Skip to content

Commit 7e318ec

Browse files
committed
few more corrections
1 parent 7058025 commit 7e318ec

12 files changed

Lines changed: 25 additions & 25 deletions

File tree

docs/timers.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -33,7 +33,7 @@ One reason why well-built native apps feel so smooth is by avoiding expensive op
3333

3434
Applications can schedule tasks to run after interactions with the following:
3535

36-
```tsx
36+
```ts
3737
InteractionManager.runAfterInteractions(() => {
3838
// ...long-running synchronous task...
3939
});
@@ -49,7 +49,7 @@ The touch handling system considers one or more active touches to be an 'interac
4949

5050
`InteractionManager` also allows applications to register animations by creating an interaction 'handle' on animation start, and clearing it upon completion:
5151

52-
```tsx
52+
```ts
5353
const handle = InteractionManager.createInteractionHandle();
5454
// run animation... (`runAfterInteractions` tasks are queued)
5555
// later, on animation completion:

website/architecture/bundled-hermes.md

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -119,9 +119,9 @@ To implement this on Android, we've added a new build inside the `/ReactAndroid/
119119
You can now trigger a build of Hermes engine by invoking:
120120

121121
```bash
122-
// Build a debug version of Hermes
122+
# Build a debug version of Hermes
123123
./gradlew :ReactAndroid:hermes-engine:assembleDebug
124-
// Build a release version of Hermes
124+
# Build a release version of Hermes
125125
./gradlew :ReactAndroid:hermes-engine:assembleRelease
126126
```
127127

@@ -133,7 +133,7 @@ On the Gradle consumer side, we also shipped a small improvement on the consumer
133133

