[platform/glfw] fix highdpi for linux-wayland#5565
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Feb 16, 2026
| // Framebuffer scaling is activated with: glfwWindowHint(GLFW_SCALE_FRAMEBUFFER, GLFW_TRUE); | ||
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| // Screen scaling matrix is required in case desired screen area is different from display area | ||
| CORE.Window.screenScale = MatrixScale(scaleDpi.x, scaleDpi.y, 1.0f); |
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This is a duplicate from line 1661 and needed removed
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Actually nevermind, someone beat me to it and did it better 🤣 |
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This fixes the highdpi issues on
linux-waylandbrought up today. This needs more user testing if available, especially for macos!Tested on windows (native), windows (wine), linux-x11, and linux-wayland with various DPI settings
notes: