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10 changes: 10 additions & 0 deletions configuration/packages/costmap-plugins/obstacle.rst
Original file line number Diff line number Diff line change
Expand Up @@ -63,6 +63,16 @@ This costmap layer implements a plugin that uses 2D raycasting for 2D lidars, de
| It can be used to make sure that the static map is the dominant source of information, and
| prevent the robot to go through places that are not present in the static map.

:``<obstacle layer>``.tf_filter_tolerance:

====== =======
Type Default
------ -------
double 0.05
====== =======

Description
Tolerance for the ``tf2_ros::MessageFilter``.

:``<obstacle layer>``.observation_sources:

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11 changes: 11 additions & 0 deletions configuration/packages/costmap-plugins/voxel.rst
Original file line number Diff line number Diff line change
Expand Up @@ -129,6 +129,17 @@ This costmap layer implements a plugin that uses 3D raycasting for depth, 3D, or
Description
Whether to publish 3D voxel grid for debug, computationally expensive.

:``<voxel layer>``.tf_filter_tolerance:

====== =======
Type Default
------ -------
double 0.05
====== =======

Description
Tolerance for the ``tf2_ros::MessageFilter``.

:``<voxel layer>``.observation_sources:

============== =======
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