134134
However, this made this line necessary in the template:
135135

136-
```
136+
```groovy
137137
exclude group:'com.facebook.fbjni'
138138
```
139139

website/versioned_docs/version-0.77/timers.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -29,7 +29,7 @@ One reason why well-built native apps feel so smooth is by avoiding expensive op
2929

3030
Applications can schedule tasks to run after interactions with the following:
3131

32-
```tsx
32+
```ts
3333
InteractionManager.runAfterInteractions(() => {
3434
// ...long-running synchronous task...
3535
});
@@ -45,7 +45,7 @@ The touch handling system considers one or more active touches to be an 'interac
4545

4646
InteractionManager also allows applications to register animations by creating an interaction 'handle' on animation start, and clearing it upon completion:
4747

48-
```tsx
48+
```ts
4949
const handle = InteractionManager.createInteractionHandle();
5050
// run animation... (`runAfterInteractions` tasks are queued)
5151
// later, on animation completion:

website/versioned_docs/version-0.78/timers.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -29,7 +29,7 @@ One reason why well-built native apps feel so smooth is by avoiding expensive op
2929

3030
Applications can schedule tasks to run after interactions with the following:
3131

32-
```tsx
32+
```ts
3333
InteractionManager.runAfterInteractions(() => {
3434
// ...long-running synchronous task...
3535
});
@@ -45,7 +45,7 @@ The touch handling system considers one or more active touches to be an 'interac
4545

4646
InteractionManager also allows applications to register animations by creating an interaction 'handle' on animation start, and clearing it upon completion:
4747

48-
```tsx
48+
```ts
4949
const handle = InteractionManager.createInteractionHandle();
5050
// run animation... (`runAfterInteractions` tasks are queued)
5151
// later, on animation completion:

website/versioned_docs/version-0.79/timers.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -29,7 +29,7 @@ One reason why well-built native apps feel so smooth is by avoiding expensive op
2929

3030
Applications can schedule tasks to run after interactions with the following:
3131

32-
```tsx
32+
```ts
3333
InteractionManager.runAfterInteractions(() => {
3434
// ...long-running synchronous task...
3535
});
@@ -45,7 +45,7 @@ The touch handling system considers one or more active touches to be an 'interac
4545

4646
InteractionManager also allows applications to register animations by creating an interaction 'handle' on animation start, and clearing it upon completion:
4747

48-
```tsx
48+
```ts
4949
const handle = InteractionManager.createInteractionHandle();
5050
// run animation... (`runAfterInteractions` tasks are queued)
5151
// later, on animation completion:

website/versioned_docs/version-0.80/timers.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -33,7 +33,7 @@ One reason why well-built native apps feel so smooth is by avoiding expensive op
3333

3434
Applications can schedule tasks to run after interactions with the following:
3535

36-
```tsx
36+
```ts
3737
InteractionManager.runAfterInteractions(() => {
3838
// ...long-running synchronous task...
3939
});
@@ -49,7 +49,7 @@ The touch handling system considers one or more active touches to be an 'interac
4949

5050
`InteractionManager` also allows applications to register animations by creating an interaction 'handle' on animation start, and clearing it upon completion:
5151

52-
```tsx
52+
```ts
5353
const handle = InteractionManager.createInteractionHandle();
5454
// run animation... (`runAfterInteractions` tasks are queued)
5555
// later, on animation completion:

website/versioned_docs/version-0.81/timers.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -33,7 +33,7 @@ One reason why well-built native apps feel so smooth is by avoiding expensive op
3333

3434
Applications can schedule tasks to run after interactions with the following:
3535

36-
```tsx
36+
```ts
3737
InteractionManager.runAfterInteractions(() => {
3838
// ...long-running synchronous task...
3939
});
@@ -49,7 +49,7 @@ The touch handling system considers one or more active touches to be an 'interac
4949

5050
`InteractionManager` also allows applications to register animations by creating an interaction 'handle' on animation start, and clearing it upon completion:
5151

52-
```tsx
52+
```ts
5353
const handle = InteractionManager.createInteractionHandle();
5454
// run animation... (`runAfterInteractions` tasks are queued)
5555
// later, on animation completion:

website/versioned_docs/version-0.82/timers.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -33,7 +33,7 @@ One reason why well-built native apps feel so smooth is by avoiding expensive op
3333

3434
Applications can schedule tasks to run after interactions with the following:
3535

36-
```tsx
36+
```ts
3737
InteractionManager.runAfterInteractions(() => {
3838
// ...long-running synchronous task...
3939
});
@@ -49,7 +49,7 @@ The touch handling system considers one or more active touches to be an 'interac
4949

5050
`InteractionManager` also allows applications to register animations by creating an interaction 'handle' on animation start, and clearing it upon completion:
5151

52-
```tsx
52+
```ts
5353
const handle = InteractionManager.createInteractionHandle();
5454
// run animation... (`runAfterInteractions` tasks are queued)
5555
// later, on animation completion:

website/versioned_docs/version-0.83/timers.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -33,7 +33,7 @@ One reason why well-built native apps feel so smooth is by avoiding expensive op
3333

3434
Applications can schedule tasks to run after interactions with the following:
3535

36-
```tsx
36+
```ts
3737
InteractionManager.runAfterInteractions(() => {
3838
// ...long-running synchronous task...
3939
});
@@ -49,7 +49,7 @@ The touch handling system considers one or more active touches to be an 'interac
4949

5050
`InteractionManager` also allows applications to register animations by creating an interaction 'handle' on animation start, and clearing it upon completion:
5151

52-
```tsx
52+
```ts
5353
const handle = InteractionManager.createInteractionHandle();
5454
// run animation... (`runAfterInteractions` tasks are queued)
5555
// later, on animation completion:

website/versioned_docs/version-0.84/timers.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -33,7 +33,7 @@ One reason why well-built native apps feel so smooth is by avoiding expensive op
3333

3434
Applications can schedule tasks to run after interactions with the following:
3535

36-
```tsx
36+
```ts
3737
InteractionManager.runAfterInteractions(() => {
3838
// ...long-running synchronous task...
3939
});
@@ -49,7 +49,7 @@ The touch handling system considers one or more active touches to be an 'interac
4949

5050
`InteractionManager` also allows applications to register animations by creating an interaction 'handle' on animation start, and clearing it upon completion:
5151

52-
```tsx
52+
```ts
5353
const handle = InteractionManager.createInteractionHandle();
5454
// run animation... (`runAfterInteractions` tasks are queued)
5555
// later, on animation completion:

0 commit comments

Comments
 (0)