Fix BP_ResourceScanner cook failure and DefaultGame.ini BOM on CSS UE 5.6.1#422
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adambenovic wants to merge 1 commit into
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Fix BP_ResourceScanner cook failure and DefaultGame.ini BOM on CSS UE 5.6.1#422adambenovic wants to merge 1 commit into
adambenovic wants to merge 1 commit into
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- BP_ResourceScanner: remove broken OverrideEvent for ShowResourceDescriptorSelectUI (function changed from BlueprintNativeEvent void to BlueprintImplementableEvent bool in CSS 5.6.1; old override event node caused cook to fail) - Config/DefaultGame.ini: remove stray BOM character Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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I can confirm the BP_ResourceScanner, i had the same issue failing to cook, so i deleted the node locally |
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Two small fixes for cooking/compat against the CSS UE 5.6.1 engine (Satisfactory 1.2 experimental):
ShowResourceDescriptorSelectUIchanged in CSS 5.6.1 from aBlueprintNativeEventreturningvoidto aBlueprintImplementableEventreturningbool. The stale override event node in the Blueprint made the cook fail. Removed the broken override node.Both verified by a full Alpakit cook (Windows + WindowsServer) and an extended in-game session on 1.2 experimental.
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