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td_progress_page.dart
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309 lines (280 loc) · 8.46 KB
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import 'dart:async';
import 'package:flutter/material.dart';
import 'package:tdesign_flutter/tdesign_flutter.dart';
import '../annotation/demo.dart';
import '../base/example_widget.dart';
class TDProgressPage extends StatefulWidget {
const TDProgressPage({Key? key}) : super(key: key);
@override
State<StatefulWidget> createState() {
return _TDProgressPageState();
}
}
class _TDProgressPageState extends State<TDProgressPage> {
TDLabelWidget buttonLabel = const TDTextLabel('开始');
double progressValue = 0.0;
Timer? _timer;
bool isProgressing = false;
bool isPlaying = false;
double microProgressValue = 0.3;
Timer? _microTimer;
double value = 0.1;
bool isPlusOperation = true;
@override
Widget build(BuildContext context) {
return ExamplePage(
title: tdTitle(),
desc: '用于展示任务当前的进度',
exampleCodeGroup: 'progress',
padding: const EdgeInsets.all(16),
children: [
ExampleModule(title: '组件类型', children: [
ExampleItem(desc: '线性进度条', builder: _buildRightLabelLinear),
ExampleItem(desc: '百分比内显', builder: _buildInsideLabelLinear),
ExampleItem(desc: '环形进度条', builder: _buildCircle),
ExampleItem(desc: '微型环形进度条', builder: _buildMicro),
ExampleItem(desc: '按钮进度条', builder: _buildButton),
ExampleItem(desc: '微型按钮进度条', builder: _buildMicroButton),
]),
ExampleModule(title: '组件状态', children: [
ExampleItem(desc: '线性进度条', builder: _buildPrimary),
ExampleItem(builder: _buildWarning),
ExampleItem(builder: _buildDanger),
ExampleItem(builder: _buildSuccess),
ExampleItem(builder: _buildPrimaryInside),
ExampleItem(builder: _buildWarningInside),
ExampleItem(builder: _buildDangerInside),
ExampleItem(builder: _buildSuccessInside),
ExampleItem(desc: '环形进度条', builder: _buildCirclePrimary),
ExampleItem(builder: _buildCircleWarning),
ExampleItem(builder: _buildCircleDanger),
ExampleItem(builder: _buildCircleSuccess),
])
],
floatingActionButton: FloatingActionButton(
child: Icon(
isPlusOperation ? TDIcons.plus : TDIcons.minus,
),
onPressed: () {
setState(() {
// 加到1时为减,减到0时为加
value += isPlusOperation ? 0.05 : -0.05;
if (value >= 1) {
isPlusOperation = false;
}
if (value <= 0) {
isPlusOperation = true;
}
});
},
),
);
}
@Demo(group: 'progress')
Widget _buildRightLabelLinear(BuildContext context) {
return TDProgress(
type: TDProgressType.linear,
value: value,
strokeWidth: 6,
progressLabelPosition: TDProgressLabelPosition.right,
);
}
@Demo(group: 'progress')
Widget _buildInsideLabelLinear(BuildContext context) {
return TDProgress(type: TDProgressType.linear, value: value);
}
@Demo(group: 'progress')
Widget _buildCircle(BuildContext context) {
return TDProgress(type: TDProgressType.circular, value: value);
}
@Demo(group: 'progress')
Widget _buildMicro(BuildContext context) {
return TDProgress(type: TDProgressType.micro, value: value);
}
@Demo(group: 'progress')
Widget _buildButton(BuildContext context) {
return TDProgress(
type: TDProgressType.button,
onTap: _toggleProgress,
onLongPress: _resetProgress,
value: progressValue,
label: buttonLabel,
);
}
@Demo(group: 'progress')
Widget _buildMicroButton(BuildContext context) {
return TDProgress(
type: TDProgressType.micro,
value: microProgressValue,
onTap: _toggleMicroProgress,
label: TDIconLabel(
isPlaying ? Icons.pause : Icons.play_arrow,
color: TDTheme.of(context).brandNormalColor,
),
);
}
@Demo(group: 'progress')
Widget _buildPrimary(BuildContext context) {
return TDProgress(
type: TDProgressType.linear,
