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| 1 | +/******************************************************************************************* |
| 2 | +* |
| 3 | +* raylib [text] example - unicode ranges |
| 4 | +* |
| 5 | +* Example complexity rating: [★★★★] 4/4 |
| 6 | +* |
| 7 | +* Example originally created with raylib 2.5, last time updated with raylib 4.0 |
| 8 | +* |
| 9 | +* Example contributed by Vlad Adrian (@demizdor) and reviewed by Ramon Santamaria (@raysan5) |
| 10 | +* |
| 11 | +* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, |
| 12 | +* BSD-like license that allows static linking with closed source software |
| 13 | +* |
| 14 | +* Copyright (c) 2019-2025 Vlad Adrian (@demizdor) and Ramon Santamaria (@raysan5) |
| 15 | +* |
| 16 | +********************************************************************************************/ |
| 17 | + |
| 18 | +#include "raylib.h" |
| 19 | + |
| 20 | +#include <stdlib.h> |
| 21 | + |
| 22 | +typedef struct { |
| 23 | + int* data; |
| 24 | + int count; |
| 25 | + int capacity; |
| 26 | +} CodepointsArray; |
| 27 | + |
| 28 | +//-------------------------------------------------------------------------------------- |
| 29 | +// Module functions declaration |
| 30 | +//-------------------------------------------------------------------------------------- |
| 31 | +static void AddRange(CodepointsArray* array, int start, int stop); |
| 32 | +static Font LoadUnicodeFont(const char* fileName, int fontSize); |
| 33 | + |
| 34 | +//------------------------------------------------------------------------------------ |
| 35 | +// Program main entry point |
| 36 | +//------------------------------------------------------------------------------------ |
| 37 | +int main(void) |
| 38 | +{ |
| 39 | + // Initialization |
| 40 | + //-------------------------------------------------------------------------------------- |
| 41 | + const int screenWidth = 800; |
| 42 | + const int screenHeight = 450; |
| 43 | + |
| 44 | + InitWindow(screenWidth, screenHeight, "raylib [text] example - unicode ranges"); |
| 45 | + |
| 46 | + // Load font with Unicode support |
| 47 | + Font fontUni = LoadUnicodeFont("resources/NotoSansTC-Regular.ttf", 32); |
| 48 | + SetTextureFilter(fontUni.texture, TEXTURE_FILTER_BILINEAR); |
| 49 | + |
| 50 | + SetTargetFPS(60); // Set our game to run at 60 frames-per-second |
| 51 | + //-------------------------------------------------------------------------------------- |
| 52 | + |
| 53 | + // Main loop |
| 54 | + while (!WindowShouldClose()) // Detect window close button or ESC key |
| 55 | + { |
| 56 | + // Update |
| 57 | + //---------------------------------------------------------------------------------- |
| 58 | + //... |
| 59 | + //---------------------------------------------------------------------------------- |
| 60 | + |
| 61 | + // Draw |
| 62 | + //---------------------------------------------------------------------------------- |
| 63 | + BeginDrawing(); |
| 64 | + |
| 65 | + ClearBackground(RAYWHITE); |
| 66 | + |
| 67 | + // Render test strings in different languages |
| 68 | + DrawTextEx(fontUni, "English: Hello World!", (Vector2){ 50, 50 }, 32, 1, DARKGRAY); // English |
| 69 | + DrawTextEx(fontUni, "Español: Hola mundo!", (Vector2){ 50, 100 }, 32, 1, DARKGRAY); // Spanish |
| 70 | + DrawTextEx(fontUni, "Ελληνικά: Γειά σου κόσμε!", (Vector2){ 50, 150 }, 32, 1, DARKGRAY); // Greek |
| 71 | + DrawTextEx(fontUni, "Русский: Привет мир!", (Vector2){ 50, 200 }, 32, 0, DARKGRAY); // Russian |
| 72 | + DrawTextEx(fontUni, "中文: 你好世界!", (Vector2){ 50, 250 }, 32, 1, DARKGRAY); // Chinese |
| 73 | + DrawTextEx(fontUni, "日本語: こんにちは世界!", (Vector2){ 50, 300 }, 32, 1, DARKGRAY); // Japanese |
| 74 | + DrawTextEx(fontUni, "देवनागरी: होला मुंडो!", (Vector2){ 50, 350 }, 32, 1, DARKGRAY); // Devanagari |
| 75 | + |
| 76 | + DrawRectangle(400, 16, 380, 400, BLACK); |
| 77 | + DrawTexturePro(fontUni.texture, (Rectangle){ 0, 0, fontUni.texture.width, fontUni.texture.height }, |
