Update immersive-dialogue#12379
Conversation
Adds mouse interaction and repositioning to the relocated dialogue panel. All existing native keyboard controls (Esc / Spacebar / 1–5) still work — clicking via menuActions API is additive.
|
This plugin requires a review from a Plugin Hub maintainer. The reviewer will request any additional changes if needed. Internal use only: Reviewer details Maintainer details |
|
I have a feeling Runelit hub checks failed due to the user of A left‑click on that panel is forwarded to the game's own continue / option‑select action via This affects only non‑combat conversation UI; it grants no information, efficiency, or capability the player doesn't already have, only the convenience of clicking where the dialogue is shown. The See DialogueWidgetController.java#L441 for "continue to click" usage. See DialogueMouseListener.java#L166 for "select options" usage. |
|
yeah, use of client.menuAction is not allowed for this i understand this usage may seem benign but it's a question of accidentally tripping jagex's macro detection, which programmatic server interactions outside of the vanilla jagex client code paths will do. we cannot host features that might get users banned |

TLDR
Adds mouse interaction and repositioning to the relocated dialogue panel. All existing native keyboard controls (Esc / Spacebar / 1–5) still work — clicking via menuActions API is additive.
Changed
backdrop padding 4, avatar backdrop on, bottom margin 150, animate head on, drag mode on.[1]–[5]number prefix / "use keys" hint (click and native number keys both still select)."Click to continue".bottom margin 0–2160, horizontal offset ±1920) and drag is clamped to keep the box on-screen at any resolution.