progressStatus: TDProgressStatus.primary,
value: value,
strokeWidth: 6,
progressLabelPosition: TDProgressLabelPosition.right,
);
}
@Demo(group: 'progress')
Widget _buildWarning(BuildContext context) {
return TDProgress(
type: TDProgressType.linear,
progressStatus: TDProgressStatus.warning,
value: value,
strokeWidth: 6,
progressLabelPosition: TDProgressLabelPosition.right,
);
}
@Demo(group: 'progress')
Widget _buildDanger(BuildContext context) {
return TDProgress(
type: TDProgressType.linear,
progressStatus: TDProgressStatus.danger,
value: value,
strokeWidth: 6,
progressLabelPosition: TDProgressLabelPosition.right,
);
}
@Demo(group: 'progress')
Widget _buildSuccess(BuildContext context) {
return TDProgress(
type: TDProgressType.linear,
progressStatus: TDProgressStatus.success,
value: 1,
strokeWidth: 6,
progressLabelPosition: TDProgressLabelPosition.right,
);
}
@Demo(group: 'progress')
Widget _buildPrimaryInside(BuildContext context) {
return TDProgress(
type: TDProgressType.linear,
progressStatus: TDProgressStatus.primary,
value: value,
progressLabelPosition: TDProgressLabelPosition.inside,
);
}
@Demo(group: 'progress')
Widget _buildWarningInside(BuildContext context) {
return TDProgress(
type: TDProgressType.linear,
progressStatus: TDProgressStatus.warning,
value: value,
progressLabelPosition: TDProgressLabelPosition.inside,
);
}
@Demo(group: 'progress')
Widget _buildDangerInside(BuildContext context) {
return TDProgress(
type: TDProgressType.linear,
progressStatus: TDProgressStatus.danger,
value: value,
progressLabelPosition: TDProgressLabelPosition.inside,
);
}
@Demo(group: 'progress')
Widget _buildSuccessInside(BuildContext context) {
return TDProgress(
type: TDProgressType.linear,
progressStatus: TDProgressStatus.success,
value: 1,
progressLabelPosition: TDProgressLabelPosition.inside,
);
}
@Demo(group: 'progress')
Widget _buildCirclePrimary(BuildContext context) {
return TDProgress(
type: TDProgressType.circular,
progressStatus: TDProgressStatus.primary,
value: value,
);
}
@Demo(group: 'progress')
Widget _buildCircleWarning(BuildContext context) {
return TDProgress(
type: TDProgressType.circular,
progressStatus: TDProgressStatus.warning,
value: value,
);
}
@Demo(group: 'progress')
Widget _buildCircleDanger(BuildContext context) {
return TDProgress(
type: TDProgressType.circular,
progressStatus: TDProgressStatus.danger,
value: value,
);
}
@Demo(group: 'progress')
Widget _buildCircleSuccess(BuildContext context) {
return TDProgress(
type: TDProgressType.circular,
progressStatus: TDProgressStatus.success,
value: 1,
);
}
void _toggleProgress() {
if (isProgressing) {
// 暂停进度
_timer?.cancel();
setState(() {
buttonLabel = const TDTextLabel('继续');
isProgressing = false;
});
} else {
// 开始或继续进度
_timer?.cancel();
_timer = Timer.periodic(const Duration(milliseconds: 100), (timer) {
setState(() {
if (progressValue < 1.0) {
progressValue += 0.01;
buttonLabel = TDTextLabel('${(progressValue * 100).toInt()}%');
} else {
_timer?.cancel();
buttonLabel = const TDTextLabel('完成');
isProgressing = false;
}
});
});
setState(() {
isProgressing = true;
});
}
}
void _resetProgress() {
_timer?.cancel();
setState(() {
progressValue = 0.0;
buttonLabel = const TDTextLabel('开始');
isProgressing = false;
});
}
void _toggleMicroProgress() {
setState(() {
isPlaying = !isPlaying;
});
if (isPlaying) {
_microTimer = Timer.periodic(const Duration(milliseconds: 100), (timer) {
setState(() {
if (microProgressValue < 1.0) {
microProgressValue += 0.01;
} else {
_microTimer?.cancel();
isPlaying = false;
microProgressValue = 0.0;
}
});
});
} else {
_microTimer?.cancel();
}
}
}