhodi ukuze wenze u-Pico ezwakale ngamagama nomsindo uma i-sprite ichofozwa.
+
+
+
+{:width="300px"}
+
+
+
+
+
+**Ama-Emotes** ayindlela yokubonisa ubuntu bomlingisi kwigemu. Bangasebenzisa inkulumo, imisindo, ukunyakaza, nemiphumela eyingcaca, njengaku-Scratch. Ingabe udlala noma yimiphi imidlalo esebenzisa izithonjana?
+
+
+### Sebenzisa i-block ethi 'say'
+
+--- task ---
+
+Vula `ama-Looks`{:class="block3looks"} imenyu yamabhulokhi.
+
+Chofoza kokuthi `say`{:class="block3looks"} `Sawubona!` `for`{:class="block3looks"} `2` `imizuzwana`{:class= "block3looks"} bhulokhi.
+
+
+
+I- **Pico** sprite izobonisa ibhamuza lenkulumo imizuzwana emibili.
+
+
+
+**Ithiphu:** Amabhulokhi ekhodi ku-Scratch akhanya ngohlaka oluphuzi uma esebenza.
+
+--- /task ---
+
+--- task ---
+
+Chofoza kokuthi `say`{:class="block3looks"} `Sawubona!` `for`{:class="block3looks"} `2` `imizuzwana`{:class= "block3looks"} bhulokhi. Chofoza kuso futhi.
+
+
+
+
+
+--- /task ---
+
+### Yenza u-Pico ekhulume lapho echofozwa (noma ethephwa)
+
+--- task ---
+
+Khetha `when this sprite clicked`{:class="block3events"} ibhulokhi kuma`event`{:class="block3events"} imenyu yamabhulokhi futhi uxhume ngaphezulu kwebhulokhi lakho elithi `say`{:class="block3looks"} endaweni Yekhodi. Amabhulokhi azoxhumana ndawonye.
+
+
+
+
+
+```blocks3
++when this sprite clicked
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Amakhomente ekhodi
+
+--- task ---
+
+```blocks3
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+Uzobona amakhomente ayizibonelo zekhodi. Awudingi ukwengeza amakhomenti lapho wengeza khona ikhodi kuphrojekthi yakho.
+
+Uma unesikhathi lapho usuqedile iphrojekthi yakho, kuwumqondo omuhle ukwengeza amakhomenti kukhodi yakho ukuze kube lula ukuyiqonda kancono. Try adding a comment now. Right-click (or on a tablet, tap and hold) on a block in the Code area and choose **Add Comment**.
+
+
+
+--- /task ---
+
+### Isivivinyo
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite on the Stage and check that the speech bubble appears for two seconds. It is important to test your code to make sure that it does what you expect.
+
+--- /task ---
+
+--- task ---
+
+You have already saved your project and given it a name. Scratch will now **automatically** save for you.
+
+You can still click save if you like, just to make sure.
+
+--- /task ---
diff --git a/zu-ZA/step_4.md b/zu-ZA/step_4.md
new file mode 100644
index 000000000..088659fbf
--- /dev/null
+++ b/zu-ZA/step_4.md
@@ -0,0 +1,83 @@
+## Pico plays a sound
+
+
+
+Another way to communicate is to use sound.
+
+
+
+{:width="300px"}
+
+
+
+
+### Add a sound to the Pico Sprite
+
+--- task ---
+
+Click on the **Sounds** tab for the **Pico** sprite and you will find a **pop** sound. Chofoza u- **Play** ukuze uzwe umsindo othi **pop**.
+
+
+
+**Susa iphutha**: Uma ungezwa umsindo bheka ukuthi umsindo uyasebenza kukhompuyutha noma ithebhulethi yakho.
+
+--- /task ---
+
+--- task ---
+
+To choose a new sound, click on the **Choose a Sound** icon and select the **Space** category or type `space` in the search box.
+
+
+
+
+
+
+
+--- /task ---
+
+--- task ---
+
+Play a few different sounds using the **Play** icons. Once you have found the sound that you want to use, click on it to add it to your project.
