- The different paradigms are not better or worse than each other, they are just different styles to structure the state and behavior of software to provide a solution.
- Paradigms are not independent, Different paradigms can be combined to create a program that is easier to understand and maintain.
- Paradigms are not frozen and are constantly evolving as new ideas are added to the software development methods to make creating software easier and more effective.
- Each paradigm has its own benefits, costs, and trade-offs that must be considered when choosing which paradigm is appropriate for a particular problem.
- Paradigms are not dogma, and should not be followed blindly, but should be used as a guide to help structure and organization the program to be easiest to understand and change.
-
The best way to learn programming that I've found is to physically copy (actual typing) other programs and change them.
-
Doing "code katas" and "coding challenges" are a great way to practice programming and learn new programming languages and paradigms.
-
But after you know the mechanics, the bigger challenge is to learn how to structure and organize the state and behavior of the software to be easiest to understand and change.
-
This is a life-long learning process, and how to arrange ideas and concepts to make them easier to understand and change is a skill that takes time and practice to develop, and only comes with experience and some luck.
- Always code-along with the tutorial, and change it afterward to make sure you understand.
- Learn how to save your projects to GitHub, it's not hard, and you will be able to track your progress.
-
The biggest problem I've seen with people trying to learn programming is that they are looking for a short-cut.
-
QUIT IT AND GET IN THERE AND START TYPING AND CHANGING CODE.
-
All developers must pay the same price to learn programming, and that price is time and effort.
Programming Will Always Be a Human Activity - AI Cannot Possibly Solve Everything and Requires Human Guidance
-
Solution methods will become a bit more abstract in the future using tools like GitHub copilot, but the programmer will still need to know all these details to get the machine to do EXACTLY what they want it to do.
-
We are always going to need people who have various tastes and understandings about humans and the world to create software that is useful and effective FOR THOSE PARTICULAR HUMANS.
- What to do about the AI?
- Coder Takes - The Truth About Web Dev Jobs vs CS Degrees vs Boot-camps vs Self Taught
- Coder Takes - Golden Handcuffs & Side Hustle Dreams
-
Big Nerds Ranch Guide to Kotlin Programming (2nd Edition)
-
https://www.informit.com/store/kotlin-programming-the-big-nerd-ranch-guide-9780136891055
Keynote session: The History of Programming - Mark Rendle [DevCon 2016]
graph TB
MachineLanguage{{Machine Language}} -->|human readable mnemonics| AssemblyLanguage
AssemblyLanguage{{Assembly Language}} -.->|Procedural & Interpreted|Basic
AssemblyLanguage{{Assembly Language}} -->|Procedural|COBOL
AssemblyLanguage{{Assembly Language}} -->|Procedural|Fortran
AssemblyLanguage{{Assembly Language}} -->|Structured|Algol68
AssemblyLanguage{{Assembly Language}} -->|Structured + low-level|BCPL
AssemblyLanguage{{Assembly Language}} -->|Structured|C
AssemblyLanguage{{Assembly Language}} -->|List-oriented|Lisp
COBOL{{"COBOL"}} -.->|"Easy to
Learn Syntax
⚡️️"|Basic
Basic{{"BASIC"}} ---> VisualBasic
Fortran{{"Fortran"}} -.->|"Evaluate
Formulas
✨"|Basic
Algol68{{Algol60, Algol68}} -.->|"for structures,
scopes & syntax
⚡️️
"|C
BCPL{{"BCPL"}} -->|"for types, structures
low-level compilation
✨"|C
Algol68 --> BCPL
BCPL --> Simula67
Algol68 --> Simula67
Simula67{{"Simula67"}} -.->|"for pointers &
other concepts
✨"|C
Simula67 -.->|for OOP ideas|Smalltalk
C{{"C"}} -->Cplusplus
C -.->Smalltalk
Simula67 -.->|for COP ideas|Cplusplus
Cplusplus{{"C++"}} -->|for COP/pseudo-OOP ideas|Java
Smalltalk -..->|"absconded OOP term 🫤
& some ideas
🤔🤨🧐"|Cplusplus
Java{{Java}} -->Kotlin
Java -->CSharp
CSharp{{"C#"}}
Fortran -.->Algol68
Smalltalk{{"Smalltalk
Originator of term OOP
🙂"}} -.->|for OOP ideas|Javascript
Smalltalk -.->|for OOP ideas|Ruby
Smalltalk -.->|"encapsulation
messaging
🙂"|HyperTalk
Basic -.-> |"for Interpreted &
interactive
⚡️"|Smalltalk
AssemblyLanguage-.->|"for self-modifying
code @ runtime
✨"|Smalltalk
Lisp{{"Lisp"}} -.->|internal syntax|Javascript
Java--->|for syntax|Javascript
Kotlin{{Kotlin}}
Ruby{{Ruby}}
HyperTalk{{HyperTalk}}
Javascript{{Javascript}}
VisualBasic{{"Visual Basic"}}
X("X") ---> |means Y descended from X.| Y("Y")
A("A") -..-> |means A influenced B.| B("B")
Note("Conceptual Inheritance Graph of Selected Languages.
OOP Ideas = classes, inheritance, polymorphism.
Not exhaustive, not to time scale.
⨭⨂⨀⨁⨮")


