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Provides customizable UI anchors to handle client resizing
Implemented a new approach to capture overlays without using reflection by making the customizer overlay drag-targetable and tracking overlays when they are dragged. Added onDrag callback to capture overlay references, a runtime map to store tracked overlays, and scanAndReacquireOverlays method to restore overlay tracking on startup using the public anyMatch API. Includes cleanup logic to remove stale overlay references.
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Custom UI Anchors
Adds user-defined anchor regions to RuneLite: create, resize, and position "boxes" pinned to any corner, edge, or center of the game window. Drag overlays into a box to assign them; they stack (vertical, horizontal, or wrapping) and stay put when the window is resized.
Configurable per region: name, constraint (where it pins), alignment (how contents sit inside), stacking direction, position, and size. Sidebar panel lists all regions with full property editing. In-game overlay (hold Alt or open the panel) shows each box with drag/resize handles.
Plugin Hub compliance
java.lang.reflect.Typeis Gson plumbing against this plugin's own config strings only.Client,Overlay,OverlayManager,ConfigManager,ClientThread,MouseManager).