| 78 | + (Rectangle){ 400, 16, 380, 400 }, (Vector2){ 0, 0 }, 0.0f, WHITE); |
| 79 | + |
| 80 | + // Display font attribution |
| 81 | + DrawText("Font: Noto Sans TC. License: SIL Open Font License 1.1", screenWidth - 300, screenHeight - 20, 10, GRAY); |
| 82 | + |
| 83 | + EndDrawing(); |
| 84 | + //---------------------------------------------------------------------------------- |
| 85 | + } |
| 86 | + |
| 87 | + // De-Initialization |
| 88 | + //-------------------------------------------------------------------------------------- |
| 89 | + UnloadFont(fontUni); // Unload font resource |
| 90 | + |
| 91 | + CloseWindow(); // Close window and OpenGL context |
| 92 | + //-------------------------------------------------------------------------------------- |
| 93 | + |
| 94 | + return 0; |
| 95 | +} |
| 96 | + |
| 97 | +//-------------------------------------------------------------------------------------- |
| 98 | +// Module functions definition |
| 99 | +//-------------------------------------------------------------------------------------- |
| 100 | +static void AddRange(CodepointsArray* array, int start, int stop) |
| 101 | +{ |
| 102 | + int rangeSize = stop - start + 1; |
| 103 | + |
| 104 | + if ((array->count + rangeSize) > array->capacity) |
| 105 | + { |
| 106 | + array->capacity = array->count + rangeSize + 1024; |
| 107 | + array->data = (int *)MemRealloc(array->data, array->capacity*sizeof(int)); |
| 108 | + |
| 109 | + if (!array->data) |
| 110 | + { |
| 111 | + TraceLog(LOG_ERROR, "FONTUTIL: Memory allocation failed"); |
| 112 | + exit(1); |
| 113 | + } |
| 114 | + } |
| 115 | + |
| 116 | + for (int i = start; i <= stop; i++) array->data[array->count++] = i; |
| 117 | +} |
| 118 | + |
| 119 | +Font LoadUnicodeFont(const char *fileName, int fontSize) |
| 120 | +{ |
| 121 | + CodepointsArray cp = { 0 }; |
| 122 | + cp.capacity = 2048; |
| 123 | + cp.data = (int *)MemAlloc(cp.capacity*sizeof(int)); |
| 124 | + |
| 125 | + if (!cp.data) |
| 126 | + { |
| 127 | + TraceLog(LOG_ERROR, "FONTUTIL: Initial allocation failed"); |
| 128 | + return GetFontDefault(); |
| 129 | + } |
| 130 | + |
| 131 | + // Unicode range: Basic ASCII |
| 132 | + AddRange(&cp, 32, 126); |
| 133 | + |
| 134 | + // Unicode range: European Languages |
| 135 | + AddRange(&cp, 0xC0, 0x17F); |
| 136 | + AddRange(&cp, 0x180, 0x24F); |
| 137 | + AddRange(&cp, 0x1E00, 0x1EFF); |
| 138 | + AddRange(&cp, 0x2C60, 0x2C7F); |
| 139 | + |
| 140 | + // Unicode range: Greek |
| 141 | + AddRange(&cp, 0x370, 0x3FF); |
| 142 | + AddRange(&cp, 0x1F00, 0x1FFF); |
| 143 | + |
| 144 | + // Unicode range: Cyrillic |
| 145 | + AddRange(&cp, 0x400, 0x4FF); |
| 146 | + AddRange(&cp, 0x500, 0x52F); |
| 147 | + AddRange(&cp, 0x2DE0, 0x2DFF); |
| 148 | + AddRange(&cp, 0xA640, 0xA69F); |
| 149 | + |
| 150 | + // Unicode range: CJK |
| 151 | + AddRange(&cp, 0x4E00, 0x9FFF); |
| 152 | + AddRange(&cp, 0x3400, 0x4DBF); |
| 153 | + AddRange(&cp, 0x3000, 0x303F); |
| 154 | + AddRange(&cp, 0x3040, 0x309F); |
| 155 | + AddRange(&cp, 0x30A0, 0x30FF); |
| 156 | + AddRange(&cp, 0x31F0, 0x31FF); |
| 157 | + AddRange(&cp, 0xFF00, 0xFFEF); |
| 158 | + AddRange(&cp, 0xAC00, 0xD7AF); |
| 159 | + AddRange(&cp, 0x1100, 0x11FF); |
| 160 | + |
| 161 | + // Unicode range: Other |
| 162 | + // WARNING: Not available on provided font |
| 163 | + AddRange(&cp, 0x900, 0x97F); // Devanagari |
| 164 | + AddRange(&cp, 0x600, 0x6FF); // Arabic |
| 165 | + AddRange(&cp, 0x5D0, 0x5EA); // Hebrew |
| 166 | + |
| 167 | + Font font = {0}; |
| 168 | + |
| 169 | + if (FileExists(fileName)) |
| 170 | + { |
| 171 | + font = LoadFontEx(fileName, fontSize, cp.data, cp.count); |
| 172 | + } |
| 173 | + |
| 174 | + if (font.texture.id == 0) |
| 175 | + { |
| 176 | + font = GetFontDefault(); |
| 177 | + TraceLog(LOG_WARNING, "FONTUTIL: Using default font"); |
| 178 | + } |
| 179 | + |
| 180 | + MemFree(cp.data); |
| 181 | + |
| 182 | + return font; |
| 183 | +} |
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