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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -16,7 +16,7 @@ This API acts as its own easy-to-use agnostic XR-Input layer allowing you to wri
1616 * Copy all .json files from "Assets/StreamingAssets/OpenVR/" to "Assets/StreamingAssets/SteamVR/"
1717 * In the "SteamVR" folder, rename "vrstudios_actions.json" to "actions.json"
1818 * Make sure <b >"Steam Plugin In Use"</b > is checked on in the XRInput script in your scene
19- * OpenXR with Cosmos controllers
19+ * OpenXR with Cosmos controllers (NOTE: bumpers don't work in OpenXR mode)
2020 * Download interaction profile <a href =" https://forum.vive.com/topic/9141-vive-cosmos-controller-openxr-feature-for-unity/#comments " >here</a >
2121 * Install "com_htc_upm_vive.openxr.controllers-x.x.x.tgz" in Unity's package manager
2222 * NOTE: In 'Packages/manifest.json' you can set packages to be relitive paths like so: "file:../com.some-package.tgz"'
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