- Changed:
add(),addMultiple(), andremove()return the objects passed to them (#3). Thanks @skn3.
- Fixed an error when destroying a game object from its update method (#2). Thanks @Olliebrown.
- Changed Phaser to a peer dependency.
- Updated dev dependencies.
- Fixed wrong method name in sceneDestroy() (#1).
- Added global
PhaserUpdatePlugin. - Removed
Phaser.Plugins.UpdatePlugin. - Changed 'main' file to
src/index.js(ES6 module). - Renamed UMD script to
dist/PhaserUpdatePlugin.js.
- npm release