+
+
+
+--- /task ---
+
+### Make the sound play when clicked (or tapped)
+
+--- task ---
+
+Click on the **Code** tab. In the `Sound`{:class="block3sound"} blocks menu, find the `start sound`{:class="block3sound"} block.
+
+Drag the block into the Code area, between the `when this sprite clicked`{:class="block3events"} block and the `say`{:class="block3looks"} block. A gap will open up and the block will snap into place.
+
+
+
+Your code should look like this:
+
+
+
+```blocks3
+when this sprite clicked
++start sound [Alien Creak1 v]
+say [Hello!] for [2] seconds // hide speech after 2 seconds
+```
+
+--- /task ---
+
+### Test your code
+
+--- task ---
+
+Check that your `start sound`{:class="block3sound"} block has your chosen sound in it. If it does not, you need to click on the sound in the `start sound`{:class="block3sound"} block, then select your chosen sound in the drop-down menu.
+
+
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Pico** sprite and check that the speech bubble appears and you can hear the sound. If you do not hear the sound, make sure that you have added the `start sound`{:class="block3sound"} block under the `when this sprite clicked`{:class="block3events"} block.
+
+--- /task ---
+
diff --git a/zu-ZA/step_5.md b/zu-ZA/step_5.md
new file mode 100644
index 000000000..72bf711ae
--- /dev/null
+++ b/zu-ZA/step_5.md
@@ -0,0 +1,50 @@
+## Nano switches costume
+
+
+
+
+Get Nano to emote by switching **costumes**.
+
+Sprites have **costumes** to change the way that they look. They are usually slightly different images of the same sprite. To animate a sprite, you can change its costume.
+
+
+
+
+{:width="300px"}
+
+
+
+
+--- task ---
+
+Add the **Nano** sprite to your project from the **Fantasy** category.
+
+
+
+--- /task ---
+
+--- task ---
+
+Make sure that the **Nano** sprite is selected in the Sprite list below the Stage.
+
+
+
+Click on the **Code** tab and add a script to get the **Nano** sprite to change costume using `switch costume to`{:class="block3looks"} and `wait`{:class="block3control"}. Use the drop down menu to switch between `nano-b`{:class="block3looks"} and `nano-a`{:class="block3looks"}:
+
+
+
+```blocks3
+when this sprite clicked // when Nano is clicked
+switch costume to (nano-b v) // Nano talking
+wait (0.5) seconds // try 0.25 instead of 0.5
+switch costume to (nano-a v) // Nano smiling
+```
+--- /task ---
+
+**Tip:** All the blocks are colour-coded, so you will find the `switch costume to`{:class="block3looks"} block in the `Looks`{:class="block3looks"} blocks menu and the `wait`{:class="block3control"} block in the `Control`{:class="block3control"} blocks menu.
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes.
+
+--- /task ---
diff --git a/zu-ZA/step_6.md b/zu-ZA/step_6.md
new file mode 100644
index 000000000..acbfa7a7c
--- /dev/null
+++ b/zu-ZA/step_6.md
@@ -0,0 +1,82 @@
+## Nano signs "Thanks!"
+
+
+
+
+Get Nano to sign by editing a costume.
+
+
Millions of people use sign language to communicate. A common way to sign 'Thank you' is to place your fingers on your chin with your hand as flat as possible. You then move your hand forwards, away from your chin and slightly down.
+
+
+
+
+
+
+{:width="300px"}
+
+
+
+
+### Nano uses sign language
+
+You will edit a costume of Nano to get them to sign "thank you".
+
+You can edit costumes for sprites with the Paint editor.
+
+--- task ---
+
+Click on the **Costumes** tab to see the costumes for the **Nano** sprite:
+
+
+
+--- /task ---
+
+--- task ---
+
+Click on the **nano-b** costume. Click on the arm on the left-hand side.
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the double-headed 'rotate' arrow and drag the mouse up to rotate the arm.
+
+
+
+
+
+The costume should look like this:
+
+
+
+--- /task ---
+
+--- task ---
+
+Select the 'Front' tool to make the arm the front layer.
