-
Notifications
You must be signed in to change notification settings - Fork 17
Expand file tree
/
Copy pathUseCSharpProjectBuilder.cmake
More file actions
273 lines (239 loc) · 11.1 KB
/
Copy pathUseCSharpProjectBuilder.cmake
File metadata and controls
273 lines (239 loc) · 11.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
# Original Copyright:
# Copyright (C) 2015-2017, Illumina, inc.
#
# Based on
# https://github.com/Illumina/interop/tree/master/cmake/Modules
function(csharp_add_project name)
if(CSBUILD_PROJECT_DIR)
set(CURRENT_TARGET_BINARY_DIR "${CMAKE_CURRENT_BINARY_DIR}/${CSBUILD_PROJECT_DIR}")
else()
set(CURRENT_TARGET_BINARY_DIR "${CMAKE_CURRENT_BINARY_DIR}")
endif()
set(CSBUILD_PROJECT_DIR "")
file(MAKE_DIRECTORY ${CURRENT_TARGET_BINARY_DIR}/${name})
cmake_parse_arguments(_csharp_add_project
"EXECUTABLE"
""
"SOURCES;INCLUDE_DLLS;INCLUDE_NUPKGS;INCLUDE_REFERENCES"
${ARGN}
)
set(
_csharp_sources
${_csharp_add_project_SOURCES}
${_csharp_add_project_UNPARSED_ARGUMENTS}
)
foreach(it ${_csharp_add_project_INCLUDE_DLLS})
file(TO_NATIVE_PATH ${it} nit)
list(APPEND refs "<Reference;Include=\\\"${nit}\\\";/>")
endforeach()
foreach(it ${_csharp_add_project_INCLUDE_NUPKGS})
file(TO_NATIVE_PATH ${it} nit)
list(APPEND pkgs "<package;id=\\\"${nit}\\\";version=;/>")
endforeach()
foreach(it ${_csharp_add_project_INCLUDE_REFERENCES})
string(REPLACE "=" ";" PACKAGE_ID "${it}")
list(GET PACKAGE_ID 0 PACKAGE_NAME)
list(GET PACKAGE_ID 1 PACKAGE_VERSION)
list(APPEND packages "<PackageReference;Include=\\\"${PACKAGE_NAME}\\\";Version=\\\"${PACKAGE_VERSION}\\\";/>")
list(APPEND legacy_packages "<package;id=\\\"${PACKAGE_NAME}\\\";version=\\\"${PACKAGE_VERSION}\\\";/>")
file(TO_NATIVE_PATH "${CURRENT_TARGET_BINARY_DIR}/${name}/${PACKAGE_NAME}.${PACKAGE_VERSION}/lib/**/*.dll" hint_path)
list(APPEND refs "<Reference;Include=\\\"${hint_path}\\\";></Reference>")
file(TO_NATIVE_PATH "${CURRENT_TARGET_BINARY_DIR}/${name}/${PACKAGE_NAME}.${PACKAGE_VERSION}/build/${PACKAGE_NAME}.targets" target_path)
list(APPEND imports "<Import;Project=\\\"${target_path}\\\";Condition=\\\"Exists('${target_path}')\\\";/>")
endforeach()
foreach(it ${_csharp_sources})
if(EXISTS "${it}")
file(TO_NATIVE_PATH ${it} nit)
list(APPEND sources "<Compile;Include=\\\"${nit}\\\";/>")
list(APPEND sources_dep ${it})
elseif(EXISTS "${CSBUILD_SOURCE_DIRECTORY}/${it}")
file(TO_NATIVE_PATH ${CSHARP_SOURCE_DIRECTORY}/${it} nit)
list(APPEND sources "<Compile;Include=\\\"${nit}\\\";/>")
list(APPEND sources_dep ${CSHARP_SOURCE_DIRECTORY}/${it})
