@@ -162,7 +162,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
162162 Description
163163 namespace of sources of data.
164164
165- :``<voxel layer> ``. `` <data source> ``.topic:
165+ :``<voxel layer>. <data source> ``.topic:
166166
167167 ====== =======
168168 Type Default
@@ -181,7 +181,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
181181 * Topic will be remapped to `/tb4/scan ` without `local_costmap `.
182182 * Use global topic `/scan ` if you do not wish the node namespace to apply.
183183
184- :``<voxel layer> ``. `` <data source> ``.sensor_frame:
184+ :``<voxel layer>. <data source> ``.sensor_frame:
185185
186186 ====== =======
187187 Type Default
@@ -192,7 +192,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
192192 Description
193193 Frame of sensor, to use if not provided by message. If empty, uses message frame_id.
194194
195- :``<voxel layer> ``. `` <data source> ``.observation_persistence:
195+ :``<voxel layer>. <data source> ``.observation_persistence:
196196
197197 ====== =======
198198 Type Default
@@ -203,7 +203,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
203203 Description
204204 How long to store messages in a buffer to add to costmap before removing them (s).
205205
206- :``<voxel layer> ``. `` <data source> ``.expected_update_rate:
206+ :``<voxel layer>. <data source> ``.expected_update_rate:
207207
208208 ====== =======
209209 Type Default
@@ -214,7 +214,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
214214 Description
215215 Expected rate to get new data from sensor.
216216
217- :``<voxel layer> ``. `` <data source> ``.data_type:
217+ :``<voxel layer>. <data source> ``.data_type:
218218
219219 ====== ===========
220220 Type Default
@@ -225,7 +225,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
225225 Description
226226 Data type of input, LaserScan or PointCloud2.
227227
228- :``<voxel layer> ``. `` <data source> ``.transport_type:
228+ :``<voxel layer>. <data source> ``.transport_type:
229229
230230 ====== ===========
231231 Type Default
@@ -243,7 +243,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
243243
244244 See the `known transports <https://github.com/ros-perception/point_cloud_transport_plugins >`_ for more details.
245245
246- :``<voxel layer> ``. `` <data source> ``.min_obstacle_height:
246+ :``<voxel layer>. <data source> ``.min_obstacle_height:
247247
248248 ====== =======
249249 Type Default
@@ -254,7 +254,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
254254 Description
255255 Minimum height to add return to occupancy grid.
256256
257- :``<voxel layer> ``. `` <data source> ``.max_obstacle_height:
257+ :``<voxel layer>. <data source> ``.max_obstacle_height:
258258
259259 ====== =======
260260 Type Default
@@ -265,7 +265,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
265265 Description
266266 Maximum height to add return to occupancy grid.
267267
268- :``<voxel layer> ``. `` <data source> ``.inf_is_valid:
268+ :``<voxel layer>. <data source> ``.inf_is_valid:
269269
270270 ====== =======
271271 Type Default
@@ -276,7 +276,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
276276 Description
277277 Are infinite returns from laser scanners valid measurements to raycast.
278278
279- :``<voxel layer> ``. `` <data source> ``.marking:
279+ :``<voxel layer>. <data source> ``.marking:
280280
281281 ====== =======
282282 Type Default
@@ -287,7 +287,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
287287 Description
288288 Whether source should mark in costmap.
289289
290- :``<voxel layer> ``. `` <data source> ``.clearing:
290+ :``<voxel layer>. <data source> ``.clearing:
291291
292292 ====== =======
293293 Type Default
@@ -298,7 +298,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
298298 Description
299299 Whether source should raytrace clear in costmap.
300300
301- :``<voxel layer> ``. `` <data source> ``.obstacle_max_range:
301+ :``<voxel layer>. <data source> ``.obstacle_max_range:
302302
303303 ====== =======
304304 Type Default
@@ -309,7 +309,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
309309 Description
310310 Maximum range to mark obstacles in costmap.
311311
312- :``<voxel layer> ``. `` <data source> ``.obstacle_min_range:
312+ :``<voxel layer>. <data source> ``.obstacle_min_range:
313313
314314 ====== =======
315315 Type Default
@@ -320,7 +320,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
320320 Description
321321 Minimum range to mark obstacles in costmap.
322322
323- :``<voxel layer> ``. `` <data source> ``.raytrace_max_range:
323+ :``<voxel layer>. <data source> ``.raytrace_max_range:
324324
325325 ====== =======
326326 Type Default
@@ -331,7 +331,7 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
331331 Description
332332 Maximum range to raytrace clear obstacles from costmap.
333333
334- :``<voxel layer> ``. `` <data source> ``.raytrace_min_range:
334+ :``<voxel layer>. <data source> ``.raytrace_min_range:
335335
336336 ====== =======
337337 Type Default
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