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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -38,12 +38,12 @@ int main(void)
3838
3939 // Define characters to draw
4040 // NOTE: raylib supports UTF-8 encoding, following list is actually codified as UTF8 internally
41- const char msg [256 ] = "!\" #$%&'()*+,-./0123456789:;<=>?@ABCDEFGHI\nJKLMNOPQRSTUVWXYZ[]^_`abcdefghijklmn\nopqrstuvwxyz{|}~¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓ\nÔÕÖרÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷\nøùúûüýþÿ" ;
41+ const char msg [256 ] = "!#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHI\nJKLMNOPQRSTUVWXYZ[]^_`abcdefghijklmn\nopqrstuvwxyz{|}~¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓ\nÔÕÖרÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷\nøùúûüýþÿ" ;
4242
4343 // NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
4444
4545 // BMFont (AngelCode) : Font data and image atlas have been generated using external program
46- Font fontBm = LoadFont ("resources/pixantiqua.fnt" );
46+ Font fontBm = LoadFont ("resources/pixantiqua.fnt" ); // Requires "resources/pixantiqua.png"
4747
4848 // TTF font : Font data and atlas are generated directly from TTF
4949 // NOTE: We define a font base size of 32 pixels tall and up-to 250 characters
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