elseif(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/${it}")
if(DOTNET_FOUND)
string(REPLACE "/" "\\" nit "${CMAKE_CURRENT_SOURCE_DIR}/${it}")
else()
file(TO_NATIVE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/${it} nit)
endif()
list(APPEND sources "<Compile;Include=\\\"${nit}\\\";/>")
list(APPEND sources_dep ${CMAKE_CURRENT_SOURCE_DIR}/${it})
elseif(${it} MATCHES "[*]")
file(TO_NATIVE_PATH ${it} nit)
FILE(GLOB it_glob ${it})
list(APPEND sources "<Compile;Include=\\\"${nit}\\\";/>")
list(APPEND sources_dep ${it_glob})
else()
get_property(_is_generated SOURCE ${it} PROPERTY GENERATED)
if(_is_generated)
file(TO_NATIVE_PATH ${it} nit)
FILE(GLOB it_glob ${it})
list(APPEND sources "<Compile;Include=\\\"${nit}\\\";/>")
list(APPEND sources_dep ${it_glob})
else()
message(WARNING "not found ${it}")
endif()
endif()
endforeach()
list(LENGTH sources SOURCE_FILE_COUNT)
list(LENGTH refs REFERENCE_COUNT)
list(LENGTH packages PACKAGE_COUNT)
list(LENGTH imports IMPORT_COUNT)
if(SOURCE_FILE_COUNT GREATER 0)
set(CSHARP_BUILDER_SOURCES "${sources}")
else()
message(FATAL_ERROR "No C# source files for library")
endif()
if(REFERENCE_COUNT GREATER 0)
set(CSHARP_BUILDER_ADDITIONAL_REFERENCES "${refs}")
else()
set(CSHARP_BUILDER_ADDITIONAL_REFERENCES "")
endif()
if(PACKAGE_COUNT GREATER 0)
set(CSHARP_PACKAGE_REFERENCES "${packages}")
else()
set(CSHARP_PACKAGE_REFERENCES "")
endif()
if(PACKAGE_COUNT GREATER 0)
set(CSHARP_LEGACY_PACKAGE_REFERENCES "${legacy_packages}")
else()
set(CSHARP_LEGACY_PACKAGE_REFERENCES "")
endif()
if(IMPORT_COUNT GREATER 0)
set(CSHARP_IMPORTS "${imports}")
else()
set(CSHARP_IMPORTS "")
endif()
if(${_csharp_add_project_EXECUTABLE} AND NOT DOTNET_CORE_FOUND)
set(ext "exe")
else()
set(ext "dll")
endif()
if(${_csharp_add_project_EXECUTABLE})
set(output_type "Exe")
else()
set(output_type "library")
endif()
# TODO: <RuntimeIdentifier>osx.10.11-x64</RuntimeIdentifier>
set(CSBUILD_${name}_BINARY "${CSHARP_BUILDER_OUTPUT_PATH}/${CSBUILD_OUTPUT_PREFIX}${name}${CSBUILD_OUTPUT_SUFFIX}.${ext}")
set(CSBUILD_${name}_BINARY_NAME "${name}${CSBUILD_OUTPUT_SUFFIX}.${ext}")
if(CSHARP_NUGET_SOURCE)
set(CSHARP_NUGET_SOURCE_CMD -source ${CSHARP_NUGET_SOURCE})
endif()
if(RESTORE_EXE AND CSHARP_NUGET_SOURCE_CMD)
set(RESTORE_CMD ${RESTORE_EXE} install ${CSHARP_NUGET_SOURCE_CMD})
else()
set(RESTORE_CMD ${CMAKE_COMMAND} -version)
endif()
set(CSBUILD_${name}_CSPROJ "${name}_${CSBUILD_CSPROJ}")
file(TO_NATIVE_PATH ${CSHARP_BUILDER_OUTPUT_PATH} CSHARP_BUILDER_OUTPUT_PATH_NATIVE)
add_custom_target(
