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2.1.0

  • Changed: add(), addMultiple(), and remove() return the objects passed to them (#3). Thanks @skn3.

2.0.4

  • Fixed an error when destroying a game object from its update method (#2). Thanks @Olliebrown.

2.0.3

  • Changed Phaser to a peer dependency.

2.0.2

  • Updated dev dependencies.

2.0.1

  • Fixed wrong method name in sceneDestroy() (#1).

2.0.0

  • Added global PhaserUpdatePlugin.
  • Removed Phaser.Plugins.UpdatePlugin.
  • Changed 'main' file to src/index.js (ES6 module).
  • Renamed UMD script to dist/PhaserUpdatePlugin.js.

1.0.0

  • npm release