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Add wasm/web support to agdk/na-winit-wgpu
Firstly this updates agdk-winit-wgpu (consistent with na-winit-wgpu): - to Gradle 9 / AGP 9.1 - icons - wgpu 0.16 -> 29 - winit 0.28 -> 0.30 This makes na-winit-wgpu and agdk-winit-wgpu into cross-platform examples that can run on Android, Window, Linux, macOS and Web. Although the primary goal of the examples in this repository is to show how to write native Rust applications for Android, it's hopefully also helpful to see how you can write Winit + wgpu based applications that are portable to desktop OSs and Web, in addition to Android. It's _possible_ that these also run on iOS but I haven't had a chance to test that.
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{
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"rust-analyzer.cargo.target": "aarch64-linux-android",
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"editor.formatOnSave": true,
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"[xml]": {
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"editor.formatOnSave": false
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}
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}

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