+
+
+
+--- /task ---
+
+**Tip:** If you make a mistake in the Paint editor, you can click on **Undo**.
+
+
+
+--- no-print ---
+
+
+
+--- /no-print ---
+
+--- task ---
+
+**Test:** Click on the **Nano** sprite on the Stage and check that Nano's costume changes to the costume that you have edited.
+
+--- /task ---
+
+
You have learned how to sign "thank you". Next time you thank someone, why not use your new skill?
+
+
diff --git a/zu-ZA/step_7.md b/zu-ZA/step_7.md
new file mode 100644
index 000000000..e5fc70def
--- /dev/null
+++ b/zu-ZA/step_7.md
@@ -0,0 +1,58 @@
+## Giga changes colour
+
+
+
+Sprites can also use thought bubbles and change colours to show their personality. You will get Giga to do this.
+
+
+
+{:width="300px"}
+
+
+
+
+### Make Giga change colour
+
+--- task ---
+
+Add the **Giga** sprite.
+
+Drag the **Giga** sprite to the right-hand side of the Stage.
+
+--- /task ---
+
+--- task ---
+
+Make sure that you have the **Giga** sprite selected in the Sprite list below the Stage. Add this code to make the **Giga** sprite communicate by changing colour:
+
+
+
+```blocks3
+when this sprite clicked
+set [color v] effect to [0] // 0 is the starting colour
+think [Hmm...] for [2] seconds
+clear graphic effects // back to the starting colour
+```
+
+--- /task ---
+
+**Tip:** Click on the sprite in the Sprite list below the Stage before you add or change code, costumes, or sound. Make sure that you have clicked on the correct sprite.
+
+--- task ---
+
+Try different numbers from `1` to `200` in the `set color effect to`{:class="block3looks"} block until you find a colour that you like.
+
+--- /task ---
+
+--- task ---
+
+Change the words and number of seconds in the `think`{:class="block3looks"} block.
+
+--- /task ---
+
+--- task ---
+
+**Test:** Click on the **Giga** sprite on the Stage and check that the sprite changes colour and shows a thought bubble.
+
+--- /task ---
+
diff --git a/zu-ZA/step_8.md b/zu-ZA/step_8.md
new file mode 100644
index 000000000..bf0a2ed79
--- /dev/null
+++ b/zu-ZA/step_8.md
@@ -0,0 +1 @@
+## Quick quiz
diff --git a/zu-ZA/step_9.md b/zu-ZA/step_9.md
new file mode 100644
index 000000000..cd0f1c1a3
--- /dev/null
+++ b/zu-ZA/step_9.md
@@ -0,0 +1,59 @@
+## Upgrade your project
+
+
+
+Add the **Tera** sprite and use any of the blocks that you have learned about to make an 'emote' for the **Tera** sprite.
+
+
+
+{:width="300px"}
+
+
+
+
+You could also use the Text to Speech extension to make **Tera** speak out loud:
+
+[[[scratch3-text-to-speech]]]
+
+The **Tera** sprite's personality is your choice, so have fun using your own creative ideas.
+
+```blocks3
+when this sprite clicked
+
+say [Hello!] for [2] seconds
+
+say [Hello!]
+
+say [] // hide speech bubble
+
+think [Hmm...] for [2] seconds
+
+switch costume to [tera-d v]
+
+wait (1) seconds // 0.5 is half a second
+
+set [color v] effect to [0] // number up to 200
+
+clear graphic effects
+
+play sound [pop v] until done
+
+start sound [pop v]
+
+speak [hello]
+```
+
+You can also 'remix' the project to make any changes you like. You could change the backdrop, and how the sprites emote, and even choose different sprites and give them emotes.
+
+**Tip:** Click on a sprite in the Sprite list below the Stage to change the code, costumes, and sound for that sprite.
+
+--- collapse ---
+---
+title: Completed project
+---
+
+You can view the [completed project here](https://scratch.mit.edu/projects/485673032/){:target="_blank"}.
+
+--- /collapse ---
+
+--- save ---