${name} ALL
${CMAKE_COMMAND}
-DCSHARP_TARGET_FRAMEWORK="${CSHARP_TARGET_FRAMEWORK}"
-DCSHARP_BUILDER_OUTPUT_TYPE="${output_type}"
-DCSHARP_BUILDER_OUTPUT_PATH="${CSHARP_BUILDER_OUTPUT_PATH_NATIVE}"
-DCSHARP_PLATFORM="${CSHARP_PLATFORM}"
-DCSHARP_BUILDER_OUTPUT_NAME="${name}${CSBUILD_OUTPUT_SUFFIX}"
-DCSHARP_BUILDER_ADDITIONAL_REFERENCES="${CSHARP_BUILDER_ADDITIONAL_REFERENCES}"
-DCSHARP_BUILDER_SOURCES="${CSHARP_BUILDER_SOURCES}"
-DCSHARP_TARGET_FRAMEWORK_VERSION="${CSHARP_TARGET_FRAMEWORK_VERSION}"
-DCSHARP_PACKAGE_REFERENCES="${CSHARP_PACKAGE_REFERENCES}"
-DMSBUILD_TOOLSET="${MSBUILD_TOOLSET}"
-DCSHARP_IMPORTS="${CSHARP_IMPORTS}"
-DCONFIG_INPUT_FILE="${CSBUILD_CSPROJ_IN}"
-DCONFIG_OUTPUT_FILE="${CURRENT_TARGET_BINARY_DIR}/${name}/${CSBUILD_${name}_CSPROJ}"
-P ${dotnet_cmake_module_DIR}/ConfigureFile.cmake
COMMAND ${CMAKE_COMMAND}
-DCSHARP_PACKAGE_REFERENCES="${CSHARP_LEGACY_PACKAGE_REFERENCES}"
-DCONFIG_INPUT_FILE="${dotnet_cmake_module_DIR}/Modules/dotnet/packages.config.in"
-DCONFIG_OUTPUT_FILE="${CURRENT_TARGET_BINARY_DIR}/${name}/packages.config"
-P ${dotnet_cmake_module_DIR}/ConfigureFile.cmake
COMMAND ${CMAKE_COMMAND}
-DCSHARP_BUILDER_OUTPUT_NAME="${name}${CSBUILD_OUTPUT_SUFFIX}"
-DCONFIG_INPUT_FILE="${dotnet_cmake_module_DIR}/Modules/dotnet/Directory.Build.props.in"
-DCONFIG_OUTPUT_FILE="${CURRENT_TARGET_BINARY_DIR}/${name}/Directory.Build.props"
-P ${dotnet_cmake_module_DIR}/ConfigureFile.cmake
COMMAND ${RESTORE_CMD}
COMMAND ${CSBUILD_EXECUTABLE} ${CSBUILD_RESTORE_FLAGS} ${CSBUILD_${name}_CSPROJ}
COMMAND ${CSBUILD_EXECUTABLE} ${CSBUILD_BUILD_FLAGS} ${CSBUILD_${name}_CSPROJ}
WORKING_DIRECTORY ${CURRENT_TARGET_BINARY_DIR}/${name}
COMMENT "${RESTORE_CMD};${CSBUILD_EXECUTABLE} ${CSBUILD_RESTORE_FLAGS} ${CSBUILD_${name}_CSPROJ}; ${CSBUILD_EXECUTABLE} ${CSBUILD_BUILD_FLAGS} ${CSBUILD_${name}_CSPROJ} -> ${CURRENT_TARGET_BINARY_DIR}/${name}"
DEPENDS ${sources_dep}
)
set(DOTNET_OUTPUT_PATH ${CSHARP_BUILDER_OUTPUT_PATH}/${CSHARP_TARGET_FRAMEWORK}/${DOTNET_CORE_RUNTIME}/publish/)
set_target_properties(${name}
PROPERTIES
EXECUTABLE
${_csharp_add_project_EXECUTABLE}
OUTPUT_PATH
${DOTNET_OUTPUT_PATH}
OUTPUT_NAME
${name}${CSBUILD_OUTPUT_SUFFIX}.${ext}
DOTNET_CORE
${DOTNET_CORE_FOUND}
)
endfunction()
function(csharp_add_existing_project name)
if(CSBUILD_PROJECT_DIR)
set(CURRENT_TARGET_BINARY_DIR "${CMAKE_CURRENT_BINARY_DIR}/${CSBUILD_PROJECT_DIR}")
else()
set(CURRENT_TARGET_BINARY_DIR "${CMAKE_CURRENT_BINARY_DIR}")
endif()
set(CSBUILD_PROJECT_DIR "")
file(MAKE_DIRECTORY ${CURRENT_TARGET_BINARY_DIR}/${name})
