Describe the bug
When a platform uses .m3u files to manage multi-disc games, the storage size shown in the server stats page only reflects the size of the .m3u text files themselves, not the actual ROM files (ISO, CHD, BIN, etc.) referenced within them.
To Reproduce
Set up a platform (e.g. PS2) where games are stored as .m3u + referenced ROM files in a subdirectory
Scan the platform
Check the server stats page → platform size is only a few MB despite containing hundreds of GB of ROMs
Expected behavior
The platform storage size should include the total size of all files referenced by .m3u files, not just the .m3u files themselves.
Additional context
Platform: PlayStation 2 (2484 games)
Displayed size: 12.06 MB (only .m3u files)
Actual size on disk: several hundred GB
ROM files are stored in subdirectories relative to each .m3u file
Describe the bug
When a platform uses .m3u files to manage multi-disc games, the storage size shown in the server stats page only reflects the size of the .m3u text files themselves, not the actual ROM files (ISO, CHD, BIN, etc.) referenced within them.
To Reproduce
Set up a platform (e.g. PS2) where games are stored as .m3u + referenced ROM files in a subdirectory
Scan the platform
Check the server stats page → platform size is only a few MB despite containing hundreds of GB of ROMs
Expected behavior
The platform storage size should include the total size of all files referenced by .m3u files, not just the .m3u files themselves.
Additional context
Platform: PlayStation 2 (2484 games)
Displayed size: 12.06 MB (only .m3u files)
Actual size on disk: several hundred GB
ROM files are stored in subdirectories relative to each .m3u file