From 0b7e4b3ac316c2cd3df3ca95d68ea28fa6f0cc8f Mon Sep 17 00:00:00 2001 From: Steve Macenski Date: Fri, 11 Apr 2025 11:26:34 -0700 Subject: [PATCH] Update adding_smoother.rst Signed-off-by: Steve Macenski --- tutorials/docs/adding_smoother.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/docs/adding_smoother.rst b/tutorials/docs/adding_smoother.rst index e9bcb07bd2..8cf429ae62 100644 --- a/tutorials/docs/adding_smoother.rst +++ b/tutorials/docs/adding_smoother.rst @@ -93,6 +93,6 @@ If you wish to have recoveries for the smoother error codes, such as triggering -And its as simple as that! You can now compile or use this behavior tree in your system and see that the plans are now smoothed and the controllers are now tracking this smoothed path. The image at the top of the tutorial shows the unsmoothed path from NavFn (red) and the smoothed path (black). Note the smoother approach to goal, turns, and transitions in the straight-line segments. +And its as simple as that! You can now compile or use this behavior tree in your system and see that the plans are now smoothed and the controllers are now tracking this smoothed path. The image at the top of the tutorial shows the unsmoothed path from NavFn (red) and the smoothed path (black). Note the smoother approach to goal, turns, and transitions in the straight-line segments. Make sure to add the smoother error code prefix to the BT Navigator configuration if using the contextual error codes. If you wish to see the difference, but not track the smoothed path, you may wish to remove the ``smoothed_path="{path}"`` portion to compute the smoothed path, but not replace the original path with it. Instead, the topic ``/smoothed_path`` contains this information published by the smoother server for visualization or use by other parts of the system. You may also remap the smoothed path to another blackboard variable to interact with it in other parts of the behavior tree (e.g. ``smoothed_path="{smoothed_path}"``).