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Update changelog.md (#27)
Added game engines tab and error handling update. Will wait for confirmation from Ved that we add experimental features to the changelog. <!-- If this pull request closes an issue, please mention the issue number below --> Closes # <!-- Issue # here --> ## 💸 TL;DR <!-- What's the three sentence summary of purpose of the PR --> ## 📜 Details [Design Doc](<!-- insert Google Doc link here if applicable -->) [Jira](<!-- insert Jira link if applicable -->) <!-- Add additional details required for the PR: breaking changes, screenshots, external dependency changes --> ## 🧪 Testing Steps / Validation <!-- add details on how this PR has been tested, include reproductions and screenshots where applicable --> ## ✅ Checks <!-- Make sure your pr passes the CI checks and do check the following fields as needed - --> - [ ] CI tests (if present) are passing - [ ] Adheres to code style for repo - [ ] Contributor License Agreement (CLA) completed if not a Reddit employee
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**Please note**: you may see features available across Devvit packages that are not documented or noted in our changelog. These are experimental features that are not stable and are subject to change, or removal, from the platform. Please use caution when testing or implementing experimental features.
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## Devvit 0.12.9: Gaming Templates and Error Handling
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**Release Date: Jan 20, 2026**
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In this release, we introduced a **Game Engines** tab on [developers.reddit.com/new](http://developers.reddit.com/new) to help you get started faster with gaming-specific templates.
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You’ll also see **improved error handling** in submitCustomPost() that correctly decodes and surfaces messages when the post data size limit is exceeded.
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## Devvit 0.12.8: Simplified Playtest Logs
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**Release Date: Jan 12, 2026**

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