cmake_parse_arguments(_csharp_add_existing_project
"EXECUTABLE"
""
"PROJ;INCLUDE_DLLS"
${ARGN}
)
foreach(it ${_csharp_add_existing_project_INCLUDE_DLLS})
file(TO_NATIVE_PATH ${it} nit)
list(APPEND refs " <Reference Include=\"${nit}\"/>\n")
endforeach()
list(LENGTH refs REFERENCE_COUNT)
if(REFERENCE_COUNT GREATER 0)
set(refs_concat "${refs}")
else()
set(refs_concat "")
endif()
get_filename_component(_csharp_add_existing_project_PROJ_PATH ${_csharp_add_existing_project_PROJ} DIRECTORY)
get_filename_component(_csharp_add_existing_project_PROJ_PATH_ABSOLUTE ${_csharp_add_existing_project_PROJ_PATH} ABSOLUTE)
get_filename_component(_csharp_add_existing_project_PROJ_ABSOLUTE ${_csharp_add_existing_project_PROJ} ABSOLUTE)
set(_csharp_add_existing_project_PROPS_PATH ${_csharp_add_existing_project_PROJ_PATH_ABSOLUTE}/obj/CMake.g.props)
set(CSHARP_BUILDER_OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR}/${name}/${CMAKE_BUILD_TYPE})
file(TO_NATIVE_PATH ${CSHARP_BUILDER_OUTPUT_PATH} CSHARP_BUILDER_OUTPUT_PATH_NATIVE)
# TODO: add to add_custom_target to avoid writing every time
string (REPLACE ";" "" CSHARP_BUILDER_INCLUDE_DLLS_STR "${refs_concat}")
set(CSHARP_BUILDER_INCLUDE_DLLS ${refs_concat})
configure_file(${dotnet_cmake_module_DIR}/Modules/dotnet/CMake.g.props.in ${_csharp_add_existing_project_PROPS_PATH} @ONLY)
if(${_csharp_add_existing_project_EXECUTABLE} AND NOT DOTNET_CORE_FOUND)
set(ext "exe")
else()
set(ext "dll")
endif()
add_custom_target(
${name} ALL
COMMAND ${RESTORE_CMD}
COMMAND ${CSBUILD_EXECUTABLE} ${CSBUILD_RESTORE_FLAGS} ${_csharp_add_existing_project_PROJ_ABSOLUTE}
COMMAND ${CSBUILD_EXECUTABLE} ${CSBUILD_BUILD_FLAGS} ${_csharp_add_existing_project_PROJ_ABSOLUTE}
WORKING_DIRECTORY ${CURRENT_TARGET_BINARY_DIR}/${name}
COMMENT "${RESTORE_CMD};${CSBUILD_EXECUTABLE} ${CSBUILD_RESTORE_FLAGS} ${_csharp_add_existing_project_PROJ_ABSOLUTE}; ${CSBUILD_EXECUTABLE} ${CSBUILD_BUILD_FLAGS} ${_csharp_add_existing_project_PROJ_ABSOLUTE} -> ${CURRENT_TARGET_BINARY_DIR}/${name}"
# TODO: How to deal with changes to *.cs files (Implicit include in *.csproj)
# DEPENDS ${sources_dep}
DEPENDS ${_csharp_add_existing_project_PROJ_ABSOLUTE}
)
set(DOTNET_OUTPUT_PATH ${CSHARP_BUILDER_OUTPUT_PATH}/${CSHARP_TARGET_FRAMEWORK}/${DOTNET_CORE_RUNTIME}/publish/)
set_target_properties(${name}
PROPERTIES
EXECUTABLE
${_csharp_add_existing_project_EXECUTABLE}
OUTPUT_PATH
${DOTNET_OUTPUT_PATH}
OUTPUT_NAME
${name}${CSBUILD_OUTPUT_SUFFIX}.${ext}
DOTNET_CORE
${DOTNET_CORE_FOUND}
)
endfunction()