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Merge pull request #8 from Th3Fanbus/cpp20
Build Asset Toolkit with Cpp20
2 parents aafdf9a + c4a9681 commit 74a787a

2 files changed

Lines changed: 3 additions & 8 deletions

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AssetDumper/Source/AssetDumper/AssetDumper.Build.cs

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using UnrealBuildTool;
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using System.IO;
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using System;
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using System.Runtime.InteropServices;
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using System.Text;
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using EpicGames.Core;
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public class AssetDumper : ModuleRules
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{
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public AssetDumper(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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CppStandard = CppStandardVersion.Cpp20;
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bLegacyPublicIncludePaths = false;
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ShadowVariableWarningLevel = WarningLevel.Off;
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AssetGenerator/Source/AssetGenerator/AssetGenerator.Build.cs

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using UnrealBuildTool;
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using System.IO;
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using System;
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public class AssetGenerator : ModuleRules
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{
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public AssetGenerator(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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CppStandard = CppStandardVersion.Cpp20;
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bLegacyPublicIncludePaths = false;
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ShadowVariableWarningLevel = WarningLevel.Off;
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